Wrath of the Righteous
(Inactive)
Game Master
Diamondust
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
I'd love to. I haven't played in that one yet. It seems interesting.
My general advice is to have a very reliable, quick posting scout for any dungeon crawl sections, and don't be afraid to move the party along from encounter to encounter without bothering with every perception check.
It's a sad reality that dungeon crawls in PbP can just murder a game's momentum. The best fix is actually to "railroad" the players in short bursts. Getting past the ingrained impulse to never do that is a big hurdle.
Narrator
Fear the giant maggots! Actually I let you see the important stats in the map link since these are very simple creatures.
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
GM, have you ever used Roll20 before?
Narrator
That's what I use. There is a player link in the campaign tab for you guys to join if you want to. I take screenshots and upload them to imgur for those who don't feel like it or can't(mobile) use roll20.
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
Gotcha. I only saw the imagur link. Using Roll 20 will allow me to draw in my AoE blast shapes.
I think the Aura function will be useful of Oleksander's combat patrol too.
Narrator
Yep that's easier if you can draw them in yourself.
If anyone has joined and doesn't have control of their token, type in roll20 to lt me know who u are.
Gestalt Wrath of the Righteous Inactive
I'm up for Iron Gods if everyone else is.
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
On the roll20 map it shows Aravashniel very badly wounded.
Was he not part of the Channel Energy earlier? Or does he just have a bunch of HP and the Channel wasn't enough to do much to heal him?
Narrator
He got as much healing as everyone else but he has more HP so it didn't do much.
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
Narrator
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
I'll get a post up in about 6 hours.
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
Does the barrier prevent allies from moving through it?
Hey team,
@Ash I hope my post in the gameplay thread cleared it up.
@All I am moving forward with running my Iron Gods game, if any of you are still interested after the incompetence I just displayed. If you are interested, here are my build/house rules that the game would be run under.
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HP: 24/24 Grit: 4/4, Mythic 3/4, Channel 3/5, Spells Cast: */1 Init +3, AC/T/FF 19/12/17 | F+2 R+5 W+4 | Perception +5
You made *an* error with *an* ability.
Speaking as a GM, that is not uncommon.
Thanks Trinam, appreciate it.
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
It did, thanks. I was worried because during my turn I walked though it. Didn't know if I needed to retcon that.

Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Aipaca wrote: @All I am moving forward with running my Iron Gods game, if any of you are still interested after the incompetence I just displayed. If you are interested, here are my build/house rules that the game would be run under. I'm in. Looks like I'm going to learn the Spheres system finally. After seeing what you've been doing with it here my interest is piqued.
The biggest complaint about Iron Gods I've heard from some friends who are playing through it right now is that the AP throws a lot of interesting sci-fi weapons at the party, but they are largely not used because casters cast spells instead, and maritals usually don't want to use weapons they haven't sunk feats into.
So, I'm thinking I want to play a weapons master. Someone who can pick up anything and use it effectively. Basically a wise-cracking professional adventurer action hero type. I like the scout role so I'll take care of Disable Device for the party also.
The Armiger looks like a good way to go about that. Might change but that's my initial thought.
So a rogue-y sort of character, then?
Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Mechanically closer to a trap-specialist Ranger.
Imagine The Rock playing Nathan Drake.
Right then. *I'll* play the rogue. And probably try to figure out how to build it up so I can go solid snake CQC knife in one hand and gun in the oth--I'm just building zaniah again, but with a con score and no magic.
That's literally what I'm about to do.
Screw that, I'm building a beefy melee and taking exotic weapon proficiency (chainsaw). SUBTLETY IS FOR PEOPLE WHO DONT HAVE A CHAINSAW.
Gestalt Wrath of the Righteous Inactive
AM BARBARIAN ARE CHAINSAW?
That sounds like a brilliant idea, but where are we going to find a dire bat at this time of night on a Firesday in Torch?!
Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
This is the first time I've taken a long look into Spheres of Might and HOT STAGGERING F*$% THIS IS AMAZING.
