dead men walking (Inactive)

Game Master william Nightmoon

Players play as an undead in a kingdom ruled by a counsel of undead lords.


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Male Human / Vampire Cavalier of the Flame / Lvl 1

Initiative-1d20 + 1 ⇒ (14) + 1 = 15

Full Round Action- Elric will charge the dog.

Charge Attack-1d20 + 9 ⇒ (11) + 9 = 201d10 + 4 ⇒ (4) + 4 = 8

Elric leapt forward, swinging his bastard sword down at the mutt with all of his strength.

Sovereign Court

game master

let's assume you guys are all that is in the fight.

Dog init: 1d20 + 2 ⇒ (7) + 2 = 9

Human goes last,

Dog takes 8 from Elric

Fur goes unnoticed, now flanking both dog and human

Dog bites at Elric attack: 1d20 + 2 ⇒ (13) + 2 = 15 DMG: 1d6 + 1d2 ⇒ (2) + (2) = 4 but he avoids the attack

The human rushes for the knife on the counter and grabs the knife.

Dog:8 DMG

Go round 2


Male Human / Vampire Cavalier of the Flame / Lvl 1

Managing to force the dogs bite away from him with his shield, Elric slashes down at the beast again, keeping a wary eye on the human with the knife.

Attack Action- Attack Dog
Move Action- 5ft Step away from the Dog and the human with the Silver knife

1d20 + 7 ⇒ (9) + 7 = 161d10 + 4 ⇒ (3) + 4 = 7

Sovereign Court

game master

The dog falls apon the ground, bleeding, the human cowers in fear.


Male Human / Vampire Cavalier of the Flame / Lvl 1

Elric steps forward and slashes out with his blade once more, aiming for the prone dog.

Coup de grace-1d10 + 4 ⇒ (6) + 4 = 101d10 + 4 ⇒ (1) + 4 = 5

"Drop the knife and I might keep you as a pet rather than murder you like a dog!"

Intimidate1d20 + 6 ⇒ (20) + 6 = 26

"START TALKING WORM!"


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia materializes next to Elric and levels his rapier at the human which is now becoming corporeal. He snickers at Elric's comment and thinks to himself, You lie Elric, you know you are going to make him into a vessel (blood milk cow) or drink him dry. Mastigia waits for the human to spill his beans and then searches the house more thoroughly for secret doors and alike.

Perception: 1d20 + 12 ⇒ (2) + 12 = 14

LOL


Monk 1, Init +2, Perc +6, HP 12, AC 19 T 15 FF 16, Saves +2/+4/+4

Attavan moves up to the human. "Obey Von Ulfenstine or die!"

Intimidate: 1d20 + 7 ⇒ (9) + 7 = 16

Sovereign Court

game master

The human drops the knife and cowers. I'm just a butcher it wasn't my idea to bring in the dog or garlic!! he says.

perception DC:15:
there is a small compartment in the humans bed, inside is ten silver, some letters, and a vial of expensive ink.


Male Human / Vampire Cavalier of the Flame / Lvl 1

"So if it was not your idea, whose idea was it? And speak quickly, I am feeling quite hungry!"


Monk 1, Init +2, Perc +6, HP 12, AC 19 T 15 FF 16, Saves +2/+4/+4

Perception: 1d20 + 6 ⇒ (4) + 6 = 10

Sovereign Court

game master

David Crowblood, he advised me!, said that undead would cower at the protections. He was wrong! Please just kill me, don't give me to the mummy! the man cowers

knowledge (local) 1 rank(untrained DC: 5):
David Crowblood is a heretic to the undead order. He plants alters in houses and tries to teach adept, but usual usually fails due to the Black guard always foiling the progress.


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Growing tired of the scared human, Mastigia changes it up on the poor human to both toy with him and get the information quicker, "Look here human we are actually benevolent spirits and we mean you no harm." Mastigia gives the man a big smile and continues, "I am sorry that we killed your dog and all but he was not happy with us and we were trying to protect ourselves, you understand? All we need is a bit of information, who is your lead priest? We already know that you have a Shrine to Hera, and that's fine. Really! We just need to talk to your head priest to help him promote Hera throughout Necrosis and possibly the Deadlands. In addition, we need to know if you are hiding anything here and really we will not hurt you because we are kind and benevolent like you."

Diplomacy: 1d20 + 8 ⇒ (14) + 8 = 22

Knowledge Local Untrained: 1d20 + 3 ⇒ (4) + 3 = 7


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia continues, "Where can we find this Mr. David Crowblood?"

