World's Most Interesting First Steps (002) [PFS Standard] (Inactive)

Game Master Great Green God

In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps, thieves, and even an unruly devil, all in the pursuit of knowledge.

Maps and Handouts

Errand Boys & Girls:
Initiative
[dice=Doughlas]1d20+2[/dice]
[dice=Einarr]1d20+2[/dice]
[dice=Esper]1d20+1[/dice]
[dice=Perrine]1d20+3[/dice]
[dice=Ramachandra]1d20+3[/dice]
[dice=Tathane]1d20+9[/dice]

Perception
[dice=Doughlas]1d20[/dice]
[dice=Einarr]1d20+6[/dice]
[dice=Esper]1d20+1[/dice]
[dice=Perrine]1d20+4[/dice]
[dice=Ramachandra]1d20+10[/dice]
[dice=Tathane (+1 more for traps)]1d20+6[/dice]

Sense motive
[dice=Doughlas]1d20[/dice]
[dice=Einarr]1d20+1[/dice]
[dice=Esper]1d20+5[/dice]
[dice=Perrine]1d20+6[/dice]
[dice=Ramachandra]1d20+5[/dice]
[dice=Tathane]1d20+4[/dice]


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Paizo Employee

Female Kelishite Mesmerist 2 | HP: 13/13, Temp HP 0/0 | AC 16 (T12, FF 14) | CMB: +1 CMD: 13 | F:+0 R:+5 W:+8 | Init +2 | Perc +5, SM +6, Bluff +10, Diplo/Intim +9 | Speed 30 ft. | Spells: 1st: 3/3 | Tricks: 5/5 | Active Conditions: Psychosomatic Surge (Implanted: None | Triggered: None), Mesmeric Mirror (Implanted: None | Triggered: None)

Noticing a nearby child/person staring at them, Esper gives them a smile and wanders over.

"Hello there," she says kindly. "What's your name?"

If he was fishing she also says,

"Catch anything?"


1 person marked this as a favorite.
He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Perrine Ravella wrote:
Perrine knew it best for the group to all not be congregated around a guy picking a lock in broad daylight. She walked around the building as far as she could, hoping there might be another entrance off to the side perhaps.

Err, *SPLASH!(?)*

There's a 100-foot-long pier at the end of it is a door into the warehouse. No front lawn, no backyard, just a lot of seawater.

The Exchange

Male Human (Ulfen)
Esper Zevral wrote:

Noticing a nearby child/person staring at them, Esper gives them a smile and wanders over.

"Hello there," she says kindly. "What's your name?"

If he was fishing she also says,

"Catch anything?"

The young hooligan looks up.

"What's it to ya?" he says wiping his nose with his arm.

He seems to be with the old man, though he himself is not fishing.


"Aye?" the old man says cupping a hand to his ear. "Oh hey! Where did you come from missy? There ain't no hey-reem 'round here that I know of."

Paizo Employee

1 person marked this as a favorite.
Female Kelishite Mesmerist 2 | HP: 13/13, Temp HP 0/0 | AC 16 (T12, FF 14) | CMB: +1 CMD: 13 | F:+0 R:+5 W:+8 | Init +2 | Perc +5, SM +6, Bluff +10, Diplo/Intim +9 | Speed 30 ft. | Spells: 1st: 3/3 | Tricks: 5/5 | Active Conditions: Psychosomatic Surge (Implanted: None | Triggered: None), Mesmeric Mirror (Implanted: None | Triggered: None)

Esper shrugs, "Just being polite, child."

To the old man, she replies, "I've come to collect my dancing clothes. Some fool locked them in that warehouse."

Bluff: 1d20 + 9 ⇒ (2) + 9 = 11

The Exchange

CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

Can I take 20 on the Disable Device for a 25?

Tathane makes a small laugh. He sits back on his haunches and wipes his sweaty hands on his pants. "Well, this lock is a bit harder than I thought it would be. Give me a sec and I'll get it."

