randall793's Three Days to Kill

Game Master randall793

A remake of Penumbra's Three Days to Kill


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male Human (Varisian) cleric 2

Tumbling up stairs will be more difficult so it is the best place to stop them. Let us hope Lucien does not have slow fall or an ability to cast feather fall and then jumps out the window. Otherwise it is a great plan.


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Ok, let's do this! Randall - do you have a map of the front entrance other than the one you provided so that we can place ourselves accordingly? I think we are ready.

Sczarni

I like the plan. Who's going to be shooting the fireworks? I can, as I'm limited outside of the sleep spells. Also, sleep lasts for 1 min/lvl, and since I'm still first level, it will only last 1 minute. But if they drop, I can mop them up after you guys go in.


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

That would be fine Rianna. I was thinking either you or Wesh on the fireworks.


male Human (Varisian) cleric 2

I will light the fireworks.


I'm seeing the plan guys, cool. Now, you're planning to execute this soon? Or any other time frame?

As Wesh start to dip inside the long ago sack given by his current employer, his fingers brush against other things long f o r g o t t e n.


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

I am ready now!

Sczarni

What's on the scroll?
I can use the fireball necklace.


@Rianna, reading the scroll discerns little, as the writing is unreadable to you, other than the quality materials used in its making.

I'll update tomorrow, if there's no further change to plan and cook up a map.


male Human (Varisian) cleric 2

Wesh casts read magic on the scroll.

sorry forgot about scroll earlier can I find out what it is.


Wesh discerns the writing as a scroll of Summon Grizzly.


Your team is currently on the path heading up the small plateau where the mansion's situated. The info given by the captured man is spot on as you spot two sentries on the incline. They haven't spotted you yet. Current range is 120 feet to nearest sentry who is about 30 feet abreast from each other. The smoke witnessed from the riverside is visible from the plateau crest, but the building itself is not visible, obstructed by the incline.

Luckily they haven't started to notice the delay of their pail carrying friends.

Situation: Day, afternoon, clear.

If you want to creep closer then roll for stealth. Your mounts, bar Betony is safely at the riverside, alongside your secured prisoner.


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Dieredon motions the group close and whispers,

Rianna, what is the range on your sleep spell? I need to get about ten feet closer for a better range with my longbow.


male Human (Varisian) cleric 2

Wesh will stay back with his light crossbow loaded and drawn knowing he is not good at stealth.

Sczarni

I need to be another 10' closer as well.

Rianna softly steps closer and casts sleep.

Stealth: 1d20 + 5 ⇒ (13) + 5 = 18


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Diredon moves 15 feet closer into the trees just off the path with his bow drawn. He will remain as silent as possible and be prepared to shoot either sentry if they do not succumb to the sleep spell.

Stealth (no minus for half movement): 1d20 + 9 ⇒ (17) + 9 = 26


The jotunn-sized druidess nods nonchelantly at the others plan, like a mother bear appeasing her young. She growls quietly and affixes her gaze on the sentries...

Bjornhildr is within range of the guards for a mighty charge should it be required - with her Predator's Grace, Woodland Stride and Run x4 means she'll get to them in a round...

@Randall: Summon Grizzly scroll - one for Bjorn nei?


Too far for his throwing weapons to taste blood and too lumbering for stealth, Skane hunkers down eagerly awaiting the moment when combat begins...

"Give to them all the sleep of the draugr!" he grimly mutters, then begins biting the rim of his shield...


Rianna and Dieredon creeps forward with care. The two posted sentries continue on, oblivious of the current unraveling drama. The swish of the trees, blowing on a gentle breeze gives a settling background atmosphere.

Rianna, in position starts murmuring a sweet lullaby, the arcane energies enveloping her intended target.

1d20 - 1 ⇒ (15) - 1 = 141d20 - 1 ⇒ (11) - 1 = 10

The sentries roll their eyes before falling prone, asleep. The nature of the incline seems to mask their current predicament.


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Dieredon pops his head out from cover, and motions that he will continue forward through the trees with Long Bow drawn as they approach the next set of sentries, planning the same maneuver as a group that worked on the initial sentries.

Stealth: 1d20 + 9 ⇒ (6) + 9 = 15


male Human (Varisian) cleric 2

Wesh stays still for the moment looking around to see if he can see the next set of sentries.

perception
1d20 + 3 ⇒ (8) + 3 = 11

Sczarni

Rianna will follow Dierdon as quietly as possible. Waiting to cast her second sleep spell as soon as she's in range.

Stealth: 1d20 + 5 ⇒ (17) + 5 = 22


The team approaches the plateau of the incline..

A two level mansion sits atop the plateau. From your view point, a single archer sits near the doorway, looking distracted as he inspects his arrow heads in his quiver.