I've been playing pathfinder since the Beta test. In older editions monks and fighters were my favorite classes. I loved combat. Pathfinder has been a long series of disappointmentswhen it comes to trying to recreate the kinds of warriors I used to enjoy most. I have drifted farther and farther away from martial characters because of the sheer weight of the system working against them.
Spheres of Might is like a love letter written to my dissatisfaction.
I am going to make the beatiest face beater to ever beat face. Wheeeeee!
Narrator
Still need Oleksadar and Ash to post actions in gameplay.
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
I thought we were waiting on any possible recon from the misunderstanding of how Oleksander's barrier worked.
Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Aipaca, do you have a thread set up for your Iron Gods game?
I want to talk more character stuff, but I don't want to clog up this game's discussion with it.
Sorry some IRL stuff came up but I have definitely been thinking about it, just made a thread for us to chat in.
Sorry for taking over this discussion thread Iomedae's Chosen, my bad.
Narrator
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
Looks like we are taking the southern path and following the right wall.
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
HP: 24/24 Grit: 4/4, Mythic 3/4, Channel 3/5, Spells Cast: */1 Init +3, AC/T/FF 19/12/17 | F+2 R+5 W+4 | Perception +5
Gestalt Wrath of the Righteous Inactive
HP: 30/30 Spell Points: 5/6, Channel Energy 6/6, Mythic 4/4 | Init +0, Per +8, SM +7 | AC/T/FF 21/10/21 | F+6 R+0 W+6 (+2 vs. charm & comp.) | Resists: Fire 10; Acid, Cold, Elec 5; Immune to n-l dam by heat | Maintenance: Sharpen Weapons
Hey Guys, dealing with a death atm. Give me a week, maybe two. Sorry
No problem. That suuucks. Take the time you need.
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
Take all the time you need.
Gestalt Wrath of the Righteous Inactive
My condolences on your loss.
That's horrendous. Hope you are holding up ok, and take all the time you need.
HP: 24/24 Grit: 4/4, Mythic 3/4, Channel 3/5, Spells Cast: */1 Init +3, AC/T/FF 19/12/17 | F+2 R+5 W+4 | Perception +5
Going to be in another state in a place with no wifi for a week after I wake up. Might be slow, might be able to post my usual rate, depends largely on cell reception. I'll let you guys know when I get back. Bot as needed.
HP: 24/24 Grit: 4/4, Mythic 3/4, Channel 3/5, Spells Cast: */1 Init +3, AC/T/FF 19/12/17 | F+2 R+5 W+4 | Perception +5
Narrator
Hey guys. Thanks for being patient with me. I've got my skulls and shackles game going again and I'm going to slowly get my other games going 1 at a time as I feel I can and this game is next. Just give me a post that you're still here and wanting to play and will get going again soon.
HP: 30/30 Spell Points: 5/6, Channel Energy 6/6, Mythic 4/4 | Init +0, Per +8, SM +7 | AC/T/FF 21/10/21 | F+6 R+0 W+6 (+2 vs. charm & comp.) | Resists: Fire 10; Acid, Cold, Elec 5; Immune to n-l dam by heat | Maintenance: Sharpen Weapons
Still here and keen to play!
HP: 24/24 Grit: 4/4, Mythic 3/4, Channel 3/5, Spells Cast: */1 Init +3, AC/T/FF 19/12/17 | F+2 R+5 W+4 | Perception +5
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
Still here. Glad this game isn't over.
Gestalt Wrath of the Righteous Inactive
Narrator
Great. Thanks for sticking around guys. I will work on getting gameplay moving again.
HP: 24/24 Grit: 4/4, Mythic 3/4, Channel 3/5, Spells Cast: */1 Init +3, AC/T/FF 19/12/17 | F+2 R+5 W+4 | Perception +5
Narrator
Casts True Resurrection
Hello. Anyone previously in this game is automatically back in if they wish. I'll send out pm's when i get home in case no one sees this. Once I know how many people are here we'll move forward or recruit if need be.
HP 17/17, Fire Resist 5, AC 16, Fort +1, Ref +1, Will +2, Reservoir 4/5, Admixture 6/7, Mythic 3/4, Arcanist spells: 1st) 3/4, Scale 2/3 Active Effects: Prestidigitation, Mage Armor
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