Kintargo's Ravens; a Hells Rebels Game.

Game Master Tark the Ork


101 to 150 of 1,083 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Malgar the Mad wrote:

But Tiny was just a child...

...But so was Kayleigh! ...Right?

...Right!

"You may be just a child, but it's a sacrifice I'm willing to make"- Malgar, probably

I'm fine with him triggering combat, but I can't help but wonder where his +13 Bluff bonus at Level 1 comes from! :O Is it feats?


Female Tiefling Investigator 1 | HP: 11/11 | AC: 20 (T: 16, F: 16) | CMB: +0, CMD: 14 | F: +3, R: +6, W: +2 | Init: +4 | Perc: +4, SM: +4 | Speed 30' | Inspiration 5/5

Oh, to be clear I don't care myself, but Paquen is a different story. She's the cautious type, and tends to think ahead to consider things like consequences of words and actions. Of course she's also a tiefling, which means she liable to catch blowback for doing nothing wrong at all while being in the wrong place. That sort of thing makes a person careful.


Female Tiefling Investigator 1 | HP: 11/11 | AC: 20 (T: 16, F: 16) | CMB: +0, CMD: 14 | F: +3, R: +6, W: +2 | Init: +4 | Perc: +4, SM: +4 | Speed 30' | Inspiration 5/5
Malgar the Mad wrote:

It probably suits Barzillai well politically as that means he could legit claim the crowd tried to kill him.

This is exactly the kind of thing Paquen would say. :)


So the plan to get a battering ram and drag 'Brassiere'
Out by the scruff of the neck is a bad one?


2 people marked this as a favorite.
Male Orc Expert 5
Beorn the Divine wrote:

So the plan to get a battering ram and drag 'Brassiere'

Out by the scruff of the neck is a bad one?

Only if you dont want to continue the rest of the AP as alive.


M Dwarf Inquisitor (Infiltrator, Sanctified Slayer) 1 HP 11/11. AC 19/ FF 17/ T12. CMB +2, CMD 14. Saves*: F +5, R+2, W+5 (*+2 vs spell(like), poison, fear, +1 vs truth.) Att (Rapier): +2 vs ac, 1d6+2. Init +2. Perc. +7. Darkvision.
Tiny Litsy wrote:
Malgar the Mad wrote:

But Tiny was just a child...

...But so was Kayleigh! ...Right?

...Right!

"You may be just a child, but it's a sacrifice I'm willing to make"- Malgar, probably

I'm fine with him triggering combat, but I can't help but wonder where his +13 Bluff bonus at Level 1 comes from! :O Is it feats?

To be fair, he's willing to sacrifice himself as well :) And Tiny did make him legitimately hestiate, which is huge for an insane dwarf hellbent on revenge!

His normal bluff is +10. 3 wisdom, 1 skill rank, class skill, infiltrator inquisitor wisdom bonus +3*. His domain/inquisition changes all his social skills to key off wisdom instead of charisma. The infiltrator bonus states it adds wisdom to bluff and diplomacy 'in addition to the normal modifyers'. Normally, double-dipping ability modifyers to something is not allowed, but given the very specific wording of these two class features I assume the intent is that it works. I don't particularly mind to gve up the infiltrator archetype though as the cost is a half-level scaling buff to intimidate and sense motive, which is roughly on-par with it.

To get bluff to +13, 2 points come from his protest reason and 1 point from studied target, the slayer main class feature which replaces judgment through his sanctified slayer archetype.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Malgar the Mad wrote:
Tiny Litsy wrote:
Malgar the Mad wrote:

But Tiny was just a child...

...But so was Kayleigh! ...Right?

...Right!

"You may be just a child, but it's a sacrifice I'm willing to make"- Malgar, probably

I'm fine with him triggering combat, but I can't help but wonder where his +13 Bluff bonus at Level 1 comes from! :O Is it feats?

To be fair, he's willing to sacrifice himself as well :) And Tiny did make him legitimately hestiate, which is huge for an insane dwarf hellbent on revenge!

