[PFS2 / GMGlyn] 1-11 Flames of Rebellion (Inactive)

Game Master GHembree

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Grand Lodge

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Please post the following info: Boons & mission items can wait until after mission briefing.

Player name, character name, PFS number, character number

Boons slotted (faction + any others):

Grand Lodge

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Sign up sheet for 1-11 Flames of Rebellion {link} expected to start March 2nd, It will be a several days before I post it for general signups.

Radiant Oath

NG female human (skilled) cleric 2 | HP 26/26 | AC 19 | F +7 R +5 W +8 | Perc +6 | Hero Points 0/3 25ft. | Active Conditions: --- (Sheet)

Boons: Radiant Oath Champion (faction), Home Region: Tianjing (slotless), Engraved Wayfinder (slotless), Wayfinder (slotless), Against All Odds (playtest)

School mission items selected: TBD

Downtime: 8 days (earn income)

Horizon Hunters

CN male razortooth goblin ranger 6 | HP 90/90 | AC 24 | F +13 R +14 W +12 | Perc +12 | Stealth +14 | speed 25 | ◆ | ◇ | ↺

Player name: Enchanter Tim
Character name: Raznik
PFS number: 1142-2001

What are the rules for how many general boons you can slot? There aren't specific categories like in SFS, right?

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

Player: Lance K
Character: Mirtha Darklight
PFS Number: 125869-2001
Faction Boon: The Vigilant Seal

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

WE BACK.

Player: Chris S
Character: Teneb, Acolyte of Nethys
PFS: 49251-2002
Faction boon: Horizon Hunters

Envoy's Alliance

NG Half-Orc Fighter 2 | HP 32/32 | AC 19 (21 Shield) | F +8 R +7 W +6 | P + 8 | Speed 25' | Class DC 18 | Conditions:

Ready for a new adventure!

Raznik wrote:

What are the rules for how many general boons you can slot? There aren't specific categories like in SFS, right?

From the PFS2 guide:

Boon Slots
Each character has a Faction boon slot, an Advanced boon slot, and three generic boon slots (for a total of 5 slots). To gain the benefit of a boon, the character must “activate” it by “slotting” it into one of these slots. The GM will tell the players when to slot boons. Usually this will happen after the GM has given the players their initial briefing or introduction.

The Faction Boon slots can only hold boons that have the faction trait. Boons with the faction trait cannot go anywhere other than the Faction Boon Slot.

Your Faction boon indicates which faction you are representing on this mission, which can impact the Fame you gain and possibly other elements of the scenario.

The Advanced Boon slot can hold boons with the Advanced trait or any boon that does not have the faction trait.

Advanced boons are rare and powerful, and are typically gained through participation in a special event or scenario (such as a game with unique, hidden conditions, “special” scenarios or a special promotional event, like a playtest).

The remaining three slots are generic slots and can slot any boon that does not have the faction or advanced trait.

Horizon Hunters

N male Unbreakable Goblin Ranger 2 HP 34/34 | AC 19 | F +8 R +10 W +4 | Perc +6 | Stealth +8 | 25 ft | Inzo sheet | Amsu sheet

https://2e.aonprd.com/Animals.aspx

Here is the page references and aon link for purchasing a guard dog

Grand Lodge

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Thanks for the link Teneb, I don’t know why I couldn’t find that when I did searches for dog and horse.

animal cost {link}

Martha - If you still want a ridding dog that can be used in combat it would cost 4 gold.

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

Yeah, I definitely have the money for it. I don't plan on using a mount on combat but it makes sense that a gnome of means would get a mount considering all the traveling she does.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

GM can you restore my ability to move my pawn?

Grand Lodge

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The images are not locked. Could it be the large light circles were on top of your token preventing it from being selected?

Radiant Oath

NG female human (skilled) cleric 2 | HP 26/26 | AC 19 | F +7 R +5 W +8 | Perc +6 | Hero Points 0/3 25ft. | Active Conditions: --- (Sheet)

I re-positioned the circles so that the tokens should be above them.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

OMG! The alias for the animal companion. So great.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet
Raznik wrote:
I love that anathema! That really makes me want to make a Champion of Nethys! Though I always thought a Magus made a better "Paladin of Nethys." Maybe a Champion with a Sorcerer Archetype...

