DM-Camris' IRONFANG INVASION Chapter 1: Trail of the Hunted

Game Master Camris

Part 3: CRADLED IN STONE
The refugees need a place to call home, however temporarily, and it needs to be somewhere secure.
A set of caves in the area offers multiple opportunities, including concealment, food, and water, in addition to some wealth.
Aubrin vaguely remembers a troglodyte tribe called the Children of Stone that often harassed—and feasted upon—Chernasardo Rangers in the area during her time. Aubrin recalls the creatures—and their secure home—and asks the party to investigate the location as a possible long-term home.
ROLL20 TACTICAL MAP
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Southern Fangwood regional map


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Round 2___________________________

Yaron turns to face the newcomers, and sighs, Right, let's do this quickly..
Begin Inspire Courage: +1 competence bonus to attack and damage, +1 morale bonus to saves v. fear and charm

Sor shoots an arrow at one of the approaching goblins. The second one. He hits for modest damage.

Darry Brought his axe down at the front wolf right before Sebastion snapped at the other wolf.
Darry hits wolf 3 for minor damage, Sebastion missed.

Elandra takes advantage of the bard song as she moves closer to the bridge and takes a shot at the hobgoblinl in the doorway. But her shot skipped off his armor.
Elandra's eagle follows after the large hobgoblin, continuing it's assault. He hit for modest damage.

Arlen moves out into the road but away from the approaching sergeant.
Then he nocks an arrow and lets it fly. But it skipped off his armor.

At Arlen's direction, Russett charges forward to attack the hobgoblins by Big John. But missed.

As the others fully engaged the enemy, Faerieth removes the stopper on an invisibility potion, squeezing Aubrin's hand briefly before downing it and fading from sight.
duration 3 mins or until she attacks someone

Big John charges the column of hobs steaming out of the shed with his sword and shield up!
He clocks the first hobgoblin hard for a lot of damage.

(npc) Ghosteye takes aim at Gob 1, fires a cold blast, but missed.

The hobgoblin sergeant charged towards Arlen. Elandra’s Eagle slashed him again as he left his vicinity for minor damage.
Frustrated at all the damage he’s taking, he decides to hack at Elandra, who’s in his way.
scimitar charge attack: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20 Hits for 1d6 + 2 ⇒ (2) + 2 = 4 slashing damage.

Wolf 3 attacks Darry, but missed.

Wolf 2 trip attacked Sebastion, but missed.

Gob 1 attacked Big John, but missed.

Gob 2 attacked Russet, hit for 3 damage.

Gob 3 flank attacked Elandra, but deflected off her armor.

Gob 4 charge attacked Big John, but missed.


Round 3_________________________

Players take their turn in order of posting, enemies will go last.

Roll20 combat map

Google Play combat map.


Human barbarian 2, CG, HP 15/26 Init +1; AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield), Fort +5, Ref +1, Will +2, Senses +7, Speed (30)40 ft Uncanny Dodge

”You hobs ready to get dead tonight? Well alrighty hen, step right up and meet your fate!”

John takes a swipe at the hobgoblin the he had already damaged but failed to neutralize last round

Power Attack with long sword on already injured hobgoblin: 1d20 + 4 + 1 - 1 ⇒ (18) + 4 + 1 - 1 = 22
Damage: 1d8 + 3 + 2 + 1 ⇒ (1) + 3 + 2 + 1 = 7


M Elf Rogue (Guerilla) 2

shortbow: 1d20 + 3 - 4 ⇒ (18) + 3 - 4 = 17damage: 1d6 ⇒ 3

Sor sends an arrow at one of the gobs! gob 4


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra, bleeding takes a step back before moving back to the safety of her allies. withdraw.

The eagle however continues its assault charging after the big hob.

charging bite: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
bite: 1d4 + 1 ⇒ (2) + 1 = 3


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

"Damn it more of them. COme on boy lets finish these wolves fast eh?"

He called out to Sebastian guiding him into attack position as he attacked.

ride check to avoid hit on Sebastion: 1d20 + 7 ⇒ (7) + 7 = 14

axing a question: 1d20 + 2 + 1 + 1 ⇒ (12) + 2 + 1 + 1 = 16
damage: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Sebastian Bite: 1d20 + 2 + 1 + 1 ⇒ (4) + 2 + 1 + 1 = 8
damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

trip if Sebastion bite hits: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14

Darry and Sebastion will take a 5-foot step back torwards the others, and will focus attacks on the northern wolf


Male NG Human (Nirmathi) Cavalier (Luring Cavalier/Beast Rider) 2 | HP 21 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +7, SM: +6 | Speed 30ft | Favored Terrain (Forest) +2 | Active conditions: None.

