
Protoman |

Power Attack? No, typically you gotta apply the attack penalty and damage bonus yourself. Though sometimes in APs/Mods/scenarios where a specific creature is meant to always be power zttacking, they'd mention it in the tactics write up and sometimes mention that they did add the Power Attack effects in the stat block already.
In your example of the Arsinoitherium, it has a 28 Str, +14 gore (4d8+13). BAB +6 abd large size.
That does not have Power Attack in the stats.
Attack = 6 BAB +9 Str -1 size = 14.
Damage = The gore attack uses 1.5 x Strength because the gore is the Arsinoitherium's sole natural attack it possesses = +13.
If it was power attacking, if it's applying 1.5 x Str to its gore attack, it's basically a 2-handed weapon for power attack purposes.
+12 gore (4d8+19).
The stat blocks would typically have specific maneuver bonuses that are different from the default CMB in parenthesis after it. Should look closer to: CMB +16 (+18 to overrun); CMD 26 (30 vs. trip, 27 vs. overrun).
I'm unsure if powerful charge or trample benefits from power attack though. But if it does, the CMB would also suffer from the Power Attack penalty to hit.

![]() |

Power Attack? No, typically you gotta apply the attack penalty and damage bonus yourself. Though sometimes in APs/Mods/scenarios where a specific creature is meant to always be power zttacking, they'd mention it in the tactics write up and sometimes mention that they did add the Power Attack effects in the stat block already.
In your example of the Arsinoitherium, it has a 28 Str, +14 gore (4d8+13). BAB +6 abd large size.
That does not have Power Attack in the stats.
Attack = 6 BAB +9 Str -1 size = 14.
Damage = The gore attack uses 1.5 x Strength because the gore is the Arsinoitherium's sole natural attack it possesses = +13.
If it was power attacking, if it's applying 1.5 x Str to its gore attack, it's basically a 2-handed weapon for power attack purposes.
+12 gore (4d8+19).The stat blocks would typically have specific maneuver bonuses that are different from the default CMB in parenthesis after it. Should look closer to: CMB +16 (+18 to overrun); CMD 26 (30 vs. trip, 27 vs. overrun).
I'm unsure if powerful charge or trample benefits from power attack though. But if it does, the CMB would also suffer from the Power Attack penalty to hit.
Pedantic nitpick: Power Attack at BAB 9 should be at -3/+9 for this creature, so +11 gore(4d8+22).

Protoman |

Protoman wrote:Pedantic nitpick: Power Attack at BAB 9 should be at -3/+9 for this creature, so +11 gore(4d8+22).Power Attack? No, typically you gotta apply the attack penalty and damage bonus yourself. Though sometimes in APs/Mods/scenarios where a specific creature is meant to always be power zttacking, they'd mention it in the tactics write up and sometimes mention that they did add the Power Attack effects in the stat block already.
In your example of the Arsinoitherium, it has a 28 Str, +14 gore (4d8+13). BAB +6 abd large size.
That does not have Power Attack in the stats.
Attack = 6 BAB +9 Str -1 size = 14.
Damage = The gore attack uses 1.5 x Strength because the gore is the Arsinoitherium's sole natural attack it possesses = +13.
If it was power attacking, if it's applying 1.5 x Str to its gore attack, it's basically a 2-handed weapon for power attack purposes.
+12 gore (4d8+19).The stat blocks would typically have specific maneuver bonuses that are different from the default CMB in parenthesis after it. Should look closer to: CMB +16 (+18 to overrun); CMD 26 (30 vs. trip, 27 vs. overrun).
I'm unsure if powerful charge or trample benefits from power attack though. But if it does, the CMB would also suffer from the Power Attack penalty to hit.
Counter nitpick. According to the PRD, its Strength mod is +9 and its BAB is only +6 so Power Attack would only be -2 ATT/+6 DMG.

![]() |

ryric wrote:Counter nitpick. According to the PRD, its Strength mod is +9 and its BAB is only +6 so Power Attack would only be -2 ATT/+6 DMG.Protoman wrote:Pedantic nitpick: Power Attack at BAB 9 should be at -3/+9 for this creature, so +11 gore(4d8+22).Power Attack? No, typically you gotta apply the attack penalty and damage bonus yourself. Though sometimes in APs/Mods/scenarios where a specific creature is meant to always be power zttacking, they'd mention it in the tactics write up and sometimes mention that they did add the Power Attack effects in the stat block already.
In your example of the Arsinoitherium, it has a 28 Str, +14 gore (4d8+13). BAB +6 abd large size.
That does not have Power Attack in the stats.
Attack = 6 BAB +9 Str -1 size = 14.
Damage = The gore attack uses 1.5 x Strength because the gore is the Arsinoitherium's sole natural attack it possesses = +13.
If it was power attacking, if it's applying 1.5 x Str to its gore attack, it's basically a 2-handed weapon for power attack purposes.
+12 gore (4d8+19).The stat blocks would typically have specific maneuver bonuses that are different from the default CMB in parenthesis after it. Should look closer to: CMB +16 (+18 to overrun); CMD 26 (30 vs. trip, 27 vs. overrun).
I'm unsure if powerful charge or trample benefits from power attack though. But if it does, the CMB would also suffer from the Power Attack penalty to hit.
D'oh. I misread your text as BAB +9, not 6 BAB and +9 Str. My bad.