
Wyrd_Wiklund |

The robed figure throws his cowl back exposing a hideous sight. A grisly work of scars and mutilations run across the sorceror's pale face. He lifts his hand towards the barbarian and screeches an arcane command. A shimmering blue light springs from his finger and darts at the crouched barbarian.
rng touch atk 14+5-4 (cover)=15 dam=2 Str
Ragnarr flings himself backwards but the ray catches him just in the shoulder. The half-orc feels a black cold grip his bones sapping his strength.

Ragnarr the Fatherless |

Ragnarr's eyes widen in fear as the bolt of blue light strikes him and saps his strength. For a moment, it seems as though he might flee, but he regains his courage as Hrafn moves ahead of him in the chamber. The man-beast joins his companion, swinging his axe at the nearest skeleton. Although his weakened shoulder bothers him somewhat, he still manages to land a good blow on his undead foe (at least, I hope so).
Attack: 11 + 4 = 15; Damage: 9 + 4 = 13.

Wyrd_Wiklund |

Although his weakened shoulder bothers him somewhat, he still manages to land a good blow on his undead foe (at least, I hope so).
Attack: 11 + 4 = 15; Damage: 9 + 4 = 13.
Ragnarr's blow rips through the skeleton's ribcage sending bones to the ground in a heap. The two skeletons take no notice as they advance axes held aloft.
Dorvarr up.

Wyrd_Wiklund |

Dorvarr's divine words push the skeletal dvergar back as they turn ready to flee into the darkness before the power of Thor.
*Shock* *gasp* *Awe* indeed. Cleric turn? A tiger in Africa, what? I guess I could've made them all heuceva.. know I didn't spell that right oh well
The derro warrior crouches behind the ice-encrusted bellows near the hearth. His crossbow twangs as a shot fires at Hrafn.
atk 21=19+6-4 crit confirm 25=19+6 dam=7+ poison
Hrafn Fort 10+2=12 dam=1 con
The bolt slams deep into Hrafn's shoulder. The druid cries out in pain as he feels the chill of the grave enter his blood.
Vlad up.

Wyrd_Wiklund |

The skeletal figures retreat before Dorvarr's command. Vladimir gripping his sword and shield, presses through his comrades bellowing a challenge to the dvergar. His charge is slowed by the icy ground underfoot as he closes with the derro warrior.
(2x move action to derro warrior, difficult terrain)

Wyrd_Wiklund |

Seeing his undead minions retreat and the figure of the charging knight advancing, the robed dvergar backs away to the altar at the rear of the chamber. His disfigured face shows a venomous expression of hate as he directs his mind outward to the knight. Vladimir feels a dizzying mental force assaulting his senses.
Will save 4=1+3
The knight reels as he feels his mind hammered by the dvergar's overpowering will. dazed 1 rnd

Wyrd_Wiklund |

Hrafn steadies his sling hurling one of the glowing stones at the dvergar sorcerer. The stone strikes only a glancing blow across the derro's pate. He snarls in maddened rage his eyes fixing upon the druid.
atk 17=14+3 dam=2
Ragnarr up.

Ragnarr the Fatherless |

How far is Ragnarr from either of the dvergar/derro? Can he reach either of them this round, and can he reach the sorcerer without provoking an attack of opportunity from the warrior? If the latter answer is affirmative, then he will close with the sorcerer... if the answer is no, he will close with the warrior...
Ragnarr rushes at his foe, and though he attempts to swing his axe with all his might, his weakened shoulder results interferes...
Assuming I can attack this round: 5 + 4 = 9... miss, no doubt...

Wyrd_Wiklund |

How far is Ragnarr from either of the dvergar/derro? Can he reach either of them this round, and can he reach the sorcerer without provoking an attack of opportunity from the warrior? If the latter answer is affirmative, then he will close with the sorcerer... if the answer is no, he will close with the warrior...
Ragnarr rushes at his foe, and though he attempts to swing his axe with all his might, his weakened shoulder results interferes...
Assuming I can attack this round: 5 + 4 = 9... miss, no doubt...
[ooc[ You can reach the warrior in a single move action from where you are but not the sorcerer. Moving to the sorcerer would indeed provoke an AoO from the warrior.{/ooc]
Ragnarr with Vladimir close against the dvergar. The barbarian's axe swing goes wide as the warrior sidesteps the half-orc's attack.

