dead men walking (Inactive)

Game Master william Nightmoon

Players play as an undead in a kingdom ruled by a counsel of undead lords.


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Monk 1, Init +2, Perc +6, HP 12, AC 19 T 15 FF 16, Saves +2/+4/+4

"Let us deal with it. Sa'van'thul to burn it, and I can hit it with sling bullets. Von Ulfenstine and Mastigia, perhaps you could find some way to do it harm and avoid its acid bite."


Male Human / Vampire Cavalier of the Flame / Lvl 1

Elric looked at the guard and shook his head, making shushing motions. "Shhhh not too loud, let the ghost float on in. He is a pain in an entire ass!" He laughed sharply and shrugged. "I jest, let us be about it then. Mastigia and I will figure something to do!"


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia nods, I can if the whole sewer is not blocked." Mastigia gets his rapier out and pretends that he is going to stab Elric in the ass but pulls before striking, More than you know!

I removed Before the Sewers since it was too late in posting.


Sa'van'thul stares at the corridor for a minute and ponders. "How long does it take for to eat up a body? For that matter...do you think it could extinguish a flame if it sucked something up into that was on fire?" he asked as a hairbrained scheme popped into his head.


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia pipes up, "If the slime was created by a holy man, I wonder if the wand can desecrate it as well?"


Male Human / Vampire Cavalier of the Flame / Lvl 1

Elric looks at the ghost and shakes his head. "You are wand happy!"


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia looks at Elric, "I am waiting for a better idea. What's that, you don't have one? I thought so!"

Sovereign Court

game master

The guard watches you and chuckles, my advice, keep far from it.


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

There is another thing I can do, I can try to pass by the slime just inside the wall of the sewer tunnel?


Sa'van'thul looks around "Anyone got a torch? I gotta see how this will work." he said looking about for a torch or stick to light.


Male Human / Vampire Cavalier of the Flame / Lvl 1

Elric pulls a torch from his gear and hands it to Sa'van'thul. "Here you go! And as to a better idea? Maybe I do. What about leading it to a larger area, if we can?"


Sa'van'thul fakes a yawn as he grabs the torch and lights it with his fingers. He takes a look down the corridor to see if he can see it.

Sovereign Court

game master

The tunnel is empty, but you can see the glint of metal ahead.


Sa'van'thul shall creep forwards more trying to keep an eye out for the giant blob.


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia looks at the guard, "Is there a way down to the sewers within the temple? Perhaps that is a less guarded passage than what is expected?"

Sovereign Court

game master

The metal grows clear. It is a suit of half plate cleaned of gore and paint. It shines like a mirror.

make a perception check

The guard nods. yes, but it will take you into the path of the dungeons. Flaki keeps her worst creations there,

Sovereign Court

game master

perception: 1d20 + 5 ⇒ (5) + 5 = 10

Sa'van'thul fails to notice the cube and slams directly into it

His body begins to dissolve.

acid: 1d6 ⇒ 1


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia sneers, "Screw it!" He moves up to before Sa'van'thul and points the wand at the slime, "MAYSALKIRII"

Charges 7/10


Monk 1, Init +2, Perc +6, HP 12, AC 19 T 15 FF 16, Saves +2/+4/+4

Perception: 1d20 + 6 ⇒ (12) + 6 = 18

From about 15 feet away from the cube, Attavan slings a bullet at it.

Attack and damage: 1d20 + 0 ⇒ (9) + 0 = 91d4 + 4 ⇒ (4) + 4 = 8

Sovereign Court

game master

The ooze jiggles as Sa'van'thul thrashes around.

The ooze turns a sickly black, no longer transparent. It it so large it fills the tunnel.

Cube: 8 DMG taken.

The guard begins to prepare a fuse for the oil.


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia shrugs, "Worth a try?" and gives the slime an order to test out his theory, "I COMMAND YOU TO SHRINK!"

Sovereign Court

game master

The slime attempts to engulf you. Make a reflex save.

