[PFS_CORE_Aerondor] 10-06 Treason's Chains (Inactive)

Game Master Aerondor

Map

init:

[dice=Flaith]1d20+3[/dice]
[dice=Thordir]1d20+2[/dice]
[dice=Lybram]1d20+3[/dice]
[dice=Galant]1d20+3[/dice]
[dice=Meirdrael]1d20+5[/dice]
[dice=Fillia]1d20+7[/dice]
[dice=cleaners]1d20+1[/dice]

Chronicles


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Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Galant takes a look at the snoring sound.

what is that?

Stealth: 1d20 + 3 ⇒ (5) + 3 = 8

Lantern Lodge

SFS 05-99 BftB

As Galant walks across the room towards the hamock, the snoring stops suddenly.

"Uh, ugh.. that is what is going one?" splutters the man who stands up from it.

He is varisian through and through and wears a fine robe.
"What are you doing here? Get out at once."

Scarab Sages

Male Half-Elf Barbarian 3 (CORE) (HP 35/35) | AC:18 T:12 FF:16 cmd:18 | F+5 R+3 W+5 (+2 vs Ench, +1 vs Traps)) | Perc:+10; Low-Light Vision | Speed 30ft Init. +2 | Rage 10/10 | Status: Normal
GM Aerondor wrote:

"We work for Phlegos, and you'll get yours." snarls the leader.

"And we are being payed to clean up."

Sense Motive: 1d20 + 2 ⇒ (7) + 2 = 9

Thordir grumbles, "Yeah well, your boss seems like a scum bag. Tell me, do you lot call yourselves Pathfinders? Or are you just Phlegos's hired muscle?"

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Galant smiles and says to the awaken man.

Sorry to have awaken you, the Venture Captain asks me to take all that is relative to the slave trade, can you give it to me so I can leave as quickly as possible?

Bluff: 1d20 + 1 ⇒ (5) + 1 = 6
Bluff (5* reroll): 1d20 + 1 + 5 ⇒ (15) + 1 + 5 = 21

Lantern Lodge

SFS 05-99 BftB

So far as Thodir can tell, the man is genuine. He is being paid to clean up.
stuff: 1d20 ⇒ 18

"Over there on the table" he gestures to the desk.

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

All?

Asks Galant.

Lantern Lodge

SFS 05-99 BftB

"It's all on the desk. But why is he asking you to get it..." he asks suspiciously.

Grand Lodge

Male| LG cleric of Erastil 4| 9XP|30/35 HP| BAB3, CMB5, CMD16|AC18, T11, FF17| Fort+6,Ref+3, Will+8| Perception+5, Initiative+3| Human Cleric of Erastil 4

Lybram having remained outside starts to wonder what is taking so long.
He peeks in to see what is going on. Seeing the Varisian man in fine robes, he assumes this must the assistant they were sent to get the books b. Also seeing Galant squared off with him decides to try to disarm the situation with a plea to retreat.

"Have you got the papers yet? We really need to be getting back."
bluff aid: 1d20 ⇒ 15
Lybram with is voice and gestures tries to add a sense urgency to the departure.

Lantern Lodge

SFS 05-99 BftB

"Go grab them. I need a rest." mutters the Varisian, who pointedly does not get back into his hammock... just yet.

Sovereign Court

female Human Paladin 3
Spoiler:
AC 21/T13/FF18 HP 22/2 F+6 R+5 W+4 Init +3 Perception -1 CMD 18

Flaith sighs and nods."What now?"

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Galant takes all the papers on the desk, looking a last time to the man, trying to see if he tries to lie before leaving.

Sense Motive: 1d20 + 7 ⇒ (2) + 7 = 9

Lets get back to the party.

He says satisfied.

