The Way to a Dusty Death (Inactive)

Game Master Chainmail

The Half-Dead City
(1 of 6): In Wati, the half city, the church of Pharasma holds a lottery allowing explorers to delve the tombs of the city’s vast necropolis in search of the nation’s lost glories. In the course of investigating dusty tombs and fighting their ancient guardians and devious traps, the heroes encounter a rival adventuring group intent on keeping one tomb’s treasures for themselves. At the same time, the heroes learn that a potent artifact, potentially capable of animating the dead, has been stolen from the tomb. Can the adventurers defeat their rivals, or will they join the undead defenders of the city’s necropolis?
current map
1st floor map


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Silver Crusade

Female Human Cleric (Saranrae) 3 (HP 18/18 | AC:14| T:10 | FF:14| CMB: +3 | CMD:13 | Fort:+3 | Ref:+1 | Will:+7 | Init:+2 | Perc: +6 | Stealth:-1 | Speed 30)
active spells and effects:
Wand CLW 30/50, Channels 7/7, fire bolts 6/6

The head band would be worth a pretty coin. Anything else here?


Male Human Ranger (Divine Tracker/Trapper) 4

Asaran shrugs, "I was thinking that the ingots, plus some of the earlier gear, would suffice -- let alone the resale of these other items. Still, better to settle our debts within hours instead of needing days or weeks."

He takes a deep breath, "Onward. Let's try to get ourselves into the positive column."


Moving through the main manor second floor, it appears there are no further encounters or valuables. As you return the first floor, the creature of sand is the only other presence in the house.

She speaks: "I guess you have killed the other residents of this house and will take away all of value. I guess House Penteru is no more."


Male Elf

"Surely there are living members of the house out in the world? We could look into finding the heir to the name."

Silver Crusade

Female Human Cleric (Saranrae) 3 (HP 18/18 | AC:14| T:10 | FF:14| CMB: +3 | CMD:13 | Fort:+3 | Ref:+1 | Will:+7 | Init:+2 | Perc: +6 | Stealth:-1 | Speed 30)
active spells and effects:
Wand CLW 30/50, Channels 7/7, fire bolts 6/6

Dusty addresses the spirit
The house of Penteru will be remembered and honored. This items are not to be disposed of, but are used to reveal knowledge of the time they came from. And we are honor bound to leave the dead at peace after. The family may be gone, but that remains


Male Human Ranger (Divine Tracker/Trapper) 4

Asaran nods his agreement with the words of his companions, rubbing the wound over his throat, warming it before says, "Indeed. Anubis, and his followers, honour the fallen."


The sand creature nods. "I will not be taking all my stuff with me. You can have this suit of armor."

From the sand the sand creature unearths a +1 scale mail for you.
"I will miss this place."

As you return to the Church of Pharasma, your successful expedition has you feeling quite experienced.

LEVEL UP!! Characters are all level 3


Male Elf

Woot!

Anyone have a gold tally?

Silver Crusade

Female Human Cleric (Saranrae) 3 (HP 18/18 | AC:14| T:10 | FF:14| CMB: +3 | CMD:13 | Fort:+3 | Ref:+1 | Will:+7 | Init:+2 | Perc: +6 | Stealth:-1 | Speed 30)
active spells and effects:
Wand CLW 30/50, Channels 7/7, fire bolts 6/6

Woot!

Scarab Sages

N Half-elf (Garundi/Drow) Bard (Archaeologist 3) HP 21/21; AC 17 T 11 FF15; F+2 R+4 W+1; Perc +7; Init +1; CMD 15; Luck remaining 9/9; CLW Wand 43/50

"Thank you Spirit, we will honor your ancestors though history. Enjoy your rest."


From the first crypt, You recall your treasure division and look at your common items:
light scarab shield +1, 10cold iron arrows, two vials of silversheen, potion of darkvision, potion of lesser restoration
3790 gp was split into four equal shares (947.5gp). Glumly took his share with the promise of future adventures if his schedule permitted it.
Purchasing a wand of CLW from the church for 750gp (250 gp from the original three) left their shares at 697.5gp.

You found after fighting cat swarms:
Pentheru’s gold funerary mask, worth 150 gp, and a gold-and-turquoise scarab pendent worth 50 gp and cat worth 3000gp probably could be sold for 1500gp, that seems fair game.
You found outside in the granary an adamantine heavy flail
The sand lady gave you +1 scale mail
The treasure box had:
20 small gold ingots, each
bearing a seal worth 25gp.

Headband, Dead Man’s:

Aura faint enchantment and abjuration; CL 1st
Slot headband; Price 3,600 gp; Weight 1 lb.

DESCRIPTION

This taut black band, clipped with a black metal skull, can be attached on the outside of a hat or other head slot item or can be worn as a normal headband. The wearer gains a +2 competence bonus on Intimidate checks and increases the DC of any fear effect he creates by +1. In addition, if this headband is attached to the outside of a hat, the wearer's hat or headgear cannot be blown off or removed by wind, water, or environmental effects, and the wearer gains a +5 circumstance bonus to his CMD against steal and sunder attempts targeting his headgear.

CONSTRUCTION REQUIREMENTS

Craft Wondrous Item, doom, shrink item; Cost 1,800 gp.

Returning, you can sell the pendant for 1500gp and the ingots are actually worth 25gp and can be spent as coin freely. The weapons and headband can probably be sold in town at the bazaar.

You consider what to sell before getting your next assignment, having picked the Penteru estate clean.

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