
Arthur Stonefire |

11th level
2d12 ⇒ (6, 9) = 15 9 - Taking higher of the two for HP
2d12 ⇒ (4, 10) = 14 10
2d12 ⇒ (10, 3) = 13 10
2d12 ⇒ (11, 3) = 14 11
2d12 ⇒ (2, 9) = 11 9
2d12 ⇒ (2, 8) = 10 8
2d12 ⇒ (1, 9) = 10 9
2d12 ⇒ (3, 1) = 4 3
2d12 ⇒ (5, 10) = 15 10
2d12 ⇒ (7, 1) = 8 7
16, 15, 14, 14, 13, 10
5d6 - 3 ⇒ (6, 5, 2, 4, 1) - 3 = 15
5d6 - 6 ⇒ (6, 3, 3, 4, 3) - 6 = 13
5d6 - 5 ⇒ (4, 3, 2, 4, 6) - 5 = 14
5d6 - 5 ⇒ (3, 4, 6, 6, 2) - 5 = 16
5d6 - 3 ⇒ (3, 3, 4, 2, 1) - 3 = 10
5d6 - 2 ⇒ (2, 3, 1, 1, 4) - 2 = 9
5d6 - 4 ⇒ (1, 3, 3, 5, 6) - 4 = 14
5d6 - 3 ⇒ (2, 3, 1, 2, 5) - 3 = 10
5d6 - 7 ⇒ (4, 3, 5, 6, 5) - 7 = 16
5d6 - 6 ⇒ (6, 4, 4, 3, 3) - 6 = 14
5d6 - 2 ⇒ (1, 4, 1, 3, 5) - 2 = 12
5d6 - 6 ⇒ (6, 4, 5, 2, 6) - 6 = 17
5d6 - 4 ⇒ (1, 3, 4, 6, 3) - 4 = 13
5d6 - 4 ⇒ (6, 4, 1, 4, 3) - 4 = 14
17, 16, 14, 14, 13, 12 - take this set

GM Wolf |

Race options: Any
If you may have an acquired template as well. I am doing Sublime which adds +2 to CR.
I will then have a base race plus a template: sublime assimar.
You may select a race with a +2 CR or add a template with the same CR or greater. If greater then you would have less levels, so a CR +3 would mean you are 10th level instead of 11th.
I was tempted to go sublime half celestial human...
82,000 gp for equipment just for you. Don't add the cost of the dragon here.
Then we get to work on the wealth in the guild.
The guild item, I think will hold the orbs of dragonkind!

GM Wolf |

Yeah still working out kinks with my character. Rage powers, bard spells, frowning at the limit of bard spells and wishing I was a wizard but it works. Equipment nearly is finished, if you have any suggestions that would be great!
I would also like to add a given magic item creation feat at 5th and 10th level.
You get background skills 2 per level, so 22! Check out Arthur's skills for which is which.

