GM Foxy's 2nd Legacy of Fire

Game Master Foxy Quickpaw

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Kitsune Game Master

This is supposed to be cinematic combat. So for now, no fighting single gnolls, but wiping them out in general.

Hazreem collects afair amount of gnolls on his way as a whirlwind and spits them out battered and dead, as a promise for the others who will come next.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 80/103 F +11 R +12 W +14

Heshan keeps an eye out on the environment, with not much to do without possibly hurting their genie friend in the process.

"As one says, there is no time like the present. Let's us go now that pir enemies know of our presence." With that, the sorcerer flies into the front door.


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HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 0/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ohrmizd hovers on his flying carpet, the celestial light radiating from his halo illuminating the desecrated temple and the vile gnolls below. With a voice that reverberates with righteous fury, he calls upon the divine power of Sarenrae to punish the heretics defiling her sacred ground "You foul desecrators, unworthy of the light of day! Your vile presence taints this holy sanctuary, and for that, you shall burn in the purifying flames of the Goddess! By the power of Sarenrae, I condemn your heresy!"

As he utters this blistering invective, the power of Sarenrae channels through him, manifesting in a searing burst of divine fire.
Intimidate: 1d20 + 26 + 2 ⇒ (16) + 26 + 2 = 44
Fire damage: 1d10 ⇒ 2
Intimidated gnolls receive the fire damage, and need to pass a Ref DC 16 check to avoid catching fire (for continuous 1d6 fire damage)

HP 133+0/133 AC 33 TAC 17
bane 9/13
shield of faith 13 min
hero's feast 12 h
hunter's blessing (+2 sacred, urban, outsider native) 13 h
greater magic weapon (+3) 13 h
magic vestment (+3) 13 h
keen edge 130 min
bloodhound 130 min
clay skin 130 min (DR 5/adamantine 50/50 hp)
heroism 130 min
heightened awareness 130 min


Kitsune Game Master

Ohrmizd is very persuasive. The whole audience goes up in flames and starts running in all directions to flee the scene or rolling on the floor to try to vanquish the flames.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 0/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Hovering above on his flying carpet, the divine light from Ohrmizd's halo continues to shine brightly, casting long shadows of the fleeing and burning gnolls. His voice, imbued with the authority of Sarenrae, rings out across the temple grounds, compelling all to listen "Kneel and repent, foul gnolls! If you seek the mercy of Sarenrae, you must prove your sincerity. Cast down your weapons, prostrate yourselves before the Goddess, and beg for her forgiveness! Only through true repentance can you hope to escape her divine retribution."

He watches as the divine flames keep purifying the temple from the vile presence.


Kitsune Game Master

There are no gnolls seen who want to take Ohrmizd's offer, but there are no more gnolls approaching or coming out of the temple.

Heshan who is already inside the temple finds at least two more dozens of gnolls and an impressive gnoll in full heavy armor decorated with the insignia of Rovagug doing some ritual stuff on the repurposed altar.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari hustles after Heshan - mages left unguarded on the battlefield can be targets...

Inside the temple, seeing the gnolls, he dismounts so Khedron can rampage freely while Omari makes his bow sing.

@Foxy, I don't see this next batch of gnolls on the map...


Kitsune Game Master

Just imagine them and some spectacular action for you and Khedron.You don' teven have to roll before you come to the altar fighting the big guy.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Ok, Heshan, Ohrmizd, get yourselves onto the map in A3, we have a fight! PS Heshan, I put your icon in the upper left hand corner for you to place.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 80/103 F +11 R +12 W +14

I'm set.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 0/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ohrmizd coughs seeing no more gnolls to hear his display "Cool, let's move inside"

He follows carpet-flying after Heshan and Omari, and quickly rushing to the ritual, he renews the powerful light of his halo, cutting through gnolls left and right as he approaches the ritual while he repeats his previous words of divine grudge "Kneel and repent, foul gnolls! If you seek the mercy of Sarenrae, you must prove your sincerity. Cast down your weapons, prostrate yourselves before the Goddess, and beg for her forgiveness! Only through true repentance can you hope to escape her divine retribution."


