GM Wayfinder's GD VIII Sandstone Secret (Inactive)

Game Master Eric Collins - France

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Vigilant Seal

NG Male Goblin Oracle 2 | HP 28/28 | AC 17 | F +5, R +7, W +5 | Perc +3 | Resist: Physical 3 | Spells: 1st 3/3 | Focus 2/2 | Hero Points 1/3

Nurten isn't looking good, and his incoherent screaming doesn't help the image. He tries to wriggle free of the mummy's grip.

Escape vs. Red Athletics DC: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19

If he manages it, the goblin swings twice more, with all his might!

Greatpick vs. Red: 1d20 + 2 + 1 ⇒ (9) + 2 + 1 = 12
Damage: 1d10 + 4 + 1 ⇒ (10) + 4 + 1 = 15 plus 3 positive

Greatpick vs. Red: 1d20 - 3 + 1 ⇒ (13) - 3 + 1 = 11
Damage: 1d10 + 4 + 1 ⇒ (6) + 4 + 1 = 11 plus 3 positive


King in Thorns slideshow!

I guess I didn't do my post check etc. since I did it late in the night, but Paizo ate my post! Grr...
Will redo, but, Red, Red is dead!
And Nurten has one action left.

Vigilant Seal

NG Male Goblin Oracle 2 | HP 28/28 | AC 17 | F +5, R +7, W +5 | Perc +3 | Resist: Physical 3 | Spells: 1st 3/3 | Focus 2/2 | Hero Points 1/3

Oh, in that case I'll move around to flank the statue.

Grand Archive

2 people marked this as a favorite.
NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

Xun looks with his haunted eyes at the fighting ground. From time to time he hits the drum with his hands reinforcing the music constantly sounding in the chamber.

He reaches to his belt pouch and throws in the air some dust-like substance around him. You can notice the air around Xun darkens and fills with more semi-translucent animal spirits. Some of them show up only for a moment disappearing in a magical mist, while some of them stay for a bit longer.

Half-orc speaks quietly in a foreign language and his eyes begin to glow with yellow light as the mist surrounds him. At the same time, two snakes begin to move towards fighting creatures. When they reach Linna one of them turns and speeds up towards Milosh. Then the snake climbs onto his leg and position itself onto Milosh arm.

It does not weight anything but it feels cold and creepy in many ways.

The other snake moves below the statue and quickly jumps forward flying next to its leg and bitting into Nurten ankle.

Soothe, healing Nurten: 1d10 + 4 ⇒ (5) + 4 = 9


1 and 2 action: casting Soothe on Nurten, it gives him +2 status bonus against mental effects for 1 minute on top of the healing
3 action: casting Guidance on Milosh, in your round you can use +1 bonus to attack roll, perception or a skill check. It last only for a round so use it. Either way you will be immune to guidance for 1 hour.

Liberty's Edge

(I did a post w. all the math' etc., skipping it this time, sorry)
The sceptre is just fluff from the drawing, sorry. It hits w. fists so no disarm.
I recalculated all, and explained, but, skipping...
__________________________________

Linna, assessing her options quickly, hops up and takes a swipe with her dagger, hoping to hit the statue, on her way down, she jabs with both weapons, and upon landing, switches her stance to put the dagger out front!
But only her first hit touches the statue, but the blow is not powerful enough to pass the hard stone!
The statue remains unscathed.
(I rerolled damage, but there was only 1 hit, and less damage than the DR)

Nurten manages to wriggle free of the mummy's grip, and swings his greatpick, bashing Red to bits, and Nurten also sees that the positive energy explodes, dealing even more damage!
(15+3 pos+5 pos = 23 dam')

He then moves around to flank the statue...

Xun makes spirits dance, and soothes Nurten's wounds, while guiding Milosh!

Vargir moves up, also going into a furious rage, and designating the statue as an enemy.

The statue takes aim at Linna, and swings the fist holding the sceptre at her, hard-- but she manages to block it a little, and make it a glancing blow, avoiding a critical blow.
13 damage
The statue however grabs Linna's fork-hand, blocking that arm and weapon!
You are Grabbed

The statue then tries to slap Nurten-- but misses.

