DM Brainiac's Tyrant's Grasp (COMPLETE!) (Inactive)

Game Master Brainiac

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Current Date: 19 Gozran, 4719 AR


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Game Concluded

As they're descending the tunnel, Gabbi invokes another spell.

daybreak arrow

~~~~~

"We are far more than persistent," Gabbi replies as she rises from the ground on her winged boots. "We are undaunted and relentless. You are an abomination that cannot be allowed to exist and so we will take a third option; The only option. We will destroy you."

Gabbi casts divine power.

swift for Judgement: destruction/justice/purity

Current HP: 83/88
Current Effects: heroism, protection from evil, see invisibility, divine power, stoneskin (140), unshakeable zeal, daybreak arrow, judgement: destruction/justice/purity(slayer)


I'll have Amnayel delay for now.

Aeonte casts a spell, waggling her entrails to fulfill the somatic components. A wall of stone rises up to seal the exit to the chamber behind you!

Moments later, the strange sea serpent makes a swift gesture and the water in the room swiftly rises ten feet, sweeping you up in it! Then it lunges at Gabbi, crushing her in its jaws! A moment later, it swallows the dhampir whole, sending her into its gullet which begins to digest the inquisitor!

Bite: 1d20 + 26 ⇒ (11) + 26 = 37
Damage, Greater Vital Strike: 6d6 + 27 - 10 ⇒ (4, 1, 4, 5, 2, 4) + 27 - 10 = 37
Grab: 1d20 + 42 ⇒ (5) + 42 = 47
Fast Swallow: 1d20 + 42 ⇒ (12) + 42 = 54
Damage: 8d6 + 24 - 10 ⇒ (2, 3, 6, 2, 2, 1, 2, 2) + 24 - 10 = 34

71 total damage to Gabbi (20 points absorbed by stoneksin) and she is swallowed whole.

Any nonaquatic creature within 30 feet of the cetus must attempt a DC 26 Will save, rolling twice and taking the lower result. On a failed save, that creature must continue to roll twice and take the lower result on all ability checks, attacks rolls, savings throws, and skill checks for as long as it remains within the cetus’s aura and for 1 minute thereafter. A creature that succeeds at its saving throw is immune to that cetus’s mariner’s misfortune for 24 hours.

Everybody may act! The water in the room is now 10 feet high so you will either have to swim, sink, or fly!


Male Human Necromancer 18 | HP 112/112 (0 temp)| AC10T10FF10 | Ft +14 Rf +12 Wi +22 | Init +4 | Perc +17 l CMD 18 l Share Essence 11/11 l Lifesense 18/18 l Current Effects:

Will: 1d20 + 21 ⇒ (9) + 21 = 30
Swim: 1d20 - 1 ⇒ (14) - 1 = 13

Ulrich swims above the water and targets the serpent with one of his most powerful spells.
Casting Heightened Greater Bestow Curse, -12Con, DC29Will
SR: 1d20 + 17 + 4 ⇒ (15) + 17 + 4 = 36

Nosoi Peck: 1d20 + 13 ⇒ (13) + 13 = 26

Ulrich commands the archons to harass the medusa


Game Concluded

Will Save vs DC 26: 1d20 + 20 + 2 + 5 ⇒ (9) + 20 + 2 + 5 = 36 heroism, Judgement: purity
Will Save vs DC 26: 1d20 + 20 + 2 + 5 ⇒ (15) + 20 + 2 + 5 = 42 heroism, Judgement: purity

Gabbi sees the creature closing as the water rises, she attempts to fly out of its reach, but recognizing the inevitable, she curls up as the maw closes upon her.

swift for Bane: dragons on her dagger

Attack Spam:

Keen Dagger Attack - Bane: 1d20 + 16 + 2 + 5 + 4 ⇒ (2) + 16 + 2 + 5 + 4 = 29 heroism, divine power, judgement: justice
Keen Dagger Damage - Bane - P/S: 1d4 + 4 + 4d6 + 5 + 6 ⇒ (2) + 4 + (3, 3, 5, 3) + 5 + 6 = 31 divine power, judgement: destruction

Keen Dagger Attack - Bane: 1d20 + 16 + 2 + 5 + 4 ⇒ (7) + 16 + 2 + 5 + 4 = 34 heroism, divine power, judgement: justice
Keen Dagger Damage - Bane - P/S: 1d4 + 4 + 4d6 + 5 + 6 ⇒ (1) + 4 + (3, 3, 6, 1) + 5 + 6 = 29 divine power, judgement: destruction

