| Tawni |
He will want to keep the children moving. If somebody else is in a better spot to intercept the problem, he'll try to keep the children moving. If the problem will stop the children moving, then he has to step in. Otherwise, if he's in the best spot to intercept, he'll tell someone else to keep them moving as he goes to protect their path.
There's an assumption of competence of the other PCs right now. He's assuming they'll focus on the goal he's set until proven otherwise.
| Tawni |
Okay. Big stuff is moved. Probably 11 or 12 trips of loose "things" from our storage garage to get, yet, plus whatever's still in the apartment.
Have my bed set up, the entertainment center set up and configured, my computer set up (and a wireless NIC added because it is too far from the router to wire !), and I've found my clean underwear!
So, now I can type on a keyboard instead of trying to cram my fingers on the fake keyboard on my phone. Time to try to catch up, after I share the post across my games.
| Maria Serastus |
Are we on to round 2?
| Dennvyn Fealthan |
That means we in the other room can start reacting? So it'll be round 3 when we arrive? Or did we start moving in round 1 and arrive in round 2?
| Dennvyn Fealthan |
Ugh. As a fellow sufferer, I get that.
| Maria Serastus |
Leave it till you recover. I have suffered migraines and as heroic as suffering short bursts to post makes you, we can wait.
Also, I find migraleave is pretty effective
| Dennvyn Fealthan |
Wow, very sorry to hear that. Family comes first.
| Juliet D'Artangen |
I'm sorry to hear this, DM. Sending some positivity your way.
| Dennvyn Fealthan |
Absolutely agree with what they said.
| DM_Darkmeer |
It is much appreciated. All of you. I have been hit hard. I can get back up. I have dealt with far worse, even chronicling the frustrations here. For the longest time, I posted on Paizo's boards for my eldest son, who ended his Leukemia treatment in 2009 (spoiler: he won).
So, really, the difficulty is simply making sure I am online and at home. Outside of an additional day of anxiety attack, which caused my delay here (I have an anxiety disorder. I have paralytic anxiety if things get too overwhelming once I have time to think about the thing.
Meds help, gaming helps). I am great during the emergency. Horrible the next day or two.
| Maria Serastus |
Have we had enough rest overnight to refresh spells and such?
| DM_Darkmeer |
Hi everyone. Lovely week for migraines, isn't it. Heads up, Tuesday/Wednesday I will be incognito. Driving my grandmother to her second opinion and spending the night. Unemployment has at least one benefith, right?
Now, onto the big two announcements of rewards: EVERYONE may gain ONE Feat from any of the approved sources. This is completely open. You have done more than expected. In addition, you have completed the mission of the children and began becoming part of the city. To that end, you are also all gaining a level.
As to the actual intent here, Harrow Points (in addition to your hero points!). Each adventure has active harrow point effects. As each Harrow Reading (up to three times per adventure) occurs, you can gain harrow points based on the theme of the adventure. I seed in stuff from the current adventure (cryptically), your character's past, or stuff later in the AP.
For the current adventure, you are using the Dexterity cards. This means each Dex card pulled gives you a harrow point, plus the Harrow reading itself giving a Harrow point.
Dexterity Rolls:. You may spend a harrow point to reroll initiative, a reflex save, an attack roll modified by dexterity, or a dexterity-based check. You must abide by the new check results, even if worse.
Dodge bonus:. You can spend a harrow point to gain a +1 Dodge bonus to AC for one encounter, up to three points may be spent to increase the AC in this manner per encounter (totaling a +3dodge bonus!)
Speed bonus:. Spend a harrow point to increase your speed for one encounter.
| Tawni |
| 1 person marked this as a favorite. |
I have assumed the half+1 HP for leveling? IF you had other intent, please note so I can adjust.
I have also assumed that by "completely open" you mean for ones you meet the pre-requisites to take. <grin> Now I'll have to figure out what to take at Level 3 instead.
Glad you are doing well enough.
| Riren |
Awesome! Assumeing, like Tawni said, I need to meet the prerequisites for the feat. I am going to go with Power Attack. Seems to fit.
This level I also get access to Fervor, so expect some fun uses of that. I will update my sheet.
Also, good luck with everything. Take whatever time you need for family!
| Dennvyn Fealthan |
Yay level! And yay bonus feat!
Quick question: will we be urged the retraining rules in this campaign? Trying to figure out if I should take a short-term helpful feat or not.
| Dennvyn Fealthan |
Was debating fencing grace, only to lose it later when I can afford an agile rapier. (I didn't want to be one of the cookie-cutter dervish dancing magi, hence the Callistrian tattoo -- but with the "clarification" that Fencing/Slashing Grace don't work with Spell Combat, it's not a good long-term strategy)
[Side note: Given you can charisma to damage now, I really don't get why the grace feats got the beat down]
| Maria Serastus |
Might not be able to sort out my new level till monday (pretty hectic right now). Is that feat extra to whatever we get from leveling?
| DM_Darkmeer |
It is an extra reward from me. It is because of the trait from Lamm being important, but also not being a super strong tie to the rest of the AP. They did a good job of bringing it together in the hardcover, but it is still a weak link overall.
