[SFS/Shifty] Veskarium (B) (Inactive)

Game Master Nik B.

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Exo-Guardians

Male NG Android priest soldier star knight 4 | SP 0/28 HP 28/32 | RP 6/7 | EAC 20; KAC 22 (+2 shield if aligned) | Fort +4; Ref +3; Will +3; +2 against disease, mind-affecting effects, poison, and sleep | Init: +2 | Perc: +0, SM: -2 | Speed 25 ft., Fly 30 ft. | Low-light vision, Darkvision 60 ft.

Murgatroyd attempts to board the other vehicle!

Athletics: 1d20 + 8 ⇒ (5) + 8 = 13

C’mon dice

But it’s very likely he falls and is left behind...

-------

Boarding: Acrobatics or Athletics check with a DC equal to 5 + the KAC of the vehicle you’re boarding. Failure by less than 5 means that you are unable to board the other vehicle and remain on your vehicle. If you fail by 5 or more, you fall from the vehicle and land prone. You take double the normal falling damage for the distance of your fall or 1d6 falling damage if you fall less than 10 feet.

Second Seekers (Jadnura)

Pirate 5 EAC21 - KAC23 | SP30/35 HP 29/29 RP6/6 | Init +2 | Perc +0 SM +0| F +2, R +3, W +4 | Speed 25ft.

Ysh' follows Murg inside the enemy's vehicle!

Prepare to be boarded!

Athletics: 1d20 + 3 ⇒ (18) + 3 = 21

Dataphiles

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Female human rocket girl 4 | SP 24/24 HP 28/28 | RP 7/7 | EAC 13; KAC 14 | Fort +1; Ref +5; Will +4 | Init: +1 | Perc: +4, SM: +4 | Speed 40ft | Zoey's playlist

Zoey looks in alarm at the Shodhad Hey! Not that close!

When everybody tries to jump overboard, she says Guys! Big Shobhad here... I don't think Auntie Kultha can drive very well with that thing blocking her view!

She then switches out her gun for her sword. You know, the one from Pact World Warriors!

Get'em and draw sword


VC - Sydney, Australia

Thidreks manages to tag the Shobad!

Ysh gets across to the van full of Shobad and realises she is by herself.

Murg tries to close the gap but ends up tumbling to the road and getting roadrash as the vehicles race off.
Damage 1d6 ⇒ 4

Zoey arms up!

R3 Combat
Range is 0' + Melee with Shobhad.

Kultha - (drive x2)
Zoey - acted
Murg - dropped on road.
Thidreks - attacked
Benacu
Ysh - boarded
ENEMY

PF Veh
EN Veh 1

Passenger 4

Wayfinders

Male Cyberborn Kalo Mystic 4 | SP: 24/24 | HP: 26/26 | RP: 4/4 | EAC 13, KAC 14 | F +1, R +2, W +7 | Init +1 | Perception +12

Benacu looks a lot more fazed by this single shobad than the previous two. Maybe because its presence is disrupting what was a sanitary, long-range fight? He backs up as best he can in the cramped space, then tries to give it incentive to leave the vehicle.

Mind Thrust, Will DC 14 halves: 2d10 ⇒ (10, 6) = 16


VC - Sydney, Australia

Will 1d20 ⇒ 16 - the angry brain resists the worst of it.

The Shobhad starts bashing Kultha
Attack 1d20 + 10 - 4 ⇒ (20) + 10 - 4 = 26
Damage 2d6 + 10 ⇒ (5, 4) + 10 = 19

Getting immediate results!

The enemy gunner tries shooting up your vehicle.

Attack 1d20 + 7 - 4 ⇒ (15) + 7 - 4 = 18
Damage 1d8 ⇒ 5

***

R5 Pilot actions
The enemy driver continues trying to get away.
Pilot 1d20 + 8 ⇒ (12) + 8 = 20

Sand Dunes
Split Routes: surface road (no effects) or dunes (shortcut: +2 to Piloting to keep pace or speed up, but everyone in a vehicle takes 2d4 damage [4d4 for Levels 3–4]; Reflex DC 12 half)

Pilot up!

PF Veh 3

EN Veh 1

Passenger 12

Wayfinders

4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision

Ouch. Lucky I burned that Resolve earlier or we'd be sans driver!

Through cracked teeth Kultha bellows at her companions to remove the battering Shobhad;

"Zumvun get riddink of brute! I kannot drive vith zhis distraktion!"