Kitsune Game Master

Ohrmizd might intimidate each gnoll if he gets them alone. Maybe even as a group. But with their leader and his pets present they feel bold. That's when Ohrmizd notices that those gargantuan spider decorations are no decorations at all.

Init:
Ohrmizd: 1d20 + 5 ⇒ (15) + 5 = 20
Heshan: 1d20 + 4 ⇒ (12) + 4 = 16
Omari: 1d20 + 4 ⇒ (19) + 4 = 23
Hazreem: 1d20 + 0 ⇒ (12) + 0 = 12

Ritual Guy: 1d20 + 0 ⇒ (6) + 0 = 6
Spider: 1d20 + 1 ⇒ (5) + 1 = 6
Spider: 1d20 + 1 ⇒ (6) + 1 = 7
Gnoll Group 1: 1d20 + 0 ⇒ (1) + 0 = 1
Gnoll Group 2: 1d20 + 0 ⇒ (9) + 0 = 9
Gnoll Group 3: 1d20 + 0 ⇒ (19) + 0 = 19
Gnoll Group 4: 1d20 + 0 ⇒ (18) + 0 = 18

Omari, Ohrmizd <--


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari takes a step to find a clear shooting lane and Rovagugian leader his target.
5' step and full attack on the gnoll leader

Khedron charges past Omari to crush a gnoll, taking up a position where he will shield Omari from being swarmed.

Khedron charge (pink border is target)

To hit A: 1d20 + 9 + 4 + 3 + 1 + 2 - 2 ⇒ (4) + 9 + 4 + 3 + 1 + 2 - 2 = 21 vs FF AC
+9 bab +4 dex +3 enhancement (GMW) +1 Heroes Feast +2 GBoA -2 Rapid shot
Damage A, Manyshot: 2d8 + 6 + 4 + 2 ⇒ (2, 4) + 6 + 4 + 2 = 18 (magic (bow), cold iron (arrow)
manyshot, +3*2 enhancement +2*2 str +1*2 BoA, Greater

To hit B, Rapid Shot: 1d20 + 9 + 4 + 3 + 2 + 1 - 2 ⇒ (17) + 9 + 4 + 3 + 2 + 1 - 2 = 34 vs FF AC
+9 bab +4 dex +3 enhancement (GMW) +1 Heroes Feast +2 GBoA -2 Rapid shot
Damage B: 1d8 + 3 + 2 + 1 ⇒ (8) + 3 + 2 + 1 = 14 (magic (bow), cold iron (arrow)
+3 enhancement +2 str +1 BoA, Greater

To hit C: 1d20 + 9 + 4 + 3 + 1 + 2 - 2 - 5 ⇒ (4) + 9 + 4 + 3 + 1 + 2 - 2 - 5 = 16 vs FF AC
+9 bab +4 dex +3 enhancement (GMW) +1 Heroes Feast +2 GBoA -2 Rapid shot -5 iterative
Damage C: 1d8 + 3 + 2 + 1 ⇒ (7) + 3 + 2 + 1 = 13 (magic (bow), cold iron (arrow)

Khedron Horns charge, To Hit: 1d20 + 8 + 7 + 1 + 1 - 1 - 2 + 2 ⇒ (19) + 8 + 7 + 1 + 1 - 1 - 2 + 2 = 35 VS FF AC
+8 bab +7str +1 enhancement (AoMF) +1 Heroes Feast-1 size -2 PA +2 charge
Khedron Horns charge, Damage: 2d6 + 2d6 + 10 + 6 + 1 ⇒ (3, 3) + (5, 4) + 10 + 6 + 1 = 32
+2d6 powerful charge +10 1.5*str +6 PA +1 enhancement (AoMF)
CMB Grapple check - Impaling Charge: 1d20 + 8 + 7 + 1 + 1 + 1 - 2 + 2 ⇒ (1) + 8 + 7 + 1 + 1 + 1 - 2 + 2 = 19
+7 BAB +7str+1enhancement+1 HF +1 size -2 PA +2 charge

Khedron AoO:

