The Thaleniel Throne

Game Master GM Netherfire


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Crackling and hissing echoes out from a larger chamber beyond the stairs. Ithalgol’s voice calls out over the new sound. “Students! Leave them, they do not understand their struggle. Join me at the pedestal. Once I absorb this soul, there will be a greater power to bestow to you...”

Nobody took any damage. You guys are up!


Dungeon Master

The light of the faintly glowing morningstar grows, casting an amber hue in the dense fog. A strong feminine voice seems to ring out from the spiked club. "My faithful servant was slain and bound by the dark arts. His life shone out darkness in all places, but on that day, evil defeated his mortal body. I bless his weapon, so that you may carry his light a little further..."

The morningstar radiates a warm yellow light, gleaming off the symbol on the shield: a golden angelic figure. The spikes on the shield now clearly resemble a sunburst by design.

Sczarni

Male Human

*A lurker appears to encourage movement on these posts*


Male Half-elf Paladin 5, Cleric 1 (AC: 24, Flat-footed: 23, Touch: 12) (21/43) Good Horse (AC: 16, Flat-footed: 14, Touch: 16) (31/31)(45gp, 7sp 7cp), (75gp - General Fund)

Nme'an picks up the Morningstar, then moves forward towards the edge of the fog as he weighs it in his grip.


Dungeon Master

A magical, golden light shimmers from the morningstar. In his hand, Nme'an feels that it is well balanced, yet with enough weight at the spiked end to strike hard and fast.
This is a +1 morningstar, which adds 1 to attack and damage rolls, and the piercing/bludgeoning damage counts as magical.

The Dawnflower knight notices a sensation in the hand that carries the weapon. A soothing, warm energy reminiscent of a healing spell travels up his arm, until it permeates his entire form. While the effect does not seem to heal his wounds, he senses a renewed strength. The warmth builds to a restless fire in his heart, a fire eager to purge the very essence of evil from this world.
Through divine intervention, Nme'an regains 1 use of Smite Evil.

Beorae and Themp have actions to take.

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