Kintargo's Ravens; a Hells Rebels Game.

Game Master Tark the Ork


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Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

I would also add +1 to the team of performers for intelligence/information first.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Check to recruit street performers now and then we can recruit the dock workers next week while the street performers gather information.

security 1d20 + 5 ⇒ (8) + 5 = 13 dc 10

Beorn could make sense to be in charge of this group and then who would want to be in charge of the freedom fighters and Peddlers? I see Litsy as being the one naturally in charge of sneaks. I am fine being the last to have a group with Variel's dismal charisma.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Just to keep people updated we are at rank 2 which means we can have 2 total teams and get 2 rebellion actions next phase. We get a bonus action with Beorn being the strategist.

Proposal...
1) recruit freedom fighters from dock workers
2) gather information from street performers (DC 15 secrecy check)
3) recruit supporters (Dc 12 loyalty check and 20 gp)


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Variel Nightstorm wrote:
I see Litsy as being the one naturally in charge of sneaks.

She can probably do that.

So with Variel's check to recruit street performers that's our actions for the week spent, correct?


Male Orc Expert 5

I still need that check from week 1 to even see if you can form a team. But yes with that your 1st week would be done.

Btw if you do form a team it's usually about six people so throw some names out there as theyre a bit different than faceless supporters.


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

Reed Shert: Plucky new member who dreams of personally striking down Brazzalii


Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

Rickon Kard
Tobin Sails
Nayomi Plucker


Male Orc Expert 5

While im thinking about it we want to replace paquen? I have someone in mind and this is a good time as any to get other people in.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)

Pro tip:do not go over Puritan names with your roommate for a laugh right before your GM asks you to name NPCs. You might find yourself crying with laughter and unable to think about anything else but Kill-Sin Pimple. (yes this was a real name given to a real person - poor soul)

So uuuh... Jaelle... Brewer? It's all I've got. Unless you like Kill-Sin "I Hate My Name" Pimple better.

I'm fine with bringing someone new in the team!


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1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

New person is fine. Maybe even Pollux and his master, Castor the rat.


M Dwarf Inquisitor (Infiltrator, Sanctified Slayer) 1 HP 11/11. AC 19/ FF 17/ T12. CMB +2, CMD 14. Saves*: F +5, R+2, W+5 (*+2 vs spell(like), poison, fear, +1 vs truth.) Att (Rapier): +2 vs ac, 1d6+2. Init +2. Perc. +7. Darkvision.

Hey everyone, things have calmed down enough to where I think I could start posting again. If I'm still welcome I'll try and read up on things tomorrow.

I could offer, by the way, to reroll Malgar for a normal, sane character. He's not really working out that well for me from a writing perspective. But if his antics are entertaining to some I could keep going as him.


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Male Orc Expert 5
Beorn the Divine wrote:
New person is fine. Maybe even Pollux and his master, Castor the rat.

Funny you say that...


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)

Welcome back Malgar! :)

I feel like you should do whatever makes you comfortable with your character. If you want to te-roll, do it! If you'd rather keep your character as is, go for it.


Male Orc Expert 5
Malgar the Mad wrote:

Hey everyone, things have calmed down enough to where I think I could start posting again. If I'm still welcome I'll try and read up on things tomorrow.

I could offer, by the way, to reroll Malgar for a normal, sane character. He's not really working out that well for me from a writing perspective. But if his antics are entertaining to some I could keep going as him.

No ones gonna make you do what you dont want to nor force you to play what youre not good to write.

If you want to find a more conpelling and long term character we can work that out and malgar can be quartered and hung for his crimes.


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Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
TarkXT wrote:
If you want to find a more conpelling and long term character we can work that out and malgar can be quartered and hung for his crimes.

Quartered and hanged-in that order? Brutal!

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Security check posted on game play thread for new street performers team.

Glad to have Pollux join in with his rat. That could escalate Malgar’s craziness in all sorts of new ways.

Will try to come up with some names…human or want a mix of different core races?


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Rat, probably

Greetings all.

It looks like the Monkey and my sublime self might be joining this merry band.

That is unless that dammed inked freak and his bird make the cut.