Arlen moves back towards the trees, angling for a clear shot.

no precise shot, so add a -4 if anyone is in melee. Also please move Arlen to a spot near the trees where there is no cover for the hob. Or he can stay put if Elandra is out of the way now.

+2 str composite longbow, attack, point blank shot, luring challenge: 1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13
cold iron, piercing: 1d8 + 2 + 1 + 1 ⇒ (2) + 2 + 1 + 1 = 6


Male N Megafauna (Megaloceros) Cavalier Mount 2 for Arlen Ducote | HP 28 | AC 16 T 13 FF 13 | CMB +3, CMD 16 | F: +5, R: +6, W: +3 | Perc: +6, SM: +2, low-light vision, scent | Speed 50ft | Active conditions: None.

Russet bellows and presses his attack, trying once again to gore a hobgoblin.

gore, attack: 1d20 + 3 ⇒ (15) + 3 = 18
piercing: 1d8 + 1 ⇒ (3) + 1 = 4


Round 3 completed_________________________

John takes a swipe at the hobgoblin the he had already damaged but failed to neutralize last round.
With the least amount of damage he could do, he buried his sword in the hobgoblins chest. Blood fountained as he yanked it out again and the hob drops dead.

Sor sends an arrow at one of the gobs! gob 4. And he hit him for minor damage.

Elandra, bleeding takes a step back before moving back to the safety of her allies. withdraw.
The eagle however continues its assault charging after the big hob.
But this time the Sgt. Got his shield up in time to block it.

Darry Swiftfoot:
"Damn it more of them. COme on boy lets finish these wolves fast eh?"
He called out to Sebastian guiding him into attack position as he attacked.
======ride check to avoid hit on Sebastion: 1d20 + 7 ⇒ (7) + 7 = 14
Darry lashed out with his axe and struck for modest damage.
Sebastion missed.

Darry and Sebastion will take a 5-foot step back torwards the others, and will focus attacks on the northern wolf (Wolf 2)

Arlen moves back towards the trees, angling for a clear shot.
Then he decided to stay put since Elandra is out of the way now.
Hs shot missed.

Russet bellows and presses his attack, trying once again to gore a hobgoblin.
His antlers struck true, goring for modest damage.

(npc) Ghosteye took a shot at Gob 4 and hit for minor damage.

(npc) Yaron maintains his Inspire Courage.
Inspire Courage: +1 competence bonus to attack and damage, +1 morale bonus to saves v. fear and charm

(npc) Faerith began to carefully approach the bridge, staying out of the way of any fights.

Wolf 3 lunged forward to attack Derry and hits for 3 points of damage.

Wolf 2 lunged forward to attack/trip Sebastion, but completely whiffs.

Sgt. Kerg, having had ENOUGH of that stupid eagle ripping him up lashed out with his scimitar, but missed. He no longer seems interested in Arlen.

Gob 2, in an embarrassing fight with a moose, lashed out and struck Russet for 6 points slashing damage.

Gob 3 charge attacked Big John, but whiffed.

Gob 4 slashed at Big John and hit for 5 points damage.


Round 4_________________________

Players take their turn in order of posting, enemies will go last.

Roll20 combat map

Google Play combat map.

Yaron:
Inspire Courage: +1 competence bonus to attack and damage, +1 morale bonus to saves v. fear and charm


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

"AH! bloody beast that urt!"

He cried out as the wolf bit into his arm. He tried to retaliate by hacking into it again with his axe guiding Sebastian back a tiny amount to keep them both mobile.

ride check to negate hit: 1d20 + 7 ⇒ (15) + 7 = 22
inspired, mounted axe: 1d20 + 2 + 1 + 1 ⇒ (17) + 2 + 1 + 1 = 21
damage: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Sebastion bite, inspired: 1d20 + 2 + 1 ⇒ (7) + 2 + 1 = 10
damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Five foot step back torwards the hobgoblins


Human barbarian 2, CG, HP 15/26 Init +1; AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield), Fort +5, Ref +1, Will +2, Senses +7, Speed (30)40 ft Uncanny Dodge

Big john grunts at the blow.