His normal bluff is +10. 3 wisdom, 1 skill rank, class skill, infiltrator inquisitor wisdom bonus +3*. His domain/inquisition changes all his social skills to key off wisdom instead of charisma. The infiltrator bonus states it adds wisdom to bluff and diplomacy 'in addition to the normal modifyers'. Normally, double-dipping ability modifyers to something is not allowed, but given the very specific wording of these two class features I assume the intent is that it works. I don't particularly mind to gve up the infiltrator archetype though as the cost is a half-level scaling buff to intimidate and sense motive, which is roughly on-par with it.

To get bluff to +13, 2 points come from his protest reason and 1 point from studied target, the slayer main class feature which replaces judgment through his sanctified slayer archetype.

Ooh, that makes more sense. So Malgar has actually two archetypes, Infiltrator and Sanctified Slayer? You can pick 3 at level 1?

And doesn't "in addition to" mean it doesn't replace your Charisma modifier but is added to it?

Sorry, it's probably me not understanding how it works ^^" But I always like to learn more about the game!


1 person marked this as a favorite.
M Dwarf Inquisitor (Infiltrator, Sanctified Slayer) 1 HP 11/11. AC 19/ FF 17/ T12. CMB +2, CMD 14. Saves*: F +5, R+2, W+5 (*+2 vs spell(like), poison, fear, +1 vs truth.) Att (Rapier): +2 vs ac, 1d6+2. Init +2. Perc. +7. Darkvision.
Tiny Litsy wrote:
Malgar the Mad wrote:
Tiny Litsy wrote:
Malgar the Mad wrote:

But Tiny was just a child...

...But so was Kayleigh! ...Right?

...Right!

"You may be just a child, but it's a sacrifice I'm willing to make"- Malgar, probably

I'm fine with him triggering combat, but I can't help but wonder where his +13 Bluff bonus at Level 1 comes from! :O Is it feats?

To be fair, he's willing to sacrifice himself as well :) And Tiny did make him legitimately hestiate, which is huge for an insane dwarf hellbent on revenge!

His normal bluff is +10. 3 wisdom, 1 skill rank, class skill, infiltrator inquisitor wisdom bonus +3*. His domain/inquisition changes all his social skills to key off wisdom instead of charisma. The infiltrator bonus states it adds wisdom to bluff and diplomacy 'in addition to the normal modifyers'. Normally, double-dipping ability modifyers to something is not allowed, but given the very specific wording of these two class features I assume the intent is that it works. I don't particularly mind to gve up the infiltrator archetype though as the cost is a half-level scaling buff to intimidate and sense motive, which is roughly on-par with it.

To get bluff to +13, 2 points come from his protest reason and 1 point from studied target, the slayer main class feature which replaces judgment through his sanctified slayer archetype.

Ooh, that makes more sense. So Malgar has actually two archetypes, Infiltrator and Sanctified Slayer? You can pick 3 at level 1?

And doesn't "in addition to" mean it doesn't replace your Charisma modifier but is added to it?

Sorry, it's probably me not understanding how it works ^^" But I always like to learn more about the game!

Sure, np :) I'd be happy to explain a bit more thoroughly.

AFAIK, You can pick any number of archetypes technically, so long as they don't alter the same base class features. Infiltrator and sanctified slayer can thus both be selected.

His inquisitor 'domain', the conversion inquisition (inquisitions are alternate options to take instead of cleric domains), changes the ability score for social skills from charisma to wisdom. In Malgar's case that means his bonus is changed from -2 to +3 since Charisma no longer applies to it entirely. However, you are right in that there are other class feutures from other classes that instead just add an extra ability modifyer to something. If that had been the case, his modifyer for social skills would be +1 instead as they'd both apply.

His second archetype, infiltrator, adds wisdom to diplomacy and bluff 'in addition to the normal modifyers'. Without specifically stating the 'in addition to the normal modifyers', you would be unable to add wisdom twice to diplomacy and bluff since the general rule is that you can't add the same ability modifyer twice to something. But specific rules beat general ones, so it seems both RAW and RAI.

Saying 'the normal ability modifyers' instead of just 'charisma' seems to imply whoever wrote infiltrator was aware that inquisitors had a way to change their solcials skills to something other than charisma and that it was designed to work alongside the conversion inquisition if desired.


