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Murgatroyd attempts to board the other vehicle!
Athletics: 1d20 + 8 ⇒ (5) + 8 = 13
C’mon dice
But it’s very likely he falls and is left behind...
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Boarding: Acrobatics or Athletics check with a DC equal to 5 + the KAC of the vehicle you’re boarding. Failure by less than 5 means that you are unable to board the other vehicle and remain on your vehicle. If you fail by 5 or more, you fall from the vehicle and land prone. You take double the normal falling damage for the distance of your fall or 1d6 falling damage if you fall less than 10 feet.

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Zoey looks in alarm at the Shodhad Hey! Not that close!
When everybody tries to jump overboard, she says Guys! Big Shobhad here... I don't think Auntie Kultha can drive very well with that thing blocking her view!
She then switches out her gun for her sword. You know, the one from Pact World Warriors!
Get'em and draw sword

Shifty |

Thidreks manages to tag the Shobad!
Ysh gets across to the van full of Shobad and realises she is by herself.
Murg tries to close the gap but ends up tumbling to the road and getting roadrash as the vehicles race off.
Damage 1d6 ⇒ 4
Zoey arms up!
R3 Combat
Range is 0' + Melee with Shobhad.
Kultha - (drive x2)
Zoey - acted
Murg - dropped on road.
Thidreks - attacked
Benacu
Ysh - boarded
ENEMY
PF Veh
EN Veh 1
Passenger 4

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Benacu looks a lot more fazed by this single shobad than the previous two. Maybe because its presence is disrupting what was a sanitary, long-range fight? He backs up as best he can in the cramped space, then tries to give it incentive to leave the vehicle.
Mind Thrust, Will DC 14 halves: 2d10 ⇒ (10, 6) = 16

Shifty |

Will 1d20 ⇒ 16 - the angry brain resists the worst of it.
The Shobhad starts bashing Kultha
Attack 1d20 + 10 - 4 ⇒ (20) + 10 - 4 = 26
Damage 2d6 + 10 ⇒ (5, 4) + 10 = 19
Getting immediate results!
The enemy gunner tries shooting up your vehicle.
Attack 1d20 + 7 - 4 ⇒ (15) + 7 - 4 = 18
Damage 1d8 ⇒ 5
***
R5 Pilot actions
The enemy driver continues trying to get away.
Pilot 1d20 + 8 ⇒ (12) + 8 = 20
Sand Dunes
Split Routes: surface road (no effects) or dunes (shortcut: +2 to Piloting to keep pace or speed up, but everyone in a vehicle takes 2d4 damage [4d4 for Levels 3–4]; Reflex DC 12 half)
Pilot up!
PF Veh 3
EN Veh 1Passenger 12

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Ouch. Lucky I burned that Resolve earlier or we'd be sans driver!
Through cracked teeth Kultha bellows at her companions to remove the battering Shobhad;
"Zumvun get riddink of brute! I kannot drive vith zhis distraktion!"
As she attempts to steer through the bulk of the pugilistic problem, the burly vesk takes hard road (Dunes)
"Bukle up! Zhis vil be bumpy!"
Keep Pace (DC12): 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12
Jostle Damage: 2d4 ⇒ (3, 4) = 7
DC12 Reflex for Half?: 1d20 + 4 ⇒ (18) + 4 = 22 4 more HP down :S

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Reflex: 1d20 + 4 ⇒ (12) + 4 = 16 Do I roll separately or just take 4 damage?
As the vehicle shakes and jostles about, Zoey tries to land a hit on the intruder, then says H-h-hii-t-t-t th-th-th-aaa-t-t o-n-n-n-e
Slash, Shobhad: 1d20 + 1 ⇒ (4) + 1 = 51d6 ⇒ 3
Standard: attack, move: get'em

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Murgatroyd takes off running after the van...

