RD's Mists of Mwanga

Game Master Rene Duquesnoy


101 to 150 of 201 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Strength check: 1d20 + 2 ⇒ (10) + 2 = 12

She tries again.
Strength check: 1d20 + 2 ⇒ (11) + 2 = 13

She then swears. "Look, we're all unaffected by the mist. I'm sorry if you were startled, but we're Pathfinders and are here to help."
Diplomacy, take 10 for 16

Silver Crusade

Male LG Human Samurai (Bushido) | HP 25/25| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5 R: +3, W: +1 | Init: +4 | Perc: +7, SM: +5 | Speed 20ft | Honor in All Things: 1/1 | Resolve: 1/1 | Challenge: 1/1 | 5* Reroll 1/1

Tanaka moves his left eyebrow a bit at Musani's comment, and then switches to Jodan no Kamae in case the person needs to be decapitated.

Dark Archive

Nagaji Ska1 | hp 10/10 | Init +2 | AC 16, T 11, FF 15 | CMB +3, CMD 14| F +4 R +2 W +2 | Prcptn +4 (low light vision) |

We are...? Plisskin begins, before realizing what Musani has in mind. We are! he says emphatically. Pleassse open the door, we mean you no harm.

Diplomacy: 1d20 + 6 ⇒ (12) + 6 = 18

Sczarni

Mists of Mwangi

The sturdy cabinet opens up. A disheveled man steps out. Oh thank goodness. Thank you for saving me. A blue mist filled the museum and just made my associates Kadarnik and Yannis go crazy. They beat up Milgen, and coming for me next. I blame those weird idols. I smelled something wrong with those hideous monkey-faced things as soon as Lugizar brought them out. I've a nose for trouble, I do! No one listens!

He continues to blabber on like a scaredy cat for a while, but then he pulls out a sack of 500 gp and rewards you.

You search around and find 3 scrolls

Spoiler:
CMW, false life, and dispel magic

Liberty's Edge

M | Male Tiefling Wiz 1| hp 11/11| Init +2 | AC 12, T 12, FF 04 | CMB +1, CMD 13 | F +1 R +2 W +2 | Prcptn +0, SM +0

"Finally, I can feel useful!"

Olvertu gestures and casts a spell and checks out the scrolls.

"It seems we have one of healing, one that can grant temporary health, and one that can get rid of magic. Would someone like the healing scroll?"

Silver Crusade

Male LG Human Samurai (Bushido) | HP 25/25| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5 R: +3, W: +1 | Init: +4 | Perc: +7, SM: +5 | Speed 20ft | Honor in All Things: 1/1 | Resolve: 1/1 | Challenge: 1/1 | 5* Reroll 1/1

"My injuries are minor. Complaining would be uncouth."

Tanaka looks at the cowardly man with disdain. "The path behind us to the front door is safe. Go. Run and be safe."

He turns to the others and once they confirm they're ready, the samurai will push on to the next door.

Sczarni

Mists of Mwangi

After any healing gets done, you go to the next door. Tanaka opens it

A large placard above the entryway to this hall reads “Hunting the Beasts of Legend” in great block letters. This gigantic chamber is relatively free of mist, and darkness is held at bay by braziers of radiant light. Behemoths occupy these halls, great taxidermy nightmares such as a two-headed bear easily taller than an ogre; a great desiccated beetle, its carapace larger than the face of the clock tower of Absalom’s Clockwork Cathedral; a massive specimen of chimera, its jaws open in a mock roar; and an assembled skeleton of a tyrant lizard. The walls here are studded with strange masks, staves, spears, and other implements of long forgotten cultures, most likely used in ritual hunts of the beasts preserved here.

Silver Crusade

Male LG Human Samurai (Bushido) | HP 25/25| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5 R: +3, W: +1 | Init: +4 | Perc: +7, SM: +5 | Speed 20ft | Honor in All Things: 1/1 | Resolve: 1/1 | Challenge: 1/1 | 5* Reroll 1/1

"I trust this room naught." The samurai looks carefully about the room, awaiting a magical report from someone more skilled in such things. Perception: 1d20 + 7 ⇒ (6) + 7 = 13

Liberty's Edge

M | Male Tiefling Wiz 1| hp 11/11| Init +2 | AC 12, T 12, FF 04 | CMB +1, CMD 13 | F +1 R +2 W +2 | Prcptn +0, SM +0

Olvertu casts detect magic to see if anything within 30' seems to radiate magic.

