[PACS]BR Akaitora's HEROIC Year of Reborn Strife

Game Master Nathan Davis

Turn Order
1. Cogsnap/勝20100
2. Aric/Matsu_Kurisu
3. Ramexes/NathanDavis

Currently playing Scenario 7-6A: Tame the Golem HEROIC

--Party's Hand Tracker--


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Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Remove Spell 0s Aid and Find Traps.
Add Spell 4 Scrying
Add Spell 4 Giant Form


Deck Handler | Gnome Alchemist

Replace Acid Flask (Core) by Potion of Heroism.

Replace Liquid Ice by Bottled Lightning (Core).


Scenario 7-4B: The Trail Grows Hot
Ally 2
Armor 322
Blessing 411
Item 44432
Spell -
Weapon 4433
Bonus Upgrade Available


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrade Preferences
Blessing 4: 1d1000 ⇒ 918
Weapon 4: 1d1000 ⇒ 318
Armor 3: 1d1000 ⇒ 924
Weapon 3: 1d1000 ⇒ 987
Item 3: 1d1 ⇒ 1

That's a bunch of 900+!


Hayato's Deck Handler

Scenario 4B Rewards:
Spend Hero Point on Skill Feat: Constitution +1
Pass on loot spell

Deck upgrades:
Weapon 4: 1d1000 ⇒ 971 Thundering Earthbreaker
Blessing 4: 1d1000 ⇒ 578 Blessing of the Lord in Iron
Armor 3: 1d1000 ⇒ 859 Magic Spiked Full Plate
Item 4: 1d1000 ⇒ 946 Red War Paint


Deck Handler | Gnome Alchemist

Scenario 7-4B: The Trail Grows Hot

Use the hero point on card feat, item.

Deck upgrades:

1. Weapon 4/Flame Cannon: 1d1000 ⇒ 524
2. Item 4/Alkali Flask: 1d1000 ⇒ 522
3. Weapon 3/Flask Thrower: 1d1000 ⇒ 436
4. Blessing 4, but only for a blessing 3 so only if no one wants it.


Deck handler

Aric
Scenario
- 7-4B: The Trail Grows Hot

Scenario Reward
Adventure Card Society characters may choose a bonus deck upgrade.

Adventure Reward
n/a

Tier 4.2
- HP used = Skill Feat
Aric = Wisdom +1 => +2
Red Raven = Dexterity +1 => +4
1 HP Available

Card Upgrade
Item 3: 1d1000 ⇒ 477
Wayfinder (AD3) in, Bloodbound Hat out

Item 4: 1d1000 ⇒ 433
Crystal Ball (AD4) in, Spyglass out

Ally 2: 1d1000 ⇒ 252
Shy Ratani (AD2) in, Psychic Detective out

Banished Cards

Loot
- No


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrades
Replacing Blessing 1 Blessing of Pharasma with Blessing 4 Blessing of Osiris
Replacing Armor 0 Magic Leather Armor with Armor 3 Maiden's Helm

Hero Point
Skill Feat
Constitution d8 ☑ +1 ☑ +2


Hayato's Deck Handler

Upgrades:
Replace Weapon 1 Earthbreaker with Weapon 4 Thundering Earthbreaker.


Scenario 7-4C2: Brook No Rival
Ally 322
Armor -
Blessing 11100
Item 42
Spell 3
Weapon 44


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrade Preferences
Loot Weapon: Keen Orcish Axe: 1d1000 ⇒ 533
Weapon 4: 1d1000 ⇒ 479 If I'm getting the axe this goes to the bottom of my list
Spell 3: 1d1000 ⇒ 558
Item 4: 1d1 ⇒ 1

Reward
Adding +1 Max Skill Feat.

Hero Point
Skill Feat
Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4


Hayato's Deck Handler

Scenario 4C2 Rewards:
I will not contest the loot axe. A weapon 4 is good for me if I can roll for one.
Spend Hero Point on card feat: Ally 6

Deck Upgrade:
Weapon 4: 1d1000 ⇒ 620 Pillaging Mace
Ally 3: 1d1000 ⇒ 483 Ruan Mirkova


Deck Handler | Gnome Alchemist

Scenario 7-4C2: Brook No Rival

Not interested in the loot.

Reward: Increased maximum number of card feat.

Use hero point on skill feat. +1 dex

Deck upgrade:
Weapon 4: only if it goes to waste, would be used to grab a weapon 3
Ally 3: Deathtrap in a Jar.