Keen Dagger Attack - Bane: 1d20 + 11 + 2 + 5 + 4 ⇒ (20) + 11 + 2 + 5 + 4 = 42 heroism, divine power, judgement: justice
Keen Dagger Damage - Bane - P/S: 1d4 + 4 + 4d6 + 5 + 6 ⇒ (3) + 4 + (5, 3, 3, 5) + 5 + 6 = 34 divine power, judgement: destruction

Keen Dagger Attack - Bane: 1d20 + 6 + 2 + 5 + 4 ⇒ (15) + 6 + 2 + 5 + 4 = 32 heroism, divine power, judgement: justice
Keen Dagger Damage - Bane - P/S: 1d4 + 4 + 4d6 + 5 + 6 ⇒ (3) + 4 + (2, 6, 6, 2) + 5 + 6 = 34 divine power, judgement: destruction

Keen Dagger Crit Confirm: 1d20 + 11 + 2 + 5 + 4 ⇒ (6) + 11 + 2 + 5 + 4 = 28 heroism, divine power, judgement: justice
Keen Dagger Damage - Bane - P/S: 1d4 + 4 + 5 + 6 ⇒ (1) + 4 + 5 + 6 = 16 divine power, judgement: destruction

Current HP: 32/88
Current Effects: heroism, protection from evil, see invisibility, divine power, stoneskin (120), unshakeable zeal, daybreak arrow, judgement: destruction/justice/purity(slayer)


Female Aasimar Paladin of Arshea 18 | AC: 38 T: 18 FF: 35 | HP:220/220 | F: +25* R: +18* W: +21*) | CMB +24; CMD 42 | Initiative: +2 | Perception: +20

Shield Other is one hour per level and should remain active for the entire day, so half of that damage she took was absorbed by Amnayel.

Will DC26: 1d20 + 20 ⇒ (15) + 20 = 35

"HOLD ON!" the paladin shouts, taking to the air and smites the creature, trying her best to free Gabbi.

Attacks:

+3 Holy Longsword, Smite: 1d20 + 30 ⇒ (4) + 30 = 34 Damage: 1d8 + 51 + 2d6 ⇒ (4) + 51 + (3, 6) = 64
+3 Holy Longsword, Smite: 1d20 + 25 ⇒ (14) + 25 = 39 Damage: 1d8 + 31 ⇒ (3) + 31 = 34
+3 Holy Longsword, Smite: 1d20 + 20 ⇒ (18) + 20 = 38 Damage: 1d8 + 31 ⇒ (8) + 31 = 39
+3 Holy Longsword, Smite: 1d20 + 15 ⇒ (11) + 15 = 26 Damage: 1d8 + 31 ⇒ (8) + 31 = 39


RETIRED - ascended to godhood.

Will: 1d20 + 19 ⇒ (8) + 19 = 271d20 + 19 ⇒ (8) + 19 = 27

Allie shakes off the creatures... whateverness and focuses on the medusa.

"Boom." She says through a mouthful of water.

Flame Strike: 15d6 ⇒ (6, 5, 2, 6, 4, 4, 4, 2, 5, 2, 3, 4, 5, 3, 2) = 57


Will: 1d20 + 14 ⇒ (6) + 14 = 20

The cetus succumbs to Ulrich’s curse. Amnayel smites it, then Gabbi stabs it over and over from the inside. The weakened dragon collapses into the water with a mighty splash, and Gabbi crawls out from its sundered stomach!

Reflex: 1d20 + 19 ⇒ (1) + 19 = 20

Aeonte grimaces in pain as the flame strike scorches her. She casts a spell to try to paralyze Allie as she swoops down to get you all in range of her gaze!

Allie must make a DC 22 Will save or be paralyzed by hold person. Everybody is now in range of the petrification gaze and have to deal with it (avert eyes, close eyes, or meet gaze. Fortitude DC 24).


Game Concluded

Fortitude Save vs DC 24: 1d20 + 12 + 2 + 5 ⇒ (18) + 12 + 2 + 5 = 37 heroism, Judgement: purity(slayer)

Gabbi is literally snarling when she finally manages to slash her way out of the belly of the beast. Ignoring the foulness dripping from every portion of her, she rises above the water with her winged boots, drawing and firing on the undead medusa. In her rage, she's incapable of looking away from the creature.

swift for Bane: undead

Longbow Attack - PBS - Deadly - Bane: 1d20 + 24 + 2 + 5 + 5 ⇒ (18) + 24 + 2 + 5 + 5 = 54 heroism, divine power, judgement: justice
Longbow Damage - Bane: 1d8 + 4d6 + 13 + 5 + 7 + 2d6 + 1d6 + 1 ⇒ (8) + (6, 4, 2, 5) + 13 + 5 + 7 + (6, 3) + (3) + 1 = 63 divine power, judgement: destruction, holy, daybreak arrow, undead slayer

Current HP: 60/88
Current Effects: heroism, protection from evil, see invisibility, divine power, stoneskin (120), unshakeable zeal, daybreak arrow, judgement: destruction/justice/purity(slayer)