It's cool right? For Teneb I plan on getting a magical staff to replace his mundane one, so at least if he's bonking people its with an enchantment. He doesn't have a shield because he'll get a magical shield when...

I do exactly what you mentioned, and dedicate to Imperial Sorcerer at 2 :)

"What if you made a divine magus as a champion to Nethys" is exactly how I started this character.

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

I like your concept. I feel like there's going to be a lot of sword and shield champions, but using a quarterstaff as a champion is cool just on its own. Its amazing what kind of great concepts can be supported with just the Core Player's handbook. Its really easy to make a wide variety of gish style characters by mixing in an archetypes. Like you could just as easily multiclass a primal bloodline and do an elemental slinging, trident wielding champion of Gozreh if that was what you were going for.

Radiant Oath

NG female human (skilled) cleric 2 | HP 26/26 | AC 19 | F +7 R +5 W +8 | Perc +6 | Hero Points 0/3 25ft. | Active Conditions: --- (Sheet)

Sorry for the short post. Not feeling the greatest today.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet
Mirtha Darklight wrote:
I like your concept. I feel like there's going to be a lot of sword and shield champions, but using a quarterstaff as a champion is cool just on its own. Its amazing what kind of great concepts can be supported with just the Core Player's handbook. Its really easy to make a wide variety of gish style characters by mixing in an archetypes. Like you could just as easily multiclass a primal bloodline and do an elemental slinging, trident wielding champion of Gozreh if that was what you were going for.

Thanks! Shields are new and fun in PF2 so I expected that too. When I saw Deific Simplicity, I wanted to see what simple weapons could be effective that wouldn't be before.

I really like Mirtha's concept. The LG Sarenrite powered by devil blood is nice.

As a sidenote, I'm really enjoying this back and forth with Mirtha and Teneb. Who knew that they needed a medicine check to drive it out.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

Oh, and the trident wielding Gozreh Champion sounds AWESOME.

Horizon Hunters

CN male razortooth goblin ranger 6 | HP 90/90 | AC 24 | F +13 R +14 W +12 | Perc +12 | Stealth +14 | speed 25 | ◆ | ◇ | ↺

What do you think makes for a better gish, a fighter/sorcerer or wizard or a straight up bard?

Now you've got me playing around, Teneb. I'm thinking of a Champion/Wizard with the Detective background.

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

Yeah, I like the idea of a "fire and brimestone" kind of preacher. And devil's basic motifs are fire and charm, which has some similarities to Sarenrae.

I'm glad you are liking the back and forth. It was unexpected and a lot of fun.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

Yeah for sure. PFS gets a bad rep for not having interesting characters.

I was a VC for 4 years, and have just become a VA again in my new location. I think it's all a mindset. You get great RP in PFS scenarios if you seek it, just like you get terrible RP in home campaigns if you don't seek it.

The good RP comes from players who actively want to bring something out with their peers, and yes: repeat play with same people builds comfort. That happens in a PFS lodge. How many people each week are new players vs people that you play with before.

Even in the online setting, I have 2x concurrent online PFS games, and both of them have carried over with the same group except for 0-1 player each time.

That's equally as consistent as most homegames I think.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet
Raznik wrote:

What do you think makes for a better gish, a fighter/sorcerer or wizard or a straight up bard?

Now you've got me playing around, Teneb. I'm thinking of a Champion/Wizard with the Detective background.

Sorry I didn't see this. What I tend to base my characters on is what i want them to be DOING primarily.

Fighter/wizard vs Wizard/Fighter. Both are wizards with swords. Fighter dedicate Wizard is someone who primarily smacks stuff, and casts spells over the top. Wizard/fighter is a spell slinger who can attack of opportunity.

So "Gish" is quite hard, because I imagine that means a fighter who has spells, not a wizard with ray of frost, who sometimes uses a sword.

Martial -> Caster is the way I trend for gishes. I have Teneb who is Champion -> Sorcerer.

Bard is a tricky one, because if you go Martial -> Bard you don't get +1/+1 hit/dmg until lv8. Bards i want to go Bard -> Something else usually.

