To The Nine Worlds (Inactive)

Game Master Signore di Fortuna

Chosen by Woden, our adventurers search for the lost gods. Combat Map


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Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1

Thorgr looks at the scene grimly. "We'll have to take out those five. Perhaps by slaying them, we set their souls free. Any ideas on how to draw them out one at a time? I don't think they're as stupid as skeletons or zombies."


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

She sighs heavily, "I have no idea here....I've never dealt with anything like this in my life, so I don't really know what to do. Throw a rock at them?"


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

"No choke points...they outnumber us and we usually hit for $#!+..." Jerrica sighs. "While running sounds like the best idea...we can't let this get worse than it is."

Jerrica takes a deep breath. "We're the heroes, right?"


Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1

Thorgr nods. "We are."


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

She sighs, "You're right....we can't let it continue. I could try to confuse them or something with my color spell? Even if it only works on a few of them it'll give us some kind of time won't it?"


Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1

"It's worth a shot," Thorgr says. "Sig and I can get their attention then you and Jerrica can make your move."


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

Not really thinking she puts her hand out and grabs his arm for a brief moment, "Alright...just be careful." She says before removing her hand and turning her face away so he can't see the pink that she feels spreading across her cheeks.


Sig:
You know that color spray won't work on ghouls.


♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2

"The color spray spell won't work Frostine. Undead can't be rendered unconscious, or blinded for that matter." Sig says with a frown. "We may have to hit hard, kill a few, run and repeat."


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

"Well, that does make it a little more difficult," Jerrica says.


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

She sighs feeling a little more than frustrated, "Then....that's what we'll do. We just have to be careful." She says as she loads another bolt into her crossbow.


Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1

Thorgr nods. "Alright, I'll go in first and try to get their attention."


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

Letting out a breath she says, "Okay.....be careful....please."


♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2

"Yes, we'll have to be careful, I don't want to see anyone hurt by those things." Sig says hefting her axe. "Once we get close I'll start singing and we charge in. Does that sound good?"


Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1

"Sounds like it might work," Thorgr says as he moves forward, between the two fudge pits and calls out to the ghouls. "Hey, come get me!"


Initiative:

Sig: 1d20 + 2 ⇒ (13) + 2 = 15
Frostine: 1d20 + 2 ⇒ (14) + 2 = 16
Jerrica: 1d20 + 4 ⇒ (7) + 4 = 11
Thorgr: 1d20 + 1 ⇒ (9) + 1 = 10
Ghouls: 1d20 + 2 ⇒ (19) + 2 = 21

The ghouls look up to see Thorgr and make a beeline towards him.

Round 1: Ghouls, Frostine, Sig, Jerrica, Thorgr


♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2

Taking a deep breath and striding forward, Sigrdrífa once again begins a gutteral chanting battle song. A song of triumph of darkness and death, filling her companions with a burning rage.

Move to H,16 Raging song 4/10 Inspired rage (+2 Str/Con) all who accept


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

Looking at Sig helplessly as she watches them swarm around Thorgr she says, "We can't fail, he can't become like them."

She moves up about fifteen feet to put herself within closer firing range and aims her crossbow at one of the ghouls to Thorgr's right. She just couldn't let him get surrounded.

Moving to H17 and Attacking G2....not that it matters. Stupid dice

Attack!: 1d20 + 6 ⇒ (3) + 6 = 9

She curses quietly at her inability to hit the ghouls and prays that they make it out of this.


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

Jerrica accepts Sig's inspired rage and rushes forward to cut off the ghouls from flanking Thorgr.

Chaaaaaaarge: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21; Damage: 1d6 + 1 ⇒ (3) + 1 = 4


Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1

Thorgr steps to the side and swings at the ghoul in front of him

Power Attack/Raging Song: 1d20 + 7 + 1 - 1 ⇒ (9) + 7 + 1 - 1 = 16; Damage: 2d6 + 6 + 2 + 1 ⇒ (3, 3) + 6 + 2 + 1 = 15

He follows through with another strike against the adjacent ghoul.

Cleave: 1d20 + 7 + 1 - 1 ⇒ (15) + 7 + 1 - 1 = 22; Damage: 2d6 + 6 + 2 + 1 ⇒ (5, 5) + 6 + 2 + 1 = 19

Despite the risk, Thorgr drops two of the ghouls easily.


The remaining ghoul near Thorgr moves in to attack.

Bite: 1d20 + 3 ⇒ (11) + 3 = 14; Damage: 1d6 + 1 ⇒ (1) + 1 = 2; Fort Save DC 13. One for Paralysis, one for the disease.

The other two attack Jerrica.

Bite: 1d20 + 3 ⇒ (10) + 3 = 13
Claw: 1d20 + 3 ⇒ (9) + 3 = 12
Claw: 1d20 + 3 ⇒ (11) + 3 = 14

Bite: 1d20 + 3 ⇒ (2) + 3 = 5

The ghouls miss Jerrica, but the one against Thorgr sinks its teeth in his flesh.

