Secrets in the Sands: Mummy's Mask by GM Apoc

Game Master Apoc Golem

Roll20


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lol

You gather the funerary masks with little effort; they hang on the wall by way of simple nails and come down easily.

The next room holds a table displaying a three-dimensional diorama, and occupies much of the north side of the room. Three shields with different designs are displayed upon a rack against the east wall, while various weapons hang from another rack on the south wall: a khopesh, a bow, and a spear.

As soon as you step in, three of the tiny wooden figures on the diorama pluck up spears and leap off the table, moving toward the party menacingly.

Initiative:

Filibus: 1d20 ⇒ 6
Melech: 1d20 + 2 ⇒ (4) + 2 = 6
Nevai: 1d20 ⇒ 10
Ulysses: 1d20 + 5 ⇒ (3) + 5 = 8
Doll1: 1d20 + 2 ⇒ (2) + 2 = 4
Doll2: 1d20 + 2 ⇒ (12) + 2 = 14
Doll3: 1d20 + 2 ⇒ (9) + 2 = 11

Behind the Screen:

1d20 + 3 ⇒ (6) + 3 = 9 1d3 ⇒ 1
1d20 + 3 ⇒ (10) + 3 = 13 1d3 ⇒ 1

ROUND 1
BOLD may act.
[color=green]
Doll 2 (0 dmg)
Doll 3 (0 dmg)
Nevai (11/11 hp)
Ulysses (8/10 hp, +4 Dex/+2 Nat AC/-2 Wis)
Melech (8/13 hp)
Filibus (0 dmg)
Doll 1 (0 dmg)
[/color]

Two of the dolls rush into Melech and Ulysses' squares and begin stabbing at their ankles with sharp little spears. Thankfully, they don't quite penetrate either man's boots.

Knowledge (arcana), DC 10:
These are animated objects. They have construct traits, but also have hardness, making them surprisingly tough to destroy. these ones have increased strength for their size (10! Wow!) and an extra attack.

Same Check, DC 15:
While most animated objects follow the normal rules for energy damage and objects, the wooden construction of these dolls means they are likely vulnerable to fire, thus ignoring the usual rules and instead dealing extra damage.


Male Gnome Alchemist (Trap Breaker) 7
Vital Statistics:
[HP 59/59] [AC 19/22 | T 14/15 | FF 15/18] [Per +15/+14 | Init +5/+7 | Spd 20] [F +8* | R +9/+11* | W +3/+2* | -1 fire]
Weapons and Active Conditions:
[Fire Bomb +11 | 4d6+4 | DC17 | 14/14][Light Mace +6 | 1d4 S] [Light Crossbow +10 | 1d6] [Active Conditions: None]

Knowledge (arcana): 1d20 + 7 ⇒ (4) + 7 = 11

"Animated objects! You're going to need to hit them hard! Melech?" Knowing he won't be of much use in this fight, he retreats to the corner and pulls out his crossbow.


Male Human Slayer (Grave Warden) 6 / Fighter 1
Vital Statistics:
[HP 78/78] [AC 22 | T 11 | FF 21] [Per +16| Init +2 | Spd 30/20] [F +11* | R +8* | W +6* | +2 vs neg levels]
Weapons and Active Conditions:
[Falchion +12/+7| 2d4+6 S] [Heavy Flail +11/+6 | 1d10+6 B] [Ranged Comp Shortbow +9/+4 | 1d6+3 P] [Active Conditions: None]

Hitting hard, I can do. He steps back from the unnerving little doll, studies it closely for weak points, then brings his falchion down on top of it.

falchion (studied target): 1d20 + 5 ⇒ (1) + 5 = 6
damage: 2d4 + 5 ⇒ (3, 1) + 5 = 9

FFS


FUMBLE: Shield Crash
Your attack damages your shield.

Melech gets the distinct impression that, at least for that moment, he should be very glad he doesn't use a shield. Instead, his falchion simply jounces hard off the sandstone floor instead of cutting into the little wooden spearmman.


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

Nevai steps up and swings his mace at the animated doll in front of him.

Mace vs 3: 1d20 + 2 ⇒ (5) + 2 = 7
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Gross.


Behind the Screen:

1d20 + 3 ⇒ (2) + 3 = 5 1d3 ⇒ 1

Filibus draws his dagger but just kind of stands there despondently. He's pretty useless and he knows it.

The first doll (last to go lol) moves in to Melech's square (provoking AoO) and stabs at his boot, but it has no more luck penetrating his boot.