Deck handler

Aric
Scenario
- 7-4C2:

Scenario Reward
Loot: the weapon Keen Orcish Axe - Not interested in this

Adventure Reward
n/a

Tier 4.3
- HP used = Card Feat (Ally => 7)
1 HP Available

Card Upgrade
Item 4: 1d1000 ⇒ 677
Crystal Ball (AD4) in, Candle of Comity out

Ally 3: 1d1000 ⇒ 401
Dreamstalker (AD3) in, Psychic Detective out

Banished Cards
Adventure Path Powers:
- After you rebuild your deck, you may banish a card from it to choose a card from your deck box whose level is #-2(minimum 0).
Banish New Ally Slot, replace with Mindblade

Loot
- No


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrade
Replacing Spell 0 Cure with Spell 3 Restorative Touch


Deck Handler | Gnome Alchemist

Replace Sling Staff by Flask Thrower.


7-4C1: Tales of Valor
Ally 4
Armor 2
Blessing 41
Item 443322
Spell 4
Weapon 2


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrade Preferences
Ally 4: 1d1000 ⇒ 519
Item 3: 1d1000 ⇒ 425

Interested in Loot: Mantle of Life
Mantle of Life: 1d1000 ⇒ 134


Deck handler

Aric also acquired
ac Ruan Mirukova Ally 3


Deck handler

Aric
Scenario
- 7-4C1: Tales of Valor

Scenario Reward
Loot: Mantle of Life - Not interested in this

Adventure Reward
n/a

Tier 4.4
- HP used = Saved
2 HP Available

Card Upgrade
Blessing 4: 1d1000 ⇒ 407
Blessing of the Vaultmaster (AD4) in, Blessing of Abadar(2) out

Ally 3: 1d1000 ⇒ 104
Dreamstalker (AD3) in, Dandy Brute out

Banished Cards
Adventure Path Powers:
- After you rebuild your deck, you may banish a card from it to choose a card from your deck box whose level is #-2(minimum 0).
- No

Loot
- No


Deck Handler | Gnome Alchemist

7-4C1: Tales of Valor

Hero point: Saved. 3 HP left.

XP: 4 xp at level 4.

Deck upgrade preferences:
1. Ally 4: 1d1000 ⇒ 182 Clockwork Owl
2. Ally 3: 1d1000 ⇒ 906 Deathtrap in a Jar

Not interested in Mantle of Life.


Hayato's Deck Handler

Scenario Rewards:
Pass on Mantle of Life loot.

Deck Upgrades:
Pass on deck upgrades.

Per Adventure 1 reward, banish Magic Spiked Breastplate and add Magic Full Plate (AD#2).


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrade
Replacing All 0 Korvosan Guard with Ally 4 Wayfarer

Hero Point
Card Feat
Item 1 ☑ 2
Add White War Paint


Scenario 7-4D: An Animate Lead
Ally 4
Armor 4322
Blessing 111
Item 44
Spell -
Weapon 322


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrade Preferences
Ally 4: 1d1000 ⇒ 554
Item 4: 1d1 ⇒ 1
Weapon 3: 1d1 ⇒ 1

Rewards
Adventure:
Hero Point added to Power Feat:
You may bury an ally from your discards to explore your location (☑ or to evade a bane you encounter) (☑ or to add 1 die to any check to defeat a story bane).
Bank Power Feat for the Scenario: at 2 now!


Deck Handler | Gnome Alchemist

Scenario 7-4D: An Animate Lead

Upgrade preferences:
1. Ally 4: 1d1000 ⇒ 619 Clockwork Owl

Rewards

Scenario: spent on card feat. pick ally.

Adventure: choose power feat. spend the hero point on “Add 1d6 to your Ranged combat check that has the Alchemical trait or your check against a card that has the Automaton, Construct, or Trap trait.” (rephrased On your Alchemical Ranged combat check ☑ or your check against an Automaton, Construct, or Trap card, add 1d6. in the Legacy to Core conversion document).


Deck handler

Aric
Scenario
- 7-4D: An Animate Lead

Scenario Reward
For the rest of the Adventure Path, recharge a card to add 1d6 to your non-combat check against a story bane.

Adventure Reward
Gain a hero point. Choose a type of feat and increase their maximum number of that feat type to their tier + 1. (Power)

Tier 4.5
- HP used = Power Feat
Aric - [X] When temporarily closing locations, you may discard a card to temporarily close your location.
Red Raven - If a character at your location would fail a check to defeat a monster ([X] or a barrier),
2 HP Available

Card Upgrade
n/a

Banished Cards
Adventure Path Powers:
- After you rebuild your deck, you may banish a card from it to choose a card from your deck box whose level is #-2(minimum 0).
- No

Loot
- No


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrade
Replace Item 2 White War Paint with Item 3 Crystal Ball


Hayato's Deck Handler

Scenario+Adventure Rewards:
Choose Power Feat for the adventure reward (tier+1) and spend hero point on Power Feat: "On your first combat check of your turn, add 1d6 (☑ 1d10)."