Round 2: Ghouls, Frostine, Sig, Jerrica, Thorgr

GM Notes:
G5 hp: 9


Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1

Vs Paralysis: 1d20 + 5 ⇒ (16) + 5 = 21
Vs Ghoul Fever: 1d20 + 5 ⇒ (6) + 5 = 11

Crap...


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

Watching as the events unfold, Frostine doesn't even realize that she starts screaming as she sees the ghoul sink it's teeth into Thorgr.

Watching helplessly as it happens she cries out, "Thorgr!! NOOO!!"


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

Filled with a mixture of fear for Thorgr and anger towards the thing that hurt him, she reloads the crossbow and fires at the one that just bit him.

Attack: 1d20 + 6 ⇒ (1) + 6 = 7

She screams in frustration as she can't seem to hit anything.


♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2

Sig is forced to make a snap decision, aid the wounded Thorg and leave Jerrica to face two of the monsters alone or help to keep her safe so they could both help Thorg.

With a scream of fury, she charges up beside Jerrica, planting her axe into one of the ghouls.

1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
1d8 + 3 ⇒ (4) + 3 = 7

"Thorg's been bitten! We need to finish this fast." she says to her companion.


♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2

Charging to E,13 to hit G5


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

Jerrica attacks the most wounded ghoul.

Attack: 1d20 + 1 ⇒ (18) + 1 = 19; Confirm: 1d20 + 1 ⇒ (4) + 1 = 5; Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Felling one, she directs her second attack at the other.

Attack: 1d20 + 1 ⇒ (8) + 1 = 9


Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1

Thorgr attempts to take out the last of his opponents.

Attack: 1d20 + 7 + 1 - 1 ⇒ (9) + 7 + 1 - 1 = 16; Damage: 2d6 + 6 + 1 + 2 ⇒ (3, 2) + 6 + 1 + 2 = 14


The last ghoul attacks Jerrica.

Bite: 1d20 + 3 ⇒ (7) + 3 = 10
Claw: 1d20 + 3 ⇒ (17) + 3 = 20; Damage: 1d6 + 1 ⇒ (1) + 1 = 2; DC13 Fort or be paralyzed.
Claw 2: 1d20 + 3 ⇒ (13) + 3 = 16

Round 3: Ghoul, Frostine, Sig, Jerrica, Thorgr


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

Fort Save: 1d20 + 1 ⇒ (14) + 1 = 15


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

Taking a deep breath and trying to steady her nerves she reloads her crossbow and fires at the final Ghoul.

Attack!!: 1d20 + 6 ⇒ (10) + 6 = 16

Damage: 1d8 ⇒ 3

As she sees it hit her target she lets out a grunt, "Freakin' finally!"


♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2

With a shout of anger, Sig hacks into the ghoul.

1d20 + 3 ⇒ (15) + 3 = 18
1d8 + 3 ⇒ (3) + 3 = 6


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

Jerrica joins Sig in attacking the ghoul.

Attack: 1d20 + 1 ⇒ (9) + 1 = 10
Attack: 1d20 + 1 ⇒ (17) + 1 = 18; Damage: 1d6 + 1 ⇒ (1) + 1 = 2


Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1

Thorgr joins the others in the attack.

Attack: 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14; Damage: 2d6 + 6 + 1 ⇒ (6, 3) + 6 + 1 = 16


♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2

Wow he hits hard!


The last ghoul is slain. Gumdrop swoops in to heal Jerrica and Thorgr.

CPE: 1d6 ⇒ 2


Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1

It's the steroids will to win!


♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2

"Are you ok?" Sig asks Jerrica, turning toward Thorg to include him in the question as her ragesong fades.


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

Jerrica nods. "Just fine, thanks to Gumdrop."


Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1

"I'll be fine enough to finish this," Thorgr says, masking his concern over the bite.


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

Running up to the others she looks over Jerrica and Thorgr carefully, "Are you both alright? It looked like you both got hit pretty hard and Thorgr...it looked like...like that thing bit you? Are you alright? Don't lie to me either." She says, a note of worry in her voice as she looks them over.


Everyone gets to level up.


♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2

Knowledge Religion (Ghoul bites): 1d20 + 2 ⇒ (6) + 2 = 8

Yay!!!


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

Okay...might need to do that tomorrow after I get home from work, so it might delay things a bit. Sorry.


♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2

No problem


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

"I'm fine, Frostine."


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

She nods her head as she turns her head to look at Thorgr. Narrowing her eyes slightly she gives him an appraising look, "What about you then? How are you really, don't sugar coat it for me. What I need from you right now is honesty." She says with a slight tremble to her voice.


Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1

"I'm fine...for now," Thorgr says. "Depends on how quickly this disease takes hold of me."


F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2

She chews on her lower lip for a bit while thinking, "Hopefully...it doesn't. We'll do everything we can to make sure it doesn't. Let's just concentrate for now on getting rid of this heifer."


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

Jerrica nods. "There's the door. Shall we drop in and say hi?"

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