RETIRED - ascended to godhood.

Will, Fort: 1d20 + 19 ⇒ (17) + 19 = 361d20 + 15 ⇒ (7) + 15 = 22
Twin Reroll: 1d20 + 15 ⇒ (13) + 15 = 28

Allie meets the medusa's gaze head on and nearly succumbs before thoughts of her sister steel her resolve. She scrambles backwards to give herself room to drop another torrent of divine fire on the medusa.

Flame Strike: 15d6 ⇒ (3, 6, 6, 2, 2, 1, 3, 5, 6, 3, 1, 2, 6, 5, 4) = 55


Male Human Necromancer 18 | HP 112/112 (0 temp)| AC10T10FF10 | Ft +14 Rf +12 Wi +22 | Init +4 | Perc +17 l CMD 18 l Share Essence 11/11 l Lifesense 18/18 l Current Effects:

The three archons yell out "En taro, Ragathiel!!" Before swimming over to the undead medusa head.

Swim: 1d20 + 2 ⇒ (12) + 2 = 14
Swim: 1d20 + 2 ⇒ (14) + 2 = 16
Swim: 1d20 + 2 ⇒ (10) + 2 = 12

Using their greatswords, they each slash at the head, fighting to the death. "My life for Heaven!"

Greatsword: 1d20 + 9 ⇒ (15) + 9 = 24
Dmg: 2d6 + 3 ⇒ (1, 6) + 3 = 10
Greatsword: 1d20 + 9 ⇒ (13) + 9 = 22
Dmg: 2d6 + 3 ⇒ (4, 2) + 3 = 9
Greatsword: 1d20 + 9 ⇒ (16) + 9 = 25
Dmg: 2d6 + 3 ⇒ (1, 4) + 3 = 8

The Medusa has to make 3 DC16 Will saves against Aura of Menace. Those who fail take a –2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit the archon that generated the aura.


Male Human Necromancer 18 | HP 112/112 (0 temp)| AC10T10FF10 | Ft +14 Rf +12 Wi +22 | Init +4 | Perc +17 l CMD 18 l Share Essence 11/11 l Lifesense 18/18 l Current Effects:

Ulrich averts his eyes from the medusa, opting instead to prepare a spell should any of his allies turn to stone.

Prepared action: Should any of my allies turn to stone, I will cast Limited Wish for a Stone to Flesh spell.

Dmg: 1d6 ⇒ 4
This is for Blood Money


Male Nosoi Psychopomp HP 19/19 | AC 17 T 15 FF 14 | Ft +2 Rf +6 Wi +4 | Init +3 | Perc +9 l CMD 15 l Speak w/Dead 3/3 l Hide 1/1 l Sound 1/1 l Current Effects:

Nosoi closes his eyes, using his spirit sense instead should he need it.


Female Aasimar Paladin of Arshea 18 | AC: 38 T: 18 FF: 35 | HP:220/220 | F: +25* R: +18* W: +21*) | CMB +24; CMD 42 | Initiative: +2 | Perception: +20

Fort DC24: 1d20 + 24 ⇒ (7) + 24 = 31

Amnayel flies up to meet the medusa head on, declaring "I will have your unholy head!"

+3 Holy Longsword, Smite: 1d20 + 30 ⇒ (15) + 30 = 45 Damage: 1d8 + 51 + 2d6 ⇒ (7) + 51 + (4, 1) = 63


Reflex: 1d20 + 19 ⇒ (10) + 19 = 29
Will: 1d20 + 16 ⇒ (12) + 16 = 28

Though the medusa dodges most of the flame strike and the archons attacks don't hit, Allie, Gabbi, and Amnayel all strike the undead menace. She shrieks with rage, angered that her gaze is proving ineffctive. She tries her best to attack Amanyel, biting with her teeth and her snakes while slamming with her horrid organs.

Bite, Slam, Snakes: 1d20 + 23 ⇒ (3) + 23 = 261d20 + 23 ⇒ (5) + 23 = 281d20 + 23 ⇒ (4) + 23 = 271d20 + 23 ⇒ (2) + 23 = 25

She misses with all of her attacks.

Everybody is up! Another round of saves against the gaze unless you are taking countermeasures.


Female Aasimar Paladin of Arshea 18 | AC: 38 T: 18 FF: 35 | HP:220/220 | F: +25* R: +18* W: +21*) | CMB +24; CMD 42 | Initiative: +2 | Perception: +20

Fort DC24: 1d20 + 24 ⇒ (11) + 24 = 35

Having closed the distance, Amnayel does her best to make due on her threat and repeatedly aims for the medusa's head.

+3 Holy Longsword, Smite: 1d20 + 30 ⇒ (14) + 30 = 44 Damage: 1d8 + 51 + 2d6 ⇒ (6) + 51 + (2, 4) = 63
+3 Holy Longsword, Smite: 1d20 + 25 ⇒ (9) + 25 = 34 Damage: 1d8 + 31 + 2d6 ⇒ (7) + 31 + (5, 2) = 45
+3 Holy Longsword, Smite: 1d20 + 20 ⇒ (12) + 20 = 32 Damage: 1d8 + 31 + 2d6 ⇒ (3) + 31 + (1, 5) = 40