1 person marked this as a favorite.
TarkXT wrote:
Beorn the Divine wrote:

So the plan to get a battering ram and drag 'Brassiere'

Out by the scruff of the neck is a bad one?
Only if you dont want to continue the rest of the AP as alive.

Most certainly a 'City on fire, everyone is dead, and I have lost my hat.' Situation.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Malgar the Mad wrote:
Tiny Litsy wrote:
Malgar the Mad wrote:
Tiny Litsy wrote:
Malgar the Mad wrote:

But Tiny was just a child...

...But so was Kayleigh! ...Right?

...Right!

"You may be just a child, but it's a sacrifice I'm willing to make"- Malgar, probably

I'm fine with him triggering combat, but I can't help but wonder where his +13 Bluff bonus at Level 1 comes from! :O Is it feats?

To be fair, he's willing to sacrifice himself as well :) And Tiny did make him legitimately hestiate, which is huge for an insane dwarf hellbent on revenge!

His normal bluff is +10. 3 wisdom, 1 skill rank, class skill, infiltrator inquisitor wisdom bonus +3*. His domain/inquisition changes all his social skills to key off wisdom instead of charisma. The infiltrator bonus states it adds wisdom to bluff and diplomacy 'in addition to the normal modifyers'. Normally, double-dipping ability modifyers to something is not allowed, but given the very specific wording of these two class features I assume the intent is that it works. I don't particularly mind to gve up the infiltrator archetype though as the cost is a half-level scaling buff to intimidate and sense motive, which is roughly on-par with it.

To get bluff to +13, 2 points come from his protest reason and 1 point from studied target, the slayer main class feature which replaces judgment through his sanctified slayer archetype.

Ooh, that makes more sense. So Malgar has actually two archetypes, Infiltrator and Sanctified Slayer? You can pick 3 at level 1?

And doesn't "in addition to" mean it doesn't replace your Charisma modifier but is added to it?

Sorry, it's probably me not understanding how it works ^^" But I always like to learn more about the game!

Sure, np :) I'd be happy to explain a bit more thoroughly.

AFAIK, You can pick any number of archetypes technically, so long as they don't alter the same base class features. Infiltrator and sanctified slayer can thus both be selected.

His inquisitor 'domain',...

Okay, thanks! I get it now :)


2 people marked this as a favorite.
Male Orc Expert 5
Tiny Litsy wrote:


When the goblet shatters in his hand in the blink of an eye, she has a surprising moment of clarity.

Well, she thinks dryly. This must be the part where we all die.

Then all hell breaks loose.

*chuckles* I'm in danger.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
TarkXT wrote:
Tiny Litsy wrote:


When the goblet shatters in his hand in the blink of an eye, she has a surprising moment of clarity.

Well, she thinks dryly. This must be the part where we all die.

Then all hell breaks loose.

*chuckles* I'm in danger.

*shrug* Guess I'll die


Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

Wow, the thread exploded after a very busy day for me. Just had a extra work of about an hour or two. I'll get post up right away.


Male Orc Expert 5
Borgan, the Unfallen wrote:
Wow, the thread exploded after a very busy day for me. Just had a extra work of about an hour or two. I'll get post up right away.

Dammit i knew i was missing something i didnt even catch that you hadnt posted yet. Go ahead and do your actions and what not. It likely wont have a lot of impact on the macro scale given your relative low keyness but its still yours to do.


Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

No problem that you moved it forward GM. I would have probably tried to aid Beorn in rallying the crowd to take up his chant.

Lost perhaps a little time to roleplay with Beorn, but we'll make that up soon.


Tiny Litsy wrote:
TarkXT wrote:
Tiny Litsy wrote:


When the goblet shatters in his hand in the blink of an eye, she has a surprising moment of clarity.

Well, she thinks dryly. This must be the part where we all die.

Then all hell breaks loose.

*chuckles* I'm in danger.
*shrug* Guess I'll die

You must have swallowed a fly


Male Orc Expert 5

So tiny is the only one i noticed who was looking for their contact. The AP has some specifics to it but by looking at the players guide it gives you no real direction on who youre looking for. Can you tell me who youre contact was suppossd to be and why?