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Reflex: 1d20 + 1 ⇒ (5) + 1 = 6
Benacu nearly hits the car floor, only drawing his pistol when the worst of the bumping dies down. "Stand back?"
Azimuth Laser Pistol: 1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13
Damage: 1d4 ⇒ 4

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Using the surprise, Ysh' will have created a junksword.
Hi Guys! I was feeling safer here, good to be on board.
junksword (on the defensive +2AC): 1d20 + 6 - 4 ⇒ (6) + 6 - 4 = 8
Damages, S&B: 1d4 + 8 ⇒ (4) + 8 = 12
She hopes that the size of his enemies will be a disadvantage for them inside the vehicule.

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Thidreks keeps shooting while trying to keep out of reach.
Static Arc Pistol vs EAC: 1d20 + 2 ⇒ (19) + 2 = 21
Damage (E): 1d6 + 1 ⇒ (6) + 1 = 7

Shifty |

Thidreks shoots their ride!
***
The Shobhad keeps bashing Kultha
Attack 1d20 + 10 - 4 ⇒ (12) + 10 - 4 = 18
Damage 1d6 + 5 ⇒ (4) + 5 = 9
It's a very bloody set of front seats.
The enemy gunner tries thwacking Ysh.
Attack 1d20 + 10 - 4 ⇒ (11) + 10 - 4 = 17 vs KAC
Damage 1d6 + 5 ⇒ (3) + 5 = 8
Another shoots a needler at Ysh.
Attack 1d20 + 8 - 4 ⇒ (15) + 8 - 4 = 19 vs KAC
***
Pilot actions
The enemy driver continues trying to get away
Pilot 1d20 + 8 ⇒ (3) + 8 = 11
- but makes no progress!
Pilot up!
PF Veh 3
EN Veh 6Passenger 12

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Sorry Murg - my thoughts are with Ysh onboard (and surrounded by Shobs) you'll have to T1000 it after us mate! But I'll defer to the group before acting! With Kultha being brutalised by her dash Shobhad ornament, I'm mulling switching to Auto Pilot to try and deal with it herself...

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Junksword on the defensive vs KAC: 1d20 + 6 - 4 - 4 ⇒ (19) + 6 - 4 - 4 = 17
Damages, S&B: 1d4 + 8 ⇒ (2) + 8 = 10
Junksword on the defensive vs KAC: 1d20 + 6 - 4 - 4 ⇒ (17) + 6 - 4 - 4 = 15
Damages, S&B: 1d4 + 8 ⇒ (2) + 8 = 10
If it hits, I gain +1AC against my target
Ysh’ decides to go in full! Striking twice defensively, hoping for her luck to get back alive from the véhicule.
Sorry! I need to see the pilot, iI have very important news to deliver.
EAC18 / KAC21

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Now that the shaking has become less, Zoey decides to throw her full 95 pounds behind her tactical sword, and lashes out for the Shobhad Stay! Off! AUNTIE!
Attack: 1d20 + 1 + 1 ⇒ (14) + 1 + 1 = 161d6 ⇒ 6
Attention boys!
This girl is not like others!
She is pretty, she is sharp
She'll cut your heart like a knife!

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I'm fine being left behind, the dice have spoken. Murgatroyd will be disapointed, but probably blame his fate on using ranged weapons - justice must be delivered in melee (or in thrown)

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Feels a bit bad, but yeah, that's how it rolled out. I'm good to keep pursuing our target and one of our separated mates with the other's blessing.
"Drive, drive!" Benacu says with another shot, as if oblivious to the shobhad's complicating factor in things.
Azimuth Laser: 1d20 + 2 + 1 ⇒ (15) + 2 + 1 = 18
Damage: 1d4 ⇒ 3

Shifty |

In the Starfinder ride...
Zoey stabs the passenger!
Benny shoots the other vehicle!
In the shobhad wagon...
Ysh gets two sword strikes in - the Shobad looks pretty mad about it.
R3 Combat
Range is 0' + Melee with Shobhad.
Kultha
Zoey - acted
Murg - running
Thidreks
Benacu - acted
Ysh - acted
ENEMY
SF Veh 3
Passenger 18
EN Veh 7
Bodyguard 20