I expect some gnoll fool to get within AoO range of Khedron...
Khedron Horns AoO To Hit: 1d20 + 8 + 7 + 1 + 1 - 1 - 2 ⇒ (2) + 8 + 7 + 1 + 1 - 1 - 2 = 16
+8 bab +7str +1 enhancement (AoMF) +1 Heroes Feast-1 size -2 PA
Khedron Horns AoO, Damage: 2d6 + 10 + 6 + 1 ⇒ (4, 6) + 10 + 6 + 1 = 27
+10 1.5*str +6 PA +1 enhancement (AoMF)

Edit: Possible Crit, Khedron Charge

Khedron Horns charge, Crit Confirm: 1d20 + 8 + 7 + 1 + 1 - 1 - 2 + 2 ⇒ (18) + 8 + 7 + 1 + 1 - 1 - 2 + 2 = 34 VS FF AC
+8 bab +7str +1 enhancement (AoMF) +1 Heroes Feast-1 size -2 PA +2 charge
Khedron Horns charge, Extra Damage: 2d6 + 2d6 + 10 + 6 + 1 ⇒ (2, 2) + (3, 4) + 10 + 6 + 1 = 28
+2d6 powerful charge +10 1.5*str +6 PA +1 enhancement (AoMF)


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 0/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

"What have you brought to the saint land of Sarenrae?! Heretics!" Ohrmizd exclaims enraged at the sight of the spiders, then utters the divine words of a prayer to cast a sunbeam.

A temple illuminates with the power of the true Sun, hitting three of the gnolls, the leader and one of the spiders.
Untyped damage: 4d6 ⇒ (6, 4, 5, 4) = 19
Ref DC 19 for half and to avoid blinded. Undead, fungi, oozes, and those senstive to light receive twice the damage

HP 133+0/133 AC 33 TAC 17
sunbeam 3/4
bane 9/13
shield of faith 13 min
hero's feast 12 h
hunter's blessing (+2 sacred, urban, outsider native) 13 h
greater magic weapon (+3) 13 h
magic vestment (+3) 13 h
keen edge 130 min
bloodhound 130 min
clay skin 130 min (DR 5/adamantine 50/50 hp)
heroism 130 min
heightened awareness 130 min


Kitsune Game Master

Ref: 1d20 + 5 ⇒ (20) + 5 = 25
Ref: 1d20 + 4 ⇒ (10) + 4 = 14

Ohrmizd burns a swath into the gnolls with the burning light of Sarenrae and also hits the spiders eye.

The gnolls are throwing spears at Ohrmizd, but not very successful.

@Ohrmizd:
Spear: 1d20 + 5 ⇒ (5) + 5 = 101d8 + 5 ⇒ (7) + 5 = 12
Spear: 1d20 + 5 ⇒ (8) + 5 = 131d8 + 5 ⇒ (3) + 5 = 8
Spear: 1d20 + 5 ⇒ (15) + 5 = 201d8 + 5 ⇒ (5) + 5 = 10
Spear: 1d20 + 5 ⇒ (3) + 5 = 81d8 + 5 ⇒ (7) + 5 = 12
Spear: 1d20 + 5 ⇒ (17) + 5 = 221d8 + 5 ⇒ (3) + 5 = 8
Spear: 1d20 + 5 ⇒ (8) + 5 = 131d8 + 5 ⇒ (6) + 5 = 11
Spear: 1d20 + 5 ⇒ (8) + 5 = 131d8 + 5 ⇒ (8) + 5 = 13
Spear: 1d20 + 5 ⇒ (4) + 5 = 91d8 + 5 ⇒ (8) + 5 = 13
Spear: 1d20 + 5 ⇒ (9) + 5 = 141d8 + 5 ⇒ (6) + 5 = 11
Spear: 1d20 + 5 ⇒ (16) + 5 = 211d8 + 5 ⇒ (2) + 5 = 7

Omari, Ohrmizd
Gnolls
Heshan, Hazreem <--
Spider(19), Guy(9), Spider, Gnolls


Current form: Human Male Human (Desert) Druid 15 HP 160/160 hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 7/7 |Rod x2 6/6

Hazreem focuses his attention on the blinded spider since he was immune to their poisonous bite (not to mention their webs)

Fly to map position.
Attack Spider: Slam: 1d20 + 15 ⇒ (7) + 15 = 22; Damage: 2d6 + 6 ⇒ (5, 5) + 6 = 16


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 80/103 F +11 R +12 W +14

"That is one giant spider... or two of them." Thankfully he does not have any fear of spiders, but they still looked dangerous. As such, he moved to the side in order to line up for a stream of electricity to attack one side of soldiers as well as the spiders and man.