The Exchange

Skills:
//Acrobatics: +6; Survival: +7; Disable Device: +8; SM: +6
Human (Ulfen) Male
Melee:
[dice=B.Sword]1d20+6[/dice]...[dice=DMG]1d10+7[/dice]
NG Ranger 3 (divine tracker, trapper, wild stalker) (HP:31/31)(AC:17(19 w Shield) T:12 FF:15)(F:+6 R:+6 W:+3)(Init:+3)(Per:+8)(CMD: 18)

"i htought you said you were good at this kind of stuff...?" Einarr whispers to Tathane trying to use his body to block others view of what the half elf is doing.

The Exchange

CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

Tathane looks up from his squatted position in front of the door knob. A slightly embarrassed look crosses his face. "I guess I still need some practice. But give me a moment and I'm sure I'll have it."

Dark Archive

Male CN Human Sorcerer 1 | HP 8/8 | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+2, R+2, W+2 | Init+2 | Perc+0 | Speed: 30 | Active conditions: None
Ammo & Spells:
Spells: 4/4 level 1 | Grave Touch: 6/6 | Acid Flask: 2 | Holy Water: 2

Doughlas is at the other side of the pier against the building looking down to see if he can see any fish.

perception: 1d20 ⇒ 1

The Exchange

Male Human (Ulfen)
Esper Zevral wrote:
Esper shrugs, "Just being polite, child."

"Hey lady, I ain't no 'child'. I'm nearly 14."

Esper Zevral wrote:
To the old man, she replies, "I've come to collect my dancing clothes. Some fool locked them in that warehouse."

"No foolin'? Yer a real hoochey-coochey slave girl? I could get you in faster than yer half-human."


Esper Zevral wrote:
To the old man, she replies, "I've come to collect my dancing clothes. Some fool locked them in that warehouse."

"WHAT?!" the old man exclaims, nearly loosing his pole and himself in the water.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Tathane Halfbarrel wrote:
Can I take 20 on the Disable Device for 25?

Sure, it takes two whole minutes, and if there were a trap it would have triggered

The door opens on darkness.

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine moves ahead. ”Let’s get on with the mission. I feel icky enough as is with it. Sooner we find the crate, sooner we can leave here,” she grumbles to the others.

Paizo Employee

Female Kelishite Mesmerist 2 | HP: 13/13, Temp HP 0/0 | AC 16 (T12, FF 14) | CMB: +1 CMD: 13 | F:+0 R:+5 W:+8 | Init +2 | Perc +5, SM +6, Bluff +10, Diplo/Intim +9 | Speed 30 ft. | Spells: 1st: 3/3 | Tricks: 5/5 | Active Conditions: Psychosomatic Surge (Implanted: None | Triggered: None), Mesmeric Mirror (Implanted: None | Triggered: None)

"Well, that would be delightful." Esper tells the young man.

The Exchange

CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

"Aha! Unlocked." Tathane bounces up and pushes the door slowly open. "Ok. Who's going in first?"

Paizo Employee

Female Kelishite Mesmerist 2 | HP: 13/13, Temp HP 0/0 | AC 16 (T12, FF 14) | CMB: +1 CMD: 13 | F:+0 R:+5 W:+8 | Init +2 | Perc +5, SM +6, Bluff +10, Diplo/Intim +9 | Speed 30 ft. | Spells: 1st: 3/3 | Tricks: 5/5 | Active Conditions: Psychosomatic Surge (Implanted: None | Triggered: None), Mesmeric Mirror (Implanted: None | Triggered: None)

"Oh, looks like your services won't be needed after all. He managed. Thank you, young man."

Esper smiles at the teen pleasantly, then wanders back to the warehouse and peers inside.

Perception: 1d20 + 1 ⇒ (16) + 1 = 17

Silver Crusade

Lawful Good Samsaran Shaman 2 (Sheet) (Equipment) | AC: 14 (9 T, 14 F) | CMD: 9 | HP: 13/13 | F: -1, R: -1, W: 8 | Speed 20 |
Tracked Resources:
Stardust 5/5 | Reroll 1/1

Remind me exactly why we are breaking and entering rather than going through the proper channels again?

