[ACG][CAG II] AAUGHWHY's Season of Tapestry's Tides (Windjammers) (Inactive)

Game Master AAUGHWHY

Useful Info (Includes Loot, Ship Info, and Commonly Summoned Banes)

Non-Loot Rewards:
5-1B: When you would stash any number of Plunder cards, any character may instead choose a basic boon from the box and shuffle it into their deck

5-1C: When you make a Survival Check, you may bury a boon to use STR, CON, or INT die instead of the normal one.

5-1E: You may add 1d4 to checks vs Undead banes. You may bury a card to Banish a Pirate Shade Haunt displayed next to your character

AD 1: You may bury a boon that has the Swashbuckling Trait to recharge 1d4 random cards from your discard pile.

5-3A:When you would banish a random plunder card, you may examine 2 random plunder cards and choose the one to banish.

5-3E: For the rest of the Adventure Path, on your Craft check, you may recharge any number of allies; for each recharged ally, add 1.

AD 3: For the rest of the Adventure Path, after you draw your starting hand, you may draw 2 cards.

5-4A: For the rest of the Adventure Path, when you play a scenario in adventure 4 or higher, you may choose the Roaring Dragon as your ship. If you do, when you win the scenario, choose a plunder card and banish it.

5-4E: For the rest of the Adventure Path, when you defeat a ship but do not seize it, you may record it on your Chronicle Sheet as if you had seized it.

AD 4: For the rest of the Adventure Path, add 1d4 to your checks against monsters that have the Pirate trait.

5-5A For the rest of the Adventure Path, at the start of the scenario, stash a second plunder card.

5-5D: For the rest of the Adventure Path, when you would bury the top card of your deck, you may instead examine the top 2 cards of your deck, then recharge 1 and bury the other

5-5E: For the rest of the Adventure Path, if you have the Arcane or Craft skill, you may choose the Apparatus of the Octopus as your ship.

5-6D: For the rest of the Adventure Path, after drawing your starting hand, you may shuffle an ally and/or a blessing from the game box into your deck.

Plunder:

Plunder Table

Spoiler:
1- Weapon
2- Spell
3- Armor
4- Item
5- Ally
6- Your Choice of Above

Stashed Plunder

Spoiler:
Weapon x1
Item x1

Current Ship:

Wavecrest (Intact)

Spoiler:
Ship 4 (Class 4)
To Defeat: Arcane/Divine 11 OR Wisdom/Survival 10 OR Constitution/Fortitude 11

When Encountering: If your check to defeat the Wavecrest has the Swashbuckling trait, add 2 to it.

When Commanding: Reduce Structural damage to this ship by 1 for each character on the ship.

If your check to defeat a bane has the Swashbuckling trait, you may discard a card from the blessings deck to add 1d12 to it.

Wavecrest (Wrecked)

Spoiler:
To Repair: Craft

While Commanding:At the start of your turn, succeed at a Constitution or Fortitude 8 check or bury 1 card.


Turn Order:

1-Meliski
2-Arueshalae
3-Alahazra
4-Jirelle

Adventure Deck # = 6


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5-4B

Spending my hero point on a power feat that makes my Gift count as 1d4+2 now! :)

Deck upgrade
Ally 4: 1d1000 ⇒ 429 Swiftshooter


deck handler Str 1d8 +2; Dex 1d6 (Disable +2); Con 1d6; Int 1d6; Wis 1d6; Cha 1d10+3 (Arcane +1; Dipl +1; Divine +1)

Hero Point= Card Feat Ally

Deck Upgrade Ally 4- Ice Chemist


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Taking item upgrade for the Magnetic Grimoire.
Spending hero point for a card feat Blessing. Filling the empty spot with Blessing of Isis.


deck handler Str 1d8 +2; Dex 1d6 (Disable +2); Con 1d6; Int 1d6; Wis 1d6; Cha 1d10+3 (Arcane +1; Dipl +1; Divine +1)

Hero Point- Save

No card upgrades.