Chain Lightning, top half of mooks + spiders + guy, DC 20 Reflex for Guy, 18 for others: 13d6 ⇒ (1, 6, 3, 6, 4, 3, 2, 4, 5, 1, 2, 2, 6) = 45


Kitsune Game Master

With what SIZE of spider is the fear of them no longer considered arachnophobia?
Ref: 1d20 + 5 ⇒ (18) + 5 = 23
Ref: 1d20 + 4 ⇒ (13) + 4 = 17
Ref: 1d20 + 4 ⇒ (11) + 4 = 15

Hazreem successfully slams the visually impaired and Heshan lays destruction to the gnolls by calling up lighning. Heshan finds that slamming into the spider throws up barbed hairs. DC22 Fort save to not become nauseated.

The spider blindly bites in the direction of Harreem.

@Hazreem
Bite 50%: 1d20 + 15 ⇒ (2) + 15 = 173d6 + 18 ⇒ (3, 5, 5) + 18 = 311d100 ⇒ 50

The other spider scuttles forward and throws this body hair in the general direction of Heshan.

@Heshan
Hair Touch: 1d20 + 4 - 2 ⇒ (11) + 4 - 2 = 13
DC22 Fort save to not become nauseated.

The gnoll priest calls up a blade barrier.
@Ohrmizd, Hazreem
Blades DC19: 11d6 ⇒ (4, 5, 6, 3, 1, 3, 2, 5, 4, 1, 2) = 36

Omari, Ohrmizd, Heshan, Hazreem <--
Spider(64), Guy(31), Spider(45), Gnolls


Current form: Human Male Human (Desert) Druid 15 HP 160/160 hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 7/7 |Rod x2 6/6

Reflex save DC 19: 1d20 + 10 ⇒ (8) + 10 = 18

Hazreem ignores the slashing blades here, focused on turning the huge spider into a pasty goo!

5' step and Attack Spider:
Slam: 1d20 + 15 ⇒ (10) + 15 = 25; Damage: 2d6 + 6 ⇒ (5, 1) + 6 = 12
Slam: 1d20 + 10 ⇒ (13) + 10 = 23; Damage: 2d6 + 6 ⇒ (3, 1) + 6 = 10


Kitsune Game Master
Hazreem Al'Shakar_1 wrote:
Hazreem ignores the slashing blades here, ...

How? I don't see a successful fort save.


Current form: Human Male Human (Desert) Druid 15 HP 160/160 hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 7/7 |Rod x2 6/6
Foxy Quickpaw wrote:
How? I don't see a successful fort save.

Hazreem definitely got hurt here, but at this time he is more focused on revenge rather than self-preservation.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

@Hazreem, nauseated stops you from acting, and no, elementals are not immune.


Current form: Human Male Human (Desert) Druid 15 HP 160/160 hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 7/7 |Rod x2 6/6

Ohhh...my mistake. Missed the Fort save for Nauseated...Fort save DC 22: 1d20 + 13 ⇒ (20) + 13 = 33...No problem!


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

@Foxy, how high is the ceiling in here? Blade barrier is only 20 ft high. Can Khedron (and other flying folks - Hazreem - go over it?


Kitsune Game Master

The center area is 50 feet high, so it is possible to fly over.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 0/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ref+HR DC 19: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28
Ohrmizd jumps into the inner side of the temple avoiding the blade barrier "Wooops! That was close!"