Behind the Screen:

1d20 + 3 ⇒ (8) + 3 = 11 1d3 ⇒ 2
1d20 + 3 ⇒ (6) + 3 = 9 1d3 ⇒ 2

ROUND 2
BOLD may act.
[color=green]
Doll 2 (0 dmg)
Doll 3 (0 dmg)
Nevai (11/11 hp)
Ulysses (8/10 hp, +4 Dex/+2 Nat AC/-2 Wis)
Melech (8/13 hp)
Filibus (0 dmg)
Doll 1 (0 dmg)
[/color]

The two wooden spearmen step into MElech and Ulysses' spaces but still can't seem to get a solid blow in.


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

AoO vs 3: 1d20 + 2 ⇒ (7) + 2 = 9
Damage: 1d6 + 2 ⇒ (3) + 2 = 5


Male Human Slayer (Grave Warden) 6 / Fighter 1
Vital Statistics:
[HP 78/78] [AC 22 | T 11 | FF 21] [Per +16| Init +2 | Spd 30/20] [F +11* | R +8* | W +6* | +2 vs neg levels]
Weapons and Active Conditions:
[Falchion +12/+7| 2d4+6 S] [Heavy Flail +11/+6 | 1d10+6 B] [Ranged Comp Shortbow +9/+4 | 1d6+3 P] [Active Conditions: None]

AOO (studied target): 1d20 + 5 ⇒ (8) + 5 = 13
damage: 2d4 + 5 ⇒ (4, 4) + 5 = 13

Melech takes another step back, yelling at Filibus to get the hell out of the way if he isn't going to fight. He then takes another swing at #2.

AOO (studied target): 1d20 + 5 ⇒ (12) + 5 = 17
damage: 2d4 + 5 ⇒ (2, 1) + 5 = 8


Male Gnome Alchemist (Trap Breaker) 7
Vital Statistics:
[HP 59/59] [AC 19/22 | T 14/15 | FF 15/18] [Per +15/+14 | Init +5/+7 | Spd 20] [F +8* | R +9/+11* | W +3/+2* | -1 fire]
Weapons and Active Conditions:
[Fire Bomb +11 | 4d6+4 | DC17 | 14/14][Light Mace +6 | 1d4 S] [Light Crossbow +10 | 1d6] [Active Conditions: None]

Ulysses fires his already loaded crossbow at #1, fully expecting the bolt to just bounce off but not sure what else he can do to help.

crossbow: 1d20 + 7 ⇒ (5) + 7 = 12
damage: 1d6 + 1 ⇒ (5) + 1 = 6

He reloads.


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

Nevai swings at the little bastard occupying his square. He tries to step back but finds Melech in his way.

Mace: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d6 + 2 ⇒ (4) + 2 = 6


Behind the Screen:

1d20 - 2 ⇒ (10) - 2 = 8 1d4 ⇒ 4
1d20 + 3 ⇒ (14) + 3 = 17 1d3 ⇒ 1
1d20 + 3 ⇒ (3) + 3 = 6 1d3 ⇒ 2

Neither of Melech's strikes hit. Ulysses' crossbow bolt sails wide. Nevai actually manages to land a blow, but it mostly just chips the little punk a bit.

Filibus looses a battle cry that is definitely not a terrified girl scream, and stabs at the wooden spearman. Naturally he misses, and tactically retreats making manly noises not at all similar to a squealing pig.

Doll 1 steps into Nevai's square (provoking an AoO) and proceeds to stab the crap out of his foot. It finally manages to hit for a whopping 1 damage.


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

Mace AoO: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

He puts another chip into one!


Behind the Screen:

2: 1d20 + 3 ⇒ (11) + 3 = 14 1d3 ⇒ 1
2: 1d20 + 3 ⇒ (19) + 3 = 22 1d3 ⇒ 2
3: 1d20 + 3 ⇒ (3) + 3 = 6 1d3 ⇒ 2
3: 1d20 + 3 ⇒ (13) + 3 = 16 1d3 ⇒ 1

ROUND 3
BOLD may act.
[color=green]
Doll 2 (0 dmg)
Doll 3 (1 dmg)
Nevai (10/11 hp)
Ulyesses (8/10 hp, +4 Dex/+2 Nat AC/-2 Wis)
Melech (6/13 hp)
Filibus (0 dmg)
Doll 1 (1 dmg)
[/color]

Doll 2 steps into Melech's square again (another AoO) and goes crazy stabbing at his legs. One of its spear attacks hits. (2 damage.)

Doll 3, already in Nevai's space, stabs and slashes with its little spear, but keeps hitting the cleric's greaves and doing no damage.