Round 2
BOLD May Act

Nurten - 12 damage (round 2 rage) (+1 to hit +1 damage +1 vs. fear) +2 vs. mental
Lucky - 13 damage (+1 to hit +1 damage +1 vs. fear) Fork-hand grabbed
Xun (1 more round of Inspire Courage)
Vargir (+1 to hit +1 damage +1 vs. fear) round 1 of raged (ranger thingie on statue)
Statue
Milosh (+1 to hit +1 damage +1 vs. fear) you have Guidance (use a +1)
MJ Ludove (+1 to hit +1 damage +1 vs. fear)

GM Rolls:
1 L 2 V 3 N: 1d3 ⇒ 1
Fist: 1d20 ⇒ 16
Fist: 1d8 ⇒ 7
1 L 2 V 3 N: 1d3 ⇒ 3
Fist: 1d20 - 5 ⇒ (7) - 5 = 2

Vigilant Seal

Neutral Good (Male) Human (Versatile) Alchemist 1 | HP 16/16 | AC 15 | F +5 R +7 W +4 | Perc +4 | Stealth +2 | Speed 25| focus 0/0 | Spells N/A | Active Conditions: ---

Milosh feels his blood cooling as the snake crawls into his arm. The world arround him seems to move slower, he can hear unrecognizable whispers coming from the snake. He doesn't fears, it's like if now he had more time to think and act accordingly, it's strangely soothing.

Still, the idea of having a reptile on his arm like that isn't exactly pleasing.

Use butterflies next time Xun!

Before striking the cursed undead, Milosh decides to use his given moment of magical guidance to recall knowledge about it.

Recall Knowledge: Religion: 1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Depending on the result, I'll tell them what I know


King in Thorns slideshow!

Milosh has no idea of what this statue is... he does not know it is not religious, other than the fact it might represent some God.

Arcana or Crafting was your roll, but w. a 4 it'll fail, though I do not know your bonuses

Grand Archive

Female Elf Hag Bloodline Sorcerer 1

MJ once again tries to shoot an arrow.

Arrow: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

She then moves a bit closer and casts shield.

Get it together Mitty. Gotta strike true.


King in Thorns slideshow!

The arrow from MJ's bow dings against the statue's stone... being, harmlessly.
miss

Round 3
BOLD May Act
Nurten - 12 damage (round 2 rage) (+1 to hit +1 damage +1 vs. fear) +2 vs. mental
Lucky - 13 damage (+1 to hit +1 damage +1 vs. fear) Fork-hand grabbed
Xun (1 more round of Inspire Courage)
Vargir (+1 to hit +1 damage +1 vs. fear) round 1 of raged (ranger thingie on statue)

Statue
Milosh (+1 to hit +1 damage +1 vs. fear) you have Guidance (use a +1)
MJ Ludove (+1 to hit +1 damage +1 vs. fear)

Vigilant Seal

NG Male Goblin Oracle 2 | HP 28/28 | AC 17 | F +5, R +7, W +5 | Perc +3 | Resist: Physical 3 | Spells: 1st 3/3 | Focus 2/2 | Hero Points 1/3

Just remembered I have Crafting, but I can't Recall Knowledge right now. Rolls don't include it presumably being flat-footed.

Without any fancy positioning or thinking to do, Nurten goes to town. He takes advantage of "surrounding" the statue (as best as he can with a halfling and a goblin).

Greatpick: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 1d10 + 7 ⇒ (3) + 7 = 10

Greatpick: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 1d10 + 7 ⇒ (4) + 7 = 11

Greatpick: 1d20 - 2 ⇒ (15) - 2 = 13
Damage: 1d10 + 7 ⇒ (7) + 7 = 14


King in Thorns slideshow!

Nurten bashes away, and lands his fist hit, the pick chipping part of the statue away! Even if the stone is hard
"First blood"!
4 damage (after DR)
NOTE: can you guys put what kind of damage you do?
Also, Nurten: did you count the +1 damage from the bardic Courage?