GM Wolf |

Bonded Dragon Steed (Ex)
A dragonrider has a mystic bond with a youthful true dragon, a bond that guarantees the dragons loyalty to the rider (as long as it is treated with respect), and allows the dragonrider to tap into some of the bonded steed’s arcane power. A character that starts as a dragonrider at 1st level is assumed to have already bonded with a dragon of his choice. A character multiclassing into dragonrider is approached by a dragon as a prospective bonded mount within 30 days. The bond causes the dragon to grow slightly in size, and drives it to gain power as its dragonrider gains experience, rather than as it gains age categories. Many of a dragon’s normal powers (spell-like abilities, spellcasting, unlimited breath weapon use) are either suspended or modified as the arcane power that drives them is used to fuel the bond between dragonrider and dragon mount. This bond, once forged, ends only if both rider and steed decide to end it, or if one is killed and not resurrected in a timely fashion.
Most true dragons are unwilling to undergo this bond (though there is always one that will do so able to find each dragonrider without a bonded steed). For good dragons this is often done to aid good-aligned dragonriders in facing the evils of the world. In some cases it is part of ancient pacts dating back centuries that dictate service of a set number of dragons of a given bloodline, or it is forced upon dragons as punishment for some sin (or as the price demanded by a conqueror). Even among neutral and evil dragons however, there are always a few who seek out such bonds willingly.
The reason for this is a desire for power, and an ability to take a long view. A dragon bonded to a dragonrider grows in size and power as the dragonrider gains experience. The payoff comes when the dragonrider dies which almost always occurs long before the dragon steed’s death – even the longest lived dragonrider won’t see his steed reach the very old age category at 600 years, and most dragonriders die in battle long before this. At first the bonded dragon simply must survive as an underpowered dragon, but after a year and a day from its rider’s death if it has no new bonded dragonrider, the dragon begins to gain the full power of a normal dragon of its size (or the oldest category in its size class, to a maximum age category of very old).
Consider a red dragon wyrmling. It is Small, and won’t reach Large size for roughly 20 years. It won’t be Huge for 45 years, and Gargantuan size is at least 4 centuries off. But if that red serves as a dragon steed, it becomes Large immediately, and stands a fair chance to become Gargantuan within a few years. If it survives its dragonrider’s loss, the red dragon will gain the full power of a very old dragon within a few years, jumping its (ubiquitous) plans for world domination ahead 6 centuries. While most red dragons feel the price is too high, there are always a few youngsters willing to serve now (though somewhat grudgingly, see the Focus score in the descriptions of dragon steeds, below) for hundreds of years worth of powers later.
A bonded dragon can carry it’s rider as soon as it is the same size category as its rider, assuming it’s strength is great enough to bear the rider and his gear. Dragons’ carrying capacity is modified for their size as normal creatures, and as bonded dragon steeds they can fly (at full speed) even if heavily encumbered. A dragon can carry two creatures one size smaller than it, four creatures two sizes smaller, and sixteen creatures three or more sizes smaller (all assuming it has the Strength to do so).
The link between dragonrider and dragon grows in strength as the Dragonrider gains levels, allowing them to communicate more easily, feel each other’s location, and even transfer life essence to one another. The abilities the Dragonrider gains with his bonded dragon are listed on Table: Dragonrider.
Should a dragonrider’s bonded steed die and not be returned to life, the dragonrider cannot bond with a new mount for 30 days or until he gains another dragonrider level, whichever comes first. During this 30-day period the dragonrider takes a -1 penalty on attack and weapon damage rolls.
Link (Ex)
A dragonrider and his bonded dragon steed always know the direction to each other, and are aware of any conditions the other is suffering.
Low-Light Vision (Ex)
As the bond between dragonrider and dragon strengthens, it eventually grants the dragonrider some of his steeds amazing senses. At 2nd level, the dragonrider gains low-light vision. If the dragonrider already has natural low-light vision, the range of his low-light vision is doubled (allowing him to see four times as far as normal in dim or shadowy conditions).
Share Spells (Ex)
Starting at 2nd level, the dragonrider may cast a spell with a target of “You” on his dragon steed (as a spell with a range of touch) instead of on himself. A dragonrider may cast spells on his dragon steed even if the spells normally do not affect creatures of the steed’s type (dragon). Spells cast in this way must come from a class that grants a dragon steed. This ability does not allow the steed to share abilities that are not spells, even if they function like spells.
Resist Energy (Su)
Beginning at 3rd level, a dragonrider gains a natural resistance to damage of the same energy type as the damage of his bonded dragon steed’s breath weapon. This begins at energy resistance 5, and increase by 5 every 5 levels, to a maximum of energy resistance 20 at 18th level. The energy resistance is tied to the dragonrider’s current steed—should he change bonded dragons steed to one with a new type of breath weapon damage, his resistance also changes to the new type.
Summon Steed (Sp)
Once per day, as a full round action, a dragonrider may magically call his steed to his side. This ability is the equivalent of a spell of a level equal to one third the dragonrider’s level. The steed immediately appears adjacent to the dragonrider. A dragonrider can use this ability once per day at 4th level, twice per day at 7th level, and one additional time per day for every 4 levels thereafter, for a total of five times per day at 19th level.
Draconic Training
The unique experience and training a dragonrider receives as part of his time with his bonded dragon steed grants him a bonus feat at 5th level. The feat must be selected from the list below, and the dragonrider must meet all the feat’s prerequisites normally. The dragonrider gains an additional feat at 9th, 12th, and 17th level.
Alertness, Animal Affinity, Arcane Armor Mastery, Arcane Armor Training, Arcane Strike, Armor Proficiency (Medium), Blind-Fight, Combat Casting, Combat Expertise, Dazzling Display, Diehard, Endurance, Eschew Materials, Great Fortitude, Improved Great Fortitude, Improved Iron Will, Improved Lightning Reflexes, Intimidating Prowess, Iron Will, Leadership, Lightning Reflexes, Mounted Archery, Mounted Combat, Persuasive, Ride-By Attack, Spirited Charge, Toughness, and Weapon Focus.

GM Wolf |

GM Wolf |

It is surprising that my life mirrors this game.... he has good reason to be drunk and yet I am drunk too. Totally different reasons. Just enjoying a few drinks with a friend and melting cans. We got the pot hot enough to melt 300 cans. It is nice to be a functional drunk. XD
Making a few posts before blissful sleep takes over!