Male Human Slayer (Grave Warden) 6 / Fighter 1
Vital Statistics:
[HP 78/78] [AC 22 | T 11 | FF 21] [Per +16| Init +2 | Spd 30/20] [F +11* | R +8* | W +6* | +2 vs neg levels]
Weapons and Active Conditions:
[Falchion +12/+7| 2d4+6 S] [Heavy Flail +11/+6 | 1d10+6 B] [Ranged Comp Shortbow +9/+4 | 1d6+3 P] [Active Conditions: None]

AOO: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 2d4 + 5 ⇒ (2, 3) + 5 = 10

This isn't working. They're too small and hard. They'll kill us with a thousand stabs.

"Put them in the chest!" Melech holds his sword in one hand and reaches down to try to grab the one at his feet.

Grapple: 1d20 + 5 ⇒ (20) + 5 = 25


Male Gnome Alchemist (Trap Breaker) 7
Vital Statistics:
[HP 59/59] [AC 19/22 | T 14/15 | FF 15/18] [Per +15/+14 | Init +5/+7 | Spd 20] [F +8* | R +9/+11* | W +3/+2* | -1 fire]
Weapons and Active Conditions:
[Fire Bomb +11 | 4d6+4 | DC17 | 14/14][Light Mace +6 | 1d4 S] [Light Crossbow +10 | 1d6] [Active Conditions: None]

Ulysses suddenly has an idea. "Filibus, put on one of the masks!"

Then he runs to the one nearest him and tries to pick it up.

grapple: 1d20 - 1 ⇒ (14) - 1 = 13


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

Nevai isn't sure what everyone else is doing, but he shrugs. "Okay. I fail to see the logic here, but fine." He reaches down to snag the one that's on him.

Grapple: 1d20 + 2 ⇒ (8) + 2 = 10

He can't quite get a grip on it, unfortunately.


Behind the Screen:

1d20 + 3 ⇒ (14) + 3 = 17 1d3 ⇒ 1
1d20 + 3 ⇒ (3) + 3 = 6 1d3 ⇒ 1

2: 1d20 + 3 - 2 ⇒ (18) + 3 - 2 = 19 1d3 ⇒ 3
2: 1d20 + 3 - 2 ⇒ (2) + 3 - 2 = 3 1d3 ⇒ 3
3: 1d20 + 3 - 2 ⇒ (9) + 3 - 2 = 10 1d3 ⇒ 2
3: 1d20 + 3 - 2 ⇒ (4) + 3 - 2 = 5 1d3 ⇒ 1

Filibus looks at Ulysses like he's crazy, but digs out one of the masks and puts it on. After a moment he says, "Uh. Is something supposed to happen?"

Nothing does.

The one at Nevai's feet continues to stab at his legs. It gets him in the shins again. (1 damage.)

Melech and Ulysses are both holding an angry, squirming wooden doll that stabs at their hands. Ulysses manages to bad away the little spear trying to poke him, but Melech gets gored deep in his bicep. (3 damage.)

ROUND 4
BOLD may act.
[color=green]
Doll 2 (0 dmg, grappled)
Doll 3 (1 dmg, grappled)
Nevai (9/11 hp)
Ulyesses (8/10 hp, +4 Dex/+2 Nat AC/-2 Wis, grappled)
Melech (3/13 hp, grappled)
Filibus (0 dmg)
Doll 1 (1 dmg)
[/color]


Male Human Slayer (Grave Warden) 6 / Fighter 1
Vital Statistics:
[HP 78/78] [AC 22 | T 11 | FF 21] [Per +16| Init +2 | Spd 30/20] [F +11* | R +8* | W +6* | +2 vs neg levels]
Weapons and Active Conditions:
[Falchion +12/+7| 2d4+6 S] [Heavy Flail +11/+6 | 1d10+6 B] [Ranged Comp Shortbow +9/+4 | 1d6+3 P] [Active Conditions: None]

Melech winces in pain. "Nevai, I am hurt!" Blood pours from numerous wounds.

Melech tries to hold on to the wriggling little thing ...

maintain: 1d20 + 5 + 5 ⇒ (7) + 5 + 5 = 17

... then moves in front of the chest ...

grapple move: 1d20 + 5 ⇒ (13) + 5 = 18

... and tells Filibus to open it and get ready to close it quickly. He hopes Ulysses is able to carry his captive over here as well so they can at least get rid of two of these things.

I'm basically asking Filibus to 5' step to the chest and open it using his first move action, then ready an action to close the chest once both dolls are in it.


