Ziggurat of Lost Souls: Mummy's Mask in the Burnt World of Athas

Game Master Thackery Baxter J Thorington

Dark Sun Conversion for Pathfinder by Bodhizen

map of the Tablelands

Current Map

Faiths of Dark Sun


151 to 200 of 211 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

Ya.. :/ will keep it in mind


Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

The funny thing about Muls is they have great stat boosts...but I rolled pretty low, all things considered. The closest pathfinder race is a halforc. If Rilkus was one of them he’d have a 39 point stat buy (ie: OP darksun stats)

Besides that he gets bonuses out of combat against being fatigued (something which I’ve never seen come up)

+2 save vs disease/poison (useful. Like having an extra trait)

A wild talent.

——

None of that is very combat oriented. His only combat oriented ability is ferocity, which requires him to be at negative HP.

So...he’s powerful. But not godly so. :)


2 people marked this as a favorite.
HP 10/10, AC 20, Fort +3, Ref +9, Will +3, Init +5, Perception +6 Venom 2/2, Farhand 1/1

Kinda reversed for Bug. Thri-Kreen get tons of combat boosting abilities, but I'm playing a Rogue and my concept has made it so I've even further crippled myself in terms of the combat oomph that could have (for now at least). I don't even have any weapons or armor Which was clearly a mistake since I've already been one-shotted this fight.

I think that the only thing saving us from TPK is Darzus's Entanglebrain.

All that said, this fight is hella fun. Feels like Dark Sun should.

Dark Archive

1 person marked this as a favorite.
male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none
-Bug- wrote:
I think that the only thing saving us from TPK is Darzus's Entanglebrain.

Yes, trust the elf


-Bug- wrote:

Kinda reversed for Bug. Thri-Kreen get tons of combat boosting abilities, but I'm playing a Rogue and my concept has made it so I've even further crippled myself in terms of the combat oomph that could have (for now at least). I don't even have any weapons or armor Which was clearly a mistake since I've already been one-shotted this fight.

I think that the only thing saving us from TPK is Darzus's Entanglebrain.

All that said, this fight is hella fun. Feels like Dark Sun should.

Yay!! i'm glad it eels Dark-suny


Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

We did it! We officially punched over our weight class!

GM: Would you mind if Rilkus goes VMC? The plan would be...

https://www.d20pfsrd.com/classes/character-advancement/

Wizard (ie: Psionic)
Lvl 3: Familiar (greensting scorpion pet, +4 Initiative)
Lvl 7: Psionically enhanced strength (+2 str)
Lvl 11: Prestidigitation Cantrip (psionic Power)

Seems fluffy and useful to me. Well worth replacing those feats


INACTIVE - GAME DIED

Ok, I'm extremely confused by Bug's actions now. We have established the door can't close behind us. I have no idea what Bug is worried about. The only thing concerning me is that if the rope drops down in the middle of a circle that goes through the roof of a room, there is no wall for Badr to climb to get back up to the rope while down in the room.


HP 10/10, AC 20, Fort +3, Ref +9, Will +3, Init +5, Perception +6 Venom 2/2, Farhand 1/1

Don't worry about it. Bug is paranoid about being trapped. She's figuring it out. She's a little slow because she can't discuss any of this with anyone else, and she isn't super familiar with human construction methods or thought processes. All of this is alien to her, so I'm playing up her confusion.

She'll get over it pretty quick, I'm just drawing it out a bit because I think she should be a little slower to understand this stuff than the rest of you at this point in her adventuring career.


Rilkus Ironhand wrote:

We did it! We officially punched over our weight class!

GM: Would you mind if Rilkus goes VMC? The plan would be...

https://www.d20pfsrd.com/classes/character-advancement/

Wizard (ie: Psionic)
Lvl 3: Familiar (greensting scorpion pet, +4 Initiative)
Lvl 7: Psionically enhanced strength (+2 str)
Lvl 11: Prestidigitation Cantrip (psionic Power)

Seems fluffy and useful to me. Well worth replacing those feats

Ok, somehow i missed this post. Sorry! Hmmm ya. OK, sure. you can do it.


2 people marked this as a favorite.