As she attempts to steer through the bulk of the pugilistic problem, the burly vesk takes hard road (Dunes)

"Bukle up! Zhis vil be bumpy!"

Keep Pace (DC12): 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12

Jostle Damage: 2d4 ⇒ (3, 4) = 7

DC12 Reflex for Half?: 1d20 + 4 ⇒ (18) + 4 = 22 4 more HP down :S

Second Seekers (Jadnura)

Pirate 5 EAC21 - KAC23 | SP30/35 HP 29/29 RP6/6 | Init +2 | Perc +0 SM +0| F +2, R +3, W +4 | Speed 25ft.

@Shifty jumping in the other vehicule was a move action right?

Dataphiles

Female human rocket girl 4 | SP 24/24 HP 28/28 | RP 7/7 | EAC 13; KAC 14 | Fort +1; Ref +5; Will +4 | Init: +1 | Perc: +4, SM: +4 | Speed 40ft | Zoey's playlist

Reflex: 1d20 + 4 ⇒ (12) + 4 = 16 Do I roll separately or just take 4 damage?

As the vehicle shakes and jostles about, Zoey tries to land a hit on the intruder, then says H-h-hii-t-t-t th-th-th-aaa-t-t o-n-n-n-e

Slash, Shobhad: 1d20 + 1 ⇒ (4) + 1 = 51d6 ⇒ 3

Standard: attack, move: get'em

Exo-Guardians

Male NG Android priest soldier star knight 4 | SP 0/28 HP 28/32 | RP 6/7 | EAC 20; KAC 22 (+2 shield if aligned) | Fort +4; Ref +3; Will +3; +2 against disease, mind-affecting effects, poison, and sleep | Init: +2 | Perc: +0, SM: -2 | Speed 25 ft., Fly 30 ft. | Low-light vision, Darkvision 60 ft.

Murgatroyd takes off running after the van...

Wayfinders

Male Cyberborn Kalo Mystic 4 | SP: 24/24 | HP: 26/26 | RP: 4/4 | EAC 13, KAC 14 | F +1, R +2, W +7 | Init +1 | Perception +12

Reflex: 1d20 + 1 ⇒ (5) + 1 = 6

Benacu nearly hits the car floor, only drawing his pistol when the worst of the bumping dies down. "Stand back?"

Azimuth Laser Pistol: 1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13
Damage: 1d4 ⇒ 4


VC - Sydney, Australia

The van goes for a bumpy ride.

Murg can see them all disappearing into the distance.

Ysh finds herself alone aboard a van full of drugged up armed Shobad.
Yes move action

Second Seekers (Jadnura)

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Pirate 5 EAC21 - KAC23 | SP30/35 HP 29/29 RP6/6 | Init +2 | Perc +0 SM +0| F +2, R +3, W +4 | Speed 25ft.

Using the surprise, Ysh' will have created a junksword.

Hi Guys! I was feeling safer here, good to be on board.

junksword (on the defensive +2AC): 1d20 + 6 - 4 ⇒ (6) + 6 - 4 = 8
Damages, S&B: 1d4 + 8 ⇒ (4) + 8 = 12

She hopes that the size of his enemies will be a disadvantage for them inside the vehicule.


VC - Sydney, Australia

Thidreks up, then bad guys

Hassle is, do you follow the bad guys and keep after Ysh and abandon poor Murg who is being lost in the distance, or go back for him and watch the enemy drive on with the poor Starfinder in their clutches?

Exo-Guardians

Male CG Quorlu Xenoseeker Envoy 3 | SP 0/21 HP 17/24 | RP 3/4 | EAC 13; KAC 14 | Fort +2; Ref +3; Will +3 | Init: +0 | Perc: +6 (+10 to search), SM: +6, Darkvision 60', low-light vision | Speed 25ft | Active conditions: None

Thidreks keeps shooting while trying to keep out of reach.

Static Arc Pistol vs EAC: 1d20 + 2 ⇒ (19) + 2 = 21
Damage (E): 1d6 + 1 ⇒ (6) + 1 = 7


VC - Sydney, Australia

Thidreks shoots their ride!

***

The Shobhad keeps bashing Kultha
Attack 1d20 + 10 - 4 ⇒ (12) + 10 - 4 = 18
Damage 1d6 + 5 ⇒ (4) + 5 = 9

It's a very bloody set of front seats.