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Wow, 16 discussion thread posts and 7 in game posts. Will catch up tonight and respond in thread when I can.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Borgan the Unfallen wrote:
Wow, the thread exploded after a very busy day for me. Just had a extra work of about an hour or two. I'll get post up right away.
Variel Nightstorm wrote:
Wow, 16 discussion thread posts and 7 in game posts. Will catch up tonight and respond in thread when I can.

Sorry guys... We may have got a little carried away ^^"

TarkXT wrote:
So tiny is the only one i noticed who was looking for their contact. The AP has some specifics to it but by looking at the players guide it gives you no real direction on who youre looking for. Can you tell me who youre contact was suppossd to be and why?

I tried to RP it a little by playing on the fact that Litsy had specifically instructed her gang members not to assist to the protest, and was looking for them in the crowd to see if anyone had disobeyed, with her losing authority over them and all that. I'm guessing her "contact" would have especially been her main rival, Cory Blacksmith, given that the little brat would have been likely to ignore her orders. If Litsy had managed to find her, she would have tried to persuade her to leave, and get her to talk about anything she might have noticed at the protest.... But I rolled such poor Perception checks that it never came up, lol.

But this does make Litsy's "looking for a contact" seem a bit like a spur-of-the-moment thing, so I've thought about another option to spice it up- you tell me which scenario you like better.

Perhaps the whole rivalry between them could have evolved into some kind of competition. The main challenge would revolve around Litsy's capacities for keeping an eye on her gang members.

If she had managed to spot Cory in the thick of the crowd, then she would have won and her defeated rival would have been a little more cooperative, answering a few questions if Litsy wanted to gather intel, and even leaving the place, if it came to it. However, if she failed to find Cory while the latter was hiding, then it would be a further blow to her leadership, as her rival (and subordinate) can now gloat about having outsmarted her leader.


1 person marked this as a favorite.
Male Orc Expert 5
Tiny Litsy wrote:


I tried to RP it a little by playing on the fact that Litsy had specifically instructed her gang members not to assist to the protest, and was looking for them in the crowd to see if anyone had disobeyed, with her losing authority over them and all that. I'm guessing her "contact" would have especially been her main rival, Cory Blacksmith, given that the little brat would have been likely to ignore her orders. If Litsy had managed to find her, she would have tried to persuade her to leave, and get her to talk about anything she might have noticed at the protest.... But I rolled such poor Perception checks that it never came up, lol.

But this does make Litsy's "looking for a contact" seem a bit like a spur-of-the-moment thing, so I've thought about another option to spice it up- you tell me which scenario you like better.

Perhaps the whole rivalry between them could have evolved into some kind of competition. The main challenge would revolve around Litsy's capacities for keeping an eye on her gang members.

If she had managed to spot Cory in the thick of the crowd, then she would have won and her defeated rival would have been a little more cooperative, answering a few questions if Litsy wanted to gather intel, and even leaving the place, if it came to it. However, if she failed to find Cory while the latter was hiding, then it would be a further blow to...

It's more about what i need it to lead into. Im not a fan of how aps like to introduce nocs and have them infodump 3 paragraphs on you and assume a response.


Male Orc Expert 5

Also, if you havent already check your dms for the roll20 link and do log i to it so your name is added to it and i can put you in control of your token.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
TarkXT wrote:
Tiny Litsy wrote:


I tried to RP it a little by playing on the fact that Litsy had specifically instructed her gang members not to assist to the protest, and was looking for them in the crowd to see if anyone had disobeyed, with her losing authority over them and all that. I'm guessing her "contact" would have especially been her main rival, Cory Blacksmith, given that the little brat would have been likely to ignore her orders. If Litsy had managed to find her, she would have tried to persuade her to leave, and get her to talk about anything she might have noticed at the protest.... But I rolled such poor Perception checks that it never came up, lol.

But this does make Litsy's "looking for a contact" seem a bit like a spur-of-the-moment thing, so I've thought about another option to spice it up- you tell me which scenario you like better.

Perhaps the whole rivalry between them could have evolved into some kind of competition. The main challenge would revolve around Litsy's capacities for keeping an eye on her gang members.

