
AbsolutGrndZer0 |

AbsolutGrndZer0 wrote:The only way to get a level 3 gift to start is by being the auspice/tribe combination that all three renown adds up to 3. In this case the Rahu Blood Talon could not get it his highest would be 2. A Cahalith Blood Talon could get it. This is because the renown choice of Blood Talons is Glory. The Cahalith is Glory but the Rahu is Purity.pocsaclypse wrote:I'm thinking of going with a Blood Talon but I'm wavering a bit on the auspice. The obvious choices are Rahu or Irraka but I don't want to step on anyone's toes by doubling up. Plus I'm intrigued by Elodoth paired with Blood Talon. Sounds like a warrior monk diplomat sort of character. Any thoughts from those of you who know the system and lore better?Yeah, the Elodoth Blood Talon sounds cool, as you said a sort of warrior monk diplomat... Try to negotiate peacefully first, but they won't agree to compromise, then bring down the full wrath of a Blood Talon on them! One of the things I try to avoid (though there ARE benefits to it) is being a stereotype of the tribe. The only reason to do that is you can technically get a level 3 gift that way, if you set it up right (and the ST doesn't house rule you can't get a level 2 or 3 at character creation, many do house rule it). Basically you play like a Rahu Blood Talon. They share gift lists, which means you take the level 1 gift as a rahu, the level 2 gift as your tribe pick, then your free pick is the level 3 gift. When I run I allow it, but if a player actually does it... i watch them very carefully for cheese LOL
EDIT: Oh and DAway, ** spoiler omitted **
Ah yeah ok but sorry I was thinking BT lined up with Rahu, but it's Storm Lords... but yeah plus you also have to have the gifts lists line up, so like a BT Cahalith could get level 3 inspiration, or a Storm Lords Rahu could get level 3 dominance. But like me I couldn't do it because Irraka and Iron Masters are the two cunning, however they dont' share any gift lists. Poor Iron Master Irraka, best I can do is level 2 of something....
DAWay

AbsolutGrndZer0 |

No you don't néed to have the gift lists line up. the highest level gift you are allowed to take is only dependent upon how high your renown is.
Ah, could have sworn it said that at character creation you had to take them in the right order, only after with experience/renown could you buy them out of order. But no matter, either way it's not that big of a difference in the long run. Although... now I really want to take Level 2 Anybeast instead of Level 1 Partial Change (take it later) for my free pick LOL Nothin' beats the stealth potential of being panther or tiger or even bear instead of a wolf.. or even a common large dog... like a rottweiler or mastiff. :)

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I have been looking back through my WoD books and have drawn back a lot of my unexplored storylines. This campaign will be a Sandbox style game with an overarching plot that may take a while to uncover fully. All supernatural types will be used. I think I will call this "Shadows over the Silver Crossroad" unless someone has a better suggestion.

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Sounds cool.
Also...

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Rahu are ahroun, the warriors,the fist of Luna
Cahalith are the gibbous moon, the are the heart and leaders. Not so much the lorekeepers andly more.
Elodoth are the half moon, the are more of the mediators between the material and spiritual world.
Itheaur are the theurges. The are still the spiritual characters.
Irraka are your ragabash. Tricksters and sneaks
Tribes are blood talons, warriors much like the get of fenris
Bone shadows are the mystical death obsessed wolves
Hunters in darkness are the nature oriented characters. Mix of children of Gaia and red talons.
Iron Masters are your glass walkers, the city wolves.
Storm lords are the leaders. The shadow lords and silver fangs.