The enemy gunner tries thwacking Ysh.
Attack 1d20 + 10 - 4 ⇒ (11) + 10 - 4 = 17 vs KAC
Damage 1d6 + 5 ⇒ (3) + 5 = 8

Another shoots a needler at Ysh.
Attack 1d20 + 8 - 4 ⇒ (15) + 8 - 4 = 19 vs KAC

***

Pilot actions
The enemy driver continues trying to get away
Pilot 1d20 + 8 ⇒ (3) + 8 = 11
- but makes no progress!

Pilot up!

PF Veh 3

EN Veh 6

Passenger 12

Wayfinders

4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision

Sorry Murg - my thoughts are with Ysh onboard (and surrounded by Shobs) you'll have to T1000 it after us mate! But I'll defer to the group before acting! With Kultha being brutalised by her dash Shobhad ornament, I'm mulling switching to Auto Pilot to try and deal with it herself...

Second Seekers (Jadnura)

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Pirate 5 EAC21 - KAC23 | SP30/35 HP 29/29 RP6/6 | Init +2 | Perc +0 SM +0| F +2, R +3, W +4 | Speed 25ft.

Junksword on the defensive vs KAC: 1d20 + 6 - 4 - 4 ⇒ (19) + 6 - 4 - 4 = 17
Damages, S&B: 1d4 + 8 ⇒ (2) + 8 = 10
Junksword on the defensive vs KAC: 1d20 + 6 - 4 - 4 ⇒ (17) + 6 - 4 - 4 = 15
Damages, S&B: 1d4 + 8 ⇒ (2) + 8 = 10

If it hits, I gain +1AC against my target

Ysh’ decides to go in full! Striking twice defensively, hoping for her luck to get back alive from the véhicule.

Sorry! I need to see the pilot, iI have very important news to deliver.

EAC18 / KAC21

Dataphiles

1 person marked this as a favorite.
Female human rocket girl 4 | SP 24/24 HP 28/28 | RP 7/7 | EAC 13; KAC 14 | Fort +1; Ref +5; Will +4 | Init: +1 | Perc: +4, SM: +4 | Speed 40ft | Zoey's playlist

Now that the shaking has become less, Zoey decides to throw her full 95 pounds behind her tactical sword, and lashes out for the Shobhad Stay! Off! AUNTIE!

Attack: 1d20 + 1 + 1 ⇒ (14) + 1 + 1 = 161d6 ⇒ 6

Attention boys!
This girl is not like others!
She is pretty, she is sharp
She'll cut your heart like a knife!

Exo-Guardians

1 person marked this as a favorite.
Male NG Android priest soldier star knight 4 | SP 0/28 HP 28/32 | RP 6/7 | EAC 20; KAC 22 (+2 shield if aligned) | Fort +4; Ref +3; Will +3; +2 against disease, mind-affecting effects, poison, and sleep | Init: +2 | Perc: +0, SM: -2 | Speed 25 ft., Fly 30 ft. | Low-light vision, Darkvision 60 ft.

I'm fine being left behind, the dice have spoken. Murgatroyd will be disapointed, but probably blame his fate on using ranged weapons - justice must be delivered in melee (or in thrown)

Wayfinders

Male Cyberborn Kalo Mystic 4 | SP: 24/24 | HP: 26/26 | RP: 4/4 | EAC 13, KAC 14 | F +1, R +2, W +7 | Init +1 | Perception +12

Feels a bit bad, but yeah, that's how it rolled out. I'm good to keep pursuing our target and one of our separated mates with the other's blessing.

"Drive, drive!" Benacu says with another shot, as if oblivious to the shobhad's complicating factor in things.

Azimuth Laser: 1d20 + 2 + 1 ⇒ (15) + 2 + 1 = 18
Damage: 1d4 ⇒ 3


VC - Sydney, Australia

In the Starfinder ride...
Zoey stabs the passenger!
Benny shoots the other vehicle!

In the shobhad wagon...
Ysh gets two sword strikes in - the Shobad looks pretty mad about it.

R3 Combat
Range is 0' + Melee with Shobhad.