If she had managed to spot Cory in the thick of the crowd, then she would have won and her defeated rival would have been a little more cooperative, answering a few questions if Litsy wanted to gather intel, and even leaving the place, if it came to it. However, if she failed to find Cory while the latter was hiding, then it would be a further blow to...

It's more about what i need it to lead into. Im not a fan of how aps like to introduce nocs and have them infodump 3 paragraphs on you and assume a response.

Let's keep the idea of the competition then, if that's alright with you! :)


Male Orc Expert 5

I should be gettin combat posts up tonight Still waiting on two people to respond to dms but i suspect theyll be ready soon enough.


M Dwarf Inquisitor (Infiltrator, Sanctified Slayer) 1 HP 11/11. AC 19/ FF 17/ T12. CMB +2, CMD 14. Saves*: F +5, R+2, W+5 (*+2 vs spell(like), poison, fear, +1 vs truth.) Att (Rapier): +2 vs ac, 1d6+2. Init +2. Perc. +7. Darkvision.

Ah, apologies. If you were waiting for me to respond to the new PM, yes, I can move Malgar now. I'm good to go!


Male Orc Expert 5
Malgar the Mad wrote:
Ah, apologies. If you were waiting for me to respond to the new PM, yes, I can move Malgar now. I'm good to go!

No worries. I cant do anything until tonight anyway.

But once its done its done forever so i cant stop worrying about it.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Posting from my phone makes roll20 interesting . Might take me a bit to get use to that.


Male Orc Expert 5
Variel Nightstorm wrote:
Posting from my phone makes roll20 interesting . Might take me a bit to get use to that.

The app sucks. I can tellbyou that.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Thanks for the heads up. So FYI I usually don’t have access to my computer till about 8 pm cst each night. Everything else is via phone


When Beorn speaks of slings and arrows of misfortune, he certainly didn't mean the ones with a x3 crit multiplier.


Male Orc Expert 5

post is up


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Paquen Dalmat wrote:
<sigh> I'm in one of THOSE slumps. It's happening across all my games. I should be able to roll above a 10 again in a couple of weeks.

My highest roll so far is 12... I understand your suffering.

Do you think it's possible to put the dice bot in dice jail, and pick another d20?


M Dwarf Inquisitor (Infiltrator, Sanctified Slayer) 1 HP 11/11. AC 19/ FF 17/ T12. CMB +2, CMD 14. Saves*: F +5, R+2, W+5 (*+2 vs spell(like), poison, fear, +1 vs truth.) Att (Rapier): +2 vs ac, 1d6+2. Init +2. Perc. +7. Darkvision.

Dont worry, it can be a lot worse! I have a character, Estelle, who is a level 1 fighter who hasn't rolled above a 5 in like six combats. Sometimes, the RNG screws you over. And sometimes you get blessed. Unfortunately we can't pick which character gets which and when.

Btw, one question @Tark. Does the armor class penalty for armors count against the strength and acrobatics checks we'd need to make to move through the crowd? In medium armor, you'd need to roll an effective 18 on the str check. That's REALLY high to be above to just move through the crowd.

Edit: Ah, I think str checks are not subject to ACP, oddly. According to the reference document, Str skills are, but Str checks aren't. I can see why they were removed entirely in second edition.


Male Orc Expert 5
Malgar the Mad wrote:


Edit: Ah, I think str checks are not subject to ACP, oddly. According to the reference document, Str skills are, but Str checks aren't. I can see why they were removed entirely in second edition.

Yes. Unless you are not proficient ACP applies to skills but not ability checks.

Basically the strength check represents your ability to just brute force your way through the crowd.
Also you need to make a concentration check to avoid mr. Slapslaps truncheon of punishment on an aoo. U less you just want ro trust your armor on it.


Male Orc Expert 5

Round 2 is up. Have fun with that.


M Dwarf Inquisitor (Infiltrator, Sanctified Slayer) 1 HP 11/11. AC 19/ FF 17/ T12. CMB +2, CMD 14. Saves*: F +5, R+2, W+5 (*+2 vs spell(like), poison, fear, +1 vs truth.) Att (Rapier): +2 vs ac, 1d6+2. Init +2. Perc. +7. Darkvision.