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each gift level is a dot. So in your case I am assuming you have Honor 1 and Glory 2 or vice versa. That means you would probably have two level 1 gifts and a level 2. It also should be noted that you do not need the previous level gift to gain the one you want. As long as the renown is there you can get whatever gifts you want from your lists. If that isn't helpful I can elaborate further.

wolfman1911 |

This is what I have for the moment, I'll be working on his sheet later on, but his gifts starting out will be Gibbous Moon, Inspiration, and either Evasion, Weather, or City out of Lore of the Forsaken. He will be designed so that he has a decent dicepool for each of those, and he may have some level of Fighting Style: MAC out of Dogs of War, assuming that is acceptable.
James always wanted to be a Marine for a number of reasons, movies being one. Another reason was the escape from home that it offered him. Life wasn't bad growing up, James will be the first to admit that compared to some folks, he was lucky, but it wasn't great either. He had a fine relationship with his mother, and he and his brother were like, well, brothers. His mother raised the two of them mostly by herself, and he would have preferred to have never seen his father at all.
When James's father was around, he was loud, angry and presumably drunk, though it wasn't that big of a deal becasue of how rarely he was around. He was also frequently accompanied by a combination of four other guys, who James's mom took to calling 'the mob' with a reference to the pitchfork and torch wielding variety, as opposed to organized crime. In an exchange that would later explain a great deal (and infuriate Hawthorne in the process), James once heard a member of the mob refer to his father as "Cold Chill" as though that was his name. Both of them looked embarrased afterward, and it was never brought up again. James never asked about it, preferring to avoid contact with his father, rather than risk his wrath.
In high school, he was involved in student government, showing a talent for leadership. After high school, he continued to show leadership, and was given some measure of authority over his fellow recruits. Before long, he decided that he wanted to become an officer, and so started taking classes when he got the chance. It wasn't long after he got a degree and submitted the paperwork, he was given a tour in Afghanistan. The First Change began shortly before he was to return, and took place over the course of several months.
First, it was little things. Here, a peculier feeling that led to his squadmate pausing, and only being injured rather than killed by the bomb that detonated a moment later, or being able to finish sentances for other people without being able to explain why. From there it progressed to a growing sense of distraction, staring at things that weren't there and so on. By the end, he had started talking about 'the great wolf', and predicted the death of three of his squadmates before he was reported to the medical board. As a favor to his future career choices, and because he'd had a spotless record prior to that, James was given a medical discharge.
He was discharged and made it back home before his first transformation. As near as he could tell, he ran as far as he could, and then started howling at the moon on the edge of Seattle. His first site as a werewolf was a battle between the pack he would come to join and a pack of Ivory Claws, both of which had responded to his howls. The two fought, and eventually the Ivory Claws were driven back, and James was collected and taken away. After learning the names of his new packmates, James immediately realized all there was to know about his father. The two have since met, as Uratha, and though James has gained a great deal of understanding and respect for the old man, he still doesn't particularly like his father.
Since his departure from the Marine Corps, James has been working for as a bartender for a club in Portland, while he decides what else to do, now that he has almost completed a now useless degree in Military History. He visits his mom from time to time, though the task is difficult given that she lives on the edge of Pure Territory.
10 stories (Iron Master Cahalith)- supposedly refers to a story in which he was fighting with a claimed, and either went out a window or off a cliff and fell ten stories while grappling with the beast. The story goes that two went over the edge, and one walked away. An alternate explanation is that he has ten different stories to explain how he aquired a prominent scar
Jackie the Boatman or less affectionately: Jackie the Necro (Itheur Bone Shadow)- named for his affinity for ghosts and his skill in dealing with them, it should be mentioned that no one aside from ten stories and Rock Catcher could get away with calling him Jackie the Necro, though Rock Catcher has never done it.
Shadowless Pete (Ghost Wolf Irraka)- Tried for Storm Lords but didn't make it, his initiation was fear of the dark, which included running a gauntlet through the shadow blindfolded. He reached the destination with his blindfold removed but his eyes shut tight. He claims that he never opened his eyes, and Rock Catcher believes him, even if Skolis didn't accept him. Got the nickname 'shadowless' because he tries to avoid trips to the Hisil where it can be avoided, and because he's darned sneaky.
I haven't decided on Totem Spirit or a name for the pack he joined, and I haven't come up with anything about his father's pack, aside from the fact that he calls them 'the mob' but that isn't their name.

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