Perception: 1d20 + 10 ⇒ (8) + 10 = 18

The Exchange

Skills:
//Acrobatics: +6; Survival: +7; Disable Device: +8; SM: +6
Human (Ulfen) Male
Melee:
[dice=B.Sword]1d20+6[/dice]...[dice=DMG]1d10+7[/dice]
NG Ranger 3 (divine tracker, trapper, wild stalker) (HP:31/31)(AC:17(19 w Shield) T:12 FF:15)(F:+6 R:+6 W:+3)(Init:+3)(Per:+8)(CMD: 18)

"Cause its funner..." Einarr tells Ramachandra

The Exchange

CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

Tathane makes a show of looking at the dilapidated condition of the building and surroundings. "Based on the looks of things, I think our approach just might be the 'proper channels'. Or at least the customary channels."

Tathane tries to peer into the darkness of the building.

Perction: 1d20 + 6 ⇒ (2) + 6 = 8 low-light vision


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Beyond a small patch dimness just beyond the door the darkness remains stubbornly dark.

Map updated.

Dark Archive

Male CN Human Sorcerer 1 | HP 8/8 | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+2, R+2, W+2 | Init+2 | Perc+0 | Speed: 30 | Active conditions: None
Ammo & Spells:
Spells: 4/4 level 1 | Grave Touch: 6/6 | Acid Flask: 2 | Holy Water: 2

Stepping away from the pier's edge and asks, "Should I light my lantern? Tathane, would you be able to try sneaking in a little to make sure there is nothing in there that we don't want to alert to the lamp?"

Paizo Employee

Female Kelishite Mesmerist 2 | HP: 13/13, Temp HP 0/0 | AC 16 (T12, FF 14) | CMB: +1 CMD: 13 | F:+0 R:+5 W:+8 | Init +2 | Perc +5, SM +6, Bluff +10, Diplo/Intim +9 | Speed 30 ft. | Spells: 1st: 3/3 | Tricks: 5/5 | Active Conditions: Psychosomatic Surge (Implanted: None | Triggered: None), Mesmeric Mirror (Implanted: None | Triggered: None)

Esper focuses hard on her palms for a while, causing her golden eyes to flare with light. Suddenly a quartet of golden glowing orbs appears around her palms. She looks into the warehouse and the light fly inside, bobbing and spinning around as the drift through the warehouse.

Casting dancing lights.

Esper steps inside and looks to see what her light revealed.

Placed my lights on the map in their initial position, but Esper will move them around a lot from the entrance to see what they reveal within her line of sight before heading deeper into the warehouse.

The Exchange

Skills:
//Acrobatics: +6; Survival: +7; Disable Device: +8; SM: +6
Human (Ulfen) Male
Melee:
[dice=B.Sword]1d20+6[/dice]...[dice=DMG]1d10+7[/dice]
NG Ranger 3 (divine tracker, trapper, wild stalker) (HP:31/31)(AC:17(19 w Shield) T:12 FF:15)(F:+6 R:+6 W:+3)(Init:+3)(Per:+8)(CMD: 18)

"Hey.... nice trick..." Einarr says to Esper when the lights dance.

Paizo Employee

Female Kelishite Mesmerist 2 | HP: 13/13, Temp HP 0/0 | AC 16 (T12, FF 14) | CMB: +1 CMD: 13 | F:+0 R:+5 W:+8 | Init +2 | Perc +5, SM +6, Bluff +10, Diplo/Intim +9 | Speed 30 ft. | Spells: 1st: 3/3 | Tricks: 5/5 | Active Conditions: Psychosomatic Surge (Implanted: None | Triggered: None), Mesmeric Mirror (Implanted: None | Triggered: None)

"I've got plenty, dear..." Esper tells Einarr with a smile.

The Exchange

CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

"I certainly can try spying around. Those lights will help." Tathane sneaks in through the door and looks for cover to hide in.

Stealth: 1d20 + 7 ⇒ (11) + 7 = 18


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

The dancing lights illuminate the space revealing hundreds of boxes, casks, and packing crates. They cast long dark shadows against the walls that move as Liv commands over the space like ghosts over a graveyard.