Kultha
Zoey - acted
Murg - running
Thidreks
Benacu - acted
Ysh - acted
ENEMY

SF Veh 3
Passenger 18

EN Veh 7
Bodyguard 20

Wayfinders

4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision

As Zoey comes to her rescue, Kultha lends her own claw to proceedings (Melee Attack - Standard Action) and keeps driving defensively (Piloting - Move Action)

Unarmed Attack (Pediclaw): 1d20 + 2 ⇒ (3) + 2 = 5
Lethal Damage: 1d3 + 1 ⇒ (1) + 1 = 2

Evade (DC12): 1d20 + 6 ⇒ (12) + 6 = 18 (+2AC and move forward 1 zone)

Exo-Guardians

Male CG Quorlu Xenoseeker Envoy 3 | SP 0/21 HP 17/24 | RP 3/4 | EAC 13; KAC 14 | Fort +2; Ref +3; Will +3 | Init: +0 | Perc: +6 (+10 to search), SM: +6, Darkvision 60', low-light vision | Speed 25ft | Active conditions: None

"No passengers allowed!"

Static Arc Pistol vs EAC: 1d20 + 2 ⇒ (8) + 2 = 10
Damage (E): 1d6 + 1 ⇒ (6) + 1 = 7


VC - Sydney, Australia

The enemy gunner tries thwacking Ysh.
Attack 1d20 + 10 ⇒ (11) + 10 = 21 vs KAC
Damage 1d6 + 5 ⇒ (4) + 5 = 9

Ysh gets smacked.

Another shoots a needler at Ysh.
Attack 1d20 + 8 ⇒ (9) + 8 = 17 vs KAC

Thidreks shoots the hood ornament - but it still keeps fighting.

***

Pilot actions
The enemy driver continues trying to get away
Pilot 1d20 + 8 ⇒ (18) + 8 = 26
And continues on!

Pilot up!

PF Veh 3

EN Veh 6
Passenger 19


VC - Sydney, Australia

Will move to combat phase - party may act

Exo-Guardians

Male NG Android priest soldier star knight 4 | SP 0/28 HP 28/32 | RP 6/7 | EAC 20; KAC 22 (+2 shield if aligned) | Fort +4; Ref +3; Will +3; +2 against disease, mind-affecting effects, poison, and sleep | Init: +2 | Perc: +0, SM: -2 | Speed 25 ft., Fly 30 ft. | Low-light vision, Darkvision 60 ft.

Murgatroyd jogs, hoping to catch up when the vehicles stop.

Second Seekers (Jadnura)

Pirate 5 EAC21 - KAC23 | SP30/35 HP 29/29 RP6/6 | Init +2 | Perc +0 SM +0| F +2, R +3, W +4 | Speed 25ft.

@Shifty if the gunner is the guy I hit last time, they doesn't hit me because my weapon is defending so I gain +1 to AC against the enemy I hit with it

Ysh' continues to attack on the defensive, hoping the stay alive long enough to tell the tale!

Junksword on the defensive: 1d20 + 6 - 4 - 4 ⇒ (4) + 6 - 4 - 4 = 2
Damages, S&B: 1d4 + 8 ⇒ (2) + 8 = 10
Junksword on the defensive: 1d20 + 6 - 4 - 4 ⇒ (3) + 6 - 4 - 4 = 1
Damages, S&B: 1d4 + 8 ⇒ (4) + 8 = 12

This time she hits only the air!

Wayfinders

Male Cyberborn Kalo Mystic 4 | SP: 24/24 | HP: 26/26 | RP: 4/4 | EAC 13, KAC 14 | F +1, R +2, W +7 | Init +1 | Perception +12

Not about to stop the enemy's vehicle by shooting it, Benacu turns his gun back to the intruder.

Azimuth Laser: 1d20 + 2 ⇒ (20) + 2 = 22
Critical Damage: 2d4 ⇒ (3, 2) = 5 plus 1d4 burn

Wayfinders

4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision

Sorry Shifty - wasn't sure if you were waiting on me? Posted Evade above thinking that was my pilot actions mate

Kultha drops the hammer in an attempt to get ahead of the mook-mobile;

Speed Up Pilot Action DC19 (17+2): 1d20 + 6 ⇒ (1) + 6 = 7 Just wow...

Dataphiles

Female human rocket girl 4 | SP 24/24 HP 28/28 | RP 7/7 | EAC 13; KAC 14 | Fort +1; Ref +5; Will +4 | Init: +1 | Perc: +4, SM: +4 | Speed 40ft | Zoey's playlist

Seeing Kultha in the bad shape she is in, Zoey goes full-on ballistic on the intruder Stop being such a bully, you big meanie!

