Katia Shelensdottir |
Dotting. I also need to review my equipment. but other than that I'm ready.
Just one point though, we have a lot of archey/ranged based characters with Zakon, Garrett and myself.
I would suggest one of us changes focus from range to melee.
nightdeath |
I think you guys are fine. Unless you know of another willing to be your tank?
Gameplay thread is up
Lethander Grey |
Oh, right, equipment. Will get that finished tonight!
DM: Would a donkey or other pack animal be at all possible to actually use or just a waste of money other than potentially one day of good eating?
Zakon Hellborn |
I can tweak Zakon to a melee Magus. His AC can be very high especially if he wields a dueling sword instead of whip from Inner Sea World Guide, and he can add his INT as a dodge bonus to AC from Kensai. Add a wand of mage armor, a ring of evasion and he can be tankish. I will also increase his CON to give him more HP.
Lethander Grey |
Welcome to the club!
In case you were wondering about 'the club' or the pre-assigned table, Garrett:
We were in a previous Wrath of the Righteous game, which got started by a GM and then was abandoned by the GM before the first encounter of the story.
nightdeath's been so kind to pick us up and give us another chance at playing.
Just saying this so you know you don't have to worry about us all knowing each other and being 'the new guy' or whatever. We haven't spoken more than 3 IC sentences to one another yet.
nightdeath |
If you guys know of another player and wish to add him/her. Do post in this discussion thread and the rest of you can decide.
nightdeath |
Ermm Gameplay thread is up. Unwavering table is going at it really strongly. Just incase no one noticed.
Katia Shelensdottir |
Here is my planned feat progression: dodge at 3rd, unarmed strike & crane style at 5th, crane wing at 7th, quick draw at 9th, and Dueling Mastery (ISWG) & crane riposte at 11th. This will make a very hard to hit target.
Sounds good to me. I'll also add a few melee feats on my way so I can go an help you in front.
Katia Shelensdottir |
If you guys know of another player and wish to add him/her. Do post in this discussion thread and the rest of you can decide.
I think we're fine with 5 players:) Just doing a few last tweaks...
nightdeath |
I just realised that there are 3 assimars at this table............
an elf and a tiefling........
nightdeath |
The Elf took darkvision replacing his low light vision racial trait.
nightdeath |
I'll wait to see if the others post anything else. If not, feel free to post. They may not have noticed anything else.
nightdeath |
Gm Notes:
Anevia - Leg is broken and can't be healed by any means you might possess.
Aravashnial - Same for Eyes.
Horgus - My Favourite NPC.
Pics up as well as Map.
nightdeath |
Regular posting to begin anew on the 2nd of Jan 2014.
Happy New year everyone.
nightdeath |
Someone please position tokens on map and am also waiting for the rest to post if they wish to explore their current location or move on to the next one.
I know Zakon and Katia are ready.
Lethander Grey |
Wow, this is still live?
I'm sorry, it'd been quiet so long I thought the game was dead :(
Also, apparently the RSS subscription thing stopped working for some reason so I didn't get message about any updates happening.
In any case, I've been busy with holidays and moving to a new place and have been without internet for a couple of days. If the game's still on though (and I'm not kicked out for being absent) I'll post tomorrow!
nightdeath |
lol It's still live.
You're still in Lethander. I wouldn't worry about the feed. Apparently some of my players and GMs including myself have not being notified of new posts.
nightdeath |
Well Elves don't exactly sleep but trance or a quiet mediative state or so. Still need 8 hours of sleep whether they do it upside down, sideways or standing. :"}
Mechanically of course.
Katia Shelensdottir |
@Garrett: I was hinting at detect evil: it works very well with undead.
@All: We've already opened the door to B2. Who wants to check the one to B3?
Katia Shelensdottir |
I got that. A paladins detect evil works a bit differently than the spell, "A paladin can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is evil." I take that to mean that the paladin has to spot a target first.
Good point. In my games, we used it as the spell as well (meaning detecting the presence of evil in a 30' cone). That may be an over interpretation.
Garrett Carr |
In my last post I added +4 because the unpriest was prone. Technicaly being prone reduces his armor class by 4, not increase my attack by 4. It's the same effect but I wanted to make sure the GM didn't reduce his AC as well. It's a shortcut we've become acustomed to in my RL game, sorry for any confusion.
nightdeath |
Took note of that Garrett. It's all good. I admit being used to that in my RL games as well. Still missed though. :P
Get to post some actions with it. yay. lol.
Lethander Grey |
Wait... Damned, posted IC before I read OOC... Can I change my action?
I was under the impression that Garrett's attack did some serious damage. That was a seriously impressive attack vs a prone creature.
If even that didn't do squat, Lethander'd try something else...
Wait. His spells'd be equally uneffective, nevermind.
Katia Shelensdottir |
Took note of that Garrett. It's all good. I admit being used to that in my RL games as well. Still missed though. :P
Get to post some actions with it. yay. lol.
Does it means its AC is higher than 20??? Irck...
nightdeath |
Sorry Ac was higher than 20 intially, until it raged and went prone. And I meant the earlier post before the last hit by Garrett where he missed. The huge hit actually did quite a bit of damage. The templates I used didn't modify hp much unfortunately.( for me)
It's slightly less than quarter hp now.
Great job guys. Monster is down but so is Horgus who is bleeding and not doing too good.