"Take this one in return" the Sarenrae's faithful moves into position behind a column and extends his palm, releasing another beam of divine light over two gnolls, the leader and the two spiders.
Untyped damage: 4d6 ⇒ (5, 6, 6, 3) = 20
Ref DC 19 for half and to avoid blinded. Undead, fungi, oozes, and those senstive to light receive twice the damage

HP 133+0/133 AC 33 TAC 17
sunbeam 2/4
bane 9/13
shield of faith 13 min
hero's feast 12 h
hunter's blessing (+2 sacred, urban, outsider native) 13 h
greater magic weapon (+3) 13 h
magic vestment (+3) 13 h
keen edge 130 min
bloodhound 130 min
clay skin 130 min (DR 5/adamantine 50/50 hp)
heroism 130 min
heightened awareness 130 min


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari whistles and steps to Khedron who pauses, whereupon Omari swings himself aboard...

5' step Omari
Omari attempts a fast mount (ride, DC 20, if success Mount is a free action, if failed, a move action)

Ride: 1d20 + 4 + 5 ⇒ (9) + 4 + 5 = 18
4 ranks +5 dex


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari aboard (Move action) Khedron air steps upward and smashes at the gnolls with hoof and horn from above...
Khedron 5' step diagonally up (5' off the ground, can reach both green and blue)
Khedron full attack, first gnoll green and then blue if green falls

Khedron Horns, To Hit: 1d20 + 8 + 7 + 1 + 1 - 1 - 2 + 1 ⇒ (15) + 8 + 7 + 1 + 1 - 1 - 2 + 1 = 30
+8 bab +7str +1 enhancement (AoMF) +1 Heroes Feast-1 size -2 PA +1 higher ground
Khedron Horns, Damage: 2d6 + 7 + 6 + 1 ⇒ (6, 2) + 7 + 6 + 1 = 22
+7 str +6 PA +1 enhancement (AoMF)

Khedron Hoof A, To Hit: 1d20 + 8 + 7 + 1 + 1 - 1 - 2 - 2 + 1 ⇒ (2) + 8 + 7 + 1 + 1 - 1 - 2 - 2 + 1 = 15
+8 bab +7 str +1 enhancement (AoMF) +1 Heroes Feast-1 size -2 PA -2 secondary natural attack +1 higher ground
Khedron Hoof A, Damage: 1d4 + 3 + 6 + 1 ⇒ (2) + 3 + 6 + 1 = 12
+3 0.5*str +6 PA +1 enhancement (AoMF)

Khedron Hoof B, To Hit: 1d20 + 8 + 7 + 1 + 1 - 1 - 2 - 2 + 1 ⇒ (12) + 8 + 7 + 1 + 1 - 1 - 2 - 2 + 1 = 25
+8 bab +7 str +1 enhancement (AoMF) +1 Heroes Feast-1 size -2 PA -2 secondary natural attack +1 higher ground
Khedron Hoof B, Damage: 1d4 + 3 + 6 + 1 ⇒ (1) + 3 + 6 + 1 = 11
+3 0.5*str +6 PA +1 enhancement (AoMF)

Omari draws his bow and waits for the cleric to make him an opportunity by casting a spell...

Omari: Ready an action to shoot the cleric if he tries to cast, possibly interrupting his spell...

Omari Readied attack:

To hit: 1d20 + 9 + 4 + 3 + 1 + 2 - 2 - 4 ⇒ (20) + 9 + 4 + 3 + 1 + 2 - 2 - 4 = 33
+9 bab +4 dex +3 enhancement (GMW) +1 Heroes Feast +2 GBoA -4 cover (blade barrier)
Damage : 1d8 + 3 + 2 + 1 ⇒ (3) + 3 + 2 + 1 = 9 (magic (bow), cold iron (arrow)
+3 enhancement +2 str +1 BoA, Greater

Edit: Possible Crit

Crit Confirm: 1d20 + 9 + 4 + 3 + 1 + 2 - 2 - 4 ⇒ (14) + 9 + 4 + 3 + 1 + 2 - 2 - 4 = 27
+9 bab +4 dex +3 enhancement (GMW) +1 Heroes Feast +2 GBoA -4 cover (blade barrier)
Extra Damage : 2d8 + 6 + 4 + 2 ⇒ (2, 7) + 6 + 4 + 2 = 21 (magic (bow), cold iron (arrow)
X3 crit +2*3 enhancement +2*2 str +2*1 BoA, Greater


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Kitsune Game Master

Khedron tramples over a few gnolls to get Omari to the real action. Ohrmizd keeps shining a burning light on the evil before him and Hazreem keeps risking his health by beting up a spider in melee (2xFort Save for Hazreem).