Grand Lodge

Male| LG cleric of Erastil 4| 9XP|30/35 HP| BAB3, CMB5, CMD16|AC18, T11, FF17| Fort+6,Ref+3, Will+8| Perception+5, Initiative+3| Human Cleric of Erastil 4

We leave out the back. "Hopefully the cleaner that got away did not have thugs close." "Let's be careful."

perception for possible ambushes: 1d20 + 3 ⇒ (17) + 3 = 20

Lantern Lodge

SFS 05-99 BftB

As Galant grabs the papers... things happen. There is a shimmering in the air, and a large, demonic form appears in the middle of the room! Meanwhile the rest of the team hears an alarm sound in their room. The man squeaks and dives under the desk.

init:

Flaith: 1d20 + 3 ⇒ (11) + 3 = 14
Thordir: 1d20 + 2 ⇒ (7) + 2 = 9
Lybram: 1d20 + 3 ⇒ (2) + 3 = 5
Galant: 1d20 + 3 ⇒ (13) + 3 = 16
Meirdrael: 1d20 + 5 ⇒ (1) + 5 = 6
Fillia: 1d20 + 7 ⇒ (17) + 7 = 24
demon: 1d20 + 0 ⇒ (17) + 0 = 17

Status
Fillia

Demon
Meirdrael
Lybram
Thordir
Flaith
Galant 6NL

Silver Crusade

PFS #76925-38 Female Half-Elf NG Ranger 2/ Rogue 1 | HP:24/24| AC: 17/14/14|Init: +7| Perc: +12| Fort: +6| Ref: +9| Will: +2| CMB: +4| CMD: 17| L.bow: +5;1d8| S.Sword: +4;1d6+2|
Skills:
Acro:+8| App:+2| Bluff:+0| Climb:+1| Diplo:+4| DD:+7| H.Animal:+5| Heal:+5| Intim: +0| Kn.(Geo/Nat): +8| Kn.(Loc): +7| Kn.(Dun):+6| S.M: +1| Sleight:+7| Stealth: +7| Sur:+6| Swim: +5|

"Excuse me!!!" she yelps as she fires off an arrow.

Add +1 to hit and +1 damage if applicable. Point blank shot
Shoot? 1d20 + 5 ⇒ (17) + 5 = 221d8 ⇒ 8
Normal Arrow.

Lantern Lodge

SFS 05-99 BftB

I've moved you so you have a shot. It is into melee however, so unless you have precise shot, you'll have -4 to hit.

Fillia moves quickly and fires off a quick shot. It sinks into the demon, not causing anything like the wounds she would expect.

The demon gestures, and suddenly the area around the door becomes thickly misty. Disgustingly thickly misty.

Fort saves DC 13 or you are nauseated. This applies to everyone in the cloud, or who moves through it.

The badly injured cleaner in the cell starts to cough and retch.

"Let me out, oh gods please, let me out."

Status
Meirdrael
Lybram
Thordir
Flaith
Galant 6NL
Fillia

Demon 4 damage

Sovereign Court

female Human Paladin 3
Spoiler:
AC 21/T13/FF18 HP 22/2 F+6 R+5 W+4 Init +3 Perception -1 CMD 18

Fort: 1d20 + 5 ⇒ (12) + 5 = 17
Flaith moves forward and attacks the dretch with her cold iron longsword.
Attack: 1d20 + 6 ⇒ (13) + 6 = 191d8 + 3 ⇒ (6) + 3 = 9

Silver Crusade

PFS #76925-38 Female Half-Elf NG Ranger 2/ Rogue 1 | HP:24/24| AC: 17/14/14|Init: +7| Perc: +12| Fort: +6| Ref: +9| Will: +2| CMB: +4| CMD: 17| L.bow: +5;1d8| S.Sword: +4;1d6+2|
Skills:
Acro:+8| App:+2| Bluff:+0| Climb:+1| Diplo:+4| DD:+7| H.Animal:+5| Heal:+5| Intim: +0| Kn.(Geo/Nat): +8| Kn.(Loc): +7| Kn.(Dun):+6| S.M: +1| Sleight:+7| Stealth: +7| Sur:+6| Swim: +5|

Yep I got precise shot.
Fort Save vs DC 13 1d20 + 6 ⇒ (6) + 6 = 12
Damm....