I also like Sorcerer -> Champion because you can do heavy armoured sorcerer that way.

Finally: Look at Halycon Speaker as well for an alternative Druid-like to play with

All of these are just

Horizon Hunters

CN male razortooth goblin ranger 6 | HP 90/90 | AC 24 | F +13 R +14 W +12 | Perc +12 | Stealth +14 | speed 25 | ◆ | ◇ | ↺

I actually meant straight bard as a gish already, no multiclassing archetype. With full casting progression, it seems like it beats most archetypes.

I'm also trying out Rogue -> Alchemist. Less bomb throwing than the equivalent in 1e, but you can become like Batman, pulling out any elixir you need.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

Straight Bard is good. You have some options like:

Cast + move
Cast + inspire
inspire + move + shortbow
inspire + move + MISC action
inspire + attack + MISC action

All of those are fine, and the fact that you're behind a little on BAB equivalent is made up for in the short term by +1 to hit/+1 damage.

You're not shredding people with your DPR, but what you *are* doing is adding +1 to hit and damage to everyone else, including yourself.

...Actually. Does anyone know if +1/+1 counts for spell damage rolls? It doesn't say weapon attacks. It says +1 to hit and damage rolls.

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

I looked through the book and while I feel like it should count towards spell attacks there's really nowhere it explicitly says it.

Bard gets pretty good weapon proficiencies off the bat and one thing that I noticed is that they get the critical specialization effects whenever you're under the effect of a composition at level 11. Its late, but its a nice perk that the other caster's don't get.

Horizon Hunters

CN male razortooth goblin ranger 6 | HP 90/90 | AC 24 | F +13 R +14 W +12 | Perc +12 | Stealth +14 | speed 25 | ◆ | ◇ | ↺

We've played it as adding to any attack and damage rolls: spell attack, spell damage, weapon attack, weapon damage, bombs, everything.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet
Raznik wrote:
We've played it as adding to any attack and damage rolls: spell attack, spell damage, weapon attack, weapon damage, bombs, everything.

I think this is how its balanced, so that we don't have the specificity that 1E has.

Grand Lodge

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Raznik wrote:
We've played it as adding to any attack and damage rolls: spell attack, spell damage, weapon attack, weapon damage, bombs, everything.

I agree with this interpretation.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

Needless to say, I hope everyone is keeping safe.

I keep checking the thread hoping for a distraction, but I understand others have things to sort out locally in their own communities.

Hope to hear from everyone soon!

Grand Lodge

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I'll endeavor to check and post to the thread more regularly.

Radiant Oath

NG female human (skilled) cleric 2 | HP 26/26 | AC 19 | F +7 R +5 W +8 | Perc +6 | Hero Points 0/3 25ft. | Active Conditions: --- (Sheet)

What mode are we in? The tracker says combat mode, but I'm not sure if that is correct or not.

Grand Lodge

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oop, Exploration mode

Envoy's Alliance

NG Half-Orc Fighter 2 | HP 32/32 | AC 19 (21 Shield) | F +8 R +7 W +6 | P + 8 | Speed 25' | Class DC 18 | Conditions:
GM Glyn wrote:
I'll endeavor to check and post to the thread more regularly.

No worries, I'd say you're keeping up a good pace.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

You are :) I'm looking for distractions in this interesting time.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

thanks GM for keeping this pace up with everything going on. It's being a chaotic time for some, and I can see it in some of the pbp's I'm reading.

You've maintained a very solid pace and style, which is more than I can attest to, I think I missed a day this week.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

It's been a crazy day for me folks, I'll post up tomorrow in about 9 hours, but remedy is going to say a similar one liner to Mirtha and engage. This is a devil to a champion after all

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

Does anyone have divine lance or other MURDA-A-Devil options? I'm a tad worried now that I'm up in its face and already taken 25% of my HP :(

I'm going to need to keep lay on hands for myself to keep things flowing.

Also I can reduce damage on allies, but will need to keep shield up to keep my own safety going.

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

I'm a cleric of Sarenrae. You know I got divine Lance.