Cheap coffins line the northern wall stacked in some places to near the 25-foot ceiling. Tathane passes a pile of beer kegs, and small crates of food stuffs some of which weep their reeking spoiled contents from their creases. Further south larger crates are stacked higher shielding the area from view.

There's more indirect light up ahead from around a high wall of stacked containers.

Map updated.

Dark Archive

Male CN Human Sorcerer 1 | HP 8/8 | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+2, R+2, W+2 | Init+2 | Perc+0 | Speed: 30 | Active conditions: None
Ammo & Spells:
Spells: 4/4 level 1 | Grave Touch: 6/6 | Acid Flask: 2 | Holy Water: 2

"Hope he lets us know it's at least safe to enter some instead of us all hanging out in the open for the gawkers."

Doughlas looks back down the pier in the hopes to see no gawkers, aside from the kid and old man fishing.

Perception: 1d20 ⇒ 20

The Exchange

1 person marked this as a favorite.
Male Human (Ulfen)

[Gawk]


1 person marked this as a favorite.

{Gawk}

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine also waits for the scout to return, not wanting to give his position away.

The Exchange

CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

Once convinced that the area is safe, Tathane walks back to the doorway. He pops his head out. "Hey you all, wanna come in. There's plenty of space here. Looks like there might be something else interesting around the corner." He nods his head in a random direction as if indicating where he's referring to. "But you guys can at least get in here out of everyone's sight."

Without waiting for a reply from the others Tathane disappears back into the dark room. He slowly makes his way around the stacked crates, past the coffins, and tries to get a look at the remainder of the building.

Stealth: 1d20 + 7 ⇒ (10) + 7 = 17
Perception: 1d20 + 6 ⇒ (4) + 6 = 10 Low-light vision

Paizo Employee

Female Kelishite Mesmerist 2 | HP: 13/13, Temp HP 0/0 | AC 16 (T12, FF 14) | CMB: +1 CMD: 13 | F:+0 R:+5 W:+8 | Init +2 | Perc +5, SM +6, Bluff +10, Diplo/Intim +9 | Speed 30 ft. | Spells: 1st: 3/3 | Tricks: 5/5 | Active Conditions: Psychosomatic Surge (Implanted: None | Triggered: None), Mesmeric Mirror (Implanted: None | Triggered: None)

Esper follows Tathane into the warehouse, then sends her lights further inside, towards the higher wall of crates.

Perception: 1d20 + 1 ⇒ (8) + 1 = 9


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Tathane and Esper press forward into the gloom. Every one of Esper's foot falls makes a sound like a old squeaky hinge on the worn wood floor.

Up ahead, in a pool of pure angelic white light emanating from below sits a big (major kitchen or laundry room appliance-sized) crate precariously balanced upon some broken, teetering floor planks above the harbor. It gently rises and falls with the breeze, creaking softly like a ship's deck.


"Watcha lookin' at there sonny?" asks the old man suddenly beside Doughlas. The young delinquent is there too. Somehow they seem to have replaced Perrine and Ramachandra in the marching order.

The Exchange

Male Human (Ulfen)

{Sizes Einarr up.}

"You here to rob the joint?"

Paizo Employee

Female Kelishite Mesmerist 2 | HP: 13/13, Temp HP 0/0 | AC 16 (T12, FF 14) | CMB: +1 CMD: 13 | F:+0 R:+5 W:+8 | Init +2 | Perc +5, SM +6, Bluff +10, Diplo/Intim +9 | Speed 30 ft. | Spells: 1st: 3/3 | Tricks: 5/5 | Active Conditions: Psychosomatic Surge (Implanted: None | Triggered: None), Mesmeric Mirror (Implanted: None | Triggered: None)

"The floor's breaking up ahead. Careful." Esper tells the others.

She eyes the crates nearby, looking for the one with the bird symbol they're here for. With her luck it'd be that big one right in the middle of the broken floor... She approaches closer to get a better view.