”We need to cut them down and take the bridge!”

Big John switches tactics and QuickDraws to his cold iron heavy flail.

”Rally Vanguard! Rally!”

He yells as he powerfully swings the roughly cast leering demon Face shaped head towards the lightly injured hobgoblin.

”Hope yer squared away with whatever foul deity you pray to, because it’s your turn to die!”

He hurls the spiked head towards his enemy’s face.

Power attack and Inspire Courage: 1d20 + 4 - 1 + 1 ⇒ (12) + 4 - 1 + 1 = 16
Two handed, Power Attack, Inspire Courage Damage: 1d10 + 5 + 3 + 1 ⇒ (8) + 5 + 3 + 1 = 17


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Elandra hears a whispered command word and feels a light touch on her shoulder as healing flows into her. Slipping the wand back into her belt, Faerieth continues moving toward the bridge unseen.

Cure Light Wounds: 1d8 + 3 ⇒ (7) + 3 = 10

Staying on the grass moving to the south pillar at the beginning of the bridge


At this point, Darry has hacked Wolf 3 down as it attacked, and Big John has pulverised Gob 4.


Male NG Human (Nirmathi) Cavalier (Luring Cavalier/Beast Rider) 2 | HP 21 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +7, SM: +6 | Speed 30ft | Favored Terrain (Forest) +2 | Active conditions: None.

I way miscalculated earlier. Arlen is more than 60' away, so point blank shot would not apply.

"Hey ugly! You forget something?" Arlen shouts at the sergeant as he takes a step back and fires another arrow.

please move Arlen 5' diagonally away from the sergeant

+2 str composite longbow, attack, challenge: 1d20 + 4 ⇒ (16) + 4 = 20
cold iron, piercing: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10


Male N Megafauna (Megaloceros) Cavalier Mount 2 for Arlen Ducote | HP 28 | AC 16 T 13 FF 13 | CMB +3, CMD 16 | F: +5, R: +6, W: +3 | Perc: +6, SM: +2, low-light vision, scent | Speed 50ft | Active conditions: None.

Russet bellows and tries to gore the goblin on his left.

gore, attack: 1d20 + 3 ⇒ (4) + 3 = 7
piercing: 1d8 + 1 ⇒ (1) + 1 = 2


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra's eagle continues it's assault, bolstered by inspire courage.

bite: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Talon: 1d20 + 3 + 1 ⇒ (5) + 3 + 1 = 9
damage: 1d4 + 2 ⇒ (1) + 2 = 3

Talon: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Elandra moves up, half crouching beneath the tree branches as she fires a shot at the hobgoblin's back.

pbs, IC Bow: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
damage: 1d8 + 2 ⇒ (7) + 2 = 9


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Unable to find a clear shot that wouldn't risk his allies, Yaron sighs, drawing his shortsword and sliding his bow back over his shoulder.

Move and standard to stow the bow and draw the sword -- I don't have the +1 BAB to draw weapon as part of a move..


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Elamdra, don't forget to change your HP total


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Elandra, don't forget to change your HP total


M Elf Rogue (Guerilla) 2

shortbow: 1d20 + 3 - 4 ⇒ (6) + 3 - 4 = 5
Sor's next shot goes straight into the ground. He clucks in frustration.


Human barbarian 2, CG, HP 15/26 Init +1; AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield), Fort +5, Ref +1, Will +2, Senses +7, Speed (30)40 ft Uncanny Dodge

”Ghosteye! Let’s get one of those blue bolts here huh!?”


1 person marked this as a favorite.

Happy New Year! May the year 2020 bring us many natural 20’s!


Round 4 completed_________________________

Darry retaliated by hacking into Wolf 3, killing it, and guiding Sebastian back a tiny amount to keep them both mobile.
Sebastion missed his bite.

Big John switches tactics and QuickDraws to his cold iron heavy flail.
He yells as he powerfully swings the roughly cast leering demon Face shaped head towards the lightly injured hobgoblin, and pulverized him..

Elandra hears a whispered command word and feels a light touch on her shoulder as healing flows into her. She is healed 10 points. Slipping the wand back into her belt, Faerieth continues moving toward the bridge unseen.
Staying on the grass moving to the south pillar at the beginning of the bridge

Arlen shouts at the sergeant as he takes a step back and fires another arrow.
The shot struck home, doing serious damage.