Dorvarr Thorshammer |

Dorvarr laughs heartily at the fleeing undead. "Away with you, foul things. Ha ha. May Thor's strength be our own!"
The undead flee for 1 minute. Dorvarr moves to get the party within range, then casts bless. +1s for all! I assume I can not advance within 10' of the undead while I'm doing this?

Wyrd_Wiklund |

Dorvarr laughs heartily at the fleeing undead. "Away with you, foul things. Ha ha. May Thor's strength be our own!"
The undead flee for 1 minute. Dorvarr moves to get the party within range, then casts bless. +1s for all! I assume I can not advance within 10' of the undead while I'm doing this?
Skeletons started to flee after Vladimir's action (bottom of rnd 1). They're out of the way.

Wyrd_Wiklund |

The cursed dvergar warrior snarls as the two men-at-arms close upon him. He steps back (5' step and lets out an unearthly shout that ripples through the air detonating with a deafening shock.
Sound Burst 8 dam , Fort DC 15 or stun for 1 rnd.
The roof of the cavern shakes sending a scattering of icy rocks tumble down. A heaving sound echoes and then stops. The roof is on the verge of caving in but holds at least for a time...
atk +4 to all in chamber, dam=1d4 bludgeoning
atk 9 vs. Robed Derro miss
atk 18 vs. Hrafn dam =2
atk 20 vs. Ragnarr dam=1
atk 14 vs. Dorvarr miss
atk 19 vs. warrior Derro dam=2
atk 9 vs. Vladimir miss
atk 6
atk 9
atk 16 vs. skeletons dam=3
[url = http://invisiblecastle.com/roller/view/1911927/] link [/url]

Ragnarr the Fatherless |

The cursed dvergar warrior snarls as the two men-at-arms close upon him. He steps back (5' step and lets out an unearthly shout that ripples through the air detonating with a deafening shock.
Sound Burst 8 dam , Fort DC 15 or stun for 1 rnd.The roof of the cavern shakes sending a scattering of icy rocks tumble down. A heaving sound echoes and then stops. The roof is on the verge of caving in but holds at least for a time...
Fortitude save: 14 + 6 = 20; Spot check: 10 + 4 = 14.
Ragnarr's eyes widen in shock as the dvergar warrior roars deafeningly. The man-beast cringes, and avoids the worst from a falling chunk of ceiling.

Ragnarr the Fatherless |

Ragnarr the Fatherless wrote:
Ragnarr's eyes widen in shock as the dvergar warrior roars deafeningly. The man-beast cringes, and avoids the worst from a falling chunk of ceiling.
Did you count bless?
Where are we in initiative?
Not yet, as I haven't attacked... And I think we're heading back to the top of the round, with the dvergar sorceror and Hrafn.

Vladimir Kjelsbergsson |

Vlad, dazed, swings his head back and forth, keeping his sword raised, but unable to clear his vision and concentrate past the ringing in his ears. The ground quakes underneath him, but he widens his stance and tries to keep himself defended.
Sorry for LATE reply, guys, just got the computer set up again.

Wyrd_Wiklund |

Wyrd_Wiklund |

Hrafn's Fort save (vs stun) 15=13+2
The druid slings another shot at the sorcerer scoring a square hit. The dvergar reels from the blow cursing in his black tongue.
Ragnarr up.

Ragnarr the Fatherless |

Ragnarr freaks out at the roaring dvergar warrior. The man-beast's eyes turn to show their whites and he bellows right back at the dwarf at the top of his lungs, spittle hanging from his lip. He steps forward and plunges his axe into the warrior.
19 + 6 (incl. temp. STR loss) + 1 (bless) = 26. Damage: 8 + 6 = 14.

Wyrd_Wiklund |

Ragnarr freaks out at the roaring dvergar warrior. The man-beast's eyes turn to show their whites and he bellows right back at the dwarf at the top of his lungs, spittle hanging from his lip. He steps forward and plunges his axe into the warrior.
19 + 6 (incl. temp. STR loss) + 1 (bless) = 26. Damage: 8 + 6 = 14.
Through sheer brute force the barbarian's axe drives through the warrior's armour plunging deep into the creature's flesh. A hot stream of blood gushes from the ruinous wound. The dvergar howls and staggers. A mortal blow, but the dvergar's unholy will to fight on keeps him on his feet.
Dorvarr up.