Sovereign Court

game master

The human sighs.
bluff(lie): 1d20 + 3 ⇒ (17) + 3 = 20

okay, I'll tell you


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia tilts his head to see if the human is lying to him, "Ok, we are waiting to hear your information." Then smiles.

Sense Motive: 1d20 + 4 ⇒ (12) + 4 = 16

Mastigia believes the human is telling the truth.

Sovereign Court

game master

The human smiles
He holds his hand out to you, in the palm you can see a prominent tattoo of a holy symbol.
May the light burn you!!

Turn undead. Will, DC:14, fail means you flee for 1 minute as if panicked. All in area of effect.


Male Human / Vampire Cavalier of the Flame / Lvl 1

Will Save1d20 + 1 ⇒ (13) + 1 = 14

Gritting his jaw against the light, Elric steps forward and lashes out with his sword.

1d20 + 7 ⇒ (5) + 7 = 121d10 + 4 ⇒ (9) + 4 = 13

EDIT POST MYSTIGIA ATTACK: You didnt add your strength to the Crit damage.


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

SV Will: 1d20 ⇒ 19

Mastigia sneers at the human and stabs him,

ATK: 1d20 + 5 ⇒ (20) + 5 = 25
DAM: 1d6 + 4 ⇒ (4) + 4 = 8
CT: 1d20 + 5 ⇒ (18) + 5 = 23
CTDAM: 1d6 ⇒ 6

The blade enters the humans body connecting with his heart, "Drink boys before he dies."

Sovereign Court

game master

The holy man stumbles to the ground bleeding to death.


Male Human / Vampire Cavalier of the Flame / Lvl 1

Elric sheathes his blade and grabs the Cleric, twisting him to get a good artery, before drinking deep, making sure to leave enough for his brother Vampire.

Pulling back from the wound, a line of blood trailing down his chin, Elric grins. "Ah the blood of the devout and moronic, a delicacy!"


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Since it obvious the human was probably lying to the group, Mastigia searches the house again.

Taking 20 for a total of 32


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

After the vampire(s) are finished with him, "Elric search his body for information and devices for our cause. After you are done, I will use the want on him and then his cursed shrine after I make sure it is not hiding anything of importance."

Sovereign Court

game master

You find a compartment hidden in the mans bed. Inside is expensive ink, a pair of opened letters, and a sealed letter yet to be delivered.

The letter is labeled
Crowblood


Male Human / Vampire Cavalier of the Flame / Lvl 1

Moving back to the corpse of the Cleric once again, Elric begins to search through his pockets carefully, more than aware that they could hide a holy symbol of Hera or a clove of garlic or three.

Perception taking 20 for a total of 20

Sovereign Court

game master

You find a quill, a potion(unidentified), and a rod buzzing with some kind of magic.


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia tries to pick up the letters and his hand passes through it. In frustration he calls out, "Frak! Elric there are some letters over here for you or Attavan to read."


Male Human / Vampire Cavalier of the Flame / Lvl 1

Elric grabs the things he has found off of the mans body and moves to Mastigia, picking up the letter and grinning at the ghost. "Some thief you are!"


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia sneers at Elric, "Hey! At least I found the letters and don't need to compensate with a large sword." Mastigia taps Elric on the inner thigh near his junk with the corporeal rapier.

Sovereign Court

game master

The letters that are opened just state true proper way to guard a house from undead, based on the letters, it seems that the man was barely started.

The unopened letter states this.
Crow,
I've been discovered. It's only a matter of time before the puppet maker sends her dogs. Luckily your hound is very perceptive. I've begun preparation...

The next few lines are about small unimportant things.

... Well, I'll get my bird to deliver this. He is quite an animal. See you in the morning of the endless night.

The letter is then signed elaborately.

information found:100xp
Cleric killed: 50xp, 1 undeath trial(tier up!)
Dog slain:50xp


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

After the vampires are finished with the Cleric, Mastigia points the Wand of Desecration at the Cleric and issues the command word in Draconic, "MAYSALKIRII" ... Rise you filthy Cleric, you are now my puppet to control! My first order for you is to follow me." Mastigia walks up the stairs and to the room where the Shrine of Hera is. Mastigia first snuffs out the candles with his rapier, then looks at the Zombie Cleric, "Destroy this filthy shrine" After a bit, Mastigia calls the Cleric Zombie off, has it stand next to him, then points the wand at what remains of the shrine, "MAYSALKIRII"

Create Zombie on the Cleric, Desecrate what remains of the Shrine, -2 charges

Sovereign Court

game master

The zombie takes 1 DMG from the vial of holy water, but the shine now glows a dark light.

A bird lands at the window. It is carrying a letter.