+3 Holy Longsword, Smite: 1d20 + 15 ⇒ (4) + 15 = 19 Damage: 1d8 + 31 + 2d6 ⇒ (3) + 31 + (5, 3) = 42


Game Concluded

Fortitude Save vs DC 24: 1d20 + 12 + 2 + 5 ⇒ (9) + 12 + 2 + 5 = 28 heroism, Judgement: purity(slayer)

"I will rain down upon you the Gray Lady's wrath!"

Attack Spam:

Clustered Shots - damage is totaled before applying DR.

Longbow Attack - PBS - Rapid - Deadly - Bane: 1d20 + 22 + 2 + 5 + 5 ⇒ (13) + 22 + 2 + 5 + 5 = 47 heroism, divine power, judgement: justice
Longbow Damage - Manyshot - Bane: 2d8 + 8d6 + 26 + 10 + 14 + 4d6 + 2d6 + 2 ⇒ (3, 7) + (2, 4, 6, 1, 4, 3, 2, 1) + 26 + 10 + 14 + (5, 1, 4, 4) + (3, 1) + 2 = 103 divine power, judgement: destruction, holy, daybreak arrow, undead slayer

Longbow Attack - PBS - Rapid - Deadly - Bane: 1d20 + 22 + 2 + 5 + 5 ⇒ (1) + 22 + 2 + 5 + 5 = 35 heroism, divine power, judgement: justice
Longbow Damage - Bane: 1d8 + 4d6 + 13 + 5 + 7 + 2d6 + 1d6 + 1 ⇒ (5) + (1, 1, 3, 2) + 13 + 5 + 7 + (4, 4) + (2) + 1 = 48 divine power, judgement: destruction, holy, daybreak arrow, undead slayer

Longbow Attack - PBS - Rapid - Deadly - Bane: 1d20 + 22 + 2 + 5 + 5 ⇒ (18) + 22 + 2 + 5 + 5 = 52 heroism, divine power, judgement: justice
Longbow Damage - Bane: 1d8 + 4d6 + 13 + 5 + 7 + 2d6 + 1d6 + 1 ⇒ (6) + (5, 2, 2, 4) + 13 + 5 + 7 + (3, 2) + (4) + 1 = 54 divine power, judgement: destruction, holy, daybreak arrow, undead slayer

Longbow Attack - PBS - Rapid - Deadly - Bane: 1d20 + 17 + 2 + 5 + 5 ⇒ (8) + 17 + 2 + 5 + 5 = 37 heroism, divine power, judgement: justice
Longbow Damage - Bane: 1d8 + 4d6 + 13 + 5 + 7 + 2d6 + 1d6 + 1 ⇒ (7) + (5, 2, 1, 6) + 13 + 5 + 7 + (5, 4) + (1) + 1 = 57 divine power, judgement: destruction, holy, daybreak arrow, undead slayer

Longbow Attack - PBS - Rapid - Deadly - Bane: 1d20 + 12 + 2 + 5 + 5 ⇒ (7) + 12 + 2 + 5 + 5 = 31 heroism, divine power, judgement: justice
Longbow Damage - Bane: 1d8 + 4d6 + 13 + 5 + 7 + 2d6 + 1d6 + 1 ⇒ (7) + (1, 4, 3, 3) + 13 + 5 + 7 + (3, 4) + (6) + 1 = 57 divine power, judgement: destruction, holy, daybreak arrow, undead slayer

Current HP: 60/88
Current Effects: heroism, protection from evil, see invisibility, divine power, stoneskin (120), unshakeable zeal, daybreak arrow, judgement: destruction/justice/purity(slayer)


Between Amnayel and Gabbi, Aeonte doesn't stand a chance. The disembodied medusa falls, organs ruptured and face festooned with arrows.

Aeonte maintains a collection of rare gems and dusts, the latter kept in dozens of crystalline vials. Among these are a ruby worth 1,100 gp, diamond dust worth 3,000 gp, and a star sapphire engraved with celestial symbols worth 3,500 gp.

The final chamber in the Petrified Halls is a storeroom for some of Aeonte's more extraordinary petrified specimen, including a wide array of magical beasts and aberrations such as a gug, a jotund troll, and purple worm. To better review and access the statues here, Aeonte has positioned them to hang from the ceiling and rise from the floor in undulating sections about 10 feet wide and 10 feet tall. This arrangement creates a labyrinthine series of trenches and shelves that leave about 15 feet of clearance between the two surfaces.

As you are making your way back out to the main hall, Gabbi spots a creature spying on you, trying to remain behind cover and stay out of sight. It appears to be a skeleton creature festooned with sheets of ice. It matches the description of the undead that allowed the ghost of Captain Trant to escape.


RETIRED - ascended to godhood.

Alerted by her sister's body language Allie turns in the right direction. "We mean you no harm unless you seek to aid the Tyrant!" She calls out. "If you do not then we are allies. Why not come out and speak to us?"