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As Zoey comes to her rescue, Kultha lends her own claw to proceedings (Melee Attack - Standard Action) and keeps driving defensively (Piloting - Move Action)
Unarmed Attack (Pediclaw): 1d20 + 2 ⇒ (3) + 2 = 5
Lethal Damage: 1d3 + 1 ⇒ (1) + 1 = 2
Evade (DC12): 1d20 + 6 ⇒ (12) + 6 = 18 (+2AC and move forward 1 zone)

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"No passengers allowed!"
Static Arc Pistol vs EAC: 1d20 + 2 ⇒ (8) + 2 = 10
Damage (E): 1d6 + 1 ⇒ (6) + 1 = 7

Shifty |

The enemy gunner tries thwacking Ysh.
Attack 1d20 + 10 ⇒ (11) + 10 = 21 vs KAC
Damage 1d6 + 5 ⇒ (4) + 5 = 9
Ysh gets smacked.
Another shoots a needler at Ysh.
Attack 1d20 + 8 ⇒ (9) + 8 = 17 vs KAC
Thidreks shoots the hood ornament - but it still keeps fighting.
***
Pilot actions
The enemy driver continues trying to get away
Pilot 1d20 + 8 ⇒ (18) + 8 = 26
And continues on!
Pilot up!
PF Veh 3
EN Veh 6
Passenger 19

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Murgatroyd jogs, hoping to catch up when the vehicles stop.

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@Shifty if the gunner is the guy I hit last time, they doesn't hit me because my weapon is defending so I gain +1 to AC against the enemy I hit with it
Ysh' continues to attack on the defensive, hoping the stay alive long enough to tell the tale!
Junksword on the defensive: 1d20 + 6 - 4 - 4 ⇒ (4) + 6 - 4 - 4 = 2
Damages, S&B: 1d4 + 8 ⇒ (2) + 8 = 10
Junksword on the defensive: 1d20 + 6 - 4 - 4 ⇒ (3) + 6 - 4 - 4 = 1
Damages, S&B: 1d4 + 8 ⇒ (4) + 8 = 12
This time she hits only the air!

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Not about to stop the enemy's vehicle by shooting it, Benacu turns his gun back to the intruder.
Azimuth Laser: 1d20 + 2 ⇒ (20) + 2 = 22
Critical Damage: 2d4 ⇒ (3, 2) = 5 plus 1d4 burn

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Sorry Shifty - wasn't sure if you were waiting on me? Posted Evade above thinking that was my pilot actions mate
Kultha drops the hammer in an attempt to get ahead of the mook-mobile;
Speed Up Pilot Action DC19 (17+2): 1d20 + 6 ⇒ (1) + 6 = 7 Just wow...

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Seeing Kultha in the bad shape she is in, Zoey goes full-on ballistic on the intruder Stop being such a bully, you big meanie!
Sword: 1d20 + 1 - 4 ⇒ (1) + 1 - 4 = -21d6 ⇒ 4
Sword: 1d20 + 1 - 4 ⇒ (14) + 1 - 4 = 111d6 ⇒ 5

Shifty |
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There is much noise and action - but it is a well-placed shot from Benny that turns the hood ornament into an inanimate object.
R4 Combat
Kultha - acted.
Zoey - acted
Murg - RUNNING
Thidreks
Benacu - Attacked
Ysh - attacked
ENEMY
Murg don't go too far, there is a chance you may yet get into the fight for #reasons

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Thidreks keeps attacking the border.
Static Arc Pistol vs EAC: 1d20 + 2 ⇒ (3) + 2 = 5
Damage (E): 1d6 + 1 ⇒ (3) + 1 = 4