Male Gnome Alchemist (Trap Breaker) 7
Vital Statistics:
[HP 59/59] [AC 19/22 | T 14/15 | FF 15/18] [Per +15/+14 | Init +5/+7 | Spd 20] [F +8* | R +9/+11* | W +3/+2* | -1 fire]
Weapons and Active Conditions:
[Fire Bomb +11 | 4d6+4 | DC17 | 14/14][Light Mace +6 | 1d4 S] [Light Crossbow +10 | 1d6] [Active Conditions: None]

"Nevai, move! Please!"

Once Nevai has vacated...

Ulysses follows Melech's lead but can only get as far as the corner. He should still be able to deposit the doll in the chest from there.

maintain: 1d20 - 1 + 5 ⇒ (11) - 1 + 5 = 15
grapple move: 1d20 - 1 ⇒ (13) - 1 = 12


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

Nevai grits his teeth. "I cannot do three things at once! Why are we even grappling these things?" Still not certain what the plan is, the cleric steps back and tries to grab the wooden spearman that was on him.

Grapple: 1d20 + 2 ⇒ (3) + 2 = 5

He simply cannot get a grip on the thing.


Behind the Screen:

1d20 + 3 ⇒ (17) + 3 = 20 1d3 ⇒ 2
1d20 + 3 ⇒ (10) + 3 = 13 1d3 ⇒ 1

Filibus, still wearing the ridiculous mask and clearly confused and slightly panicked, steps up and throws open the chest.

It is still full of the goods that were in it; Filibus had put the books back in after looking through them, assuming the party was going to take the chest anyway. It... might?... hold one of the wooden spearmen. Two would be a stretch. Three is absolutely not going to happen.

Still, Filibus follows Melech's orders. He holds the lid ready to snap it shut when they shove the animate dolls inside.

Doll 1 steps into Nevai's square again and hacks away at his legs. (2 more damage to Nevai.)


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

AoO: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

His mace bounces off the tiny spearman without even a scuff to the doll's wood finish.


Behind the Screen:

2: 1d20 + 3 - 2 ⇒ (13) + 3 - 2 = 14 1d3 ⇒ 3
2: 1d20 + 3 - 2 ⇒ (12) + 3 - 2 = 13 1d3 ⇒ 3

3: 1d20 + 3 - 2 ⇒ (10) + 3 - 2 = 11 1d3 ⇒ 1
3: 1d20 + 3 - 2 ⇒ (3) + 3 - 2 = 4 1d3 ⇒ 1

The animated dolls continue to stab at their captors, but this time around, they're unable to find enough purchase to actually deal damage.

ROUND 5
BOLD may act.
[color=green]
Doll 2 (0 dmg, grappled)
Doll 3 (1 dmg, grappled)
Nevai (9/11 hp)
Ulyesses (8/10 hp, +4 Dex/+2 Nat AC/-2 Wis, grappled)
Melech (3/13 hp, grappled)
Filibus (0 dmg)
Doll 1 (1 dmg)
[/color]


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

Nevai grasps at the doll again.

Grapple: 1d20 + 2 ⇒ (19) + 2 = 21

Finally he manages to get his hand around the squirmy little bastard.


Male Human Slayer (Grave Warden) 6 / Fighter 1
Vital Statistics:
[HP 78/78] [AC 22 | T 11 | FF 21] [Per +16| Init +2 | Spd 30/20] [F +11* | R +8* | W +6* | +2 vs neg levels]
Weapons and Active Conditions:
[Falchion +12/+7| 2d4+6 S] [Heavy Flail +11/+6 | 1d10+6 B] [Ranged Comp Shortbow +9/+4 | 1d6+3 P] [Active Conditions: None]

Melech sees that there isn't as much room in the chest as he'd hoped. "We can at least get two of them in there while we take care of the third!"

maintain: 1d20 + 5 + 5 ⇒ (13) + 5 + 5 = 23
move into the chest: 1d20 + 5 ⇒ (4) + 5 = 9

Welp, I was bound to fail one of these eventually. He can attempt to break the grapple at a +4.


Male Gnome Alchemist (Trap Breaker) 7
Vital Statistics:
[HP 59/59] [AC 19/22 | T 14/15 | FF 15/18] [Per +15/+14 | Init +5/+7 | Spd 20] [F +8* | R +9/+11* | W +3/+2* | -1 fire]
Weapons and Active Conditions:
[Fire Bomb +11 | 4d6+4 | DC17 | 14/14][Light Mace +6 | 1d4 S] [Light Crossbow +10 | 1d6] [Active Conditions: None]

maintain: 1d20 - 1 + 5 ⇒ (3) - 1 + 5 = 7

Gonna go ahead and assume that fails.