Some grey smoke is rising to the right, the fire-pit currently being stoked for the night.

Perception,DC22:
Inside the mansion through the dusty windows, a silhouette is seen carrying a flame at the common room.

M A P


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Dieredon surveys the scene aand whispers to Rianna,

We are in range...go ahead.

Perception: 1d20 + 9 ⇒ (10) + 9 = 19

Sczarni

Rianna takes a last look at the scene before casting her spell.

Someone should be ready with those fireworks.

Cast sleep on the viewable archer.

Perception: 1d20 + 0 ⇒ (17) + 0 = 17


male Human (Varisian) cleric 2

Wesh gets the fireworks out fo the sack but does not light them yet. and then looks around some more.

perception agian
1d20 + 3 ⇒ (16) + 3 = 19


The druidess of the North sniffs the air, tastes the breeze and scowls at the building;

Perception: 1d20 + 6 ⇒ (16) + 6 = 22

Softly she hisses to her cubs;

"In the common room, a shadow bearing fire can be seen... the shroud of dust hides it to most of you... but not a hún björn's eyes..."

hún björn = she bear


At Bjornhildr's words Skane scowls in the direction of the building but can discern nothing.

Perception +1 so Skane ain't seeing jack...

He shrugs his heavy shoulders and readies notched shield and axe. He nods at Wesh...

"Remember Prestur Wesh, your healing is valued if you need protection my shield will be there!"


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Dieredon motions from the trees to Countless by pointing at the two sleeping sentries and drawing his finger across his neck before turning his attention back on the sentry at the frnt door.


Rianna takes her own time, singing a sweet lullaby, it arcane power carrying it, being just in range.

Will: 1d20 - 1 ⇒ (6) - 1 = 5

Predictably, the archer sentry slumps down, leaning against the wall, and begins to snore.

The sight of a sentry falling asleep on duty brings prompt attention to the figure inside the mansion. An armed shield bearer comes from the main doors and checks up the sleeping sentry. A quick boot and the sentry is kicked awake. A quick shout from the swordsman hails a corded half-orc and soon a scene of an argument takes place near the front doors, making it a small crowd. Gesturing and half-heard pleas from the victimized archer make the scene lively.

Popcorn and continue watching?


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Diredon mutters under his breadth,

Damn!

He still has his arrow drawn on the scene, and he waits to see what unfolds before firing.


male Human (Varisian) cleric 2

Wesh whispers "This argument might be the distraction we need if it stays for long enough we might be able to sneak around back"

Sczarni

Rianna whispers to her companions, Perhaps now would be a good time for the necklace of fireballs and one of them fireworks?


male Human (Varisian) cleric 2

Wesh hands Rianna the necklace of fireballs and gets the fireworks out and lights it and aims it towards the group of people arguing on the house.

not sure of firework mechanics


Skane keeps an eye on the arguing group trying to discern if any look familiar (faces from Deeptown);

Perception: 1d20 + 1 ⇒ (1) + 1 = 2 That'll be a distinct no lol


Bjornhildr readies an attack at the sentry just feet from her;

Will rise and attack when the fireball hits

MW Scythe Attack on Bandit Archer 3: 1d20 + 6 ⇒ (15) + 6 = 21

MW Scythe Damage: 2d4 + 6 ⇒ (2, 1) + 6 = 9


Female Gnome Cavalier 2; Knight of the Shield

Betony readies her lance and shield then leans low over Thistledown's neck and whispers, "First fire, then fur. Be ready."


Wesh gingerly takes out the skyrocket from its sack and points it to the clumped mass of enemies. Lighting it up, he watches as the fuse burns brightly before it disappears into the rocket body and takes light in a screaming shower of sparks and smoke.

Aiming at the ground or at a particular enemy?
Flies for 1d6 ⇒ 4 rounds at 90 feet per round. Choose what you're targeting. Who's dispatching the sleepers, btw?

Surprise round, state actions.

Initiative rolls please.

M A P


Randall before I get the Northmen going can I clarify whose asleep? Am I right in thinking the sentries near us aren't? - Hence why I readied an attack from Bjornhildr.


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Skane: That was my signal to you - kill the two sleeping sentries closest to us. :-)

Dieredon will target the individual who looks to be in charge in the mass of individuals at the door, taskmaster, on his surprise round.

Long Bow ATT v. Favored Enemy: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20
Long Bow DAM v. Favored Enemy: 1d8 + 1 + 2 ⇒ (2) + 1 + 2 = 5

Initiative: 1d20 + 4 ⇒ (5) + 4 = 9


The ones with the blue circle are prone and asleep.