Round 3
BOLD May Act

Nurten - 12 damage (round 3 rage) (+1 to hit +1 damage +1 vs. fear)
Lucky - 13 damage (+1 to hit +1 damage +1 vs. fear) Fork-hand grabbed
Xun (1 more round of Inspire Courage)
Vargir (+1 to hit +1 damage +1 vs. fear) round 1 of raged (ranger thingie on statue)

Statue -4 damage
Milosh (+1 to hit +1 damage +1 vs. fear) you have Guidance (use a +1)
MJ Ludove (+1 to hit +1 damage +1 vs. fear)

Horizon Hunters

Male Human (Linnorm Kings) Ranger 3 | HP: 46/47 | TEMPS: 5/5| AC: 20/21 (19/20)| F: +8, R: +8, W: +8 | Perc: +9 [E] | |Default exploration: Scout | Hero Points: 1/1

Sorry, forums were playing up then I had a hectic week

Focusing in on the statue, Vargir feels their rage flow through their muscles heightening their adrenaline spike as they duck and weave around the statues limbering blows. With a roar they strike out with their bastard Sword at the statue’s knee before stabbing in with their Main Gauche into the joint hoping to find some weakness.

Twin takedown one action and damage is combined for purposes of DR:

Bastard Sword, Flurry, Rage, Inspired: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11 for slashing damage: 1d8 + 6 ⇒ (8) + 6 = 14

Main gauche, Flurry, Rage, Inspired: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25 for Piercing damage: 1d4 + 5 ⇒ (4) + 5 = 9

so 23 damage if they both hit vs Dr on e

Caught up in his rage, the Ulfen warrior then spins on their heel and strikes out a third time with their bastard Sword aiming for the same spot in order to take the creature down.

Bastard sword, Flurry, rage, inspired: 1d20 + 1 + 1 ⇒ (12) + 1 + 1 = 14 for Slashing damage: 1d8 + 6 ⇒ (5) + 6 = 11

Finishing their spin they keep their main Gauche raised in order to attempt to divert the statue’s blows away from their body.

Parry with the dagger for +1 AC

Grand Archive

NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

Xun looks at the statue trying to assess the best course of action. After making his mind he comes back to playing on the drum. He sing a single note keeping the voice steady for couple of seconds.

Then he breathes in some of the magical mist surrounding him. Xun immediately starts to shiver in pain but he knows well that negotiating with Loas is frequently painful. Soon he opens his mouth releasing tens of butterflies that began to fill in space over their heads. When looking at the insects one can see glimpses of ghosts flying next to those animals.

Xun begins to chant and form with his hands a small figure that resembles the statue that they fight with. After he is done the harmless and peaceful butterflies morph into bats and charge into the copy of the statue.

From behind Xun a monkey runs towards the Linna and hides begins her legs

casting guidance on Linna, and Phantom pain on the statue
https://2e.aonprd.com/Spells.aspx?ID=220
Dc17 for will save

Phantom pain, mental, non leathal : 2d4 ⇒ (3, 3) = 6
permanent mental damage : 1d4 ⇒ 3

Grand Archive

NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

Linna you get https://2e.aonprd.com/Spells.aspx?ID=142 for 1round


King in Thorns slideshow!

The furious Vargir tries to slam into the statue's knee with a blow from both weapons.
The bastard sword bounces off the hard stone of the knee--
miss
--but the main gauche digs right into a slight crack on the inside of the knee and opens that crack wide!
nat' 20 makes it a crit' ; 12 damage after DR

The end of the spin does not hit but he does raise his weapon defensively.
miss

Xun invokes more spirits. The monkey will help Linna--
You have Guidance, Linna (a +1 to one roll)

--but the bats moving on the statue may look nice, but not to the statue.
It does not need any will to resist thing... since it seems to have no brain nor mind, and looks as though it is totally unaffected by this.
The spell sputters, uselessly...
Immune to Mental

Round 3
BOLD May Act[/b]
Nurten - 12 damage (round 3 rage) (+1 to hit +1 damage +1 vs. fear)
Vargir (+1 to hit +1 damage +1 vs. fear) round 2 of rage (+1 AC)
Xun
Lucky - 13 damage (+1 to hit +1 damage +1 vs. fear) Fork-hand grabbed (+1 Guidance)
Statue -16 damage
Milosh (+1 to hit +1 damage +1 vs. fear) you have Guidance (use a +1)
MJ Ludove (+1 to hit +1 damage +1 vs. fear)

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Acrobatic Escape: 1d20 + 6 ⇒ (2) + 6 = 8
Acrobatic Escape+Guidance: 1d20 + 1 + 1 ⇒ (12) + 1 + 1 = 14

Linna growls as she tries to wrench her hand free; with no luck, she tries to twist out of it once more.