Female Half-Elf | My Deck Handler Tier 2 Swashbuckler (Rogue / UI) (12789-1006)

Jirelle 5-4C: Inahiyi's Nightmare

Rewards:
Scenario Reward
For the rest of the Adventure Path, 1 character may temporarily replace 1 item in her deck with the loot Immortal Dreamstone. At the end of each scenario, return the loot to the game box.

Adventure Reward
N/A

Tier/XP 4.3->4.4
Will bank hero point
Hero Points (Prior + Gained - Used = Current)
5 + 1 - 0 = 6

Loot rolls
1st Choice Weapon 4: 1 = 1 Looking to add Disrupting Rapier +1

Jirelle is interested in Loot item immortal dreamstone

Deck Upgrades
TBD
Banished Cards: None
Holes Filled: None
Removed: TBD


Aruey - 5-4C
Hero point will be spent on Charisma +1.

No card upgrade this time.


Female Half-Elf | My Deck Handler Tier 2 Swashbuckler (Rogue / UI) (12789-1006)

Adding Disrupting Rapier +1
Removing Springblade +1


Female Half-Elf | My Deck Handler Tier 2 Swashbuckler (Rogue / UI) (12789-1006)

Jirelle 5-4D: The City of Ships

Rewards:
Scenario Reward
"For the rest of the Adventure Path, 1 character may temporarily replace 1 weapon in his deck with the loot Scoundrel’s Sword Cane and 1 character may temporarily replace 1 item in her deck with the loot Conch of the Tritons.
At the end of each scenario, return these cards to the game box."

Adventure Reward
N/A

Tier/XP 4.4->5.0
Will bank hero point
Hero Points (Prior + Gained - Used = Current)
6 + 1 - 0 = 7

Loot rolls
None

Deck Upgrades
None
Banished Cards: None
Holes Filled: None
Removed: None


Tier 5.0. Hold onto the hero point.

No loot, no deck upgrade.


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Saving the hero point. Not taking any upgrades.


deck handler Str 1d8 +2; Dex 1d6 (Disable +2); Con 1d6; Int 1d6; Wis 1d6; Cha 1d10+3 (Arcane +1; Dipl +1; Divine +1)

Moving to Tier 5
Saving Hero Point
No deck upgrade.


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Have to tier up. Saving the hero point.
Taking one of the spell 4s to upgrade Holy Javelin to Divine Blaze.


Saving my hero point. No upgrades needed this time.


Female Half-Elf | My Deck Handler Tier 2 Swashbuckler (Rogue / UI) (12789-1006)

Jirelle 5-4E: Vitterande's Revenge

Rewards:
Scenario Reward
5-4E For the rest of the Adventure Path, when you defeat a ship but do not seize it, you may record it on your Chronicle Sheet as if you had seized it.

Adventure Reward
5-4 For the rest of the Adventure Path, add 1d4 to your checks against monsters that have the Pirate trait.

Tier/XP 5.0->5.1
Will spend hero point to add skill feat: dex
Hero Points (Prior + Gained - Used = Current)
7 + 1 - 1 = 7

Loot rolls
Weapon 3 (Shadowless Sword)

Deck Upgrades
Shadowless Sword (Weapon 3)
Banished Cards: Immortal Dreamstone/Emerald of Dexterity
Holes Filled: Belt of Incredible Dexterity (Item 3)
Removed: Menacing Backsword +1


deck handler Str 1d8 +2; Dex 1d6 (Disable +2); Con 1d6; Int 1d6; Wis 1d6; Cha 1d10+3 (Arcane +1; Dipl +1; Divine +1)

Hero point- skill upgrade Cha
Card upgrade- spell4


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Not taking an upgrade. Spending a hero point for the power feat +1 hand size.


Spending a hero point for Dexterity +4.

Ally 5: 1d1000 ⇒ 440


deck handler Str 1d8 +2; Dex 1d6 (Disable +2); Con 1d6; Int 1d6; Wis 1d6; Cha 1d10+3 (Arcane +1; Dipl +1; Divine +1)

Hero Point- Power Feat to use 2 blessings on combat check.

No card upgrade.