Scarab Sages

Male Half-Elf Barbarian 3 (CORE) (HP 35/35) | AC:18 T:12 FF:16 cmd:18 | F+5 R+3 W+5 (+2 vs Ench, +1 vs Traps)) | Perc:+10; Low-Light Vision | Speed 30ft Init. +2 | Rage 10/10 | Status: Normal

Knowledge (planes): 1d20 + 6 ⇒ (3) + 6 = 9
If successful enough, I'd like to know resistances, special abilities, and attacks.

Thordir only caught a brief glimpse of the creature that appeared when Galant took hold of the papers on the desk, but he could tell immediatley that it needed to be destroyed. With a loud battlecry, he charges through the sickening fog and draws out his cold iron handaxe.

Fortitude, rage: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9

His rage carries his through the fog and alongside the demonic monstrosity. With reckless abandon, he draws the creature's attention and strikes with his axe.

Moved 40ft through the fog and drew a weapon. Moved through one threatened square, so I provoke an AoO. Attack with cold iron handaxe.

Cold iron handaxe, power attack, rage: 1d20 + 5 - 1 + 2 ⇒ (12) + 5 - 1 + 2 = 18 Damage (S), power attack, rage: 1d6 + 3 + 2 + 2 ⇒ (5) + 3 + 2 + 2 = 12

Never mind the attack. I'm nauseated...boo.

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Fort: 1d20 + 5 ⇒ (1) + 5 = 6

Completely caught by surprise, Galant starts vomiting!

Grand Lodge

Male| LG cleric of Erastil 4| 9XP|30/35 HP| BAB3, CMB5, CMD16|AC18, T11, FF17| Fort+6,Ref+3, Will+8| Perception+5, Initiative+3| Human Cleric of Erastil 4

fort save vs stink: 1d20 + 3 ⇒ (3) + 3 = 6

Lybram is caught in the cloud of foul air and gets sick.

I think you still get a move action with nauseated condition.

Lybram attempts to get out of the cloud.

Grand Lodge

Male| LG cleric of Erastil 4| 9XP|30/35 HP| BAB3, CMB5, CMD16|AC18, T11, FF17| Fort+6,Ref+3, Will+8| Perception+5, Initiative+3| Human Cleric of Erastil 4

Flaith, are you not able to move on the map? I am assuming you have 30' movement and are moving to just inside the door. I was going to do that but seeing as how you are not nauseated, I think it better for you to be there. I will move out of the cloud another direction. If you need movement help, just say so on your post. Someone is always happy to help.

"I hate being sick, blaghaauu..."

Lantern Lodge

SFS 05-99 BftB

Flaith moves up and slashes at the demon, causing a deep wound.
But you are still in the mist, so much save again next round. You didn't have enough movement to get out of it.

All, remember the mist blocks sight more than 5' See fog cloud for details. I'm being pretty generous with letting Flaith get in here, but in theory she *might* have seen it before the mist came in... maybe
@all nauseated is nasty, but you do get a move action if you want.

Thordir knows this is a dretch, one of the more common lesser demons. It is highly resistant to weapons that are not either holy or or cold iron. Luckily you paladin is well armed! As the knowledgeable barbarian pukes his guts out, the demon slashes out at him, missing his head Thordir leans over to spread breakfast over the floor. Saved by bacon and eggs.
attack: 1d20 ⇒ 5

Galant, you are not in the foul cloud, so no need for a save.