Russet bellows and tries to gore the goblin on his left. But missed wildly.

Elandra's eagle continues it's assault, bolstered by inspire courage. But missed repeatedly.
Elandra moves up, half crouching beneath the tree branches as she fires a shot at the hobgoblin's back. But missed.

Unable to find a clear shot that wouldn't risk his allies, Yaron sighs, drawing his shortsword and sliding his bow back over his shoulder.

Sor's next shot goes straight into the ground. He clucks in frustration.

Big John shouted ”Ghosteye! Let’s get one of those blue bolts here huh!?”

(npc) Ghosteye turned and took another hydrokinetic shot at Gob 3, and hit for minor damage.

Wolf 2 lunged at Sebastion, but Darry shifted his balance and he missed.

Gob 3 attacked Big John, but missed.

Gob 2 shifted and attacked Russett, hitting for moderate damage.

Sgt. Kerg howled as he was struck again by Arlen. Abandoning his attacks on that annoying eagle, he screamed and charged Arlen.
Elandra Eagle is eligible for an AoO.
Charge attack vs Arlen: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22 for a possible 1d6 + 2 ⇒ (3) + 2 = 5 slashing damage.


Round 5_________________________

Players take their turn in order of posting, enemies will go last.

Roll20 combat map

Google Play combat map.

Yaron:
Inspire Courage: +1 competence bonus to attack and damage, +1 morale bonus to saves v. fear and charm


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Taking advantage of the cleared out area as the hobgoblin charges, Faerieth moves stealthily to a point on the bridge and begins setting up the explosive.

Not setting it in terms of timed to blow yet, but setting it up/ planting the charge everything but setting it off

Craft (Alchemy): 1d20 + 6 + 5 ⇒ (17) + 6 + 5 = 28

Ironically the Mission Impossible theme came on while I'm typing this. lol


Faerieth moves to the middle of the span, carefully sets down the "stump remover" flask and goes through each step of arming the unstable alchemical device.
You can now set the fuse to 1-9 seconds.


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Waiting until everything's dead.


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Yaron steps up to support Arlen, continuing his stream of limericks.

Shortsword: 1d20 + 2 ⇒ (1) + 2 = 3 Wow. That's less than ideal.


M Elf Rogue (Guerilla) 2

shortbow: 1d20 + 3 + 1 - 4 ⇒ (7) + 3 + 1 - 4 = 7

Sor shoots terribly.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

hawk bite AoO: 1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8
damage: 1d4 + 2 ⇒ (4) + 2 = 6

The eagle then charges after the Sgt. Pecking at his back.

charging bite into flank: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Elandra then holds her ground and fires a follow up shot at the impressive hobgoblin.

arrowed w/precise: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
damage: 1d8 + 2 ⇒ (8) + 2 = 10


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

"come on boy one more and we can get back into the real fight!"

He called out to his mount and friend as he brought his axe into play again while Sebastion bit at the last wolf.

ride check to avoid hit for Sebastion: 1d20 + 7 ⇒ (17) + 7 = 24

inspired mounted axe strike: 1d20 + 2 + 1 + 1 ⇒ (15) + 2 + 1 + 1 = 19
damage: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Sebastion bite: 1d20 + 2 + 1 ⇒ (2) + 2 + 1 = 5
damage: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3


Male NG Human (Nirmathi) Cavalier (Luring Cavalier/Beast Rider) 2 | HP 21 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +7, SM: +6 | Speed 30ft | Favored Terrain (Forest) +2 | Active conditions: None.

now that Arlen has been hit, his Luring Challenge becomes a regular challenge. No more +4 to hit for the hobgoblin. Arlen now only gets bonus damage from melee attacks. And Arlen how has -2 AC against everyone *except* the target of the challenge

Arlen grunts at the impact. "Is that all you got!" He drops the longbow to the ground and pulls out his battle-axe. He swings it hard at the hobgoblin and then raises it along with his buckler in a defensive posture.

Come on Russet he thinks, needing the elk to take out the goblin so it can come to his aid.