Is 14 enough to escape? It's juuuust high enough that I'm not sure...

Regardless, she lashes out with her knife; if her fork hand is free, she brings her fork into it as well.

Main-gauche attack: 1d20 + 2 ⇒ (15) + 2 = 17
Main-gauche damage: 1d4 + 2 ⇒ (4) + 2 = 6 Slashing
Filcher's fork attack: 1d20 + 2 ⇒ (20) + 2 = 22
Filcher's fork damage: 1d4 + 2 ⇒ (2) + 2 = 4 Piercing

Escape, Escape, Twin Takedown (combine the damage).

Grand Archive

NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

The spell didn't work - that is a shame. But casting that spell was fun, so I don't regret it :P Please remember that my inspiration gives you constant +1 to every attack roll and +1 to damage.

Xun looks at the statue with a disappointed that Loas were unable to harm it.

Horizon Hunters

1 person marked this as a favorite.
CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Hmm—Escape is classed as an attack action, which theoretically means that applies? Regardless, please add 1 to my attack and damage rolls, for I am a forgetful goober.


King in Thorns slideshow!

Is 14 enough to escape? It's juuuust high enough that I'm not sure..
Err... closer to a crit' failure! Sorry.
(and that makes you lose your crit', bleh)
______________________

Linna is unable to escape the statue's grasp... however she tries.
Both failed

Lashing out with her knife, thanks to Nurten harassing the statue on the other side, Linna manages to hit! And, thanks to the last notes of the song and the drums... does some damage.
Actually, this little nick of the knife hits the crack running up from the knee, and you see the stone become brittle!
The statue is somewhat broken.
1 damage after DR ; "broken" so AC reduced

The statue first lashes out at Nurten, but misses...
Then it tries to bash Linna, and hits.
9 damage, 13+9=22 is over your max, so, @ 0hp, dying 1

Linna's ribcage cracks and she goes limp, her eyes losing their spark.
The statue lets her go loose, and she drops to the ground.

Then it lashes again against Nurten, but misses...

Round 3
BOLD May Act

Nurten - 12 damage (round 3 rage) (+1 to hit +1 damage +1 vs. fear)
Vargir (+1 to hit +1 damage +1 vs. fear) round 2 of rage (+1 AC)
Xun
Lucky @0 Dying 1
Statue -17 damage ; broken
Milosh (+1 to hit +1 damage +1 vs. fear) you have Guidance (use a +1)
MJ Ludove (+1 to hit +1 damage +1 vs. fear)

GM Rolls:
1 L 2 N 3 V: 1d3 ⇒ 2
1d20 ⇒ 5
1 L 2 N 3 V: 1d3 ⇒ 1
1d20 ⇒ 19
1d8 ⇒ 3
1 N 2 V: 1d2 ⇒ 1
1d20 ⇒ 7


King in Thorns slideshow!

Milosh and MJ--

Vigilant Seal

Neutral Good (Male) Human (Versatile) Alchemist 1 | HP 16/16 | AC 15 | F +5 R +7 W +4 | Perc +4 | Stealth +2 | Speed 25| focus 0/0 | Spells N/A | Active Conditions: ---

Oh, I already used Guidance, in my failed skill check to identify the enemy :P

You're gonna need a professional museum conservator after I throw you this!

Milosh snatches one of its acidic bombs to throw to the statue.

Again, I'm doing this with quick alchemy, moving if needed to be able to attack the statue, and making sure the splash damage applies only to it.