Sword: 1d20 + 1 - 4 ⇒ (1) + 1 - 4 = -21d6 ⇒ 4
Sword: 1d20 + 1 - 4 ⇒ (14) + 1 - 4 = 111d6 ⇒ 5


VC - Sydney, Australia

Does the Junksword have the Defending property? Didn’t see it on the list of options-


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VC - Sydney, Australia

There is much noise and action - but it is a well-placed shot from Benny that turns the hood ornament into an inanimate object.

R4 Combat
Kultha - acted.
Zoey - acted
Murg - RUNNING
Thidreks
Benacu - Attacked
Ysh - attacked
ENEMY

Murg don't go too far, there is a chance you may yet get into the fight for #reasons

Exo-Guardians

Male CG Quorlu Xenoseeker Envoy 3 | SP 0/21 HP 17/24 | RP 3/4 | EAC 13; KAC 14 | Fort +2; Ref +3; Will +3 | Init: +0 | Perc: +6 (+10 to search), SM: +6, Darkvision 60', low-light vision | Speed 25ft | Active conditions: None

Thidreks keeps attacking the border.

Static Arc Pistol vs EAC: 1d20 + 2 ⇒ (3) + 2 = 5
Damage (E): 1d6 + 1 ⇒ (3) + 1 = 4

Dataphiles

Female human rocket girl 4 | SP 24/24 HP 28/28 | RP 7/7 | EAC 13; KAC 14 | Fort +1; Ref +5; Will +4 | Init: +1 | Perc: +4, SM: +4 | Speed 40ft | Zoey's playlist

You ok, Auntie? Zoey asks as she puts away her sword and reaches for a serum of healing I've got something to cheer you up!

Will apply serum if Kultha accepts

Wayfinders

1 person marked this as a favorite.
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision

Bruised and battered Kultha flashes a pained smile;

"Been better, been vorse Little Klubnika."

More than happy to accept :)

Second Seekers (Jadnura)

Pirate 5 EAC21 - KAC23 | SP30/35 HP 29/29 RP6/6 | Init +2 | Perc +0 SM +0| F +2, R +3, W +4 | Speed 25ft.

@Shifty, sorry, the right property is block


VC - Sydney, Australia

All good, I was mostly asking for my own educational purposes - the more I see what people do and what tricks are out there the better my system mastery :)

The van goes careening into an industrial estate and impacts a wall as the crew is distracted by Ysh!

The gunner keeps trying to carve her head off

Attack 1d20 + 10 ⇒ (16) + 10 = 26 vs KAC
Damage 1d6 + 5 ⇒ (3) + 5 = 8Attack

He then falls down dead, the driver doesn't look any better.

The other passenger has made it out and has set off on foot as Yesh crawls out of the wreckage. The rest of the Starfinders pull up in a crunch of flying rocks and tyre smoke.

R1 Ground combat
Kultha
Zoey
Murg - RUNNING (Will arrive at party assembly area next round)
Thidreks
Benacu
Ysh
ENEMY

Dataphiles

Female human rocket girl 4 | SP 24/24 HP 28/28 | RP 7/7 | EAC 13; KAC 14 | Fort +1; Ref +5; Will +4 | Init: +1 | Perc: +4, SM: +4 | Speed 40ft | Zoey's playlist

Close your eyes, this might sting a bit! Zoey says as she jabs the needle in Kulthas arm, unaware of the bad advice she is giving to the driver.

Healing serum, strawberry flavor: 1d8 ⇒ 1 Better take lemon next time

---

Yshie! You ok? Zoey asks as she sees the wreckage. Careful! There's another one of them!

Get'em on Enemy

Zoey draws her pulsecaster in case it comes close.

Second Seekers (Jadnura)

Pirate 5 EAC21 - KAC23 | SP30/35 HP 29/29 RP6/6 | Init +2 | Perc +0 SM +0| F +2, R +3, W +4 | Speed 25ft.

I think I'm alive! Because it hurt!

Says Ysh getting out of the wreckage with some contusion.

@GM do I need to make some reflex save when my vehicle crashed?

Wayfinders

Male Cyberborn Kalo Mystic 4 | SP: 24/24 | HP: 26/26 | RP: 4/4 | EAC 13, KAC 14 | F +1, R +2, W +7 | Init +1 | Perception +12

Benacu practically flings himself out of the car when it slows down enough. "Who needs more patching up? Doubt I'm catching up to that shobhad anyway." Even as he talks, the kalo hustles forward, but he is pretty slow.