Diplomacy: 1d20 + 26 ⇒ (18) + 26 = 44


The creature cringes. ”I am no friend to the Tyrant. But I know not if I can escape his grasp. You seek to defeat him, but what guarantees do I have that you do not seek my destruction as well?”


RETIRED - ascended to godhood.

"You have my word. My sister and Amnayel will give theirs likewise." Allie replies, looking at each woman in turn. "The Tyrant is the foe beyond all foes. Your aid in defeating him would be proof enough of your intentions - for the time being at least. Besides," She adds with dark humor. "We aren't likely to survive the experience - so there's that in your favor."


The undead hesitates. ”You would sacrifice your lives to defeat the Tyrant?” The concept seems to boggle his mind.


Game Concluded

Gabbi turns to raise an eyebrow at her sister.

Allie:
{"We are becoming more and more complicit in the subversion of life and I don't like it."}

Not wanting to contradict her, though, she presses her lips together and doesn't say anything.

DM Brainiac wrote:
The undead hesitates. ”You would sacrifice your lives to defeat the Tyrant?” The concept seems to boggle his mind.

"Absolutely," Gabbi replies without hesitation.


RETIRED - ascended to godhood.

"It's mildly annoying but we have no other real choice." Allie says with a smile and a shrug. "It's a worthwhile sacrifice all in all. My sister is a lot more selfless about this." She adds with a smile.


Male Human Necromancer 18 | HP 112/112 (0 temp)| AC10T10FF10 | Ft +14 Rf +12 Wi +22 | Init +4 | Perc +17 l CMD 18 l Share Essence 11/11 l Lifesense 18/18 l Current Effects:

Arcana: 1d20 + 34 ⇒ (7) + 34 = 41
Is that sapphire something special?

Having already shed his own blood, Ulrich goes through with casting his spell. He has Nosoi deliver the spell to Gabriella.

Freedom of Movement


The creature considers your words. Then he vigorously shakes his head. ”No, I don’t believe it! It must be another of the Tyrant’s tricks! I won’t fall for it again!” He rushes away at high speed, quickly disappearing from your line of sight!


Game Concluded

"Should have destroyed him when we had the chance," Gabbi says with a shake of her head. "Do we need to check back in with our 'host'?" she asks the others.


RETIRED - ascended to godhood.

"Well... we tried." Allie says with a shrug. "Let's move on. We should try to finish the lieutenants quickly. How about the alchemist next?"


Male Human Necromancer 18 | HP 112/112 (0 temp)| AC10T10FF10 | Ft +14 Rf +12 Wi +22 | Init +4 | Perc +17 l CMD 18 l Share Essence 11/11 l Lifesense 18/18 l Current Effects:

"Sure." Ulrich says as he casts another spell.
Greater False Life: 2d10 + 17 ⇒ (1, 10) + 17 = 28

Current buffs:

- Greater False Life
- Extended Shield
- Mage Armour
- Dancing Lantern
- Veil of Heaven
- Protection from Evil
- Life Bubble


Crossing the main chamber past where Lyanthari is hosting her feast, you enter the Stitched Wing to the north. The door opens into a laboratory that holds several large stone blocks that serve as tables, and various bone saws, hooks, and large surgical blades hang from several wall-mounted racks. Hoses, spigots, and meat hooks extend from the ceiling. Threaded, reinforced glass pipes run along the walls.

A man crouches nervously behind one of the tables. He brandishes an oversized scalpel. "Ah! Stay back! Wait--you are not one of the undead? Who are you?" he asks.


Game Concluded

Gabbi refreshes one of the spells upon her and follows after the others as well as invoking a prayer of healing for herself.

protection from evil
Inflict Serious Wounds: 3d8 + 15 ⇒ (6, 5, 1) + 15 = 27