Which leaves one spider barely standing, the priest also blinded and one spider seriously wounded. The gnolls are paste or burnt crisp.

Ref: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
Ref: 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 18
Ref: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20

Omari, Ohrmizd, Hazreem
Heshan <--
Spider(106), Guy(51), Spider(55), Gnolls


Current form: Human Male Human (Desert) Druid 15 HP 160/160 hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 7/7 |Rod x2 6/6

Fort save DC 22: 1d20 + 13 ⇒ (17) + 13 = 30
Fort save DC 22: 1d20 + 13 ⇒ (10) + 13 = 23


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 80/103 F +11 R +12 W +14

Fort Save: 1d20 + 6 ⇒ (3) + 6 = 9

Fort Save: 1d20 + 6 ⇒ (18) + 6 = 24

While Heshan was happy with the initial result, the fallout from the attack left him retching. At that point, he felt best to land on the ground and try and recover from the nasty bits of hair.

Anything that's that big can be scary, not just because they're spiders.


Kitsune Game Master

The blind spider keeps biting at Hazreem, the other one comes at Ohrmizd. The gnoll priest calls down fire on Ohrmizd and not the holy kind. The other gnolls flee in panic.

@Hazreem
Bite: 1d20 + 15 ⇒ (6) + 15 = 213d6 + 18 ⇒ (3, 4, 4) + 18 = 291d100 ⇒ 70

@Ohrmizd
Bite: 1d20 + 15 ⇒ (18) + 15 = 333d6 + 18 ⇒ (4, 2, 4) + 18 = 28
Fort Save DC24 or 1d6Str for 6 rounds

Flame Strike DC18: 11d6 ⇒ (2, 4, 4, 2, 6, 2, 5, 4, 1, 4, 6) = 40

Omari, Ohrmizd, Hazreem, Heshan <--
Spider(106), Guy(51), Spider(55), Gnolls


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

No concentration check (or damage) for the priest getting an arrow in the gut while casting?


Kitsune Game Master

The measly unholy fire fizzles out before reaching Ohrmizd as the call onto the power of the Rough Beast gets painfully interrupted.

Omari, Ohrmizd, Hazreem, Heshan <--
Spider(106), Guy(81), Spider(55), Gnolls


Current form: Human Male Human (Desert) Druid 15 HP 160/160 hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 7/7 |Rod x2 6/6

Hazreem, consumed by an unholy fury, continues to batter the spider into a pasty goo!

Slam: 1d20 + 15 ⇒ (12) + 15 = 27; Damage: 2d6 + 6 ⇒ (6, 4) + 6 = 16
Slam: 1d20 + 10 ⇒ (5) + 10 = 15; Damage: 2d6 + 6 ⇒ (2, 6) + 6 = 14

Fort save DC 22: 1d20 + 13 ⇒ (13) + 13 = 26
Fort save DC 22: 1d20 + 13 ⇒ (16) + 13 = 29


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Khedron takes Omari high over the blade barrier, setting him up to pour arrows down on the Rovagugian...

Khedron double move
Omari full attack

To hit A: 1d20 + 9 + 4 + 3 + 1 + 2 - 2 + 1 ⇒ (15) + 9 + 4 + 3 + 1 + 2 - 2 + 1 = 33
+9 bab +4 dex +3 enhancement (GMW) +1 Heroes Feast +2 GBoA -2 Rapid shot +1 PBS
Damage A, Manyshot: 2d8 + 6 + 4 + 2 + 1 ⇒ (1, 8) + 6 + 4 + 2 + 1 = 22 (magic (bow), cold iron (arrow)
manyshot, +3*2 enhancement +2*2 str +1*2 BoA, Greater +1*2 PBS