The doll wriggles out of his grasp. Knowing he is much harder to hit right now that his large, injured companion, he steps between the doll and Melech.


Behind the Screen:

1d20 + 1 ⇒ (20) + 1 = 21
1d20 + 3 - 2 ⇒ (5) + 3 - 2 = 6 1d3 ⇒ 2
1d20 + 3 - 2 ⇒ (20) + 3 - 2 = 21 1d3 ⇒ 1
Confirm: 1d20 + 3 - 2 ⇒ (19) + 3 - 2 = 20 1d3 ⇒ 3
1d20 + 6 ⇒ (7) + 6 = 13

The doll pops right out of Melech's grasp just as the slayer goes to dump the creature in. Now both of the dolls are free.

The doll on Nevai continues trying to stab him from its less advantageous position. It nails Nevai hard in the chest, slipping between two segments on his mail and tearing his pectoral. Blood pours through the scales in his armor. (Critical hit! 4 damage.)

Filibus stands dumbly at the chest, looking from one ally to the next with absolutely no idea what to do to help. He finally hefts one of the books out, drops it as gently as possible on the ground with an audible thud! and goes back to readying the lid. There is now definitely room inside for two dolls, possibly three.


Behind the Screen:

1d20 + 3 ⇒ (9) + 3 = 12 1d3 ⇒ 1
1d20 + 3 ⇒ (4) + 3 = 7 1d3 ⇒ 3

The dolls that wriggled free drop to the ground with little papf!'s in the dust. They then get to their feet and take one swipe each at Ulysses and Melech, but both miss.

ROUND 5
BOLD may act.
[color=green]
Doll 2 (0 dmg)
Doll 3 (1 dmg)
Nevai (5/11 hp)
Ulyesses (8/10 hp, +4 Dex/+2 Nat AC/-2 Wis)
Melech (3/13 hp)
Filibus (0 dmg)
Doll 1 (1 dmg)
[/color]


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

Nevai wavers, blood pouring down his chest. "I... I cannot hold... we must heal..." Reluctantly, he drops the warrior doll and channels energy into his companions.

1d6 ⇒ 6

AW YISS

Reinvigorated, he says, "I can obscure the battlefield! It will make it harder to hit them, but it will make it harder for them to hit us, as well. What say you?"

Mechanically, his domain spell prepared is obscuring mist.


Updated initiative order with the channel.

ROUND 5
BOLD may act.
[color=green]
Doll 2 (0 dmg)
Doll 3 (1 dmg)
Nevai (11/11 hp)
Ulyesses (10/10 hp, +4 Dex/+2 Nat AC/-2 Wis)
Melech (9/13 hp)
Filibus (0 dmg)
Doll 1 (1 dmg)
[/color]


Male Human Slayer (Grave Warden) 6 / Fighter 1
Vital Statistics:
[HP 78/78] [AC 22 | T 11 | FF 21] [Per +16| Init +2 | Spd 30/20] [F +11* | R +8* | W +6* | +2 vs neg levels]
Weapons and Active Conditions:
[Falchion +12/+7| 2d4+6 S] [Heavy Flail +11/+6 | 1d10+6 B] [Ranged Comp Shortbow +9/+4 | 1d6+3 P] [Active Conditions: None]

Melech would laugh if he wasn't bleeding from so many places. "I.. I don't know! Try to get their spears, I guess?"

disarm #3: 1d20 + 5 ⇒ (20) + 5 = 25

Melech bends over and picks up the little spear, then drops it in the chest.


Male Gnome Alchemist (Trap Breaker) 7
Vital Statistics:
[HP 59/59] [AC 19/22 | T 14/15 | FF 15/18] [Per +15/+14 | Init +5/+7 | Spd 20] [F +8* | R +9/+11* | W +3/+2* | -1 fire]
Weapons and Active Conditions:
[Fire Bomb +11 | 4d6+4 | DC17 | 14/14][Light Mace +6 | 1d4 S] [Light Crossbow +10 | 1d6] [Active Conditions: None]

Ulysses sees Melech's success with taking the little thing's spear, but he doesn't have a weapon in his hand. He decides to try getting the doll in the chest again.

grapple #2: 1d20 - 1 ⇒ (10) - 1 = 9


Behind the Screen:

1d20 + 3 ⇒ (10) + 3 = 13 1d3 ⇒ 2

Melech unfortunately discovers the hard way that the spears are not actually held by the dolls; it's part of them. The hand and spear were apparently carved out of the same chunk of wood during the doll's creation.