Hey I just wanted to say thanks for putting up with my crazy schedule. You are all excellent players and you're amazing. You guys managed to make a simple "slide down the rope" into something truly.memorable. kudos to you all! I'm honored to have you as players in the fruits of my madness


1 person marked this as a favorite.
HP 10/10, AC 20, Fort +3, Ref +9, Will +3, Init +5, Perception +6 Venom 2/2, Farhand 1/1

So by now everyone's figured out that bug's leash is basically an on/off switch.there's places she probably shouldn't be turned loose.

This place is probably fine though. If you want to let her off the chain, I'll have her get started on the scouting thing.

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

FYI, I'll be out of town and without access to computers/phone signal this next weekend, June 23-24. Bot as necessary (but hopefully won't be necessary).


Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

I am back!

My apologies for my long absence.


ugh, i'm sorry to hold the game. I'm working through some personal drek. I'll have updates tomorrow.


HP 10/10, AC 20, Fort +3, Ref +9, Will +3, Init +5, Perception +6 Venom 2/2, Farhand 1/1

When you're going through hell, keep going.

We'll be here when you're back.


Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

Exactly.

Thank you for the heads up, RL is always understood. And much better to have a warning than to go dark

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

Same. Hang in there.


INACTIVE - GAME DIED

Agreeeeeeed!

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

I brought this up a while back, but a reminder that I'm away without internet from July 14-22 (that starts this next Saturday). Bot as necessary.


Will do!!! Thanks for the reminder


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5

I've been thinking about Bug's odd behavior. When I started the game I thought it would be an interesting experiment to give other players some narrative control over Bug's autonomy.

As a thought experiment it is neat, but in practice I'm noticing that players aren't used to thinking that way, so they tend to forget who has the leash and whether it is on or off. So, I am starting to think the experiment might have failed. It's hard to tell because I don't know if the leash thing is giving other players responsibility that they don't actually want (so aren't engaging with), or if it's just forgetfulness. Or both.

My suggestion is for whoever has the leash to think of Bug as an animal companion. She's a part of your character when you have the leash, and you have pretty good control over what tricks she does.

Hopefully thinking that way will help me see if this idea really works or not.

Anyway, thanks for helping me with this weird idea.


INACTIVE - GAME DIED

I'm just not engaging with it because Sienna doesn't speak Kreen and thus doesn't really feel like Bug has the ability to give her feedback, and she does not feel like she should be in a position of giving Bug "orders" - she would prefer to interact with Bug as a person with an actual name and individual agenda, and without speaking Kreen there is no way to even approach that kind of conversation. So she falls back on just not treating Bug like a slave.


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5

Bug is a slave, and she's pretty much fine with that (for right now). She'd be pretty lost without someone giving her directions (also for right now). It's Athas. It's ok to treat her like a slave. I'll let you know if I feel like it's crossed into anything that doesn't feel right.


i think it's a super keen idea, Doomed


INACTIVE - GAME DIED

As a cleric of rain focused on water, Sienna has the (oddball) belief that slavery is morally wrong. Basically a weirdo religious nut abolitionist in ancient Rome.


Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

It is a cool idea. And it feels very characterful and alien.

Rilkus though is (a) a former slave himself, who has enough empathy to not want slaves of his own, and (b) as you can see, can barely communicate. So he really isn’t a good candidate for the leash


It's kind of a neat idea: Sienna and Rilkus could be trying to teach Bug she doesn't need to be a sleep. While the others are perfectly willing to use her (if that's how they want to play). It's a nice twist


HP 10/10, AC 20, Fort +3, Ref +9, Will +3, Init +5, Perception +6 Venom 2/2, Farhand 1/1

Conceptually I'm loving it. The practical issue seems to be that it puts responsability for Bug into the hands of other players, which is pretty abnormal. The impression that I'm getting is that because the whole "don't make choices for other players" thing is so ingrained, who has Bug's leash and what they should do with her is largely forgotten about.

Is that an accurate assessment, or am I seeing things wrongly?


Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

No, that's pretty accurate. Plus, the language issue I think has some characters believing IC that Bug can't understand them. The "mechanics" of the leash aren't really spelled out too much IC...unless I just missed it.