~~~~~

"We are those that have come to vanquish the Whispering Tyrant," Gabbi says, drawing an arrow to her bow. "Declare yourself!"

sense lies as he speaks.

Current HP: 87/88
Current Effects: heroism, protection from evil, see invisibility, stoneskin (120), unshakeable zeal, daybreak arrow


"My name is Torumard! I was guarding the keep when the undead attacked. There was a flash of light, momentary pain, and then dreams of hateful laughter. I think that I was being surgically tormented in this lab... When I regained my senses, I began exploring, but there are powerful undead creatures all around, so I hid here!"

Gabby senses that everything the man just said is a lie.


Game Concluded

"Lies melt like ice in the sun before me," Gabbi replies and her bow creaks as she draws back the string. "You will get one more chance to speak truly before I send you to your final judgement."


"Boring conversation anyway!" the man growls, then his skin suddenly rips apart as a hulking creature emerges in a shower of gore! This brawny creature has had its skin completely flensed from its form, revealing the violent pulsing of its massive, exposed muscles.

Initiative:
Alessandra: 1d20 + 2 ⇒ (18) + 2 = 20
Amnayel: 1d20 + 2 ⇒ (2) + 2 = 4
Dr. Ulrich: 1d20 + 4 ⇒ (5) + 4 = 9
Gabriela: 1d20 + 14 ⇒ (20) + 14 = 34
Ecorche: 1d20 + 9 ⇒ (9) + 9 = 18

Everybody must make a DC 26 Will save with a -5 penalty or be shaken for 4d6 rounds! Allie and Gabbi may act!

Knowledge (religion) DC 26:
The bodyguards and spies of undead masterminds, ecorches appear as gory giants with musculatures overdeveloped by infusions of necromantic toxins and grafts of reanimated sinew. Although its natural form possesses no skin, an ecorche can steal the flesh of another creature, flaying its victim in mere seconds and leaving it in unimaginable shock and pain with only moments to seek aid before perishing. Yet this gruesome act of violence is only the first stage of the chaos an ecorche spreads with its violence. An ecorche possesses incredible control over its gruesome form, allowing it to compress its body into the skin of a much smaller creature.

Ecorches resist weapons that are not good and silver. They are immune to acid.


Game Concluded

Will Save vs DC 26: 1d20 + 20 + 2 ⇒ (1) + 20 + 2 = 23
Will Save vs DC 26: 1d20 + 20 + 2 + 2 ⇒ (17) + 20 + 2 + 2 = 41 Twin Reroll

Gabbi shakes her head as the creature transforms in front of her. Allie's nearness allows her to ignore the horror of what she sees.

"Ecorche - Skin Stealer. They're immune to acid. Beware, it'll try to flay you alive."

swift for Judgement: justice/destruction(slayer)/purity

Attack Spam:

Clustered Shots - damage is totaled before applying DR.

Longbow Attack - PBS - Deadly - Rapid: 1d20 + 19 + 2 + 5 ⇒ (2) + 19 + 2 + 5 = 28 heroism, judgement: justice
Longbow Damage - Manyshot: 2d8 + 26 + 16 + 4d6 + 2d6 + 2 ⇒ (6, 7) + 26 + 16 + (4, 6, 5, 5) + (3, 1) + 2 = 81 judgement: destruction(slayer), holy, daybreak arrow, undead slayer