@Beorn Don't forget your own song! You never know if it helps? :)


Male Orc Expert 5

Il get post up later tonight im being dragged into go fest.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Malgar the Mad wrote:
Lol @Tiny :D

Yeah, expect no-nonsense, hardened survivalist, "what can I do to live through this mess" Tiny to often get exasperated at Malgar's completely irrational, often unpredictable decisions... :P Their ways of thinking couldn't be more at odds! But maybe they'll both change as the adventure goes on...


Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

Well, never expected I would fall/die immediately in the first combat. ouch. Luckily I have alot of hp at first level so I am still at 1.


M Dwarf Inquisitor (Infiltrator, Sanctified Slayer) 1 HP 11/11. AC 19/ FF 17/ T12. CMB +2, CMD 14. Saves*: F +5, R+2, W+5 (*+2 vs spell(like), poison, fear, +1 vs truth.) Att (Rapier): +2 vs ac, 1d6+2. Init +2. Perc. +7. Darkvision.

You're at 1/15 hp, right? Unless i missed something you got hit for 6 and then 8?

And... beorn is down? Or does he use ferocity to keep standing/singing for a round?


Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

As I said I'm still at 1/15 hp. but it doesn't bode well for me, that's all I meant.

Beorn should still be up right? He has 11 hp max and has only been hit for 8. so he should be at 3/11.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Borgan, the Unfallen wrote:
Well, never expected I would fall/die immediately in the first combat. ouch. Luckily I have alot of hp at first level so I am still at 1.

There are some sentences in the English language that are too dangerous to even pronounce, for they just call on the evil, eldritch powers from beyond to unleash their wrath and misfortune on poor mankind.

"We've built the Titanic to be unsinkable", "don't worry, the Iroquois Theatre is fireproof!", and "I'll name my character Borgan the Unfallen"...

(Jokes aside, I feel your pain, and we're coming to the rescue)


1 person marked this as a favorite.
Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

Hah all very true, let's hope I don't regret it ;)

Though 'the Unfallen' was more to characterize he didn't fall towards a more evil path in life after his trials.

Sovereign Court

2 people marked this as a favorite.
Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Famous last words...I have plenty of hit points. Ever since a wrath of the righteous campaign I ran those words have never been spoken again by my in person group. Dwarf cavalier voluntarily took an aoo to move away from combat. Mythic power attack critical hit from a glaive did 150+ damage and dropped him in 1 shot.

Don't worry Borgan though. we will get to you before you die. You just might be unconscious at that point.


Male Orc Expert 5
Borgan, the Unfallen wrote:

As I said I'm still at 1/15 hp. but it doesn't bode well for me, that's all I meant.

Beorn should still be up right? He has 11 hp max and has only been hit for 8. so he should be at 3/11.

Yeah, you got crit for 8 and he got straight slapped for 8.


2 people marked this as a favorite.

And a stunning rebuke for spoiling my doublet!


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Beorn the Divine wrote:
And a stunning rebuke for spoiling my doublet!

Wow, two fumbles in a row followed by two nat 20 in a row!!:O I don't think I ever saw that happening before.

I have a question, GM: if Litsy attempted to find her rival with another one of her miserable great Perception checks, what type of maluses would she have to deal with? And would it be considered a free, standard, or full action?


1 person marked this as a favorite.
Male Orc Expert 5

Dont bither. Its plot at this point.


M Dwarf Inquisitor (Infiltrator, Sanctified Slayer) 1 HP 11/11. AC 19/ FF 17/ T12. CMB +2, CMD 14. Saves*: F +5, R+2, W+5 (*+2 vs spell(like), poison, fear, +1 vs truth.) Att (Rapier): +2 vs ac, 1d6+2. Init +2. Perc. +7. Darkvision.

Ah, apologies. I thought Beorn had also been hit last round but I seem to have remembered wrong.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Borgan, the Unfallen wrote:
@Litsy, half-thugs? ^^

Half-orcs, obviously ! Typing these posts out on the phone sure leads to silly mistakes..

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

I just figured Tiny knew you guys better than Variel did.

101 to 150 of 1,083 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Kintargo's Ravens: A Hell's Rebels Game All Messageboards

Want to post a reply? Sign in.