"Why should this room be any less deadly than the other room, hmm?" he says while scanning for nearby auras.

Dark Archive

Nagaji Ska1 | hp 10/10 | Init +2 | AC 16, T 11, FF 15 | CMB +3, CMD 14| F +4 R +2 W +2 | Prcptn +4 (low light vision) |

Maybe no living dead thisss time...? Plisskin says, moving to the nearest table and finding something from Tian Xai, which he regards with some distaste. Belongsss in a museum, indeed...

Cast dancing lights and move them into the corners of the room.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani takes the curative scroll, then takes up a position in the corner with her bow ready.

Sczarni

Mists of Mwangi

Tanaka's eyes are drawn to the huge monstrosities of bone scattered throughout the room. Creepy boooga boooga masks and assorted weapons line the walls.

Overtu does not pick up any auras initially, but then can detect 4 small very weak evocations, one in each corner of the room.

Liberty's Edge

M | Male Tiefling Wiz 1| hp 11/11| Init +2 | AC 12, T 12, FF 04 | CMB +1, CMD 13 | F +1 R +2 W +2 | Prcptn +0, SM +0

"I think it might be safe in there. Big guy, you want to go in?"

Silver Crusade

Male LG Human Samurai (Bushido) | HP 25/25| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5 R: +3, W: +1 | Init: +4 | Perc: +7, SM: +5 | Speed 20ft | Honor in All Things: 1/1 | Resolve: 1/1 | Challenge: 1/1 | 5* Reroll 1/1

Tanaka strides boldly forth, both blades out. Perception: 1d20 + 7 ⇒ (18) + 7 = 25

Sczarni

Mists of Mwangi

As Tanaka moves forwards, he spots movement from...the masks???

Inits
blue: 1d20 + 1 ⇒ (7) + 1 = 8
red: 1d20 + 1 ⇒ (3) + 1 = 4
Tanaka: 1d20 + 4 ⇒ (8) + 4 = 12
Plisskin: 1d20 + 2 ⇒ (4) + 2 = 6
Musani: 1d20 + 6 ⇒ (20) + 6 = 26
Overtu: 1d20 + 2 ⇒ (7) + 2 = 9

ROUND 1
Musani - GO
Tanaka - GO
Overtu - GO
Blue
Plisskin
Red

Kn:Planes DC 12:

Vargouille

Kn:Planes DC 17:

Kiss (Su)
A vargouille can kiss a helpless target by making a successful melee touch attack (this provokes attacks of opportunity). A kissed opponent must succeed on a DC 16 Fortitude save or begin a terrible transformation that changes the creature into a vargouille within 24 hours (and often much sooner; roll 1d6 separately for each phase of the transformation). First, over a period of 1d6 hours, all the victim’s hair falls out. Within another 1d6 hours thereafter, the ears grow into leathery wings, tentacles sprout on the chin and scalp, and the teeth become long, pointed fangs. During the next 1d6 hours, the victim takes Intelligence drain and Charisma drain equal to 1 point per hour (to a minimum of 3). The transformation is complete 1d6 hours thereafter, when the victim’s head breaks free of the body (which promptly dies) and becomes a vargouille. This transformation’s progress is paused by sunlight or any light spell of 3rd level or higher, but stopping the transformation requires remove disease or a similar effect. The transformation is a disease effect. The save DC is Constitution-based and includes a +4 racial bonus.

Poison (Su)
Bite—injury; save Fort DC 12; frequency once; effect damage caused by bite can only be healed with magic if the spellcaster succeeds on a DC 20 caster level check; cure 1 save. The save DC is Constitution-based.

Shriek (Su)
Instead of biting, a vargouille can open its distended mouth to shriek. Those within 60 feet (except other vargouilles) who hear the shriek and can clearly see the creature must succeed on a DC 12 Fortitude save or be paralyzed for 2d4 rounds or until the monster attacks them, goes out of range, or leaves their sight. A creature that successfully saves cannot be affected again by the same vargouille’s shriek for 24 hours. The save DC is Constitution-based.