Longbow Attack - PBS - Deadly - Rapid: 1d20 + 19 + 2 + 5 ⇒ (14) + 19 + 2 + 5 = 40 heroism, judgement: justice
Longbow Damage: 1d8 + 13 + 8 + 2d6 + 1d6 + 1 ⇒ (7) + 13 + 8 + (1, 1) + (4) + 1 = 35 judgement: destruction(slayer), holy, daybreak arrow, undead slayer

Longbow Attack - PBS - Deadly - Rapid: 1d20 + 14 + 2 + 5 ⇒ (7) + 14 + 2 + 5 = 28 heroism, judgement: justice
Longbow Damage: 1d8 + 13 + 8 + 2d6 + 1d6 + 1 ⇒ (3) + 13 + 8 + (6, 5) + (3) + 1 = 39 judgement: destruction(slayer), holy, daybreak arrow, undead slayer

Longbow Attack - PBS - Deadly - Rapid: 1d20 + 9 + 2 + 5 ⇒ (8) + 9 + 2 + 5 = 24 heroism, judgement: justice
Longbow Damage: 1d8 + 13 + 8 + 2d6 + 1d6 + 1 ⇒ (8) + 13 + 8 + (5, 5) + (1) + 1 = 41 judgement: destruction(slayer), holy, daybreak arrow, undead slayer

Current HP: 87/88
Current Effects: heroism, protection from evil, see invisibility, stoneskin (120), unshakeable zeal, daybreak arrow


RETIRED - ascended to godhood.

"Well that doesn't sound like much fun." Allie says, managing a laconic drawl as a couple of the fragments of her mind gibber at the creatures appearance.

She taps her sister on the shoulder and then takes position a pace in front of her, levelling her spear.

Divine Power on Gabbi.


Female Aasimar Paladin of Arshea 18 | AC: 38 T: 18 FF: 35 | HP:220/220 | F: +25* R: +18* W: +21*) | CMB +24; CMD 42 | Initiative: +2 | Perception: +20

"It can try." Amnayel says in response to Gabriella's comment, moving quickly to engage it.

Stepping up to it, she unleashes her blade upon it and tries to stop it from flensing any skin.

+3 Holy Longsword, Smite: 1d20 + 30 ⇒ (4) + 30 = 34 Damage: 1d8 + 51 + 2d6 ⇒ (5) + 51 + (3, 2) = 61
+3 Holy Longsword, Smite: 1d20 + 25 ⇒ (19) + 25 = 44 Damage: 1d8 + 31 + 2d6 ⇒ (5) + 31 + (2, 2) = 40
Confirm?: 1d20 + 25 ⇒ (11) + 25 = 36 Damage: 1d8 + 31 + 2d6 ⇒ (8) + 31 + (2, 5) = 46
+3 Holy Longsword, Smite: 1d20 + 20 ⇒ (9) + 20 = 29 Damage: 1d8 + 31 + 2d6 ⇒ (8) + 31 + (6, 2) = 47
+3 Holy Longsword, Smite: 1d20 + 15 ⇒ (4) + 15 = 19 Damage: 1d8 + 31 + 2d6 ⇒ (8) + 31 + (1, 3) = 43


Male Human Necromancer 18 | HP 112/112 (0 temp)| AC10T10FF10 | Ft +14 Rf +12 Wi +22 | Init +4 | Perc +17 l CMD 18 l Share Essence 11/11 l Lifesense 18/18 l Current Effects:

Ulrich takes out a sandwich and begins eating as he waits for his turn. He offers one to Amnayel, which happens to be an egg-salad sandwich. He asks if Amnayel happens to be vegetarian.


Game Concluded
Dr. Ulrich Kurbanov wrote:
Ulrich takes out a sandwich and begins eating as he waits for his turn. He offers one to Amnayel, which happens to be an egg-salad sandwich. He asks if Amnayel happens to be vegetarian.

See!!! Right there!!! Damning evidence that Ulrich is evil! He eats the accursed sandwich! A pox on the heathen!


Bolstered by divine power, Gabbi easily cuts down the undead creature before it has a chance to attack! It collapses in a lifeless heap.

Among the room’s equipment are three healer’s kits, five adamantine wire saws, two sets of surgeon’s tools, three tins of unguent of timelessness, and 17 measures of embalming fluid. Beneath one of the tables is a wide, dirty basket in which are a set of dentures with 5 gold teeth (worth 80 gp total), a blood-stained Elysian shield, and a mantle of faith.

Doors exit to the north, northeast, and east.


RETIRED - ascended to godhood.

"Wear this." Allie says, passing the mantle to her sister. "Amny, could you fight and use this?" She points to the tower shield. "It has some pretty hefty magic woven in!"