The doll on Nevai stabs at his ankles but doesn't accomplish much beside poking a few holes in his boot.

Behind the Screen:

2: 1d20 + 3 ⇒ (17) + 3 = 20 1d3 ⇒ 3
2: 1d20 + 3 ⇒ (5) + 3 = 8 1d3 ⇒ 1
3: 1d20 + 3 ⇒ (4) + 3 = 7 1d3 ⇒ 3
3: 1d20 + 3 ⇒ (4) + 3 = 7 1d3 ⇒ 1

The dolls on Melech and Ulysses go into another frenzy of stabs, but only one strikes, gouging Melech in the leg. (3 damage.)

ROUND 6
BOLD may act.
[color=green]
Doll 2 (0 dmg)
Doll 3 (1 dmg)
Nevai (11/11 hp)
Ulyesses (10/10 hp, +4 Dex/+2 Nat AC/-2 Wis)
Melech (6/13 hp)
Filibus (0 dmg)
Doll 1 (1 dmg)
[/color]


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

Nevai shakes his head. "I was saving this for healing, but..." He grasps his holy symbol, mutters a prayer, and a burst of divine power spreads across his allies.

Casting bless. Hopefully the +1 to hit will help.


Male Human Slayer (Grave Warden) 6 / Fighter 1
Vital Statistics:
[HP 78/78] [AC 22 | T 11 | FF 21] [Per +16| Init +2 | Spd 30/20] [F +11* | R +8* | W +6* | +2 vs neg levels]
Weapons and Active Conditions:
[Falchion +12/+7| 2d4+6 S] [Heavy Flail +11/+6 | 1d10+6 B] [Ranged Comp Shortbow +9/+4 | 1d6+3 P] [Active Conditions: None]

Another puncture from their damn tiny spears has Melech fed up. "F@~# it! Keep them off of me so I can finish them one at a time!"

falchion (studied + bless): 1d20 + 6 ⇒ (11) + 6 = 17
damage: 2d4 + 5 ⇒ (2, 1) + 5 = 8


Male Gnome Alchemist (Trap Breaker) 7
Vital Statistics:
[HP 59/59] [AC 19/22 | T 14/15 | FF 15/18] [Per +15/+14 | Init +5/+7 | Spd 20] [F +8* | R +9/+11* | W +3/+2* | -1 fire]
Weapons and Active Conditions:
[Fire Bomb +11 | 4d6+4 | DC17 | 14/14][Light Mace +6 | 1d4 S] [Light Crossbow +10 | 1d6] [Active Conditions: None]

Ulysses tries to pick up #2 again.

grapple: 1d20 - 1 ⇒ (17) - 1 = 16


Behind the Screen:

1d20 + 3 ⇒ (19) + 3 = 22 1d3 ⇒ 3
2: 1d20 + 3 ⇒ (18) + 3 = 21 1d3 ⇒ 1
2: 1d20 + 3 ⇒ (2) + 3 = 5 1d3 ⇒ 1
1: 1d20 + 3 ⇒ (10) + 3 = 13 1d3 ⇒ 11: 1d20 + 3 ⇒ (1) + 3 = 4 1d3 ⇒ 3Confirm: 1d20 + 3 ⇒ (17) + 3 = 20

I need to apologize. I completely missed a very important rule that makes grappling these things 1000% more logical. RAW, you move a grappled target to an adjacent square. That means the Tiny creatures are adjacent, not sharing your space. While it doesn't exactly make a lot of logistical sense, RAW means they can't actually damage you during a grapple. At least one hit done to Melech was during a grapple, so I'm going to retcon 3 damage. He was dealt 3 more damage this turn but basically it means his hp stays the same this round.

Also based on positioning, I'm going to say you had flanking on the doll, so that's a hit.

Melech strikes the tiny spearman, and shockingly, it takes a solid chunk out of the thing. It looks ready to fall.

The dolls make their barrages, poking and jabbing, but only Melech gets hit. With his current slew of wounds, he hardly notices.

ROUND 7
BOLD may act.
[Color=green]
Doll 2 (0 dmg, grappled)
Doll 3 (4 dmg)
Nevai (11/11 hp, blessed)
Ulysses (10/10 hp, +4 Dex/+2 Nat AC/-2 Wis, blessed, grapples)
Melech (6/13 hp, blessed)
Filibus (0 dmg)
Doll 1 (0 dmg)
[/color]


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

Emboldened, Nevai strikes out at the one by him again.

Mace: 1d20 + 2 + 1 ⇒ (6) + 2 + 1 = 9
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

Not emboldened enough, apparently.