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5

On leash means Bug is "passive." She'll largely ignore everything unless it's an ambient danger to herself or the person holding her leash (like a seeing eye dog). She'll also respond to specific commands (which weren't exactly explained, but some of you have probably seen the Prince telling her what to do). She's basically like an Animal Companion who knows every trick, but is trained not to do anything unless ordered to.

Off leash, she's "active." She will try to scout, find solutions to problems, retrieve things of interest, and murder anything that is a threat (or that she thinks is a threat).


How about this?

Every combat I'll do a sense motive/int-check for Bug's leash Holder, and Bug.

If either beats a DC 15 (because language is an issue), i'll post that Bug can act that combat

reasoning: Bug's sensed her "master's" will and can act accordingly. She read their body language or whatever

The non!Bug PC has sort of accidentally figured out how to get Bug to do what they want.

I figure this will last for.. maybe a bit longer--perhaps no more than this tomb.

Then, we'll start working in bonuses to the rolls, or do away with them altogether.

Does that sound appropriate? I don't want to get rid of Bug's thing, cause it's super cool. But, I don't want it to be a drag on things, either.


HP 10/10, AC 20, Fort +3, Ref +9, Will +3, Init +5, Perception +6 Venom 2/2, Farhand 1/1

That works for me. Thanks for helping with a fix. Sorry to have created the issue. I didn't see it coming when I came up with the idea.


INACTIVE - GAME DIED

I'm just as happy to leave Bug off leash, but haven't we already had at least one scene where she had nobody on leash and she did nothing?


HP 10/10, AC 20, Fort +3, Ref +9, Will +3, Init +5, Perception +6 Venom 2/2, Farhand 1/1

No. The only time she has been off leash was during the fight.

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

Just getting back into civilization. I will still need a day to catch up completely.

Bug, don’t apologize for the experiment and thanks for the continued explanations.

Character-wise, Darzus is one who would take the leash. He’s very desensitized to all social mechanics in Tyr including slavery that existed before it was freed, and foreign caravans that still pass through.

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

Okay, maybe more than a day :D Will be caught up today sometime.


sorry. my computer died in Florida, and i left the charger on my bed in hawaii.

T_T

but, i'm home now, so updates shall resume with regularity (or more than regularity)


Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

Welcome back to the mainland!


Ya, it's good to be on the he island. I like visiting family and all, but Florida in July is awful


Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

I hear you. When I was a kid, my family went to Florida every summer and upstate New York every winter. Horrible every way you look at it.


HP 10/10, AC 20, Fort +3, Ref +9, Will +3, Init +5, Perception +6 Venom 2/2, Farhand 1/1

The entirety of the American south becomes the 7th circle of hell every summer. I have no idea why anyone lives there.

I'd honestly rather live on Athas. At least the heat is dry.


1 person marked this as a favorite.
INACTIVE - GAME DIED

When I was living in Georgia, the best thing I ever did was leave.


Ya, I grew up in Northern Michigan, And then moved to Hawaii. Best decision I ever.made in my life.

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

Hello all. FYI that I'm going to be away on a trip starting Tuesday, July 31 through Thursday, August 2. I'll likely be posting for part of Tuesday and Thursday and only really be fully out Wednesday.

Feel free to bot as necessary.

Thanks!


HP 10/10, AC 20, Fort +3, Ref +9, Will +3, Init +5, Perception +6 Venom 2/2, Farhand 1/1

Checking in.


hey, i'm sorry.

First week of school kicked me in the keester.

moral of the story: don't do a ropes course on no water and 90 degree weather, and then decide to go hiking the following day and then spend the day in the ocean the next day.

exhaustion + 150 middle schoolers the next week = sleep by 5 for a week.

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

That was quite a site outage (4 days). How's everyone doing?


HP 10/10, AC 20, Fort +3, Ref +9, Will +3, Init +5, Perception +6 Venom 2/2, Farhand 1/1

I'm good. Glad things are back to normal.


INACTIVE - GAME DIED

I'm here!

151 to 200 of 211 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Ziggurat of Lost Souls: Mummy's Mask in the Burnt World of Athas Discussion All Messageboards

Want to post a reply? Sign in.