Apologies gang - will get my Game Face on, not following the posts closely enough and thus the confusion!

@Randall: Skane and Bjorn will dispatch the sentries...

Coup de Grace: 1d8 + 3 ⇒ (2) + 3 = 5 + 1d8 + 3 ⇒ (4) + 3 = 7 + 1d8 + 3 ⇒ (5) + 3 = 8 = 20 damage total

Skane steps up with a grim smile and chops into the furthermost sleeping bandit...

Initiative: 1d20 + 2 ⇒ (12) + 2 = 14


With a brutal cut the druidess seeks to cut a furrow in the other slumbering guard;

this one's for you Drayen ;)

Coup De Grace: 2d4 + 6 ⇒ (2, 2) + 6 = 10 + 2d4 + 6 ⇒ (3, 3) + 6 = 12 + 2d4 + 6 ⇒ (1, 2) + 6 = 9 + 2d4 + 6 ⇒ (4, 1) + 6 = 11 = 42 damage total... ouch!

Initiative: 1d20 + 1 ⇒ (2) + 1 = 3


male Human (Varisian) cleric 2

Wesh is targeting the front door.

initiative
1d20 + 4 ⇒ (11) + 4 = 15


Female Gnome Cavalier 2; Knight of the Shield

Initiative -> 1d20 + 0 ⇒ (9) + 0 = 9

The Brambleknight will move up 50' to AB-22 during the surprise round.

Sczarni

Initiative: 1d20 + 2 ⇒ (1) + 2 = 3

Rianna will wait to see what the firework does before she uses the fireball. If the firework does a good enough job, she will hold off with the fireball until a more appropriate time.


DM Init:
1d20 ⇒ 11

The Northmen wakes up the sleepers, introducing them to Pharasma's realm. Dieredon's arrow sails through the air catching the taskmaster's shoulder, the pain halting his verbal tirade.

Actions in surprise round
Skane and Bjornhildr are dicing up the sleepers.
The Brambleknight is charging up through the middle.
Dieredon fires and hits the Taskmaster.
Wesh fires a rocket and it's on its way, currently at V17, reaching target next round.
Rianna is watching the rocket fly.

ROUND 1
Init count
15 DM
15 Wesh
14 DM
14 Skane
13 Bandit Archers
12 Taskmaster
11 DM
09 Dieredon
09 Betony
03 Rianna
03 Bjornhildr

On Wesh's init count the rocket arrives at destination. Wesh vs AC7, 1d20 ⇒ 14, on target.

The rocket continues its flight, flying straight at the door before it strikes and gets itself stuck. The rocket motor continues to spew out flames and smoke which lingers around. The smoke also creates a Obscuring Mist like effect, centered at Q14, 10 foot large.

Wesh and Skane to act..
MAP

GM note:
The rocket would detonate on Wesh's init, round 4, centered Q14


Skane grimly smiles as he turns blood flecked and begins a purposeful run towards the assembled foes... then stops and crouches low behind his shield, bellowing back to his brave companions;

"Kljúfa þeirra lunga með blóð og þruma!"

Skane runs (x3 movement = 60ft to Z:17, then crouch (2 x Move Actions)

Kljúfa þeirra lunga með blóð og þruma! = Split their lungs with blood and thunder!


male Human (Varisian) cleric 2

Seeing the smoke as cover Wesh moves to AC25 and draws his moringstar.


@Skane, with 60 feet, you could get to Z16 if you want to. @Wesh, with 30 feet you could only reach to AD25. I'll use Skane's stated movements if there's no change, Wesh ends up at AD25.

The arguing sentries quickly adopt a battle position, seeing their Taskmaster sprouting an arrow. Shuffling to the edge of the smoke, they nock arrows and loose fire.

BA:1 vs Skane FFAC
- 5ft to S15
- rapid attack 1 - 1d20 + 1 ⇒ (11) + 1 = 12
- rapid attack 2 - 1d20 + 1 ⇒ (3) + 1 = 4

BA:4 vs Skane FFAC
- - 5ft to S12
- rapid attack 1 - 1d20 + 1 ⇒ (2) + 1 = 3
- rapid attack 2 - 1d20 + 1 ⇒ (18) + 1 = 19
= damage rapid attack 2 - 1d6 ⇒ 3

Skane takes cover beneath his trusty shield as arrows rain upon him. One of them grazes his shin, drawing first blood.

The taskmaster disappears into deeper within the smoke. Soon a trumpeting call rings out, loud and clear.

Taskmaster
- 5ft move to Q14
- draws signal horn and blows

Within the mansion, sounds of shouting and heavy footsteps are heard, responding to the call.

Dieredon, Betony, Rianna, Bjornhildr your turn.

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