Radiant Oath

NG female human (skilled) cleric 2 | HP 26/26 | AC 19 | F +7 R +5 W +8 | Perc +6 | Hero Points 0/3 25ft. | Active Conditions: --- (Sheet)

So does the Shelynite.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

This tension is killing me!

Grand Lodge

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I apologize for the delay.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

All good! It was quite the moment

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

For discussion on what to play next, I'm happy to go along with the group. I am likely to switch characters, because I'm starting to get quite a high coverage of PFS scenarios.

I manage our local lodge in New Zealand, and I keep this google sheet up to date with what all of our local players have played: Wellington Lodge play list

I'm C# so you can see all of the games I've already got covered.

My only preference is something I can get credit for. Below is the full list of options for me.

Not played/GM'd at all:
1-00 Origin Open Road
1-6 Lost on Spirit Road
Q5 Dragon who Stole Evoking Day
Q7 Curious Claim
1-18 Lodge of Living God
1-19 Iolite Squad Alpha

Games I can play for credit:
1-1 Absalom Initiation
1-4 Bandits of Immenwood
1-7 Flooded King's Court
1-10 Tarnbreaker's Trail
1-12 Burden of Envy
1-14 Lions of Katapehs
Q2 Unforgiving Fire

Also any repeatable I will be able to play with at least a character.

Radiant Oath

NG female human (skilled) cleric 2 | HP 26/26 | AC 19 | F +7 R +5 W +8 | Perc +6 | Hero Points 0/3 25ft. | Active Conditions: --- (Sheet)

Mingxia will be level 2 after this adventure. I think I am going to use my final opportunity to rebuild to make her a warpriest. I think that will get me closer to how I imagine the character.

Horizon Hunters

NG male Half Elf Redeemer Champion 1 HP 18/19 Focus 1/1 | AC 18 | F +6 R +5 W +5 | Perc +3 | Stealth +2 | 30ft. | sheet

I'm down for that. I think its cool to see her get in the thick of things more.

Radiant Oath

NG female human (skilled) cleric 2 | HP 26/26 | AC 19 | F +7 R +5 W +8 | Perc +6 | Hero Points 0/3 25ft. | Active Conditions: --- (Sheet)

I added a statblock to my profile with what I am thinking of going with. I'm open to suggestions.

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

I'll be level 2. I'm going to multi-classing cleric; mostly for flavor. Mingxia, I think that's a rock solid build. My impression is that you're trying to go for a warrior dancer? (I feel like you might have a more specific character or theme in mind than that, though). I remember your old build had higher Dec and Cha, but this stat array works way better for you. Medium armor really frees up a lot of stat points (and you need so many stats for a cleric!)

Radiant Oath

NG female human (skilled) cleric 2 | HP 26/26 | AC 19 | F +7 R +5 W +8 | Perc +6 | Hero Points 0/3 25ft. | Active Conditions: --- (Sheet)
Mirtha Darklight wrote:
I'll be level 2. I'm going to multi-classing cleric; mostly for flavor. Mingxia, I think that's a rock solid build. My impression is that you're trying to go for a warrior dancer? (I feel like you might have a more specific character or theme in mind than that, though). I remember your old build had higher Dec and Cha, but this stat array works way better for you. Medium armor really frees up a lot of stat points (and you need so many stats for a cleric!)

Yes, that's pretty much it.

My Previous Stats were Str 14, Dex 14, Con 12, Int 10, Wis 14, Cha 14.

Currently I have Str 16, Dex 12, Con 12, Int 10, Wis 14, Cha 14.

It seems like I need more Strength if I am going to get into melee more.

Otherwise it was a question of whether Dex or Cha is more important.

With medium armor proficiency I can use a breastplate which has a Dex cap of 1 and this will let me keep my perform skill and healing font uses up. It does hurt my Acrobatics a bit but I could always use my skill increases to bump it up.

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

Yeah, if you want to be the kind of cleric that mixed it up in melee, than that's going to be a stronger stat array. You'll never be able to strike like a barbarian, but you'll be super versatile, being able to strike at enemies in-between casting buffs and healing. I wish summoning was more of an option for clerics, but I don't think they get any of the low level summoning spells like summon animal or construct.

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