Female Half-Elf | My Deck Handler Tier 2 Swashbuckler (Rogue / UI) (12789-1006)

Jirelle 5-5A: Air and Water

Rewards:
Scenario Reward
5-5A: For the rest of the Adventure Path, at the start of the scenario, stash a second plunder card.

Adventure Reward
N/A

Tier/XP 5.1->5.2
Will spend hero point to add power feat: If you are on a ship, you may move at the end of your turn
Hero Points (Prior + Gained - Used = Current)
7 + 1 - 2 = 6

Deck Upgrades
Weapon 5 (Keen Rapier +3)
Banished Cards: Evangelist (Ally 3), Blessing of Milani (0), Blessing of Achaekek(1)
Holes Filled: Evangelist (Ally 3), Blessing of Milani (0), Blessing of Achaekek(1)
Removed: Acidic Whip


Female Half-Elf | My Deck Handler Tier 2 Swashbuckler (Rogue / UI) (12789-1006)

Jirelle 5-5B: Battle at Sea

Rewards:
Scenario Reward
5-5B: For the rest of the Adventure Path, 1 character may temporarily replace 1 ally in her deck with the loot Alise Grogblud and 1 character may temporarily replace 1 weapon in his deck with the loot Aiger’s Kiss. At the end of each scenario, return the loot cards to the game box.

Adventure Reward
N/A

Tier/XP 5.2->5.3
Will spend hero point to add Card Feat (Ally(2)- Sorrowsoul )
Hero Points (Prior + Gained - Used = Current)
6 + 1 - 2 = 5

Loot rolls
Will roll if needed

Deck Upgrades
Ally 5 (Fortune-Teller)
Banished Cards: Immortal Dreamstone (Mask of Stolen Mien (Item 3))
Holes Filled: Mask of Stolen Mien (Item 3)
Removed: Sorrowsoul (Ally 2)


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Adding +1 to con.

spell 5: 1d1 ⇒ 1
item 1: 1d1 ⇒ 1


No upgrade requested.

Will keep the hero point.


deck handler Str 1d8 +2; Dex 1d6 (Disable +2); Con 1d6; Int 1d6; Wis 1d6; Cha 1d10+3 (Arcane +1; Dipl +1; Divine +1)

Hero Point- Card Feat: Item

Card Upgrade: Item 5 Samisen of Oracular Vision


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Taking spell 5 and trying Eagle Aerie over Pyrotechnic Blast.


Weapon 5: 1d1000 ⇒ 137 Celestial Crossbow
Ally 5: 1d1000 ⇒ 297 Dragoon

Saving the hero point.


Female Half-Elf | My Deck Handler Tier 2 Swashbuckler (Rogue / UI) (12789-1006)

Jirelle 5-5C: Beneath the Waves

Rewards:
Scenario Reward
5-5C: For the rest of the Adventure Path, 1 character may temporarily replace 1 item in her deck with the loot Pearl of the Sirines. At the end of each scenario, return the loot card to the game box.

Adventure Reward
N/A

Tier/XP 5.3->5.4
Will bank hero point
Hero Points (Prior + Gained - Used = Current)
5 + 1 - 0 = 6

Loot rolls
None Needed

Deck Upgrades
Item 4 (Magic Spyglass)
Banished Cards: Immortal Dreamstone (Mask of Stolen Mien (Item 3))
Holes Filled: Mask of Stolen Mien (Item 3)
Removed: Masterwork Tools (Item 0)


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Saving the hero point. No upgrades.


deck handler Str 1d8 +2; Dex 1d6 (Disable +2); Con 1d6; Int 1d6; Wis 1d6; Cha 1d10+3 (Arcane +1; Dipl +1; Divine +1)

Saving Hero Point.

I'll take the Ally 5. Replacing Riftwarden with Pyromaniac Mage.