Kn:Planes DC 22:

Lowest save = will

Kn:Planes DC 27:

No special defenses

Kn:Planes DC 32:

EXPLOSIVE RUINS take 3d6 ⇒ (1, 2, 1) = 4 FIRE

Silver Crusade

Male LG Human Samurai (Bushido) | HP 25/25| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5 R: +3, W: +1 | Init: +4 | Perc: +7, SM: +5 | Speed 20ft | Honor in All Things: 1/1 | Resolve: 1/1 | Challenge: 1/1 | 5* Reroll 1/1

"Living Mempo!" Tanaka strides forward and executes a migimen strike to the mask's temple. Katana: 1d20 + 6 ⇒ (11) + 6 = 17 for DMG: 1d8 + 3 ⇒ (3) + 3 = 6

Sczarni

Mists of Mwangi

Googles mempo and migimen

Tanaka slices the thingy up for 6

ROUND 1
Musani - GO
Tanaka - Samurais the thingy
Overtu - GO
Blue
Plisskin
Red

Dark Archive

Nagaji Ska1 | hp 10/10 | Init +2 | AC 16, T 11, FF 15 | CMB +3, CMD 14| F +4 R +2 W +2 | Prcptn +4 (low light vision) |
Rene Duquesnoy wrote:
Googles mempo and migimen

Same.

Kn (bardic): 1d20 + 2 ⇒ (12) + 2 = 14

Liberty's Edge

M | Male Tiefling Wiz 1| hp 11/11| Init +2 | AC 12, T 12, FF 04 | CMB +1, CMD 13 | F +1 R +2 W +2 | Prcptn +0, SM +0

Olvertu shoots the blue mask with his crossbow.

crossbow: 1d20 + 2 ⇒ (4) + 2 = 6
damage: 1d8 ⇒ 3

Liberty's Edge

M | Male Tiefling Wiz 1| hp 11/11| Init +2 | AC 12, T 12, FF 04 | CMB +1, CMD 13 | F +1 R +2 W +2 | Prcptn +0, SM +0

He also tries to see if he knows anything about these creatures.

knowledge planes: 1d20 + 8 ⇒ (10) + 8 = 18

"Those are Vargouille. Don't let those things bite you! They can poison you. They also have a shriek which will paralyze you. We should get rid of these things as quickly as possible"

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Hearing the strange Tien cries from Tanaka, the tall duskwalker strides forward. Her long legs get her close enough for a relatively clear shot on the red vargouille. She raises her bow and lets an arrow fly!

Attack w/Longbow, firing into melee: 1d20 + 5 - 4 ⇒ (16) + 5 - 4 = 17
Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Sczarni

Mists of Mwangi

A solid shot from Musani, but not so much from Overtu. Both are still up.

Blue flies close to our heroes and emits a nasty shriek. Please note it is now 15 feet in the air.

DC12 Fort from Blue: 2d4 ⇒ (3, 4) = 7 rounds paralyzed or until monster attacks you.

ROUND 1
Musani - Nice shot
Tanaka - Samurais the thingy
Overtu - Not nice shot
Blue - shriek
Plisskin - GO
Red

Silver Crusade

Male LG Human Samurai (Bushido) | HP 25/25| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5 R: +3, W: +1 | Init: +4 | Perc: +7, SM: +5 | Speed 20ft | Honor in All Things: 1/1 | Resolve: 1/1 | Challenge: 1/1 | 5* Reroll 1/1

FORT: 1d20 + 5 ⇒ (19) + 5 = 24 Tanaka gives a mighty kiai in defiance.

Dark Archive

Nagaji Ska1 | hp 10/10 | Init +2 | AC 16, T 11, FF 15 | CMB +3, CMD 14| F +4 R +2 W +2 | Prcptn +4 (low light vision) |

DC 12 Fort: 1d20 + 4 ⇒ (15) + 4 = 19

Plisskin has heard worse.

Move and jump onto table (move)...

Acrobatics: 1d20 + 1 ⇒ (4) + 1 = 5

...fall flat on face, then use standard to climb table.

Liberty's Edge

M | Male Tiefling Wiz 1| hp 11/11| Init +2 | AC 12, T 12, FF 04 | CMB +1, CMD 13 | F +1 R +2 W +2 | Prcptn +0, SM +0

Olvertu grimaces at the sound.

fort: 1d20 + 1 ⇒ (16) + 1 = 17

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Fort save: 1d20 + 3 ⇒ (1) + 3 = 4
Sigh. Re-roll
Fort save: 1d20 + 3 + 3 ⇒ (9) + 3 + 3 = 15

Musani is able to shake off the effect of the scream, though it is a close thing given how foreign the sound is to her.

Sczarni

Mists of Mwangi

Red opens its mouth, as if to take a huge bite from Tanaka. Instead, another shriek comes out.