If Ysh' is down HP, here's a spell for it. Otherwise, I'll hit Kultha before I move.

Mystic Cure: 1d8 + 3 ⇒ (8) + 3 = 11


VC - Sydney, Australia

Ysh its a plot-crash, you are fine. Free to act this round.

Benny starts a healing moment.

Zoey is not so healing, but somewhat inspirational!

R1 Ground combat
Kultha
Zoey - acted
Murg - RUNNING (Will arrive at party assembly area next round)
Thidreks
Benacu - acted
Ysh
ENEMY

EN - (Get em)

Exo-Guardians

Male CG Quorlu Xenoseeker Envoy 3 | SP 0/21 HP 17/24 | RP 3/4 | EAC 13; KAC 14 | Fort +2; Ref +3; Will +3 | Init: +0 | Perc: +6 (+10 to search), SM: +6, Darkvision 60', low-light vision | Speed 25ft | Active conditions: None

Thidreks is quite confused, but still sees an enemy standing, so takes a shot.

Static Arc Pistol vs EAC: 1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22
Damage (E): 1d6 + 1 ⇒ (3) + 1 = 4

Wayfinders

4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision

ROUND 1

Kultha flashes a toothy grin as she is healed by Benacu;

"Spasibo Komrade Zallowzpeaker."

The big Vesk-tek spots their distant foe and engages her internal AI;

[occ]Move Action - COMBAT TRACKING vs Green[/ooc]

"Vhat plan? Terminations or kapturinks?"

Wayfinders

Male Cyberborn Kalo Mystic 4 | SP: 24/24 | HP: 26/26 | RP: 4/4 | EAC 13, KAC 14 | F +1, R +2, W +7 | Init +1 | Perception +12

"I had to prove useful somewhere, right?" Benacu says, already measuring his breaths. He keeps replying in spite of that. "Capture if we can, but who knows if they'll let us."

Second Seekers (Jadnura)

Pirate 5 EAC21 - KAC23 | SP30/35 HP 29/29 RP6/6 | Init +2 | Perc +0 SM +0| F +2, R +3, W +4 | Speed 25ft.

Ysh' concentrates and casts magic missile at the last standing enemy.

Force Damages: 3d4 + 3 ⇒ (2, 4, 1) + 3 = 10


VC - Sydney, Australia

There is a flurry of activity from the Starfinders - the raging shobad hit by mystic energy and electrical discharge!

Murg finally arrives at the outskirt of the battle after running for ages!

***

The Shobhad runs forward and lobs a grenade that explodes with an electrical flash!

Hits Benacu, Thidreks, Ysh
Attack 1d20 + 8 ⇒ (7) + 8 = 15
Damage 1d8 ⇒ 8
DC 13 Reflex for half

R2 Ground combat
Kultha
Zoey
Murg
Thidreks
Benacu
Ysh
ENEMY

EN - 14(Get em)

Exo-Guardians

Male CG Quorlu Xenoseeker Envoy 3 | SP 0/21 HP 17/24 | RP 3/4 | EAC 13; KAC 14 | Fort +2; Ref +3; Will +3 | Init: +0 | Perc: +6 (+10 to search), SM: +6, Darkvision 60', low-light vision | Speed 25ft | Active conditions: None

Reflex Save: 1d20 + 3 ⇒ (1) + 3 = 4
Thidreks turns to face the grenade head on. D'oh!

He runs forward to get some cover behind a wall and returns fire.

Static Arc Pistol vs EAC: 1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13
Damage (E): 1d6 + 1 ⇒ (4) + 1 = 5

Second Seekers (Jadnura)

Pirate 5 EAC21 - KAC23 | SP30/35 HP 29/29 RP6/6 | Init +2 | Perc +0 SM +0| F +2, R +3, W +4 | Speed 25ft.

Reflex: 1d20 + 2 ⇒ (16) + 2 = 18

Ysh' avoids the majority of the blast and her heritage absorbs the rest leaving her unscated! resist 5 electricity

She then moves toward the big guy!

Dataphiles

Female human rocket girl 4 | SP 24/24 HP 28/28 | RP 7/7 | EAC 13; KAC 14 | Fort +1; Ref +5; Will +4 | Init: +1 | Perc: +4, SM: +4 | Speed 40ft | Zoey's playlist

Zoey runs in and hides behind a vehicle, shouting It's right there. It's big and easy to hit!

Move and get'em

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