To hit B, Rapid Shot: 1d20 + 9 + 4 + 3 + 2 + 1 - 2 + 1 ⇒ (6) + 9 + 4 + 3 + 2 + 1 - 2 + 1 = 24
+9 bab +4 dex +3 enhancement (GMW) +1 Heroes Feast +2 GBoA -2 Rapid shot +1 PBS
Damage B: 1d8 + 3 + 2 + 1 + 1 ⇒ (6) + 3 + 2 + 1 + 1 = 13 (magic (bow), cold iron (arrow)
+3 enhancement +2 str +1 BoA, Greater +1 PBS

To hit C: 1d20 + 9 + 4 + 3 + 1 + 2 - 2 - 5 + 1 ⇒ (16) + 9 + 4 + 3 + 1 + 2 - 2 - 5 + 1 = 29
+9 bab +4 dex +3 enhancement (GMW) +1 Heroes Feast +2 GBoA -2 Rapid shot+1 PBS -5 iterative
Damage C: 1d8 + 3 + 2 + 1 + 1 ⇒ (6) + 3 + 2 + 1 + 1 = 13 (magic (bow), cold iron (arrow)


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 0/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

"Holy..." Ohrmizd voice is muffled by the cry of pain of the cleric being skewered by an arrow "Well, thanks for that!"

Stepping back, he opens the palm of his hand once more for a third beam of furious sun that strikes the approaching spider and the leader of the gnoll's cult. The 60' long beam steps just in front of Khedron for no damage to him.
Untyped damage: 4d6 ⇒ (4, 5, 2, 5) = 16
Ref DC 19 for half and to avoid blinded. Undead, fungi, oozes, and those senstive to light receive twice the damage

HP 133+0/133 AC 33 TAC 17
sunbeam 1/4
bane 9/13
shield of faith 13 min
hero's feast 12 h
hunter's blessing (+2 sacred, urban, outsider native) 13 h
greater magic weapon (+3) 13 h
magic vestment (+3) 13 h
keen edge 130 min
bloodhound 130 min
clay skin 130 min (DR 5/adamantine 50/50 hp)
heroism 130 min
heightened awareness 130 min


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Kitsune Game Master

Hazreem ends the former wife* of the gnoll. It is a disgusting mess with the sticky goo inside of a spider. The cleric drops after the first arrow, the second spider drops with two more arrows and the burning light of Sarenrae.

Silence falls over the place as the fighting ends.

*The gnoll priest got the Rovagug appropriate pets through granted wishes from Jhavhul. Which was done by polymorphing two of his wives.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari rides Khedron over the blade barrier, to check out Heshan and see if he needs something more than a minute or two to settle his guts...

Heal, diagnosis: 1d20 + 7 + 3 + 4 ⇒ (4) + 7 + 3 + 4 = 18
7 rank+3 trained +4 wis

"I'll check on Heshan; Ohrmizd, Hazreem search."

Ok, we have until Heshan stops being Nauseated to search, loot, and get healed ... which raises the Q: Who needs healing and how much?


Current form: Human Male Human (Desert) Druid 15 HP 160/160 hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 7/7 |Rod x2 6/6

Hazreem nods silently as he moves off to search through the grisly mass of bodies.

Take 10 on Search, total 33.
Hazreem is currently down 36 HP.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 80/103 F +11 R +12 W +14

nauseous for: 1d6 ⇒ 2

Thankfully, the feeling did not ast for ongoing as he only felt badly for a few more seconds.

"Remind me not to get close to giant spiders again..." He groaned.

Heshan is down 20 hp.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 0/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ohrmizd looks at Omari, the celestial light from his halo still casting a radiant glow over the desecrated temple, his voice steady and filled with conviction "Omari, the heretics did not get me. Sarenrae's light has shielded me from their vile attacks"

Taking a deep breath, he raises his hands towards the heavens, the divine light intensifying around him. With a solemn tone, he begins a prayer, his voice echoing through the temple "Great Sarenrae, Dawnflower, Everlight, I, your humble servant, pledge myself anew to your sacred cause. I vow to cleanse this holy temple of the foul taint of Rovagug and restore it to its former glory. Guide our hands and hearts as we reclaim this city in your name, and may your light shine ever brighter upon this land"

As he finishes, a sense of peace and determination fills the air. The light from his halo seems to burn even brighter, a beacon of hope and divine retribution against the darkness and chaos that has taken hold of Kelmerane.