Ranged Strike: 1d20 + 3 + 3 + 1 ⇒ (11) + 3 + 3 + 1 = 18


King in Thorns slideshow!
Quote:
moving if needed to be able to attack the statue

You have the map, and you can move your mini if you want or need to

Milosh's bomb hits the statue, but the acid is not strong enough to eat in to its stone, thankfully, the crack in the knee has been opened, and acid seeps into there, and starts bubbling away, destroying part of the statue...

but you did not roll for any damage
nor did you use all your actions

MJ does not know what to do--
delaying

Round 3
BOLD May Act
Nurten - 12 damage (round 3 rage) (+1 to hit +1 damage +1 vs. fear)
Vargir (+1 to hit +1 damage +1 vs. fear) round 2 of rage (+1 AC)
Xun
Lucky @0 Dying 1
MJ Ludove

Statue -17 damage ; broken
Milosh (+1 to hit +1 damage +1 vs. fear) you have Guidance (use a +1)

Vigilant Seal

1 person marked this as a favorite.
NG Male Goblin Oracle 2 | HP 28/28 | AC 17 | F +5, R +7, W +5 | Perc +3 | Resist: Physical 3 | Spells: 1st 3/3 | Focus 2/2 | Hero Points 1/3

Nurten weaves a strange sprint around the statue. It leaves him room to look all around it and check if Linna is okay. He ends the run abruptly feet from where he started, swinging madly. "Die, you stupid rock!"

Using Sudden Charge (mostly because goblin), for two attacks.

Greatpick: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 9
Damage: 1d10 + 4 + 2 + 1 ⇒ (6) + 4 + 2 + 1 = 13

Greatpick: 1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19
Damage: 1d10 + 4 + 2 + 1 ⇒ (3) + 4 + 2 + 1 = 10

Grand Archive

NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

The music begins to fade so is the thick mist surrounding Xun. He comes back to playing the rhythm to inspire his allies for this last push to destroy the statue. His greenish hands hit the drum with energy as he watches Nurten running around the enemy thinking to himself
"That one is insane!"

He murmurs and begins singing of faraway lands and heroes unforgotten. The music once again inspire the adventures and gives them additional strength.

Lingering Composition, targeting lvl 2: 1d20 + 7 ⇒ (18) + 7 = 25
I use my 2nd focus point to once again strengthen my Inspire Courage If 25 is a critical success than my Lingering Composition actually lasts 4 rounds instead of 3.

As the Bard sings the poem, he leaves his drum and reaches out for the bow and arrow.

Shooting at the Statue, Inspire: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15
Damage, inspire: 1d6 + 1 ⇒ (6) + 1 = 7

He pulls the bowstring to his cheek waiting for a second to find a week spot of the enemy. After a moment he lets go the arrow which flies with great speed...

1st action: Inspire Courage with a Lingering Composition
2nd action: reach out for a bow
3rd action: reload and fire (reload[0])


King in Thorns slideshow!

Nurten charges in, nearly dropping his pick, but managing to catch at the very last moment, before swinging and hitting and taking a big chip out of the statue!
Crit' miss but then 4 damage after DR

Thanks to the statue being partially broken, Xun's arrow hits, and even does a slight prick of damage...
1 damage after DR
Xun's drums keep on bolstering you.
His drum rolls are good, but not great enough to last even longer--
(just missed the crit')
--but, still, once again, they keep on reverberating.

Round 4
BOLD May Act

Nurten - 12 damage (round 4 rage) (+1 to hit +1 damage +1 vs. fear)
Xun MJ Ludove (+1 to hit +1 damage +1 vs. fear) (2 rounds of bardic courage)
Vargir (+1 to hit +1 damage +1 vs. fear) round 2 of rage
Lucky @0 Dying 1
MJ Ludove (+1 to hit +1 damage +1 vs. fear)

Statue -22 damage ; broken
Milosh (+1 to hit +1 damage +1 vs. fear)

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

My first crit, my first combat, AND my first Dying! What an encounter this is turning out to be :D

So that's a "flat check," nothing added? Do I get to stabilize to Xun's rhythmic beats?

Recovery: 1d20 ⇒ 6

Vigilant Seal

Neutral Good (Male) Human (Versatile) Alchemist 1 | HP 16/16 | AC 15 | F +5 R +7 W +4 | Perc +4 | Stealth +2 | Speed 25| focus 0/0 | Spells N/A | Active Conditions: ---

Sorry, my damage should be 4 like last time I used the bomb, and it would deal Continous Acid Damage: 1d6 ⇒ 4. I didn't use all my actions because I don't know what else to do, sorry, maybe using an alchemist for my first time like this wasn't such a good idea :/


King in Thorns slideshow!