Deck Upgrade:
Armor 4 - Bearskin Armor

For Adventure path power, banish Surgeon and add Hellknight of the Nail.


Scenario 7-5A: The Chambers of Truth

Ally 4
Armor -
Blessing 311
Item 55444443
Spell 543
Weapon 554444433


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Adds Ally 5 to the offering per the reward

Upgrade Preferences
Item 5: 1d1000 ⇒ 779
Ally 5: 1d1000 ⇒ 400
Weapon 5: 1d1000 ⇒ 184
Ally 4: 1d1000 ⇒ 529
2nd Item 5: 1d1000 ⇒ 424
Spell 5: 1d1000 ⇒ 686
Weapon 4: 1d1000 ⇒ 814

Hero Point
Skill Feat
Charisma d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4


Deck handler

Aric
Scenario
- 7-5A: The Chambers of Truth

Scenario Reward
Loot: Staff of Greater Necromancy
three Arcane Tomes were displayed, each character may search the vault for a boon and draw it; PACS characters may choose a bonus deck upgrade. (Party Choice)

Adventure Reward
n/a

Tier 5.1
- HP used = Card Feat(Card = Item)
New Slot = Red Carriage
3 HP Available

Card Upgrade

Item 5: 1d1000 ⇒ 376
Ring of Regeneration (AD5) in, Red Carriage out

Weapon 5: 1d1000 ⇒ 891
Vampiric Backsword +3 (AD5) in, Menacing Backsword +1 out

Ally 5: 1d1000 ⇒ 221
Heister (AD5) in, Dandy Brute out

Ally 5: 1d1000 ⇒ 484
Nightwalker Isra (AD5) in, Dandy Brute out

Weapon 5: 1d1000 ⇒ 964
Giantbane Curve Blade +3 (AD5) in, Menacing Backsword +1 out

Banished Cards
Adventure Path Powers:
- After you rebuild your deck, you may banish a card from it to choose a card from your deck box whose level is #-2(minimum 0).
- No

Loot
- No


Hayato's Deck Handler

Scenario 5A Rewards:
Pass on loot staff.
Select Ally 5 to add to the acquired cards. Bonus deck upgrade.
Spend Hero Point on Power Feat: "On your (☑ or a character at your location's) non-combat check against a (☐ weapon or) monster, you may recharge a card to add 1d6 (☑ 1d10).

Deck Upgrades:
Weapon 5: 1d1000 ⇒ 319 Banudor
Ally 5: 1d1000 ⇒ 761 Lyrune-Quah Moon Maiden

Banish The Survivor and add Blessing of Shizuru (AD3) per adventure path power.


Deck Handler | Gnome Alchemist

7-5A: The Chambers of Truth

Scenario rewards

Add an ally 5.
Choose a bonus deck upgrade.

Hero point: power feat: …☑ or any barrier…

Deck upgrade

1. Ally 5: 1d1000 ⇒ 926 Clockwork Librarian
2. Item 5: 1d1000 ⇒ 311 Bottled Lightning

AP Power: banish The Locksmith and replace it with level 3 Blessing of Isis


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrades
Replace Item 3 Crystal Ball with Item 5 Blindfold of the Night Sky
Replace Ally 2 Pit Gladiator with Ally 5 Clockwork Librarian


Scenario 7-5B: Troubles with Tomes
Ally 5554443
Armor -
Blessing 21111
Item 544333
Spell 5554443333
Weapon 5


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrade Preferences
Weapon 5: 1d1000 ⇒ 777
Ally 4: 1d1000 ⇒ 373

Reward
Card Feat Maximum +1

Hero Point
Power Feat
When you defeat a monster, you may examine the top card (☑ or top 2 cards) of your location deck.