Male Gnome Alchemist (Trap Breaker) 7
Vital Statistics:
[HP 59/59] [AC 19/22 | T 14/15 | FF 15/18] [Per +15/+14 | Init +5/+7 | Spd 20] [F +8* | R +9/+11* | W +3/+2* | -1 fire]
Weapons and Active Conditions:
[Fire Bomb +11 | 4d6+4 | DC17 | 14/14][Light Mace +6 | 1d4 S] [Light Crossbow +10 | 1d6] [Active Conditions: None]

maintain: 1d20 - 1 + 5 ⇒ (10) - 1 + 5 = 14
put it in the damn chest: 1d20 - 1 ⇒ (12) - 1 = 11


Male Human Slayer (Grave Warden) 6 / Fighter 1
Vital Statistics:
[HP 78/78] [AC 22 | T 11 | FF 21] [Per +16| Init +2 | Spd 30/20] [F +11* | R +8* | W +6* | +2 vs neg levels]
Weapons and Active Conditions:
[Falchion +12/+7| 2d4+6 S] [Heavy Flail +11/+6 | 1d10+6 B] [Ranged Comp Shortbow +9/+4 | 1d6+3 P] [Active Conditions: None]

Rinse and repeat.

falchion (studied + bless): 1d20 + 6 ⇒ (7) + 6 = 13
damage: 2d4 + 5 ⇒ (4, 3) + 5 = 12


Behind the Screen:

3: 1d20 + 3 ⇒ (16) + 3 = 19 1d3 ⇒ 3
3: 1d20 + 3 ⇒ (12) + 3 = 15 1d3 ⇒ 2

1: 1d20 + 3 ⇒ (16) + 3 = 19 1d3 ⇒ 3
1: 1d20 + 3 ⇒ (20) + 3 = 23 1d3 ⇒ 2

It takes about 1,000 tries but finally Ulysses gets the animated doll into the chest. Filibus immediately slams it closed on the little bastard, sealing it inside. It thumps and slams against the lid, but Filibus quickly latches it shut. "Yikes," he mutters. Unfortunately, that still leaves two animated dolls running about.

Doll 3 steps up to Melech (another AoO) and gouges him deep in the thigh. (3 damage.)

The other doll unleashes on Nevai, goring him twice in the calf muscle. (5 damage, yikes.)

ROUND 7
BOLD may act.
[color=green]
Doll 2 (0 dmg, in a glass cage of emotion)
Doll 3 (4 dmg)
Nevai (6/11 hp, blessed)
Ulyesses (10/10 hp, +4 Dex/+2 Nat AC/-2 Wis, blessed)
Melech (3/13 hp, blessed)
Filibus (0 dmg)
Doll 1 (1 dmg)
[/color]


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

Okay. Your AoO could very well kill the doll if it hits, so I'm posting two separate actions. If your AoO hits, it will also negate the 3 damage you took obviously.

Nevai drops his shield and grips his mace in two hands, willing to forego some defense to hit these damn things harder.

If your AoO hits:

Nevai attacks the doll assaulting him and starts moving away.

If your AoO misses:

Nevai steps up to attack the doll attacking Melech (granting flanking).

Mace: 1d20 + 2 + 1 ⇒ (2) + 2 + 1 = 5
Damage: 1d6 + 3 ⇒ (3) + 3 = 6

Pfft. Not that it matters, it's a f&@%ing miss again.


Int Check DC 10:

While most objects have strong resistances toward energy damage of any sort, there are notable exceptions. One is that wood, generally, dislikes fire. Maybe it's not the same with the animated objects, but at this point, it couldn't hurt to find out.


Male Human Slayer (Grave Warden) 6 / Fighter 1
Vital Statistics:
[HP 78/78] [AC 22 | T 11 | FF 21] [Per +16| Init +2 | Spd 30/20] [F +11* | R +8* | W +6* | +2 vs neg levels]
Weapons and Active Conditions:
[Falchion +12/+7| 2d4+6 S] [Heavy Flail +11/+6 | 1d10+6 B] [Ranged Comp Shortbow +9/+4 | 1d6+3 P] [Active Conditions: None]

AOO: 1d20 + 6 ⇒ (6) + 6 = 12
damage: 2d4 + 5 ⇒ (2, 4) + 5 = 11

"AAAHHHHHHHHHHHHHHH!!"

falchion: 1d20 + 6 ⇒ (5) + 6 = 11
damage: 2d4 + 5 ⇒ (3, 1) + 5 = 9

int: 1d20 ⇒ 6


Male Gnome Alchemist (Trap Breaker) 7
Vital Statistics:
[HP 59/59] [AC 19/22 | T 14/15 | FF 15/18] [Per +15/+14 | Init +5/+7 | Spd 20] [F +8* | R +9/+11* | W +3/+2* | -1 fire]
Weapons and Active Conditions:
[Fire Bomb +11 | 4d6+4 | DC17 | 14/14][Light Mace +6 | 1d4 S] [Light Crossbow +10 | 1d6] [Active Conditions: None]

int: 1d20 + 3 ⇒ (13) + 3 = 16

Worth a shot, I suppose.