DC12 Fort: 2d4 ⇒ (3, 3) = 6 rounds paralyzed or until monster
attacks you.

End of round 1

ROUND 2
Musani - GO
Tanaka - GO
Overtu - GO
Blue
Plisskin
Red

Liberty's Edge

M | Male Tiefling Wiz 1| hp 11/11| Init +2 | AC 12, T 12, FF 04 | CMB +1, CMD 13 | F +1 R +2 W +2 | Prcptn +0, SM +0

Olvertu grimaces again:

fort save: 1d20 + 1 ⇒ (18) + 1 = 19

Dark Archive

Nagaji Ska1 | hp 10/10 | Init +2 | AC 16, T 11, FF 15 | CMB +3, CMD 14| F +4 R +2 W +2 | Prcptn +4 (low light vision) |

DC 12 Fort: 1d20 + 4 ⇒ (4) + 4 = 8 LMAO

Plisskin makes it up onto the table top just as Red shrieks, and the concussion he got from landing on his face previously suddenly takes hold.

Silver Crusade

Male LG Human Samurai (Bushido) | HP 25/25| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5 R: +3, W: +1 | Init: +4 | Perc: +7, SM: +5 | Speed 20ft | Honor in All Things: 1/1 | Resolve: 1/1 | Challenge: 1/1 | 5* Reroll 1/1

FORT: 1d20 + 5 ⇒ (10) + 5 = 15, Again Tanaka gives a mighty kiai in defiance.

He strikes with both blades in a cross-armed scissor-like attack:

Katana: 1d20 + 4 ⇒ (8) + 4 = 12 for DMG if hit: 1d8 + 3 ⇒ (3) + 3 = 6
Wakazashi: 1d20 + 4 ⇒ (13) + 4 = 17 for DMG if hit: 1d6 + 1 ⇒ (2) + 1 = 3

Sczarni

Mists of Mwangi

Tanaka's katana misses its mark, but the wakazashi is able to scissor all by itself for wimpy damage.

ROUND 2
Musani - GO
Tanaka - half scissor
Overtu - GO
Blue
Plisskin
Red

Liberty's Edge

M | Male Tiefling Wiz 1| hp 11/11| Init +2 | AC 12, T 12, FF 04 | CMB +1, CMD 13 | F +1 R +2 W +2 | Prcptn +0, SM +0

Olvertu loads and shoots his crossbow again trying to help Plisskin

crossbow: 1d20 - 2 ⇒ (6) - 2 = 4
damage: 1d8 ⇒ 2

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Fortitude Save: 1d20 + 3 ⇒ (14) + 3 = 17

Musani continues to shake off the effects of the scream, then moves forward and lets loose another arrow!
Attack w/Longbow: 1d20 + 5 - 4 ⇒ (11) + 5 - 4 = 12
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Sczarni

Mists of Mwangi

Overtu and Musani's projectiles both fly wide of the mark.

Blue attempts to kiss Plisskin
DC16 Fort save

That wakes Plisskin up and it is his turn.

After Plisskin goes, Red bites Tanaka
1d20 + 5 ⇒ (5) + 5 = 10
But misses.

Then end of round 2.

ROUND 3 (AFTER PLISSKIN GOES)
Musani - GO
Tanaka - GO
Overtu - GO
Blue
Plisskin
Red

Dark Archive

Nagaji Ska1 | hp 10/10 | Init +2 | AC 16, T 11, FF 15 | CMB +3, CMD 14| F +4 R +2 W +2 | Prcptn +4 (low light vision) |

This can only go well.

DC 16 Fort: 1d20 + 4 ⇒ (12) + 4 = 16 Huzzah!

Plisskin snaps out of his stupor. Not my type, he snaps, activating Arcane Strike and taking a swing at Blue.

greataxe (well, okay, mostly a pretty good axe): 1d20 + 3 ⇒ (14) + 3 = 17
damage incorporated: 1d12 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Sczarni

Mists of Mwangi

Plisskin with a solid hit.

ROUND 3
Musani - GO
Tanaka - GO
Overtu - GO
Blue
Plisskin
Red

Silver Crusade

Male LG Human Samurai (Bushido) | HP 25/25| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5 R: +3, W: +1 | Init: +4 | Perc: +7, SM: +5 | Speed 20ft | Honor in All Things: 1/1 | Resolve: 1/1 | Challenge: 1/1 | 5* Reroll 1/1

Tanaka continues to use his twin blades, trying to bring down the freakish monster:

Katana: 1d20 + 4 ⇒ (5) + 4 = 9
Katana: 1d20 + 4 ⇒ (1) + 4 = 5

But he's not used to opponents without hearts to strike.