Status
Meirdrael
Galant 6NL

Demon 4 damage
Flaith
Lybram Nauseated
Thordir Nauseated
Fillia Nauseated

Dark Archive

Elf Wizard 1 | Init +5; Perc +5 (+8 with alertness) | AC 17; T 13; FF 10 | HP 8/8; F +1; R +3; W +3 | CMB -1; CMD 12 | Quarterstaff -1 (1d6-1 B, 20/x2); Alchemist's Fire +1 (1d6 F, 20/x2); Acid Dart +3 (1d6 A, 20/x2) | Spells: Lv. 1: 3/3
Skills:
Know (Arcana) +8; Know (History) +8; Know (Local) +8; Know (Planes) +8; Linguistics +8; Spellcraft +8 (+10 to identify magic item)

Fort save: 1d20 + 1 ⇒ (7) + 1 = 8

Know (Planes): 1d20 + 8 ⇒ (2) + 8 = 10

Meirdrarel is totally caught off-guard and tries to get out of the cloud.

Sovereign Court

female Human Paladin 3
Spoiler:
AC 21/T13/FF18 HP 22/2 F+6 R+5 W+4 Init +3 Perception -1 CMD 18

While on holiday, please move me on the map. Can´t do it myself

Lantern Lodge

SFS 05-99 BftB

Someone suggest a move for Galant please.

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Sorry!

May be already drunk, Galant finished by realizing that despite the smell, he was not inside the mist!

Taking back his senses, he moves while drawing his weapon and strike the creature!

Cold Iron Rapier: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
Damages: 1d6 + 1 ⇒ (2) + 1 = 3

Lantern Lodge

SFS 05-99 BftB

Galant must have had a whiff of the brimstone tailed cloud as well, as he has no other excuse for such poor swordsmanship.

Deciding the priest is a more attractive soul, the demon tears into the righteous man.. Oddly though, it does pull its claws.. a little.

rolls:

attacks(3): 3d20 ⇒ (9, 19, 16) = 44
damage(NL): 1d4 + 1 ⇒ (3) + 1 = 4

Crawling out from under the desk, the man who had been on the hammock looks at the chaos of the office and opens the window behind his desk.

Status
Flaith
Lybram Nauseated
Thordir Nauseated
Fillia Nauseated
Meirdrael Nauseated
Galant 10NL

Demon 4 damage

Scarab Sages

Male Half-Elf Barbarian 3 (CORE) (HP 35/35) | AC:18 T:12 FF:16 cmd:18 | F+5 R+3 W+5 (+2 vs Ench, +1 vs Traps)) | Perc:+10; Low-Light Vision | Speed 30ft Init. +2 | Rage 10/10 | Status: Normal

With his stomach in knots, Thordir steps away from the dretch to make room for those who might be well enough to keep up the attack on the demon.

5ft step away from the dretch
Do we have any idea how long the nauseated condition might last?

Lantern Lodge

SFS 05-99 BftB

spellcraft might give you a hint.

Grand Lodge

Male| LG cleric of Erastil 4| 9XP|30/35 HP| BAB3, CMB5, CMD16|AC18, T11, FF17| Fort+6,Ref+3, Will+8| Perception+5, Initiative+3| Human Cleric of Erastil 4

Lybram enters back into the potion shop to clear his head.

"There is a problem. The man in the back. Is there another way into his room? Blaughllau!"

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Galant continues to attack the demon.

Hips!

Cold Iron Rapier: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
Damages: 1d6 + 1 ⇒ (3) + 1 = 4

Sovereign Court

female Human Paladin 3
Spoiler:
AC 21/T13/FF18 HP 22/2 F+6 R+5 W+4 Init +3 Perception -1 CMD 18

Attack: 1d20 + 5 ⇒ (19) + 5 = 241d8 + 3 ⇒ (1) + 3 = 4
If necessary Fort: 1d20 + 6 ⇒ (14) + 6 = 20
Confirm: 1d20 + 5 ⇒ (3) + 5 = 81d8 + 3 ⇒ (5) + 3 = 8

Silver Crusade

PFS #76925-38 Female Half-Elf NG Ranger 2/ Rogue 1 | HP:24/24| AC: 17/14/14|Init: +7| Perc: +12| Fort: +6| Ref: +9| Will: +2| CMB: +4| CMD: 17| L.bow: +5;1d8| S.Sword: +4;1d6+2|
Skills:
Acro:+8| App:+2| Bluff:+0| Climb:+1| Diplo:+4| DD:+7| H.Animal:+5| Heal:+5| Intim: +0| Kn.(Geo/Nat): +8| Kn.(Loc): +7| Kn.(Dun):+6| S.M: +1| Sleight:+7| Stealth: +7| Sur:+6| Swim: +5|

Fillia makes a break away from the cloud!!!