Ulysses mixes up a bomb and tosses it at #1.

bomb: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22
damage: 1d6 + 4 ⇒ (4) + 4 = 8


Behind the Screen:

1d20 + 3 ⇒ (14) + 3 = 17 1d3 ⇒ 3
1d20 + 3 ⇒ (18) + 3 = 21 1d3 ⇒ 2

Doll number 1 explodes in spectacular fashion, sending little flaming chunks of wood and splinters in every direction.

The remaining doll continues chasing after Melech. (Another AoO) It rips into something vital in his leg and bleeds profusely. (5 damage, retconned if your AoO is successful.)

The other animated doll continues to thump uselessly against the inside of the chest.

ROUND 7
BOLD may act.
[color=green]
Doll 2 (0 dmg, in a glass cage of emotion)
Doll 3 (4 dmg)
Nevai (1/11 hp, blessed)
Ulyesses (10/10 hp, +4 Dex/+2 Nat AC/-2 Wis, blessed)
Melech (3/13 hp, blessed)
Filibus (0 dmg)
Doll 1 (13 dmg, f@@~ing exploded)
[/color]


Male Aasimar (Lawbringer) Cleric (Angelfire Apostle) of Horus 6
Vital Statistics:
[HP 42 | Init +0 | Per +3] [AC 19 | T 10 | FF 19] [F +6* | R +3* | W +8*] [*= +2 vs Death Effects]
Weapon Statistics:
[Melee Natron Fang +6 | 1d8+3 S | 19-20/x2] [Melee Light Mace +5 | 1d6+2 B | 20/x2] [Ranged Lightning Arc +3 Touch | 1d6+3 Electric | Rg 30 | 20/x2] [Ranged Sling +3 | 1d4+2 | Rg 50 | 20/x2]
Spell Slots and Daily Powers:
[0-lvl (DC 13): ~/3 | 1st lvl (DC 14): 3+1 | 2nd lvl (DC 15): 3+1 | 3rd lvl (DC 16): 2+1] [Channel Positive Energy (Will DC 17 Half): 8/Day] [Lightning Arc: 7/Day]

Deciding to keep the pressure on, Nevai steps forward to flank with Melech and bears down on the little punk.

Mace: 1d20 + 2 + 1 + 2 ⇒ (6) + 2 + 1 + 2 = 11
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

JFC. This damn dice roller won't even cut you slack when it's the GMPC. It seriously hates players, yo. But hey, remember flanking bonus with your next attack. Spoiler alert, it has 1hp left. We can do this!


Male Human Slayer (Grave Warden) 6 / Fighter 1
Vital Statistics:
[HP 78/78] [AC 22 | T 11 | FF 21] [Per +16| Init +2 | Spd 30/20] [F +11* | R +8* | W +6* | +2 vs neg levels]
Weapons and Active Conditions:
[Falchion +12/+7| 2d4+6 S] [Heavy Flail +11/+6 | 1d10+6 B] [Ranged Comp Shortbow +9/+4 | 1d6+3 P] [Active Conditions: None]

AOO: 1d20 + 6 ⇒ (19) + 6 = 25
damage: 2d4 + 5 ⇒ (3, 3) + 5 = 11

confirm: 1d20 + 6 ⇒ (20) + 6 = 26

LOL, that'll do it. Is it dead or should I draw a crit card?


Don't bother, it so ded.

As the doll rushes toward Melech to brutalize him further, but the slayer golf-swings it with his falchion, shattering it into two very large bifurcated chunks and lots and lots of splinters.

All that's left is the guy in the trunk.

ROUND 9
BOLD may act.
[color=green]
Doll 2 (0 dmg, in a glass cage of emotion)
Doll 3 (10+ dmg, very dead)
Nevai (11/11 hp, blessed)
Ulyesses (10/10 hp, +4 Dex/+2 Nat AC/-2 Wis, blessed)
Melech (8/13 hp, blessed)
Filibus (0 dmg)
Doll 1 (13 dmg, f%+!ing exploded)
[/color]

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