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You ok, Auntie? Zoey asks as she puts away her sword and reaches for a serum of healing I've got something to cheer you up!
Will apply serum if Kultha accepts

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Bruised and battered Kultha flashes a pained smile;
"Been better, been vorse Little Klubnika."
More than happy to accept :)

Shifty |

All good, I was mostly asking for my own educational purposes - the more I see what people do and what tricks are out there the better my system mastery :)
The van goes careening into an industrial estate and impacts a wall as the crew is distracted by Ysh!
The gunner keeps trying to carve her head off
Attack 1d20 + 10 ⇒ (16) + 10 = 26 vs KAC
Damage 1d6 + 5 ⇒ (3) + 5 = 8Attack
He then falls down dead, the driver doesn't look any better.
The other passenger has made it out and has set off on foot as Yesh crawls out of the wreckage. The rest of the Starfinders pull up in a crunch of flying rocks and tyre smoke.
R1 Ground combat
Kultha
Zoey
Murg - RUNNING (Will arrive at party assembly area next round)
Thidreks
Benacu
Ysh
ENEMY

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Close your eyes, this might sting a bit! Zoey says as she jabs the needle in Kulthas arm, unaware of the bad advice she is giving to the driver.
Healing serum, strawberry flavor: 1d8 ⇒ 1 Better take lemon next time
---
Yshie! You ok? Zoey asks as she sees the wreckage. Careful! There's another one of them!
Get'em on Enemy
Zoey draws her pulsecaster in case it comes close.

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Benacu practically flings himself out of the car when it slows down enough. "Who needs more patching up? Doubt I'm catching up to that shobhad anyway." Even as he talks, the kalo hustles forward, but he is pretty slow.
If Ysh' is down HP, here's a spell for it. Otherwise, I'll hit Kultha before I move.
Mystic Cure: 1d8 + 3 ⇒ (8) + 3 = 11

Shifty |

Ysh its a plot-crash, you are fine. Free to act this round.
Benny starts a healing moment.
Zoey is not so healing, but somewhat inspirational!
R1 Ground combat
Kultha
Zoey - acted
Murg - RUNNING (Will arrive at party assembly area next round)
Thidreks
Benacu - acted
Ysh
ENEMY
EN - (Get em)

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Thidreks is quite confused, but still sees an enemy standing, so takes a shot.
Static Arc Pistol vs EAC: 1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22
Damage (E): 1d6 + 1 ⇒ (3) + 1 = 4

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ROUND 1
Kultha flashes a toothy grin as she is healed by Benacu;
"Spasibo Komrade Zallowzpeaker."
The big Vesk-tek spots their distant foe and engages her internal AI;
[occ]Move Action - COMBAT TRACKING vs Green[/ooc]
"Vhat plan? Terminations or kapturinks?"

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"I had to prove useful somewhere, right?" Benacu says, already measuring his breaths. He keeps replying in spite of that. "Capture if we can, but who knows if they'll let us."

Shifty |

There is a flurry of activity from the Starfinders - the raging shobad hit by mystic energy and electrical discharge!
Murg finally arrives at the outskirt of the battle after running for ages!
***
The Shobhad runs forward and lobs a grenade that explodes with an electrical flash!
Hits Benacu, Thidreks, Ysh
Attack 1d20 + 8 ⇒ (7) + 8 = 15
Damage 1d8 ⇒ 8
DC 13 Reflex for half
R2 Ground combat
Kultha
Zoey
Murg
Thidreks
Benacu
Ysh
ENEMY
EN - 14(Get em)

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Reflex Save: 1d20 + 3 ⇒ (1) + 3 = 4
Thidreks turns to face the grenade head on. D'oh!
He runs forward to get some cover behind a wall and returns fire.
Static Arc Pistol vs EAC: 1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13
Damage (E): 1d6 + 1 ⇒ (4) + 1 = 5

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Zoey runs in and hides behind a vehicle, shouting It's right there. It's big and easy to hit!
Move and get'em