Deck handler

Aric
Scenario
- 7-5B: Troubles with Tomes

Scenario Reward
Each character chooses a type of feat and increases their maximum number of that feat to their tier +1 (Skill)

Adventure Reward
n/a

Tier 5.2
- HP used = Card Feat(Card = Ally)
New Slot = Evangelist (AD3)
3 HP Available

Card Upgrade
Ally 5: 1d1000 ⇒ 131
Heister (AD5) in, Marianix Karn out

Weapon 5: 1d1000 ⇒ 416
Giantbane Curve Blade +3 (AD5) in, Captain's Cutlass out

Banished Cards
Adventure Path Powers:
- After you rebuild your deck, you may banish a card from it to choose a card from your deck box whose level is #-2(minimum 0).
- No

Loot
- No


Deck Handler | Gnome Alchemist

Choosing skill feat to have it at +1 maximum.

Using Hero point to increase number of spell card.

Get a spell 5 to fill in the new slot. Get Quickened Ray (will be replaced by loot Enervate in most cases).


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrade
Replace Weapon 1 Giantbane Great Axe with Weapon 5 Speed Battleaxe
Earthbreaker gets side loaded.


Scenario 7-5C: The Vault of the Sleepers
Ally 53
Armor -
Blessing 5511
Item 44332
Spell 5
Weapon 5


Deck handler

Aric
Scenario
- 7-5C: The Vault of the Sleepers

Scenario Reward
Loot: the spell Sadomasochism, the spell Boneshatter, the armor Mantle of Faith
Character Advancement: Each character gains an experience point and a Hero Point.

Adventure Reward
n/a

Tier 5.3
- HP used = Power Feat
Aric = [X] When you acquire a boon, you may examine the top card of your location deck.
The Red Raven = Hand Size = 5

4 HP Available

Card Upgrade
Weapon 5: 1d1000 ⇒ 873
Giantbane Curve Blade +3 (AD5) in, Captain's Cutlass out

Banished Cards
Adventure Path Powers:
- After you rebuild your deck, you may banish a card from it to choose a card from your deck box whose level is #-2(minimum 0).
- Banish Dandy Brute, replace with Blighted Myrmidon (AD3)

Loot
- No


Deck Handler | Gnome Alchemist

7-5C: The Vault of the Sleepers

XP: 3rd at tier 5.

Hero Point: Skill Feat: Intelligence +2 to +3

Not interested in the loot.

Flame Cannon was banished, Cogsnap is missing a weapon card. Replace by a card #−3 Javelin of Lightning (Item 2)

Card upgrade

1. Blessing 5 to get a Blessing 4: replace Desna's Freedom by Blessing of Norgorber


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrade
Replace Ally 3 Hellknight of the Nail with Ally 4 Sklar-quah Thundercaller

Hero Point
Card Feat
Armor 1 ☑2
Adding Helm of the Valkyrie into the empty spot. Will generally replace it with Mantle of Faith. Will consider other loot on a scenario by scenario basis.


Scenario 7-5D: Blood Brothers
Ally 4
Armor -
Blessing 53
Item 55333
Spell 53
Weapon -

The loot Serithial and Third Eye look great for Aric IMO. Golem Blight will have specific uses in Adventure 6, but will largely be good for Cogsnap


Deck handler

Aric
Scenario
- 7-5D: Blood Brothers

Scenario Reward
Loot: the weapon Serithial, the item Golem Blight (new loot), the item Third Eye

Adventure Reward
Each character chooses a type of feat and increases their maximum number of that feat to their tier +1.

Tier 5.4
- HP used = Power Feat (Going to Tier +1)
Aric = [X] When you acquire a boon, you may examine the top card of your location deck. ([X] If it is an ally that has Diplomacy in its check to acquire, draw it.)
The Red Raven = At the start of your turn ([X]or when you examine a card in a location deck) ([X] or when you defeat a monster), you may replace your character and token with Aric's. Then you may exchange a card in your hand with a card in your kit.

4 HP Available

Card Upgrade
Item 5: 1d1000 ⇒ 888
Belt of Physical Might (AD5) in, Hypnotist's Locket out

Banished Cards
Adventure Path Powers:
- After you rebuild your deck, you may banish a card from it to choose a card from your deck box whose level is #-2(minimum 0).
- N/A

Loot
- lt Serithial: 1d1000 ⇒ 367 in, Evangelist out
- lt Third Eye: 1d1 ⇒ 1 in, Crystal Ball out


Note that Ukwar Axe (Weapon 6) should've been in the upgrade pile. It's fair game since we tiered up.


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Upgrade Preferences
Weapon 6: 1d1000 ⇒ 528

Hero Point
Bonus Card Feat Space
Weapon 2 ☑3 ☐4 ☐5


Deck handler

Happy to pass on Weapon & defer to Ramexes


Deck Handler // Searching for: Ally 6 > Armor 6 > Weapon 6

Putting Weapon 6 Commander's Falchion into open Weapon slot.

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