The future is unknowable and the present frankly, has issues.

Not sure how this will play out character wise but you will be getting either a Witch or a Sorcerer along with their various familiars. Should know in a day or so how this will shake out. The char sheets are skeletons at the moment and the backgrounds meed tweaking but the core is there for both. I mainly just wanted to stop by say hello and start getting myself up to speed. More soon.


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

Squeak!


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)

Welcome! :)


M Dwarf Inquisitor (Infiltrator, Sanctified Slayer) 1 HP 11/11. AC 19/ FF 17/ T12. CMB +2, CMD 14. Saves*: F +5, R+2, W+5 (*+2 vs spell(like), poison, fear, +1 vs truth.) Att (Rapier): +2 vs ac, 1d6+2. Init +2. Perc. +7. Darkvision.

Welcome :)

I received a pm stating that the new character will be very like Malgar in some ways. I'm still thinking on what to do with Malgar. On one hand, it seems interesting to have two of them in the group. On the other hand, can the campaign handle that much insanity? :')

I think i'll read the campaign guide again and see what comes to me.


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

The more Malgar the merrier! Perhaps having friends can help Malgar calm down


Rat, probably
Malgar the Mad wrote:

Welcome :)

I received a pm stating that the new character will be very like Malgar in some ways. I'm still thinking on what to do with Malgar. On one hand, it seems interesting to have two of them in the group. On the other hand, can the campaign handle that much insanity? :')

I think i'll read the campaign guide again and see what comes to me.

Yup the PM was from me. I am worried that Pollux and Margar walk too much of the same road.

That said I do think the city can withstand both of us for a time. Well at least until the monkey gets grand hexes.

I am currently tweaking Pollux's background to de-emphasize torture and injury as a motivator/source of power. It will change the play style a little bit maybe leaven a bit more method into the madness if you know what I mean.

The more I think about this the more I think that we can all be one big happy family with a suspiciously large chest freezer in the basement.

See you soon


Recruiting teams is supposed to be a secrecy check but ill roll with it for now to keep things moving and it matters fairly little anyway.


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Male Orc Expert 5
Tiny Litsy wrote:
TarkXT wrote:
If you want to find a more conpelling and long term character we can work that out and malgar can be quartered and hung for his crimes.
Quartered and hanged-in that order? Brutal!

With an executioner in training no less!

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Sorry about that. Typed in the wrong one. At least the check still succeeds at a +4


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14
TarkXT wrote:
Tiny Litsy wrote:
TarkXT wrote:
If you want to find a more conpelling and long term character we can work that out and malgar can be quartered and hung for his crimes.
Quartered and hanged-in that order? Brutal!
With an executioner in training no less!

With only two horses since they couldn't get the full set


M Dwarf Inquisitor (Infiltrator, Sanctified Slayer) 1 HP 11/11. AC 19/ FF 17/ T12. CMB +2, CMD 14. Saves*: F +5, R+2, W+5 (*+2 vs spell(like), poison, fear, +1 vs truth.) Att (Rapier): +2 vs ac, 1d6+2. Init +2. Perc. +7. Darkvision.
Beorn the Divine wrote:
TarkXT wrote:
Tiny Litsy wrote:
TarkXT wrote:
If you want to find a more conpelling and long term character we can work that out and malgar can be quartered and hung for his crimes.
Quartered and hanged-in that order? Brutal!
With an executioner in training no less!

With only two horses since they couldn't get the full set

...And taking extensive breaks in between :)


Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

Welcome to the group Castor


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

No knife, they will cut your limbs and dangles off with a spoon!


M Dwarf Inquisitor (Infiltrator, Sanctified Slayer) 1 HP 11/11. AC 19/ FF 17/ T12. CMB +2, CMD 14. Saves*: F +5, R+2, W+5 (*+2 vs spell(like), poison, fear, +1 vs truth.) Att (Rapier): +2 vs ac, 1d6+2. Init +2. Perc. +7. Darkvision.

...While being tickled by a feather on the other end...


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Borgan, the Unfallen wrote:
Welcome to the group Castor

Yes, Borgan, stay away from all the craziness...