Game Concluded

Gabbi looks over the garment sadly when she sees Pharasma's spiral woven into the pattern. "How did this come to be here, I wonder?" she questions before donning it over her armor.

"Let us continue in that direction," she says, pointing north when she's finished.


Male Human Necromancer 18 | HP 112/112 (0 temp)| AC10T10FF10 | Ft +14 Rf +12 Wi +22 | Init +4 | Perc +17 l CMD 18 l Share Essence 11/11 l Lifesense 18/18 l Current Effects:

"Do you ever find it interesting that a God or Goddess can bless an item with holy power, but it doesn't matter who wears it? Such as that Ecorche with a Mantle of Pharasmin Faith." Ulrich ponders aloud.


Game Concluded

"I've long ago given up questioning the motives and actions of the divine," Gabbi replies. "They're capricious, fickle, and without rationale. But they are what they are and we have to live in the world that they play with as a child with a toy."


This room’s thick doors seal to help maintain its chilly atmosphere and low-oxygen environment, which helps to preserve the tons of alchemically preserved cadavers stored in this 30-foot-tall chamber. An array of broad, four-tiered racks support a variety of corpses, through which it is difficult to see to the other side of the room beyond the racks. Much larger carcasses hang in tall alcoves along the northern wall of the room. A ceiling-mounted track supports a series of hanging meat hooks, allowing a hanging carcass to be pulled with relative ease from one end of the room to another, or even into one of the alcoves.

Roughly half of the bodies in here belong to humanoids and horses slain in the Whispering Tyrant’s recent campaign against Lastwall, whereas the other half consist of withered, centuries-old bodies from a variety of sources.

Three strange humanoids lurk here among the bodies, rushing out to attack when spotted! These hulking creatures have long, vulturelike necks ending in heads with a disgusting, one-eyed visage. Gabbi identifies them as gholes, foul denizens of the wilderness that feed upon rotten meat. Their ability to restore flesh to even the most ancient of skeletal remains allows them to harvest flesh from ruins long forgotten by the living.

Fortunately the trio doesn’t prove much of a challenge, and you dispatch them with minimal trouble.


RETIRED - ascended to godhood.

"What a complete waste of time." Allie says with a sigh. "Shall we search in here or head back? It'd be strange to leave guardians with nothing to guard but they weren't exactly troublesome..."

If we search
"Someone else should do this." Allie suggests. "I'll keep watch."


Female Aasimar Paladin of Arshea 18 | AC: 38 T: 18 FF: 35 | HP:220/220 | F: +25* R: +18* W: +21*) | CMB +24; CMD 42 | Initiative: +2 | Perception: +20

Amnayel takes the shield and lifts it a few times, trying it out. "I've never used a shield this large before. I will try it out."

---

"Give me a moment to search. I agree that it seems unwise to leave before doing so."

Perception: 1d20 + 19 ⇒ (1) + 19 = 20


Searching the larder doesn't turn up anything of value.

You pass through a cleanly swept hallway into a research lab. Carefully arranged glassware and organized books line the shelves along the walls of this meticulously clean laboratory. Two workbenches with an array of restraints for binding creatures of various sizes stand near the middle of the room, and three cabinets filled with an array of reagents stand against the north wall. The headless body of a winged woman is manacled to one of the tables.

A ghast is here, clad in leather armor and with an alchemist's apron adorned with several potions and elixirs. Two humanlike constructs stand by his side, along with an enormous necrocraft with four legs and two powerful arms. The ghast grins, his long tongue hanging from his mouth.

"Hold a moment! Might you be willing to parley?" he asks. "Perhaps we can reach a mutually beneficial arrangement without having to resort to combat."


Male Human Necromancer 18 | HP 112/112 (0 temp)| AC10T10FF10 | Ft +14 Rf +12 Wi +22 | Init +4 | Perc +17 l CMD 18 l Share Essence 11/11 l Lifesense 18/18 l Current Effects:

"What do you have to offer that we can't gather off your corpse?" Ulrich asks plainly.


Female Aasimar Paladin of Arshea 18 | AC: 38 T: 18 FF: 35 | HP:220/220 | F: +25* R: +18* W: +21*) | CMB +24; CMD 42 | Initiative: +2 | Perception: +20

Amnayel tightens her grip on her sword and moves towards the creature, just in case negotiations go poorly.


Game Concluded

Not loosening her grip on her bow, Gabbi glances at her sister.

Allie:
{"We probably should take it as a compliment on our abilities that everyone here seems to want to negotiate with us."}

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