5/10hp

mwk battle-axe, inspired, challenge: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
slashing: 1d8 + 3 + 1 + 1 ⇒ (8) + 3 + 1 + 1 = 13


Male N Megafauna (Megaloceros) Cavalier Mount 2 for Arlen Ducote | HP 28 | AC 16 T 13 FF 13 | CMB +3, CMD 16 | F: +5, R: +6, W: +3 | Perc: +6, SM: +2, low-light vision, scent | Speed 50ft | Active conditions: None.

Russet bellows again and once again tries to gore the hobgoblin.

gore, attack, inspired: 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15
piercing: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4


Round 5 complete_________________________

Taking advantage of the cleared out area as the hobgoblin charges, Faerieth moves stealthily to a point on the bridge and begins setting up the explosive.
Not setting it in terms of timed to blow yet, but setting it up/ planting the charge everything but setting it off

Yaron steps up to support Arlen, continuing his stream of limericks. But missed wildly.

Sor shoots terribly.

Elandra-Eagle missed the AoO when the Hob sergeant charged away, then clanged off his plate armor when she charged up behind him as well.
Elandra then holds her ground and fires a follow up shot at the impressive hobgoblin.
Her shot deflects off his armor as well.

Darry lashed out with his axe, and hit for minor damage.
Sebastion miss with his bite attack.
>>>>ride check to avoid hit for Sebastion: 1d20 + 7 ⇒ (17) + 7 = 24

Arlen grunts at the impact. He drops the longbow to the ground and pulls out his battle-axe. He swings it hard at the hobgoblin and then raises it along with his buckler in a defensive posture.
He hit for max damage, staggering the Ironfang sergeant.

Russet bellows again and once again tries to gore the hobgoblin. [ooc]He just caught the hobgoblin for minor damage.

(npc) Big John swung at Gob 3, but missed.

(npc) Ghosteye shot another blast at Gob 3, but missed.

Wolf 2 lunged at Darry, but missed.

Gob 3 attacks Big John: 1d20 + 3 ⇒ (12) + 3 = 15 for a possible 1d8 + 2 ⇒ (1) + 2 = 3 slashing damage.

Gob 2 attacks Russet: 1d20 + 3 ⇒ (20) + 3 = 23 for a possible 1d8 + 2 ⇒ (5) + 2 = 7 slashing damage.
...Crit confirm?: 1d20 + 3 ⇒ (11) + 3 = 14 Miss; no crit.
Russet goes down and starts to bleed out.

Sgt. Kerg howled as he was struck again by Arlen.
Attack vs Arlen: 1d20 + 6 ⇒ (14) + 6 = 20 for a possible 1d6 + 2 ⇒ (6) + 2 = 8 slashing damage.


Round 6_________________________

Players take their turn in order of posting, enemies will go last.

Roll20 combat map

Google Play combat map.

Yaron:
Inspire Courage: +1 competence bonus to attack and damage, +1 morale bonus to saves v. fear and charm


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Yaron keeps stepping around, while continuing his litany, and strikes from a flanking position.

Shortsword: 1d20 + 3 + 2 + 1 ⇒ (11) + 3 + 2 + 1 = 17 for 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6


M Elf Rogue (Guerilla) 2

Annoyed at his lack of success, Sor shoulders his bow and draws his rapier, moving to flank with the eagle.


Human barbarian 2, CG, HP 15/26 Init +1; AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield), Fort +5, Ref +1, Will +2, Senses +7, Speed (30)40 ft Uncanny Dodge

”Bullocks! Elk down!” John announces.

DM how likely is it I can 5 ft step and fed a healing potion to the elk? One AoO? Or is that suicide? Does John think the elk can last another round?


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

That would be a heal check to tell how badly wounded he is


Human barbarian 2, CG, HP 15/26 Init +1; AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield), Fort +5, Ref +1, Will +2, Senses +7, Speed (30)40 ft Uncanny Dodge

Thank you Faerieth. In that case . . .

John had held his battle fury in reserve hoping to face the Hobgoblin leader. But things were looking dire now and he didn’t want to be caught in a flanking position now that the elk had fallen.

He unleashed the fury on the injured hob foot soldier harrying him.

”Where is the damn dwarf!? The Doc would have gone down fighting with us! Hold still you son of a b~*&@!”

John reverses his swing and hurls the leering demon head of his flail towards the hob’s chest!