Female Half-Elf | My Deck Handler Tier 2 Swashbuckler (Rogue / UI) (12789-1006)

Jirelle 5-5D: A Royal Request

Rewards:
Scenario Reward
5-5D: For the rest of the Adventure Path, when you would bury the top card of your deck, you may instead examine the top 2 cards of your deck, then recharge 1 and bury the other

Adventure Reward
N/A

Tier/XP 5.4->5.5
Will bank hero point
Hero Points (Prior + Gained - Used = Current)
6 + 1 - 0 = 7

Loot rolls
None Needed

Deck Upgrades
None
Banished Cards: Immortal Dreamstone (Mask of Stolen Mien (Item 3))
Holes Filled: Mask of Stolen Mien (Item 3)
Removed: None


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Using my hero point for a card feat Blessing. Adding Blessing of Milani (Blessing 3) to the empty slot.


Banking the hero point, no upgrades this time. (posted it in the other thread like a dummy)


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Taking the free skill feat and adding +1 to constitution. Not taking any upgrades.


Female Half-Elf | My Deck Handler Tier 2 Swashbuckler (Rogue / UI) (12789-1006)

Jirelle 5-5E: Get Kraken!

Rewards:
Scenario Reward
"For the rest of the Adventure Path, if you have the Arcane or Craft skill, you may choose the Apparatus of the Octopus as your ship.
Each player unlocks the ability to play Reta from the Goblins Fight! Character Deck using the Gunslinger Class Deck."

Adventure Reward
Each character gains a card feat, a power feat, or a skill feat. (choose skill feat +1 WIS)

Tier/XP 5.5->6.0 (Tiering up)
Will bank hero point
Hero Points (Prior + Gained - Used = Current)
7 + 1 - 1 = 7

Loot rolls
None Needed

Deck Upgrades
None
Banished Cards: Immortal Dreamstone (Mask of Stolen Mien (Item 3))
Holes Filled: Mask of Stolen Mien (Item 3)
Removed: None


deck handler Str 1d8 +2; Dex 1d6 (Disable +2); Con 1d6; Int 1d6; Wis 1d6; Cha 1d10+3 (Arcane +1; Dipl +1; Divine +1)

Bonus: skill point Con
No card upgrades
Tier up
Bank hero point


Bonus: power feat for +2 to my gift bonus.

Deck upgrade: Ally 5: 1d1000 ⇒ 597 (Wayfarer)

Maxing out my feats as per our discussion in the Hangouts chat. Silly me with not taking upgrades when I get them. :) So I also get Charisma +2 and a Blessing card feat.


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Alahazra spent a hero point during that scenario.

Saving the hero point we just got.

Tiering up.

Magnetic Grimoire was banished but I'm replacing it with itself.

No need for any tier 5 upgrades so if someone else wants my tier 5 pull have it.


Female Half-Elf | My Deck Handler Tier 2 Swashbuckler (Rogue / UI) (12789-1006)

Jirelle 5-P2: Heaven's Call

Rewards:
Scenario Reward
"Choose a type of boon other than loot and draw a boon of that type whose adventure deck number is 5 from the game box. Adventure Card Guild characters may choose a bonus deck upgrade.
Each player unlocks the ability to play Ostog from the Barbarian Class Deck using the Monk Class Deck."

Adventure Reward
N/A

Tier/XP 6.0->6.1
Will spend hero point to get Card Feat (Armor - Start with Elven Chain Shirt)
Hero Points (Prior + Gained - Used = Current)
7 + 1 - 1 = 7

Loot rolls
None Needed

Deck Upgrades
Blessing of the Mantis God (Blessing 5), Armor of Skulls (Armor 5)
Banished Cards: Immortal Dreamstone (Mask of Stolen Mien (Item 3))
Holes Filled: Mask of Stolen Mien (Item 3)
Removed: Blessing of Achaekek, Elven Chain Shirt


deck handler Str 1d8 +2; Dex 1d6 (Disable +2); Con 1d6; Int 1d6; Wis 1d6; Cha 1d10+3 (Arcane +1; Dipl +1; Divine +1)

Spell 5- Life Leech replacing Life Drain

Hero point: Power Feat- Shuffle card instead of re-charge for re-roll.


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Not much at tier 6 for Alahazra.

Which healing spell does the table prefer?

Rejuvenation
Banish all curses/scourges but more important it heals 2d4 damage.