Lucky is bleeding away...

Round 4
BOLD May Act

Nurten - 12 damage (round 4 rage) (+1 to hit +1 damage +1 vs. fear)
Xun MJ Ludove (+1 to hit +1 damage +1 vs. fear) (2 rounds of bardic courage)
Lucky @0 Dying 2
MJ Ludove (+1 to hit +1 damage +1 vs. fear)
Vargir (+1 to hit +1 damage +1 vs. fear) round 2 of rage

Statue -22 damage ; broken
Milosh (+1 to hit +1 damage +1 vs. fear)


King in Thorns slideshow!

As MJ and Vargir hesitate--
(delaying)

--the now broken statue seizes the opportunity to swing at Vargir--
(Vargir's AC is 18 when raging, correct?)
--hitting him with a strong blow, and grabbing the ranger with its right arm.
13 damage & you are grabbed

The statue then tries to backhand Nurten with its other arm, but misses.

The statue is holding Vargir tight--
(Vargir is Grabbed, thus Flat Footed and Immobilized)
--by one hand, that the statue cannot use for anything else for now.

Round 4/5
BOLD May Act
Milosh (+1 to hit +1 damage +1 vs. fear)
Nurten -12 damage (round 4 rage) (+1 to hit +1 damage +1 vs. fear)
Xun MJ Ludove (+1 to hit +1 damage +1 vs. fear) (2 rounds of bardic courage)
Lucky @0 Dying 2
MJ Ludove (+1 to hit +1 damage +1 vs. fear)
Vargir -13 damage (+1 to hit +1 damage +1 vs. fear) round 2 of rage

Statue -22 damage ; broken

GM Rolls:
1 N: 1d2 ⇒ 2
Fist: 1d20 ⇒ 71d8 ⇒ 7
1 N: 1d2 ⇒ 1
Fist: 1d20 ⇒ 81d8 ⇒ 6

Vigilant Seal

NG Male Goblin Oracle 2 | HP 28/28 | AC 17 | F +5, R +7, W +5 | Perc +3 | Resist: Physical 3 | Spells: 1st 3/3 | Focus 2/2 | Hero Points 1/3

Even in his addled state, Nurten realizes this is the time for decisive action. He launches into his goblin song! He plans on changing it and some of the rhythm is cribbed from another's piece. But he sings with heart in his altered voice, emphasizing each verse with a swing of the pick.

"Nurten's taking goblin quiz,
Show 'em he's the best there is!
Chop 'em up and make skin fizz,
Until they croak - that's just the biz!"

Not counting if the statue is flat-footed in the rolls.

Greatpick: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12
Damage: 1d10 + 4 + 2 + 1 ⇒ (6) + 4 + 2 + 1 = 13

Greatpick: 1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13
Damage: 1d10 + 4 + 2 + 1 ⇒ (10) + 4 + 2 + 1 = 17

Greatpick: 1d20 - 3 + 1 ⇒ (8) - 3 + 1 = 6
Damage: 1d10 + 4 + 2 + 1 ⇒ (1) + 4 + 2 + 1 = 8


King in Thorns slideshow!

Nurten's first swing nearly hits the crack in the knee, but the statue moves a bit, and the Goblin misses, but his second swing does just hit the crack!
The third swing does not come close.
(miss, and a hit w. Flat Footed ; 11 damage after DR

Nurten took the statue's leg off, and the leg clatters to the ground, leaving the statue teetering on one leg, ready to collapse!

Round 4/5
BOLD May Act

Nurten -12 damage
Milosh (+1 to hit +1 damage +1 vs. fear)
Xun MJ Ludove (+1 to hit +1 damage +1 vs. fear) (2 rounds of bardic courage)
Lucky @0 Dying 2
MJ Ludove (+1 to hit +1 damage +1 vs. fear)
Vargir -13 damage (+1 to hit +1 damage +1 vs. fear) round 2 of rage

Statue -33 damage ; broken

Grand Archive

NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

The Half-orc was glad to see that his arrow found its mark, yet seeing how little damage it did Xun decides to leave his short bow for other occasions. He drops it to the ground and begins incantation.