Wyrd_Wiklund |

Seeing the warrior almost crumple under the barbarian's swing, the stout man quickly shifts his hammer to his shield hand and pulls a javelin, lobbing it at the robed figure.
"May Thor's lightning strike you down!"
Attack 11+2+1(bless)= 14, damage 5+3= 8 if that hits.
The derro deftly ducks, narrowly avoiding being spitted upon the javelin. His madness consumes him as he hurls himself backwards firing off the last shot from his strange looking light crossbow.
Fort sv=11 dam=1 con

Dorvarr Thorshammer |

Dorvarr Thorshammer wrote:Seeing the warrior almost crumple under the barbarian's swing, the stout man quickly shifts his hammer to his shield hand and pulls a javelin, lobbing it at the robed figure.
"May Thor's lightning strike you down!"
Attack 11+2+1(bless)= 14, damage 5+3= 8 if that hits.
The derro deftly ducks, narrowly avoiding being spitted upon the javelin. His madness consumes him as he hurls himself backwards firing off the last shot from his strange looking light crossbow.
Fort sv=11 dam=1 con
At me?

Ragnarr the Fatherless |

I'll just act out of sequence, ahead of Hrafn...
Ragnarr is astounded to find his foe still standing. He presses the attack, intending to hack him to bits, but in his fury fails to notice a fallen piece of debris at his feet and nearly trips over it, resulting in a wild swing that completely misses the bloodied dvergar...
Attack: 2 + 6 = 8... booooo... Vlad, can you flank our opponent?

Ragnarr the Fatherless |

I'm even more confused now... I thought Dorvarr hurled his javelin at the robed derro? And your description suggests that the target of Dorvarr's javelin attack was the one that shot back with the light crossbow... presumably at Dorvarr??? Is the crossbow wielding warrior also robed? And I totally forgot that Ragnarr was engaged in melee with a foe using a crossbow... should Ragnarr have had an AoO against the crossbow wielding warrior before he got his shot away?

Wyrd_Wiklund |

I'm even more confused now... I thought Dorvarr hurled his javelin at the robed derro? And your description suggests that the target of Dorvarr's javelin attack was the one that shot back with the light crossbow... presumably at Dorvarr??? Is the crossbow wielding warrior also robed? And I totally forgot that Ragnarr was engaged in melee with a foe using a crossbow... should Ragnarr have had an AoO against the crossbow wielding warrior before he got his shot away?
Yeah my bad on everything here. In the midst of moving so not writing/reading clearly. OK so yeah Dorvarr's javelin was aimed at the sorcerer. Not the warrior. Don't know how I got that mixed up. Also in which case it was a palpable hit. Injured but still kicking.
And yes Ragnarr should've had an AoO on the crossbow wielding derro. Go ahead roll for that and temporarily ignore the results of the warrior's last attack.
Sorry for the confusion. I'll be able to post tomorrow but after that I will be out of touch for a few days (until Wed-Thurs).

Wyrd_Wiklund |

ok so hoping I'll have the net by the end of next week. Using the neighbour's in exchange for watering her plants while she's away
Vlad you were only stunned for 1 rnd. You're free to act
Just to repost. Vlad up then top o round (3 i believe)
Initiative
Robed Derro 25
Hrafn 15
Ragnarr 11
Dorvarr 7
Warrior Derro 7
Vladimir 4

Vladimir Kjelsbergsson |

Oh! Me? Sweet!
Vlad, regaining his vigor, surges forwards at the robed derro. He screams a battle-cry challenging the thing's honour, ancestors, and parentage as he crashes into it, sword descending like a thunderbolt.
(Fighting Challenge on the Derro spellcaster, +1 attack and damage)
Attack roll...13, damage roll 11. I really hope that hit...

Wyrd_Wiklund |

Vladimir's strike cuts a bloody swath down the sorcerer's chest. He staggers under the force of the blow as his lifeblood slips onto the floor. Though the wound is more than such a creature should bear it as if some unholy force feeds his stamina sustaining him, if just.
A crazed expression flashes across his gaunt and pale face. He cackles madly before releasing a deafening blast from his lips aimed towards the ceiling. A cracking sound echoes followed by a thunderous quake as rock and ice come tumbling down engulfing the chamber.
atk +4 dam=2d6 bludgeoning
atk roll links (in init order)
Robed Derro atk 5
Hrafn atk 20 dam 7
Ragnarr atk 16 dam 5
Dorvarr 19 dam 7
Warrior Derro 16 dam 9
Vladimir 19 dam 3
The cowering skeletons are crushed instantly by the collapsing rubble. A quick single scream escapes the warrior's lips just before he completely dissapears under the rock and ice.
Miraculously, the sorcerer escaped harm.
Hrafn lobs his last stone at the insane dvergar but the throw goes wide sailing overhead.
atk 6
Ragnarr up.

