
Ian Black |

I forgot, what advnacement track are we following and what did we get from the undead earlier?

The Lost Voice |

XP track is fast. No point in making the fun take longer on the boards.
275/ea from the zombies.

The Lost Voice |

You got it, you just got distracted immediately after.
Any preparation that you two would like to do in the town before departing? Just so I know how much to write in.

The Lost Voice |

In this case, it's more the animal chosen (flighty, and not known for its higher intelligence) that is causing the delay.

Ian Black |

Animals in general aren't known for higher intelligence. I understand getting info from animals is difficult but the longer I spend trying to find a way to get information the longer Aska has to sit by and wait. I don't like doing that to other players despite them being okay with it. I know him personally so its not like we'll lose him but I don't like being the only one posting.

The Lost Voice |

At this point, you're trying to distinguish between things that would still qualify as varying degrees of "Danger". The only confirmation that you've gotten so far is "Wrong".

The Lost Voice |

Oh, no.. Never assume. I've had a couple DMs do that that utterly _killed_ my investment in a game. I'll never do that if I can help it.

The Lost Voice |

Looking at your equipment, Aska has a bedroll, Ian has no camping equipment, though I'll allow for the +1 Nat Armor shift to apply in normal terrain. That bonus will not apply for harsher environments, though.

Ian Black |

Figured this game was going to be mostly in Ustalav. Even after I realized it wasn't, I forgot to buy the camping stuff. I usually just buy a kit. Comes with all that. I don't know what you mean about the applying to normal terrain thing.

The Lost Voice |

Just the discomfort that may occur from sleeping on rough ground, or exposed to the elements without adequate shelter(Fatigue, etc). In normal weather, you'll be fine. For the record, you will not be able to sleep in the breastplate.
Sleeping in Armor: A character who sleeps in medium or heavy armor is automatically fatigued the next day. He takes a –2 penalty on strength and dexterity and can't charge or run. sleeping in light armor does not cause fatigue.

The Lost Voice |

One issue that will be tough to resolve, keeping watch. We don't have enough for a full nights rest unless you are lenient on those rules. I don't think you have to be asleep for all eight hours to get the benefits. We could both get 6 hours of sleep and not waste the whole day.
The full eight hours will only be necessary for regaining any spells expended. Otherwise, depending on how you split the hours, I'll be relatively lenient on getting rest. How about you can get a less-than-full rest for a number of days equal to your Con Mod before you require a full eight or take penalties?

Ian Black |

6 with me on watch and 6 with Aska on watch? Maybe back and forth on 2 hours? Obviously there is a watch. That is what I was worried about with only two of us. Need to get a wand of alarm or keep watch.

Aska Fallon |

Agreed on the watch, but we're spending 12 hours total if we do it like that. We could do 4 hours each, trade off. Realistically that's enough for 1 rem cycle. Not sure how that translates to dnd though.

The Lost Voice |

RAW requires eight uninterrupted to regain any expended magics. I won't change that.
For the sake of expediency, I'll say you can get by on instances of partial rest for a number of days equal to your Con Modifier (or you can try for a Con check if the days exceed your mod-- having Endurance is an auto-success).

Aska Fallon |

Sorry, you mentioned the partial rest thing a couple posts ago and I took it as fact not as a possibility. The only spell we used was Ian's speak with animals spell. Aska hasn't even use any bombs or extracts. 8 hours at this point isn't necessary. Partial rest for no penalties is more than enough, thank you.

The Lost Voice |

That can work. By the numbers though, I'll need you to make a Fort Save(12) at the incomplete rest. In his shifted form, Ian has a +1 to his Con.

The Lost Voice |

Ian: You are letting Aska sleep a full eight, and taking 20 to search the rest of the houses, (not necessarily in that order) correct?

Ian Black |

Knowledge checks in combat are standard actions, so you can make those on this turn.
Action: Usually none. In most cases, a Knowledge check doesn't take an action (but see "Untrained," below).

The Lost Voice |

How are you descending the well? As far as I know, you have no light. will you be lighting a torch or something at the bottom?

Aska Fallon |

I thought we were climbing a rope and Aska was going to light a torch when she reached the bottom. I suppose lighting a torch and tossing it down first would probably be the smart thing to do though. So, if you're okay with retroactively doing that, then yeah I'll say she lights a torch and tosses it down ahead of them first. It might alert whatever is down there, but they're hardly going to be taking it by surprise.

Aska Fallon |

How should I proceed? Even if I roll a 1, my check is still 2, which means I just stay where I am on the rope. I can't actually fall, so should I just roll a bunch of climb checks or what exactly?

The Lost Voice |

It was just for the sake of Drama. You will easily be able to reach the bottom eventually.

Ian Black |

Halfway down, it does not look like there is any connection to the well itself.
For clarification, does this mean we descend into a cave so we are hanging free or does that mean the rock wall of the well gives way to something different and man made? And at the bottom is a pit of spikes in case someone falls or is thrown in? Does it just end in a pit of spikes?[/ooc]

The Lost Voice |

Explanation described in Gameplay. The wall of the well gives way to something different. There is a foot-deep pit of spikes at the bottom of the well, though it seems inexpertly crafted.

Ian Black |

Going on vacation until Sunday. Pretty sure I will only have my phone to post. DMPC as needed.

Aska Fallon |

Sorry, I'm on vacation with him(we went as a group). I didn't read the post well enough to alert you to my being with him. I'll post later after we eat.

The Lost Voice |

A direct path to the village takes all day and part of the night if we hustle? I didn't think it was that far away.
I didn't allude to it before, as the both of you were mostly exhausted (and Aska was), but you two did spend a night out before you came upon the Wend. That would put it over the standard "day" of travel. In tracking, you two broke camp in the morning and arrived in the early afternoon, if I recall correctly.

Aska Fallon |

Alright, I want to preface this by saying, I have no big opinion on this. I went back to work this all out, but I don't want to come across as a jerk for having done so.
That said, The actual travel time shouldn't be over a day, we just screwed up a bit. So, The first time we went to the area with the circle the travel time was left unsaid. The second time however, we left in the morning and you said it was a few hours. So, it would have been around noon when our characters got there and Ian argued with a deer. That was when we "spent the night." So that was our bad for sleeping in the middle of the day(or mine as it was my suggestion).
After that, we looked around and you said we found tracks around midday. Traveled distance/direction isn't known, but given what we were doing(looking for tracks), I wouldn't estimate it as being very far.
Then, we followed the tracks and made it to the village "as afternoon begins to fade into evening." And we did that WHILE Ian was tracking which is half speed. So around 8 hours of travel at half speed.
If you add it up, a "few hours" to get to the circle(assuming that doing so is even the most direct route), indeterminate time to the start of the tracks, and then 4 hours to the village if we aren't tracking. I'd guess it'd be an 8-12 hour walk(assuming we walked the whole way the first time, which we probably did). So, we left before day break and if you throw in hustling we could probably make it there towards the end of the afternoon.
Again, not invested in the outcome here, just felt like going back and figuring this out.

The Lost Voice |

Thank you. I posted that from work, and I remembered the occurrences, but not the actual hour count. Got distracted when I got home and was just now able to check this. I think the exhaustion was what made me think that it was longer than it was, and I should have checked it before I posted it, but I was at work.
Thanks for doing the numbers. You two will get there before nightfall.
Take 200xp for diligence. It is appreciated.

The Lost Voice |

Ian, Your post does not match with your positioning on the map. Please repost.
Aska, your attack vs the target's CMD(22) does not hit.