Liberty's Edge

M | Male Tiefling Wiz 1| hp 11/11| Init +2 | AC 12, T 12, FF 04 | CMB +1, CMD 13 | F +1 R +2 W +2 | Prcptn +0, SM +0

Olvertu moves up to 15' from Plisskin's foe. With an arcane gesture, he moves his hands, grabs some colored sand from the pouch at his side and throws it towards the monster. A rainbow spurts out from his hand and drenches the monster in colored rays.

Color spray. Will save negates

Sczarni

Mists of Mwangi

The nasty vargouille attempts to save itself from Overtu's fabulousness

Will save: 1d20 + 2 ⇒ (20) + 2 = 22

Overtu realizes that this Vargouille is totally goth, and not up for anything colorful.

ROUND 3
Musani - GO
Tanaka - Miss
Overtu - Not fabulous
Blue
Plisskin
Red

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani lets fly another arrow...
Attack: 1d20 + 5 - 4 ⇒ (4) + 5 - 4 = 5
... and curses as it flies wide of the mark. She struggles to predict how Tanaka will move, his combat style being very foreign to her.

She draws a dagger and gets ready to close into melee.

Sczarni

Mists of Mwangi

Blue attempts to bit Plisskin
1d20 + 5 ⇒ (10) + 5 = 15

ROUND 3
Musani - Miss
Tanaka - Miss
Overtu - Not fabulous
Blue - Miss
Plisskin
Red

Dark Archive

Nagaji Ska1 | hp 10/10 | Init +2 | AC 16, T 11, FF 15 | CMB +3, CMD 14| F +4 R +2 W +2 | Prcptn +4 (low light vision) |

Arcane Strike, lather/rinse/repeat.

greataxe: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 1d12 + 4 + 1 ⇒ (9) + 4 + 1 = 14

Sczarni

Mists of Mwangi

Blue chuckles.

Red attempts a bite on Tanaka
1d20 + 5 ⇒ (9) + 5 = 14

Blue chuckles again.

ROUND 4
Musani - GO
Tanaka - GO
Overtu - GO
Blue
Plisskin
Red

Liberty's Edge

M | Male Tiefling Wiz 1| hp 11/11| Init +2 | AC 12, T 12, FF 04 | CMB +1, CMD 13 | F +1 R +2 W +2 | Prcptn +0, SM +0

"I Just know I'm going to regret this"

Olvertu drops his crossbow to the ground and takes out his quarter staff. He moves up to the monster threateningly.

Silver Crusade

Male LG Human Samurai (Bushido) | HP 25/25| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5 R: +3, W: +1 | Init: +4 | Perc: +7, SM: +5 | Speed 20ft | Honor in All Things: 1/1 | Resolve: 1/1 | Challenge: 1/1 | 5* Reroll 1/1

"Die!" Tanaka's patience wears thin as he changes tacks.

Katana v. Red: 1d20 + 4 ⇒ (15) + 4 = 19 for DMG: 1d8 + 2 ⇒ (4) + 2 = 6
Wakazahi: 1d20 + 4 ⇒ (7) + 4 = 11

Sczarni

Mists of Mwangi

Red dead

ROUND 4
Musani - GO
Tanaka - stone cold killa
Overtu - cute
Blue
Plisskin

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani quickly moves to engage the remaining vargouille, stabbing at the creature with her dagger.

Attack: 1d20 + 2 ⇒ (20) + 2 = 22
Confirm?: 1d20 + 2 ⇒ (14) + 2 = 16

Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Crit Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Sczarni

Mists of Mwangi

Musani puts her money where the vargouille's mouth is...hard.

It flaps around to bite her
1d20 + 5 ⇒ (7) + 5 = 12

ROUND 4
Musani - crit
Tanaka - stone cold killa
Overtu - cute
Blue - miss
Plisskin - GO

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani dodges the flapping monstrosity, then looks to finish the job.

Attack: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Sczarni

Mists of Mwangi

Finally. The Vargouilles are Vargone

1 to 50 of 201 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / RD's Mists of Mwanga (Feminist version) All Messageboards

Want to post a reply? Sign in.