Lantern Lodge

SFS 05-99 BftB

Flaith did need to make another save as she was still inside the cloud, but she made it!

Galant strikes! His cold iron sliding into the horrid demon-creature like a hot knife into butter. It screams in agony.

Flaith, recovering from the terrible smell makes a terrible attack. Maybe she had not recovered as much as she thought. Fillia however just hopes to escape the stench and makes a break for it.

The man in the cage continues to suffer. Unable to speak now, the gagging sounds can be clearly heard

We are waiting for Meirdrael, but as he is nauseated...

The demon redoubles his attacks on Galant!
attacks: 3d20 ⇒ (3, 8, 4) = 15
But without effect.

Status
Flaith
Lybram Nauseated for another rounds: 1d4 ⇒ 1
Thordir Nauseated for another rounds: 1d4 ⇒ 1
Fillia Nauseated for another rounds: 1d4 ⇒ 3
Galant 10NL
Meirdrael Nauseated for another rounds: 1d4 ⇒ 1 May make a second move if she likes

Demon 8 damage.

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Galant continues to attack the demon!

Cold iron rapier: 1d20 + 7 ⇒ (5) + 7 = 12
Damages: 1d6 + 1 ⇒ (5) + 1 = 6

But his misses again...

Grand Lodge

Male| LG cleric of Erastil 4| 9XP|30/35 HP| BAB3, CMB5, CMD16|AC18, T11, FF17| Fort+6,Ref+3, Will+8| Perception+5, Initiative+3| Human Cleric of Erastil 4

"Lubda, is there another way into ... blagh... the accountant's room? Another door, a window, anything?

Lybram waits for the goblin to reply. But he will move towards the shop door.

Lantern Lodge

SFS 05-99 BftB

Lubda seems to be hiding behind her desk, obviously not wanting to get into any trouble, and not quite seeing how she can avoid it.

Grand Lodge

Male| LG cleric of Erastil 4| 9XP|30/35 HP| BAB3, CMB5, CMD16|AC18, T11, FF17| Fort+6,Ref+3, Will+8| Perception+5, Initiative+3| Human Cleric of Erastil 4

Do we bot Flaith as she asked us in the discussion thread? And, I think she just forgot to ask us or couldn't do it herself to 5ft step out of the stink cloud. Can we assume that was her intent as Thordir was nice enough to shift to allow it? Let me know and I will bot her.

Sovereign Court

female Human Paladin 3
Spoiler:
AC 21/T13/FF18 HP 22/2 F+6 R+5 W+4 Init +3 Perception -1 CMD 18

Flaith does a 5foot step out of the cloud into flanking position and presses her attack.
Attack: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 201d8 + 3 ⇒ (8) + 3 = 11

Lantern Lodge

SFS 05-99 BftB

And with a swift move, slashes at the demon, hurting it greatly... but not as much as you were hoping or expecting.

The man, having opened the window, presumably for fresh air, ducks through it. The demon is unhappy, and this time takes its anger out of Flaith.

attacksx3: 3d20 ⇒ (13, 10, 13) = 36

However it is unable to get past her heavy armor.

The initial effect of the cloud seems to be wearing off most of you that escaped it.

Status
Flaith
Lybram
Thordir
Fillia Nauseated for another 2 rounds
Galant 10NL
Meirdrael

Demon 14 damage.