Ragnarr the Fatherless |

Ragnarr roars as a chunk of ice hits his already tender shoulder, but he acts as though he were completely oblivious to the considerable wounds he has suffered during this battle. He whirls about, frantically swinging his axe at his bloodied opponent.
Attack: 11+6 = 17; Damage: 8 + 6 = 14.

Wyrd_Wiklund |

The sorceror attempts to turn and flee before the half-orc but Ragnarr's axe catches the dvergar's neck biting clean through. Pale lifeless eyes gaze up blankly from the sorceror's severed head. A silence falls upon the chamber only disturbed by the sifting crackling sounds of ice and rock silt overhead.
Spot DC 12

Vladimir Kjelsbergsson |

Spot 12.
Vlad, weary from the battle, the interrupted night, and from being struck by falling ice and rock, quickly spots the anvil at the rear of the room. He wipes the gore from his blade, and sheathes it, then raises his shield above his head. "We should tread carefully. And quietly."

Dorvarr Thorshammer |

The stout man ventures to the alcove. He examines the smithing tools quickly, then the mushrooms.
"These must be the Ironblooms. Let's gather them up and get back to the town."
Knowledge: Religion- 18+3=21, Survival- 6+6=12, Heal- 17+10=27 if any of these help to identify what's there.

Ragnarr the Fatherless |

The stout man ventures to the alcove. He examines the smithing tools quickly, then the mushrooms.
"These must be the Ironblooms. Let's gather them up and get back to the town."
Knowledge: Religion- 18+3=21, Survival- 6+6=12, Heal- 17+10=27 if any of these help to identify what's there.
As the last of their opponents fall, Ragnarr continues to hack away at the remains of the sorcerer. "Let's... make sure... he is... really dead... forever!", he rasps. Then, his task done, he exhales deeply, looking shaky and completely drained. "Yes... we found what we came for... let's get out of here..."

Wyrd_Wiklund |

The stout man ventures to the alcove. He examines the smithing tools quickly, then the mushrooms.
"These must be the Ironblooms. Let's gather them up and get back to the town."
Knowledge: Religion- 18+3=21, Survival- 6+6=12, Heal- 17+10=27 if any of these help to identify what's there.
As Ragnarr unleashes his rage upon the corpse of the black sorcerer, the stout cleric treads closer and sees amidst the frost and ice covering the floor a great swath of mushrooms. Crouching down he identifies them indeed as the ironbloom you have come seeking. The last ingredient Unn seeks has now been found and judging from the amount growing in the cavern there is easily more than enough.
The band gathers up handfuls of the strange mushrooms stowing them away in your pouches and sacks. Hrafn is visibly relived at the prospect of returning to the surface and leaving the icy caverns of darkness behind.

Dorvarr Thorshammer |

Take that villainous Dvergar! Back to a heroes feast! I'm sure that worg will totally leave us alone on the way out...
The stout man collects the mushrooms, perusing the smithing tools quickly to see if there any worthwhile tools to take back.
Profession: Blacksmith rolls a 10+4=14. Yeah, profession...

Wyrd_Wiklund |

Take that villainous Dvergar! Back to a heroes feast! I'm sure that worg will totally leave us alone on the way out...
The stout man collects the mushrooms, perusing the smithing tools quickly to see if there any worthwhile tools to take back.
Profession: Blacksmith rolls a 10+4=14. Yeah, profession...
The smithing tools despite the ages are in relatively good condition. A few have rusted away but several tongs, pliers and other forging tools of dvergar craftsmanship remain virtually untouched by the ages. Also by the anvil sits a strange liquid in a clear flask. A few words in dvergar are etched in the glass.
DvergarAs Dorvarr rummages through the smithing tools his breath catches; several large ingots of unworked black mithral lie out on a worktable.
Appraise DC 13