The guard shouts at you. move! Fire bomb here!


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

"OH FRAK THAT DIDN"T WORK!"

REFLEX: 1d20 + 6 ⇒ (7) + 6 = 13

Sovereign Court

game master

The cube fails to engulf you, but it now begins to heal Sa'van'thul as well as harm.

acid: 1d6 ⇒ 1
negative: 1d6 ⇒ 5

this must be some weak acid! :l

The guard throws his fire bomb.

hit: 1d20 + 1 ⇒ (5) + 1 = 6
DMG to cube: 1d6 ⇒ 1
DMG to Sa'van'thul: 1d6 ⇒ 6

Cube= 9 DMG
Sa'van'thul= taken 8, healed 6, total: 2


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastiga backs off and laughs, "Well, the wand worked and it didn't."

Sa'van'thul is taking a nap in real life.

Sovereign Court

game master

yes I know. I'm auto piloting him.

Sa'van'thul attempts to escape. escape artist: 1d20 ⇒ 17

The cube attempts to slam Mastiga, incorporeal 50℅ miss: 1d100 ⇒ 63 hit: 1d20 + 2 ⇒ (2) + 2 = 4 DMG: 1d6 + 1d6d6 ⇒ (6) + (5, 5) = 16

The cube misses, Sa'van'thul climbs out the back of the cube relatively unharmed

The ooze is burnt again by the fire. fire: 1d4 ⇒ 4

Cube: 11DMG
Sa'van'thul: 2 DMG.


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Roger, just making sure ... lol

Mastigia sneers and stabs at the cube for trying to attack him;

Atk: 1d20 + 5 ⇒ (12) + 5 = 17
DAM: 1d6 + 4 ⇒ (6) + 4 = 10

Sovereign Court

game master

On the other side, with Sa'van'thul, a ghoul appeared. She held up a short sword and shouted for someone to attack. Two other guards rushed forward and attacked with maces. attack: 1d20 + 2 ⇒ (14) + 2 = 161d20 + 2 ⇒ (5) + 2 = 7
1d8 + 1 ⇒ (5) + 1 = 61d8 + 1 ⇒ (5) + 1 = 6

Sovereign Court

game master

The ooze jiggles and attempts do engulf the new arrival guards.
guard saves: 1d20 ⇒ 101d20 ⇒ 18

Cube=33 Dmg

One of the guards is sucked into the cube and begins to dissolve

The other avoids such a fate.

The ghoul begins to sing a horrible song. [inspire courage]


Male Human / Vampire Cavalier of the Flame / Lvl 1

Elric roars and charges the Ooze, lashing out with his blade.

1d20 + 9 ⇒ (4) + 9 = 131d10 + 4 ⇒ (8) + 4 = 12


Sa'va'thul rolls out of the blob screaming something about fire ants on actual fire all over him before turning about and composing himself. He proceeds to conjure up to void in an attempt to freeze the blob on his side.

Cold damage DC 15 for half: 1d6 ⇒ 5


Monk 1, Init +2, Perc +6, HP 12, AC 19 T 15 FF 16, Saves +2/+4/+4

Keeping fifteen feet away from the cube...

Attack and damage: 1d20 + 0 ⇒ (3) + 0 = 31d4 + 4 ⇒ (3) + 4 = 7

Sovereign Court

game master

The ooze ruptures and melts like ice in the oven.

The guard inside is fallen, most of the flesh gone. The ghoul greets you. Hello, I thank you for the help

XP: 200


Male Human / Vampire Cavalier of the Flame / Lvl 1

Picking up the armour, Elric shakes the goo out of it, before turning it over in his hands, inspecting it. "Hmm. That is a nice piece!" He Hands the armour to the first guard.

"It was our pleasure, always happy to be of service!"


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia nods, "How many more of those things are down here?"