Given the back-and-forth going on I think Pollux's going to fit in just fine


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

We can each take one minion so we can share the blame when they all die!

Castor must have one that carries him around on a little throne.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Beorn the Divine wrote:
We can each take one minion so we can share the blame when they all die!

Litsy grins.

"I mean, who needs a minion when I have all of you guys?" she pats the bard on his arm with a smile so bright and wide, it seems almost sincere.

----

I'm guessing Beorn can be in charge of the advisors? Unless you want Litsy to do it, but I thought we'd agreed on her being in charge of the Outlaws.

Do we have someone to fill out the roles of Sentinel and/or Demagogue? Both have a bonus to Loyalty checks.

GM:

Spoiler:
Since we've got a bit of money in, I figured Litsy could start trying to find out where Connor is, but I don't want to derail the main plot with her character quest. And I don't know exactly how it'd play out either mechanically- a Gather Information thing?


Male Orc Expert 5

litsy:
Do you want to do it yourself or utilize the resources of your rebel group?


Male Orc Expert 5

The way managing teams work is that one member can control a team per point of charisma modifier.


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

I will take the bohemions. We shall be the terror of the salons.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

I am hoping that at some point we will have 6 teams so that each of us can have one to run and control. That way each of us owns a part of the weekly checks and decisions as to what happens. That may be a ways off though so until then I am good just posting suggestions and recaps and helping facilitate the paperwork.

Castor...please keep Pollux in line this time and no cavorting with Rovagug follows trying to bring about the destruction of Golarion. We are looking for target destruction of Thrune only this time.


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

Kissing people during recitals is perfectly fine

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

This is a completely different city in Cheliax and no one ever needs to know about anything like that. If someone, who shall remain nameless, manages to survive Westcrown he is willing to come over and help.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

there is money in the rebellion fund as I split the loot 6 ways last time and deposited Paquen’s share in there.

TarkXT…Do you want the rolls in gameplay thread or discussion thread?


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

Beorn starts thinking of a play he can do about Kintargo's liberation. Certainly Variel will be perfect as leading man.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)

GM:

Spoiler:
Probably going to try and use the rebel's group resources inasmuch as it increases Litsy's chances to gather intel


Variel Nightstorm wrote:

there is money in the rebellion fund as I split the loot 6 ways last time and deposited Paquen’s share in there.

TarkXT…Do you want the rolls in gameplay thread or discussion thread?

Keep any and all rolls about the rebellion to gameplay along with a note for what they are to keep things organized if i have to hunt one down

The events in westcrown are essentially canon and played out to their potential conclusion at the time. The fate of those characters is entirely upon their previous players. Westcrown is more or less better off depending on your viewpoint. If Pollux does happen to float down the river and into Kintargo he might still be recognized as the main character Larazod from the one and only successful performance of the Six Trials of Larazod. Though the passage of time and the odd nature of the yellow robed fellow will diminish that somewhat.


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Male Orc Expert 5

Also in my headcanon meraxilar and caldazar disappear under mysterious circumstances after a brutal knife fight on a burning rooftop. The building collapsed no bodies were found.


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

To this day, Tal' s eye starts twitching whenever he hears anyone talk about opera.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

That is in the past and a suppressed memory that does not need to be brought up again.

I like the idea of them interweaving a bit. Makes it more well-rounded with backstory with Pollux.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Other people's thoughts for Actions for week 2 of the rebellion?

Gain supporters, hire another team, and gather information?


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

Gather info! Perhaps find out where all the dogs are being taken and release them!


Rat, probably
The Abyss Staring Back wrote:

....If Pollux does happen to float down the river and into Kintargo he might still be recognized as the main character Larazod from the one and only successful performance of the Six Trials of Larazod. Though the passage of time and the odd nature of the yellow robed fellow will diminish that somewhat.

I am thinking that Pollux is from a different timeline. Besides I am not positive that that Pollux would have left Westcrown standing.


1/2O Bard2HP18/18,Init+2,Per+4,F3R6W4(6Fear),AC16T12FF14

Westcrown could be a test-run. Kintargo will be the one that implodes!

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