You may use the feat for whatever you wish. It is open source for the books allowed in the campaign, so it breaks the two book rule of character creation.
| Tawni |
[Side note: Given you can charisma to damage now, I really don't get why the grace feats got the beat down]
Dex to initiaitive.
Dex to defense.
Dex to ability to hit.
Dex to damage.
They are hard on it because using it for everything on both offense and defense breaks the part of the system balance that makes even fighters want 2 or 3 attributes instead of 1.
| Tilnar |
They are hard on it because using it for everything on both offense and defense breaks the part of the system balance that makes even fighters want 2 or 3 attributes instead of 1.
I'd buy that, except it's not an issue if you follow Saranrae, use a scimitar and take 2 ranks in dance... And you can literally make an Oracle who gets Charisma as a primary casting stat, uses it for AC, attack and Damage.
| Tawni |
That's a pretty specific, narrow opportunity.
Versus every rogue/ninja, many fighters (two-weapon, especially), every swashbuckler, every duelist-type, and many of a whole bunch of other builds.
| Dennvyn Fealthan |
... many of which are MAD as heck.
But the narrow build I just decided described can literally dump every stat except Cha and Con.
Plus, that style also helps all bards, dex-clerics (who want charisma for channels) - basically, you can use the same stat to cast as fight. Suddenly, it's not as narrow as you might think - could make quite the nice sorcerous EK. (In fact, it's as bad as the pre-fix Witch Doctor)
Now, getting back to Dex, I might agree that it was totally about game balance, except, you know, Dervish Dance -- which did not get nerfed. So magi and can do it as long as they love the Dawnflower. (Oh, and unchained rogues, too). Plus, the game already balances Dex effects on AC by Max dex for armour (celestial armour notwithstanding) - and Str already does hit and damage on its own, plus carrying capacity, which matters for the first few levels (and beyond if you want heavy armor).
If I wasn't a magus I could fix the issue by paying the feat tax and taking two-weapon grace.. but since I don't actually dual wield, instead I fall into the crack where only Sarenrae lives...
Which was my complaint: by nerfing (x) grace relative to spell combat, they didn't make magi unable to dex-damage viably - they just forced them all into the same mold (one I don't find particularly interesting).
Anyhow, not important. As I said, agile is a +1 enchantment.
| Juliet D'Artangen |
Level 2:
7 hp (4 base + 1 con + 1 favored class)
+1 reflex
+1 Bab
11 skills (acrobatics, bluff, diplomacy, intimidate, local, perception, act, sing, sense motive x2, swim)
rogue talent: combat training (weapon focus: dueling sword)
bonus feat: power attack (probably)
| Dennvyn Fealthan |
Magus 2:
+1 Hero Point
+1 BAB
+7 HP (5+2 con)
+1 Fort, +1 Will
+2 Spells Known: Chill Touch, Vanish
+5 Skills (including FC): Knowledge (Planes), Perception, Stealth, Spellcraft, UMD
+2 Background Skills: Linguistics (Aklo), Sleight of Hand
Spellstrike
Bonus Feat: Still considering, likely Arcane Strike.
| Tawni |
The break-out report? Okay.
Swashbuckler 2
HP +9: 6+2(Con)+1(Favored Class)
BAB: +1
Ref: +1
Skills: Acrobatics, Diplomacy, Escape Artist, Intimidate, Perception, Profession (Sailor) [background], Sleight of Hand [Background]
Story Feat: Fencing Grace
Hero Point: +1
Ernhild Jaggvir
|
Cleric 2
HP: +7 (4+2+1 Toughness)
BAB: +1
Fortitude: +1
Will: +1
BAB: +1
Skills: Heal, Sense Motive, Diplomacy
Background skills: Knowledge (nobility), Profession (Clerk)
Story feat: Scribe Scroll
Spells:
0: Read Magic
1: Protection from Evil
| Dennvyn Fealthan |
Unless something happened to your hit die from an archetype, Ernhild, your base should be 5.
| Riren |
I already updated my profile. The specific skills I used are now somewhat hard to tell. But here is the rest.
Warpriest 2
HP: +9 (5+2+1 Toughness +1 fav class)
BAB: +1
Fortitude: +1
Will: +1
Story feat: Power Attack
Abilities: Fervor 3 times/day
Prepared Spells:
0: Mending
1: Shield of Faith
Ernhild Jaggvir
|
Unless something happened to your hit die from an archetype, Ernhild, your base should be 5.
Well, I did the same mistake as Riren and added +1 From Toughness, so my HP don't change.
Thank you very much for correcting me though! ^^
| Dennvyn Fealthan |
Anything I can do to try to keep the cleric alive. ;)