Rage, Power Attack Heavy Flail, inspires courage: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Damage: 1d10 + 10 + 1 ⇒ (7) + 10 + 1 = 18

John’s HP up +2 for temp HP of 9/17, -2 AC

Since I didn’t move, if I can QuickDraw back to sword and board if I can.


Male NG Human (Nirmathi) Cavalier (Luring Cavalier/Beast Rider) 2 | HP 21 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +7, SM: +6 | Speed 30ft | Favored Terrain (Forest) +2 | Active conditions: None.

I had Russet at 18/20 hp after being healed, so I thought he was still up. Did he take damage this fight that I forgot about? Or since being healed?

Arlen, on the other hand, is down at -3.


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

battleaxe: 1d20 + 2 + 1 ⇒ (18) + 2 + 1 = 21
damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

He heard Big John mention the Elk was down and he spat on the ground. He slid from the back of Sebastion to his feet bringing his axe down.
"Sebastion Sic em!

He ordered pointing at the goblin behind Big John hopefully letting the man focus on the Hobgoblin sergent. The part wolf part dog spun and ran forth charging back to the main fight now. The dog ran right beside Faerith as it leaped into the hobgoblins jaws snapping and trying to take him down off his feet.

Sebastion Charge, flank: 1d20 + 2 + 2 + 2 + 1 ⇒ (16) + 2 + 2 + 2 + 1 = 23
damage: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4

trip: 1d20 + 2 + 2 + 2 + 1 ⇒ (16) + 2 + 2 + 2 + 1 = 23

Sebastion should have ten feet to spare on charging back to the goblin on Big John's right hand side. For some reason i can move me but not Sebastions Token. Hope the Elk makes it!


Arlen: In this fight Russet took 3+6+6+7=22 damage.

Big John sees Russet as down and bleeding but still breathing for now. Trying to feed a healing potion to him right now would be suicide by AoOs.

Big John's swing obliterates Gob 3.

Darry, you should have control of Sebastion's token now.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

The eagle continues its assault.

bite: 1d20 + 4 ⇒ (8) + 4 = 12
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Talon: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Talon: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Elandra moves up near the moose and fires for revenge on the moose.

arrowed: 1d20 + 5 ⇒ (9) + 5 = 14
damage: 1d8 + 2 ⇒ (7) + 2 = 9


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Darry's a killing machine


Male NG Human (Nirmathi) Cavalier (Luring Cavalier/Beast Rider) 2 | HP 21 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +7, SM: +6 | Speed 30ft | Favored Terrain (Forest) +2 | Active conditions: None.

ah, my bad. I must have missed those hits.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Glad he's killing stuff I've got 1 roll above 10 in my last 12 dice rolls...


Sometimes the dice roller seems to hate a character. For instance, I have a rogue that has failed nearly every pivotal perception for traps or disable device roll he has made over almost three real life years of play In Mummy's Mask where that is really bad. Then I have a dwarf in another game that has rolled three confirmed critical strikes in a row.


Round 6 Complete_________________________

Yaron keeps stepping around, while continuing his litany, and strikes from a flanking position.
But his thrust was blocked by plate armor.

Annoyed at his lack of success, Sor shoulders his bow and draws his rapier, moving to flank with the eagle.

John reverses his swing and hurls the leering demon head of his flail towards the hob’s chest!
Again, Big John’s flail obliterates Gob 2. Suddenly the field immediately around him is empty but for bloody chunks of hobgoblin falling all around him.

Darry hacks Wolf 2 again, dealing moderate damage.
He slid from the back of Sebastion to his feet bringing his axe down.
"Sebastion Sic em!” The dog ran right beside Faerith as it leaped into the hobgoblins jaws snapping and trying to take him down off his feet.
Sebastion charged the Gob 2, shredding his leg as he knocked him to the ground, dead.

The eagle continues its assault. But seems unable to penetrate the Sergeants heavy armor.
Elandra moves up near the moose and fires for revenge on the moose.
With Gob 2 down, I assume she switches target to Wolf 2, hitting and killing it.

Sgt. Kerg howled as he turned and struck at Yaron.
Attack vs Yaron: 1d20 + 6 ⇒ (3) + 6 = 9 for a possible 1d6 + 2 ⇒ (1) + 2 = 3 slashing damage.

(npc) Ghosteye fires another hydrokinetic shot and hits the Hob Sargent. He falls, dead.

The battle is over.

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