Is this lovingly under-lit crate marked with the symbol we're after, by any chance? lol


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Esper Zevral wrote:
Is this lovingly under-lit crate marked with the symbol we're after, by any chance? lol

Why yes. Yes, it is.

**CREAK.**

The Exchange

Skills:
//Acrobatics: +6; Survival: +7; Disable Device: +8; SM: +6
Human (Ulfen) Male
Melee:
[dice=B.Sword]1d20+6[/dice]...[dice=DMG]1d10+7[/dice]
NG Ranger 3 (divine tracker, trapper, wild stalker) (HP:31/31)(AC:17(19 w Shield) T:12 FF:15)(F:+6 R:+6 W:+3)(Init:+3)(Per:+8)(CMD: 18)

Einarr turns to hear the conversation of the others and when he looks for the half elf he fails to see the stealthy man...

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

”Get lost you two,” Perrine whispers at Finch and Fury. ”We are on business from the Pathfinder Society.”

Dark Archive

Male CN Human Sorcerer 1 | HP 8/8 | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+2, R+2, W+2 | Init+2 | Perc+0 | Speed: 30 | Active conditions: None
Ammo & Spells:
Spells: 4/4 level 1 | Grave Touch: 6/6 | Acid Flask: 2 | Holy Water: 2

Looking at the kid, and adding on to Perrine's comment, "Also Pathfinder stuff usually turns stupid dangerous with demons and devils..."

Doughlas then moves up behind Tathane.
Stealth: 1d20 + 2 ⇒ (20) + 2 = 22

The Exchange

CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

Tathane hears the creaking floor and pauses. He carefully begins to examine it to see if there is a trap, or if this is just so dilapidated it is about to collapse.

Perception,trap finding: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8

The Exchange

1 person marked this as a favorite.
Male Human (Ulfen)
Doughlas wrote:

Looking at the kid, and adding on to Perrine's comment, "Also Pathfinder stuff usually turns stupid dangerous with demons and devils..."

"Cool."


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Tathane Halfbarrel wrote:
Tathane hears the creaking floor and pauses. He carefully begins to examine it to see if there is a trap, or if this is just so dilapidated it is about to collapse.

The wood looks pretty strong to Tathane.

Silver Crusade

Lawful Good Samsaran Shaman 2 (Sheet) (Equipment) | AC: 14 (9 T, 14 F) | CMD: 9 | HP: 13/13 | F: -1, R: -1, W: 8 | Speed 20 |
Tracked Resources:
Stardust 5/5 | Reroll 1/1

With lights available, Ramachandra looks around the room.

Perception: 1d20 + 10 ⇒ (13) + 10 = 23

Dark Archive

Male CN Human Sorcerer 1 | HP 8/8 | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+2, R+2, W+2 | Init+2 | Perc+0 | Speed: 30 | Active conditions: None
Ammo & Spells:
Spells: 4/4 level 1 | Grave Touch: 6/6 | Acid Flask: 2 | Holy Water: 2

'Think I'll slowly wait behind Tathane and follow him while he checks for traps,' Doughlas thinks to himself.

The Exchange

CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

"Don't worry about that creaking sound, guys. The wood all looks pretty solid to me." Tathane points to the box ahead. "And that looks like what we need."

He moves closer to the box.

Dark Archive

Male CN Human Sorcerer 1 | HP 8/8 | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+2, R+2, W+2 | Init+2 | Perc+0 | Speed: 30 | Active conditions: None
Ammo & Spells:
Spells: 4/4 level 1 | Grave Touch: 6/6 | Acid Flask: 2 | Holy Water: 2

Following behind Tathane and then seeing the box, "What kind of books and papers are these? Wonder what the survival rate of Pathfinders are?"


"Look at the muscles on you! WOOHEE!" says the old man feeling Einarr's bicep. "Reminds me of myself when I was young. Why I could take a herring barrel in each arm and-"


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Ramachandra Mishra wrote:
With lights available, Ramachandra looks around the room.

Did you (and Perrine too) wanna be inside the warehouse anywhere in particular? Are either of you having a problem accessing/using the map?

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