Dark Archive

Elf Wizard 1 | Init +5; Perc +5 (+8 with alertness) | AC 17; T 13; FF 10 | HP 8/8; F +1; R +3; W +3 | CMB -1; CMD 12 | Quarterstaff -1 (1d6-1 B, 20/x2); Alchemist's Fire +1 (1d6 F, 20/x2); Acid Dart +3 (1d6 A, 20/x2) | Spells: Lv. 1: 3/3
Skills:
Know (Arcana) +8; Know (History) +8; Know (Local) +8; Know (Planes) +8; Linguistics +8; Spellcraft +8 (+10 to identify magic item)

Meirdrarel bravely jumps through the cloud to rejoin his allies and provide aid.

Fortitude Save: 1d20 + 1 ⇒ (14) + 1 = 15

double move

Sovereign Court

female Human Paladin 3
Spoiler:
AC 21/T13/FF18 HP 22/2 F+6 R+5 W+4 Init +3 Perception -1 CMD 18

Flaith is using a cold iron blade

Silver Crusade

PFS #76925-38 Female Half-Elf NG Ranger 2/ Rogue 1 | HP:24/24| AC: 17/14/14|Init: +7| Perc: +12| Fort: +6| Ref: +9| Will: +2| CMB: +4| CMD: 17| L.bow: +5;1d8| S.Sword: +4;1d6+2|
Skills:
Acro:+8| App:+2| Bluff:+0| Climb:+1| Diplo:+4| DD:+7| H.Animal:+5| Heal:+5| Intim: +0| Kn.(Geo/Nat): +8| Kn.(Loc): +7| Kn.(Dun):+6| S.M: +1| Sleight:+7| Stealth: +7| Sur:+6| Swim: +5|

Fillia moves away, feeling sick....
Ack... two rounds!

Scarab Sages

Male Half-Elf Barbarian 3 (CORE) (HP 35/35) | AC:18 T:12 FF:16 cmd:18 | F+5 R+3 W+5 (+2 vs Ench, +1 vs Traps)) | Perc:+10; Low-Light Vision | Speed 30ft Init. +2 | Rage 10/10 | Status: Normal

Having finally recovered from his nausea, Thordir steps up beside Flaith, his cold iron axe in hand, and swings at the dretch with all the rage within him.

Cold iron handaxe, rage, power attack: 1d20 + 5 + 2 - 1 ⇒ (16) + 5 + 2 - 1 = 22 Damage (S), rage, power attack: 1d6 + 3 + 2 + 2 ⇒ (2) + 3 + 2 + 2 = 9

Lantern Lodge

SFS 05-99 BftB

And with a final slash the demon vanishes in a puff of brimstone. Leaving the back room a mess. Luckily you have already grabbed the papers you wanted...

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Well, let’s finish what we started.
Says Galant who moves to open the last door and sees what’s in there.

Lantern Lodge

SFS 05-99 BftB

This large room was clearly once quite impressive in its better days. The large four-poster bed and other furnishings are dusty and stained, while many of the collectibles around the room are oddly arranged around empty spaces, as though once-full shelves have been plundered a piece at a time.

Grand Lodge

Male| LG cleric of Erastil 4| 9XP|30/35 HP| BAB3, CMB5, CMD16|AC18, T11, FF17| Fort+6,Ref+3, Will+8| Perception+5, Initiative+3| Human Cleric of Erastil 4

Lybram 5ft steps to the door and opens it. Then he moves along the building edge towards where the demon occupied room's outer wall.
I don't know if this is legal, but I'll try it anyway. Just move me back to the door if it isn't.

Perception for another way in perception for way to enter: 1d20 + 3 ⇒ (7) + 3 = 10

"Well, if there isn't one I'll make one with my axe."

Lantern Lodge

SFS 05-99 BftB

Lybram finds an open window and the demon gone.

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Galant takes note of the missing pieces and asks Don’t you think odd that there is is several missing pieces here? Don’t this place is a lodge?

He starts looking inside to find any clue of what happens here.

Perception: 1d20 + 3 ⇒ (19) + 3 = 22

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