He pulls out one of the throwing darts and constantly singing puts it between his two palms. After a couple of seconds, he brings his hands close to his face and gently blows the air out. The dart flies with great speed towards the statue...

Telekinetic projectile, piercing, inspire: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
Damage, inspire: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Xuns smiles seeing his dart hitting the enemy. Yet it is not time for celebration just yet. He again breathes in the mist chanting and gesticulating with his palms. Some of the mist thickens and flows towards Nurten surrounding him.

Dropping bow (I assume it requires no action)
1 and 2 action: Casting telekinetic projectile
3 action: Casting Guidance on Nurten, +1 to one attack roll


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King in Thorns slideshow!

As Xun's dart flies towards the statue, his drum beats seem to disappear, and nearly fade away, not being heard anymore...
A moment of silence as the dart hits the statue.
Then, the drums EXPLODE INTO A FRENETIC RHYTHM as the statues shatters, and collapses to the ground.
last enemy dead

Round 4/5
BOLD May Act

Nurten -12 damage
Xun
Milosh
MJ Ludove
Vargir
Lucky @0 & Dying 2

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Can someone pick me up before I have to roll? If I understand the rules right there's a solid 10% chance of me croaking if I toss these dice and I'd rather avoid that until after y'all have scrambled to pick your lucky halfling off the floor.

Vigilant Seal

NG Male Goblin Oracle 2 | HP 28/28 | AC 17 | F +5, R +7, W +5 | Perc +3 | Resist: Physical 3 | Spells: 1st 3/3 | Focus 2/2 | Hero Points 1/3

As the heat of battle fades, Nurten returns to his usual eye color and slumped stature. "Quick, fix Linna," he calls to Xun. He idly swats at the mist surrounding him.


A small rat-sized creature comes from the mist quickly runs towards Linna sniffs her wounds then turns towards Milosh later MJ and then stops its glare at Vargir and smiles broadly. Its pointy teeth shine in the darkness as the mist surrounds it. Before anyone can respond the small being jumps towards Vargir and disappears inside his leg.

Botting Vargir

Vargir eyes turn black as he drops his sword, kneels next to Linna and quickly begins to administer help

Battle Medicine to treat wounds, DC15: 1d20 + 6 ⇒ (15) + 6 = 21
Heal: 2d8 ⇒ (4, 3) = 7HP

2 actions get healing tools
1 action treat wounds using Battle Medicine

After that Vargirs eyes come back to the norm and the creature retreats and disappear into the mist.

Grand Archive

NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

Xun looks with his yellow eyes at Nurten:

"Loas don't want to listen to me any longer! Samedi calls for this one and I doubt we will find an ally to negate his will."

Just as he says that Xun spots the small creature to leave his mist.

"Or maybe there is someone..."

I am out of spell slots and out of action for this round. I gave myself the liberty to RP a bit around botting Vargir who has skills and tools to help Linna. I don't know if you can administer healing serum to the unconscious one :| So I went with the Medicine check which fortunately worked ;)

GM please let me know if you agree with me botting Vargir.


King in Thorns slideshow!

Linna's eyes pop open thanks to Vargir's rat-induced healing.

All seems calm and quiet now.

The last sound of drums fading away as the dust settles...

Nurten -12 damage
Lucky -7 damage (Wounded 1)
Vargir -13 damage

Thanks for botting!

2 actions get healing tools
Just for those who might not know this: you can wear a bandolier that you fill up w. items from your medical kit/healing tools, which then allows you to use them for "free"-- A bandolier can be dedicated to a full set of tools, such as healer’s tools, allowing you to draw the tools as part of the action that requires them.

And, yes, you can pour healing medicine down someone's gullet.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

There's a groan as Vargir works, and another as Linna opens her eyes. "My ribs felt wet," she mumbles, rubbing at her face. She takes a moment to pull a potion from her belt and quaff it.

Minor healing potion: 1d8 ⇒ 5

She pushes herself to her feet and stretches, wincing as she hits a certain point. "All right, keep it tight," she says, touching a spot on her chest. "That's going to need some bed rest later."