Sa'va'thul searches around for a bit in the pool of ooze. He wasn't really fazed by the dead undead nearby. "Note to self...don't walk directly into the blob...find it first then proceed with amazing plan." he said aloud to no one in particular

Dark Archive

this is the ghoul, you'll meet her often

yes, but why may you be down here? she asked, sheathing her blade. She is attractive, even for a ghoul.

Looking at the ghost. we ran into two other, but those where only the size of gnomes.

I'm the ooze is some empty vials and a longsword with an elaborate hilt. It seems unharmed by the ooze


Sa'va'thul smiled and bowed "Oh but we are on an unholy quest, Mum has asked us to take care of a religious zealot in our midst and after my friends dispatched the one...well it of course led to another. Silly cattle, like they have the right to think" he said as he finished up searching the area.
Perception: 1d20 ⇒ 15
Noticing the sword, he will pick it up and inspect it closer. cast detect magic

Dark Archive

the blade is indeed magic, a slight aura of transmutation

so Flaki has decided to send you? You do understand that she is a little insane right? You should have someone watching out for you. Here I'll come! she says, adjusting her hat.


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia snickers at Aribik's comment, "Of course she is." Mastigia goes fully incorporeal, "Do you know where these religious zealots are? I can lead the way once I know which way we should be going?

Dark Archive

well, if your headed to the temple, it's just down the tunnel on the right. It's a long tunnel, and flaki likes dumping magical components down there. Likely how the ooze where made!

Sovereign Court

game master

The tunnel is very narrow, only wide enough for one human to pass at a time.


**INACTIVE(ADAPT)** Human Ghost Male Adult Rogue (Unchained), L1, HP:17/17, AC:18/T:18/FF:14, Init:+4, Prcptn:+12, F:+4/R:+6/W:+0/+4(Chnl), CMB:+4, CMD: 18, Speed: FL-30' (Perfect)
Skills:
Acrobatics:+8, Appraise:+7, Bluff:+8, Diplomacy:+8, Disable Device:+11, Fly:+16, Intimidate:+8, Sense Motive:+4, Sleight of Hand:+8, Stealth(Hide Only):+16, UMD:+8

Mastigia leads the way incorporeal and stealth ...

Perception: 1d20 + 12 ⇒ (16) + 12 = 28
Stealth: 1d20 + 16 ⇒ (8) + 16 = 24

Sovereign Court

game master

The walls are covered in a slight film. Magic is audibly buzzing from small piles of trinkets, some moaning with the utter stress of magic.

Nothing seems harmful in this hall. The end of the hall is lighter than usual, almost as bright as day.

Dark Archive

Aribik suddenly reverts into an ugly hag of a ghoul. $#!+, my disguise! she says, her forked tongue visible between her pointed teeth.


Monk 1, Init +2, Perc +6, HP 12, AC 19 T 15 FF 16, Saves +2/+4/+4

Attavan will follow Mastigia from a respectable 10 feet, realizing that he cannot be as stealthy as the ghost.

Stealth: 1d20 + 5 ⇒ (18) + 5 = 23


Male Human / Vampire Cavalier of the Flame / Lvl 1

Elric follows along, not trying to be stealthy so staying back from those who are.

Dark Archive

Aribik begins fiddling with her ring. Her nice appearance flickers on and off. Once she fixes it, she begins heading down, pulling her harp out and getting ready to play the instrument.

detect magic/ knowledge arcana DC:5(one rank):
this is an area of wild magic.

Sovereign Court

game master

You come into the chamber. There is an alter in the middle of the room with three men. The man in the middle is in full plate armor with a holy symbol carved into the chest.

They turn to you, surprised. what!? How? says one of them.

roll initiative and state action.


Monk 1, Init +2, Perc +6, HP 12, AC 19 T 15 FF 16, Saves +2/+4/+4

Initiative: 1d20 + 2 ⇒ (16) + 2 = 18

Attavan will walk up to the man in the middle, and attempt to grapple him.

Grapple vs CMD and damage from armor spikes if successful: 1d20 + 6 ⇒ (19) + 6 = 251d6 + 4 ⇒ (2) + 4 = 6

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