Sure, he checks also the bodies for items that need be transferred to Sarenrae's realm, and searches the altar and nearby rooms.
Perception: 1d20 + 20 ⇒ (2) + 20 = 22


Kitsune Game Master

The gnoll priest has on him a wand of cure moderate wounds (27 charges), an amulet of natural armor +2, a masterwork full plate, +1, a greataxe, a belt of giant strength +4, and a key.

The mess that the church is houses no more valueables, but only gore and garbage. At the opposite side from the altar there is a door that leads to other rooms. The corridor behind reveals four more doors.

The closest leads into a small room that once held the priests’ vestments and religious paraphernalia, but not it is ruined, despoiled and looted.

The next was was formerly the living quarters of the high priest of Sarenrae. The once luxurious furnishings have been irreparably soiled and smashed. A small coffer under the bed contains blocks of foul-smelling incense, three vials of unholy water, and a pouch of powdered diamond (worth 600 gp).

Next is the private chapel for the priests of Sarenrae that now reeks of blood and urine, its mosaic floor ruptured with gaping cracks. The southwest corner hold a hidden cache behind a loose stone the gnolls overlooked - within are 7 potions of cure moderate wounds.

The last - iron-bound - door is locked, but the key found with the gnoll opens it. Within the room, in a pitiful state of deprivation and torture, are three acolytes of Sarenrae, all that remain of the priests of this temple.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 0/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ohrmizd picks the natural armor from the priest and leaves his +1 one for the others if they like.

As the group advances through the spoiled rooms, the faithful of Sarenrae frowns "This is heresy. They are a bunch of uncivilized folks"

Once they open the last room though, his face turns a bit more bright "For the Dawnflower! You are alive! Are you ok?" the Keleshite checks for the wounds on the acolytes "Where is the high priest and the others?"


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M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Ok, I was waiting for Foxy to answer Ohrmizd, but ...

Omari calls everyone in close with the abused acolytes, and once they are there, he unleashes Erastil's healing, letting loose a wave of positive energy.

Channel Energy, Healing: 7d6 ⇒ (5, 5, 5, 5, 5, 3, 5) = 33

He then turns to Ohrmzid, "We are going to have to leave them here. They can't come with us, it would be a death sentence for them. Trying to sneak out of Kelmarane on their own would be a fancy way of committing suicide. They can stay in this locked room until we come back for them; that's about the safest we can do..."


Current form: Human Male Human (Desert) Druid 15 HP 160/160 hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 7/7 |Rod x2 6/6

"I could carry them in my whirlwind form out of the Temple," Hazreem suggests, "If they are not...afraid of heights that is."


Kitsune Game Master

"Some were murdered by the gnolls when they invaded the temple. Others we don't know." one of the acolytes answers. "Thank the Dawnflower that you came and found us."


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

@Hazreem, you realize that carrying someone in your whirlwind form does your slam damage to them every round?


1 person marked this as a favorite.
Current form: Human Male Human (Desert) Druid 15 HP 160/160 hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 7/7 |Rod x2 6/6
Omari the Landless wrote:
@Hazreem, you realize that carrying someone in your whirlwind form does your slam damage to them every round?

Sorry I had not realized Hazreem has no control over his Whirlwind. Guess those priests are on their own :)


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 0/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

"Let the flame protect us" Ohrmizd answers and also thanks Omari for the healing "My friend here is probably right about leaving to be too dangerous despite we have cleared up the way to the gate and bridge exits"

"Waiting here some time is wise. If we are not back by the end of tomorrow though... that means bad for us, and you better take your chances while you are free" the Kheleshite suggests.

"I guess we are headed to the Tower next" he tells the party then turns the acolytes "Do you know about any other danger Davashuum has left in the city we should deal with before heading into the tower?"

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