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia charges the bird to skewer it before it can fly off.

ATK: 1d20 + 7 ⇒ (18) + 7 = 25
DAM: 1d6 + 4 ⇒ (6) + 4 = 10
CRIT: 1d20 + 7 ⇒ (10) + 7 = 17
C.DAM: 1d6 ⇒ 5

Mastigia skewers the bird then gives the bird and letter to Elric still attached to the rapier.

LOL

Sovereign Court

game master

The letter is from Crowblood, it is some new way to avoid vampires. It involves tainting the blood with garlic by imbedding it in the blood.

It also states a meeting place, in the sewers underneath the puppet makers temple.

did you see you gained a trait?


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia snickers at the letter's contents.


Monk 1, Init +2, Perc +6, HP 12, AC 19 T 15 FF 16, Saves +2/+4/+4

"Well, shall we go and prepare a proper welcome for Crowblood and his zompiphobes?


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia smirks, "Yes, we are done here." Mastigia turns to the Cleric Zombie, "Follow me ... my puppet. We will soon have friends for you to eat and become your buddies." Mastigia and Puppet, follow the Elric and Attavan out of the house and towards the sewers.


Sa'vant'thul had been taking his time, it was hard not being able to see too far and arrived at the door about the time it opened to reveal a ghost and two vampires. "Ah, you must be the group my lovely lady friend sent me after" he said smiling under the mask. "To be young again, full of vigor and pep running about all half cocked and all. I'm just glad after all these years my lovely soul has found a home again. Tell me...where is our next target, these filthy living are starting to get far too uppity for my tastes...and I could possibly use a spare body lying around. Oh, I see one there...what are we attempting at the moment?" He asked with curiosity.

Sovereign Court

game master

The sewers smell of rot and decay more than of leftovers. Every few feet lies what seems to have been a living thing that died trying to get somewhere warm. As you walk along the smell lessens while you come apon the undeath sewers.


Monk 1, Init +2, Perc +6, HP 12, AC 19 T 15 FF 16, Saves +2/+4/+4

Attavan opens the sewers up and climbs in.

Sovereign Court

game master

The sewers in the undead region are less for irrigation, and more for storage. Small skeleton line the walls, their empty eyes glowing with undeath. The sewers are otherwise very clean in this area. You come to the central chamber. A soldier in black armor stands near the entrance you need to go through.
His armor is bloodstained, decorated with fleshy skulls, and covered in razors. At his waist is a whip covered in spikes and blades.
He looks at you and you can see the glow of his eyes behind the mask of his helmet.

this is a member of the black guard, also known as the reavers


Sa'van'thul followed along behind the group and stopped when he could see the armored man. He tilted his head as it seemed that he was guarding the way to where they needed to go. "[b]My fellow dead man...I do hope you plan on letting us pass without incident. We have a date with a live one that needs to have a little lesson in manners.
Diplomacy: 1d20 + 4 ⇒ (5) + 4 = 9

Sovereign Court

game master

The black guard shakes his head. this portion of the tunnels are overrun by slime. I've already lost two to the corrosion. You'll have to go around, or may help me with the ooze.


Sa'van'thul groaned a bit "Metal eating kind, or just flesh devouring? he asked in curiosity.

Sovereign Court

game master

The black guard sighs, frankly it eats up flesh and wood. The cube fills most of the tunnel and we can't seem to get a good blow on it. All that's left of my guard are the swords they carried.

He shakes his head.
there are others, bit we could deal with them, the cube is too dig for us to hit.


Sa'van'thul scratches a bit at his mask. "Hmm...well, I don't suppose we have any oil or anything of the sort down here?" he asked looking around.

perception check?: 1d20 + 0 ⇒ (13) + 0 = 13

Sovereign Court

game master

The guard shrugs. I have lamp oil. Makes great fire bombs. But all I have otherwise is a oil that makes your weapon magic


Sa'van'thul snaps his fingers and a tiny flame sparks for a brief moment. "Well, we could always watch the thing burn then." he said with evil grin that is blocked by the mask.


Male Human / Vampire Cavalier of the Flame / Lvl 1

Elric frowns, staring around himself with a disgusted look on his face.
"Charming surroundings for today isn't it?" He listens as the others deal with the Guard, frowning as he does.

'An ooze that eats wood and flesh? Perfect... Just what we need!'

"Maybe Mastigia could float in to the center of it and start stabbing away. He doesn't have any flesh after all..."

Sovereign Court

game master

The guard chuckled. yes, we thought of that, but our ghost was destroyed by the acid as well. We think it may have been summoned by a holy man to prevent passage. We've sent guards to go around, but they haven't returned.

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