About Mórrígan Iceheart
Init +3; Perception +19, Sense Motive +5
BAB: +11, CMB +14, CMD 23
Fortitude Save: +5
Reflex Save: +3
Will Save: +7
Skills: Intimidate +21, Perception +19, Ride +19 Survival +19
AC: 21, touch 13, flat-footed 19
HP: 11+9+6+6+5+1+6+9+7+3+1+5=69+11=80+55=135/135
[dice=Longsword attack]1d20+11+10[/dice]
[dice=damage]1d8+10[/dice]
[dice=Sun Blade Bastard sword]1d20+11+10+1+2+2[/dice]
[dice=damage]1d10+10+2+1[/dice]
STR: 30
DEX: 17
CON: 20
INT: 12
WIS: 20
CHA: 24
Favored bonus: HP
Feats: Exotic Weapon Proficiency(Bastard Sword), Endurance, Diehard, Fast Healer, Disruptive, Spell breaker, Ray Shield, Death from Above, Weapon focus(bastard sword), Greater Weapon Focus (Bastard Sword), Weapon Specialization (Bastard sword), Animal Affinity, Alertness
Equipment:
Sun Blade - This sword is the size of a bastard sword. However, a sun blade is wielded as if it were a short sword with respect to weight and ease of use. In other words, the weapon appears to all viewers to be a bastard sword, and deals bastard sword damage, but the wielder feels and reacts as if the weapon were a short sword. Any individual able to use either a bastard sword or a short sword with proficiency is proficient in the use of a sun blade. Likewise, Weapon Focus and Weapon Specialization in short sword and bastard sword apply equally, but the benefits of those feats do not stack.
In normal combat, the glowing golden blade of the weapon is equal to a +2 bastard sword. Against evil creatures, its enhancement bonus is +4. Against Negative Energy Plane creatures or undead creatures, the sword deals double damage (and ×3 on a critical hit instead of the usual ×2).
The blade also has a special sunlight power. Once per day, the wielder can swing the blade vigorously above his head while speaking a command word. The sun blade then sheds a bright yellow radiance that acts like bright light and affects creatures susceptible to light as if it were natural sunlight. The radiance begins shining in a 10-foot radius around the sword wielder and extends outward at 5 feet per round for 10 rounds thereafter, to create a globe of light with a 60-foot radius. When the wielder stops swinging the sword, the radiance fades to a dim glow that persists for another minute before disappearing entirely. All sun blades are of good alignment, and any evil creature attempting to wield one gains one negative level. The negative level remains as long as the sword is in hand and disappears when the sword is no longer wielded. This negative level cannot be overcome in any way (including by restoration spells) while the sword is wielded.
Sword of the Planes - This longsword has an enhancement bonus of +1 on the Material Plane, but on any elemental planes its enhancement bonus increases to +2. The +2 enhancement bonus also applies whenever the weapon is used against creatures native to the elemental planes. It operates as a +3 longsword on the Astral Plane and the Ethereal Plane, or when used against opponents native to either of those planes. On any other plane, or against any outsider, it functions as a +4 longsword.
Belt of Physical Perfection
Boots of Speed
Ring of Protection +2
Ring of Sustenance
Celestial Armor - +3 chainmail