Breath of Life
Heals 1d4 +1 but can heal if the target is at another location. Can bring someone back to life.

I'll probably add Mountaineer to my deck. Reveal to add 2d8 to any Survival check.

Alternatively Fortune-Teller can be used for a free explore each turn.


I think Rejuvenation would be more important if we were playing a Core-based adventure, but 2d4 healing is very nice of course. I'd probably lean toward it over Breath of Life.


deck handler Str 1d8 +2; Dex 1d6 (Disable +2); Con 1d6; Int 1d6; Wis 1d6; Cha 1d10+3 (Arcane +1; Dipl +1; Divine +1)

Hero Point: Card Feat- Armor

Armor 6: 1d1000 ⇒ 574 Add Phoenix Cloak
Spell 6: 1d1000 ⇒ 492 Replace Cloudburst with Icicle Swarm
Item 6: 1d1000 ⇒ 255 Replace Gem of Mental Acuity with Sihedron Ring
Ally 6: 1d1000 ⇒ 462


Weapon 6: 1d1000 ⇒ 717 Daikyu of Command
Ally 6: 1d1000 ⇒ 465 Nightwalker Isra

Power feat: [X] At the start of your turn, you may examine...


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

So

Meliski - Armor 6, Spell 6 Card feat Armor
Arueshalae - Weapon 6, Ally 6, Power feat: [X] At the start of your turn, you may examine...
Jirelle Item 6, ???, ???
Alahazra - Skill feat +1 Constitution


Female Half-Elf | My Deck Handler Tier 2 Swashbuckler (Rogue / UI) (12789-1006)

Jirelle 5-6A: Battle of the Sapphire Strait

Rewards:
Scenario Reward
"Each character seizes a random ship and each character stashes a plunder card.
Jirelle's Reward: Devil's Pallor and Item stashed
Adventure Card Guild characters may choose a bonus deck upgrade."

Adventure Reward
N/A

Tier/XP 6.1->6.2
Will spend hero point to get power feat (+1 hand size)
Hero Points (Prior + Gained - Used = Current)
7 + 1 - 1 = 7

Loot rolls
None Needed

Deck Upgrades
Belt of Physical Might (Item 6), Blessing of the Midnight Lord (Blessing 3)
Banished Cards: Immortal Dreamstone (Mask of Stolen Mien (Item 3))
Holes Filled:
Removed: Blessing of the Ancients


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Actually instead of +1 constitution I'll take card feat ally and add an ally 5 Wayfarer.


Skill feat: Charisma +3

No card upgrade.


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

+1 wisdom. No upgrades.


deck handler Str 1d8 +2; Dex 1d6 (Disable +2); Con 1d6; Int 1d6; Wis 1d6; Cha 1d10+3 (Arcane +1; Dipl +1; Divine +1)

Skill Feat: Con +2

No card upgrade.


Female Half-Elf | My Deck Handler Tier 2 Swashbuckler (Rogue / UI) (12789-1006)

Jirelle 5-6B: Withering Heist

Rewards:
Scenario Reward
For the rest of the Adventure Path, 1 character may temporarily replace 1 ally in her deck with the ally Master of the Gales and 1 character may temporarily replace 1 item in his deck with the item Staff of Weather. At the end of each scenario, return these cards to the game box.

Adventure Reward
N/A

Tier/XP 6.2->6.3
Will spend hero point to get skill feat (CHA +2)
Hero Points (Prior + Gained - Used = Current)
7 + 1 - 2 = 6

Loot rolls
None Needed

Deck Upgrades
Corrosive Backsword +4 (Weapon 6)
Banished Cards: None
Holes Filled:
Removed: Shadowless Sword


Deck Handler Looking for: Spell 6, Ally 6, Blessing 6

Looking to trade Cure for Rejuvenation but not a high priority.

I'll spend the hero point for (☐ or to allow a character at your location to add a card from his discard pile to his hand).

Mostly for Holy Feast but if there is some card you really want back from your discard pile let me know.

I would like to use the Vengeful Storm loot.

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