Mórrígan Iceheart |

So, I got a bit of bad news today, my grandfather is in the hospital. His lung keeps filling with fluid and they found a mass at the bottom. The filling of his lung isn't treatable... and we're not sure about the mass yet. But they have begun to speak about hospice care... his time is limited... So it is very likely I might vanish for a few days, if that be to help take care of him or to be there to say goodbye.

GM Wolf |

Ok... I am back... wow I have been busy.
Ah Ha! What have I not been doing?! We went to Spokane, did a bunch of shopping. Then in the evenings I spent a lot of time with my son, just playing and having fun! Work side, I have been slacking on grades and trying to catch up with that. I have NCCE webinars and Whole Child Virtual Summit videos to watch. I got a hair cut today. Yesterday I survived through school but by then my stomach had gotten completely rotten, like a one day flu... It could have been the food I ate... food poisoning... at least it was mild. Still on the mend from that and preparing to teach a new section of Science which does take a lot more prep than normal. Yeah I haven't had much time to post in the last two days. I switched my day around so I am back in work to do prep and with a functioning computer to easily do posts.

GM Wolf |

*He awakens from so much.*
At least that is how I feel. I am sorry and apologize for the three week absence. First off grade put a damper on everything. Next my spring break was the opposite of how I felt I would have time. It was nice being in the 90+ degree weather in Arizona with a pool nearby. I was occupied with family on the first two days as we celebrated Easter. Also these family members we haven't seen for years. The rest of the week was not as packed but I took time to just enjoy being with family. Lastly, we get back and sickness hits my wife hard and I have to step up that much more to take care of our son. We do get home but not when I was expecting and had to cram to get grades done. Then this week I got sick, likely from all the stress and late nights. I finally feel back to my normal today. Allergies are still present! Ahhhh!
I hope to get in a few posts today for all my games. Especially those still stuck in combat. I would appreciate a quick check in post to make sure all players are still around and ready to play. Included in that post you can add how you are liking the present mode of the game. I know some of the games have kinda been railroaded and if you want to get more back to the main plot of the game or whatnot I would like to know.
I hope this finds you in good health and ready to get back to the games!

GM Wolf |

No worries! I am doing much better and want to get my games rolling again!
Honestly seeing that you hadn't made a post kinda hurt as I was waiting for you to post next.
Anyways, leaving the posts as they are now in case you want to interject or add. ;)
I know Arthur is kinda being overwhelmed about what to do next... So many options...

Arthur Stonefire |

Well that didn't post well. Anyways I hope your day was good and can't wait to see what you post!

Mórrígan Iceheart |

I know, I'm sorry. Just before my grandfather's funeral I was offered a new job that started the following week, and because of the house my husband and I are building I can't quit my old job till closing so... I'm doing double duty and running two jobs. It's made me super slow till I can find the balance...

Mórrígan Iceheart |

Okay! So we closed on our house and spent all weekend moving in, the internet should be getting turned on Wednesday and my computer desk is arriving Saturday. So with luck, and skill and maybe some more elbow grease and I'll be back to active status the beginning of next week... Oh man... This weekend was hell! XD

GM Wolf |

First I want to start this off with a positive note: I appreciate all of the players that have stuck through my hard times. I know my absences can be trying at times.
To sum it up in as few words as possible I am sorry for the lack of communication. I have been dealing with depression, the new school year, and making sure none of it affects my priority #1: my son.
Yeah work has been crazy as a lot more work has been put into teaching these last two weeks.
---
Yeah we have both had it hard, though I think you take the cake! Anyways I am open to whenever you want to start again.
Honestly part of my depression is how all of my games have all made major changes. One of those changes has been the stop of this game. I don't want to put more stress on you, I just want to be honest.
How are things going now in your life?

Mórrígan Iceheart |

Not good... My dad is in the Hospital... He went in to have his gallbladder removed but now he can't stop throwing up bile. I'm super worried for him because he's pushing 75. I can't even go in to see him because of Covid restrictions. I'm at my parent's place watching the house and animals for them while my mom stays with him because she's the one one aloud in.

GM Wolf |

Oh no!!! Oh yeah I know all about Covid restrictions. Hopefully the doctors can figure out what to do and get him better.
How many campaigns are you playing in? Will we be seeing Cleo in the Varnhold's Vanishing campaign or shall we say you just went back with Katrina?
I don't want to move ahead without you but I feel like I want to do something with this campaign... :P

Mórrígan Iceheart |

I need to play catch up a bit more, but if you're cool with it I could probably get a post in by Thursday.... If everything remains level... I'm on via phone so I'm kinda slow in the reading and replying department. I'm in like... 8 at the moment... Three are super slow moving so I have that working in may favor. For this one, I wanna aim for a post come Friday.

Arthur Stonefire |

I await your return. :)