Vigilant Seal

1 person marked this as a favorite.
Neutral Good (Male) Human (Versatile) Alchemist 1 | HP 16/16 | AC 15 | F +5 R +7 W +4 | Perc +4 | Stealth +2 | Speed 25| focus 0/0 | Spells N/A | Active Conditions: ---

Milosh gets close to Linna and hastily checks her, poking her and raising her arms. He spent some years studying to become a doctor before he decided to settle as a Pathfinder. The way he checks her is rather rude and intrusive though.

I'm impressed you're alive, you're one lucky Halfling... But then again all of you are.

He slightly raises his voice.

Is everyone else allright?

Horizon Hunters

3 people marked this as a favorite.
CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

As Milosh prods her, Linna growls. "Usually I charge three shiny gold pieces for that, 'Doc.'"

Grand Archive

NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---
Lucky Linna Goblinsbane wrote:
As Milosh prods her, Linna growls. "Usually I charge three shiny gold pieces for that, 'Doc.'"

Xun burst in laughter on that comment, he walks between the rubble to collect his throwing darts and to check if his arrows are in good shape.

There probably is some rule about recovering ammunition. Is anyone familiar with it?

"Let's rest a moment and continue the discovery. I hope that was the last monstrosity that was here."

Vigilant Seal

NG Male Goblin Oracle 2 | HP 28/28 | AC 17 | F +5, R +7, W +5 | Perc +3 | Resist: Physical 3 | Spells: 1st 3/3 | Focus 2/2 | Hero Points 1/3

Couldn't find much on recovering ammunition. All I got was that magic ammo is consumed on launch, hit or miss. Not sure if that implies the same for the usual stuff now.

Nurten slings his pick back over his shoulder. "I've been better," he says noncommittally to Milosh. He withdraws a sack from his backpack and starts gently stuffing Nefaram inside. "Gonna scoop up the ol' Boss here, just to be nice. Not sure what he was up to, though."

Grand Archive

NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

I found that Ammunition is treated as consumables, meaning no you can't recover them. However, thrown weapons are simple weapons so those you can recover.

Xun looks at the broken shaft of his arrow but is glad that he recovered his darts.

"I am fine Milosh, thanks for asking."

Horizon Hunters

Male Human (Linnorm Kings) Ranger 3 | HP: 46/47 | TEMPS: 5/5| AC: 20/21 (19/20)| F: +8, R: +8, W: +8 | Perc: +9 [E] | |Default exploration: Scout | Hero Points: 1/1

Vargir gets up from his knees and places his tools away before reclaiming his dropped weapons. Rolling his shoulder the Ulfen warrior winces at the wounds caused by the golem like creature.

"Curse of the Linnorms, that thing hit hard." he mumbles as he fishes through his pocket and takes out a potion vial with cherry red liquid. "My thanks to the society for giving me this." Knocking back the liquid he sighs as the wounds start to close slightly.

Healing: 1d8 ⇒ 8

Sheathing his parrying blade the Ulfen takes a swig from a lukewarm canteen, grimacing at the taste of stale water. "I do not rate desert living at all my friends - give me fresh snow any day, at least the water stays fresh."


King in Thorns slideshow!

You heal up a bit.

Nurten -12 damage
Lucky -2 damage (Wounded 1)
Vargir -5 damage


King in Thorns slideshow!

So, now that the statue has crashed to the floor, and you are all patched up...

Vigilant Seal

NG Male Goblin Oracle 2 | HP 28/28 | AC 17 | F +5, R +7, W +5 | Perc +3 | Resist: Physical 3 | Spells: 1st 3/3 | Focus 2/2 | Hero Points 1/3

The current threat vanquished, Nurten plods onward to the north. He walks down the whole hallway if no Pathfinder or trap convinces him not to.

Vigilant Seal

Neutral Good (Male) Human (Versatile) Alchemist 1 | HP 16/16 | AC 15 | F +5 R +7 W +4 | Perc +4 | Stealth +2 | Speed 25| focus 0/0 | Spells N/A | Active Conditions: ---

I want to check if there's any loot or useful items we can salvage from the battle. What do I need to roll?


King in Thorns slideshow!

You can start by saying what you wish to do, and I will tell you if there are any rolls. Check out the mummies, the statue... look around.
In general, you can roll Perception

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