Karina Sharasik |
The one in Q37 has to make a DC 15 will save or is asleep
DM CD |
Moments later, another bandit climbs atop the tower, longbow drawn. He spots the carnage surrounding you but is too shocked to react.
Klinn focuses for a moment and dismisses his fallen eidolon. He then drops prone.
Karina invokes the power of her scroll, causing the bandit in Q37 to fall asleep.
Nitina fires her weapon and then shimmies down from her hidden perch, arriving at the forest floor just in time for a bandit, bleeding from his leg, to run down from the camp and shoot her in the torso with his gun.
To the west, someone shouts, "where do you cowards think you're going?" This seems to elicit a response of "anywhere but here! Kressle and the stag lord ain't worth dyin' for!"
Seeing his compatriot fall, the bandit in L37 abandons all pretense of caution and dashes to N42. He looses an arrow at Karina, but in his haste it flies wide and strikes a tree some distance off.
DM Rolls:
Fun stuff: 1d100 ⇒ 34
N42 attack vs Karina: 1d20 + 2 ⇒ (8) + 2 = 10
The bandit you shot dashes to R35 and fires his rifle at you. His bullet strikes you in the abdomen (9 damage). He jeers, "how d'ye like that, b+!$%?"
To the west, someone shouts, "where do you cowards think you're going?!?" This seems to elicit a response of "anywhere but here! Kressle and the stag lord ain't worth dyin' for!"
The bandit from K27 dashes toward the sound of gunshots (ending in O31) with his bow drawn and prepares to fire an arrow at you. He manages to scrape his wrist with the bowstring, and seems clumsier than he was a moment ago as the arrow tumbles to the ground at his feet. His former flanking partner dashes west.
DM Rolls:
R35 attack: 1d20 + 3 ⇒ (13) + 3 = 16 Hit!
Damage: 1d10 + 2 ⇒ (7) + 2 = 9
O31 attack: 1d20 + 2 ⇒ (1) + 2 = 3 Possible fumble...
Fumble confirmation: 1d20 + 2 ⇒ (7) + 2 = 9 Confirmed!
Fumble deck 1: 1d52 ⇒ 41 All thumbs
Fumble deck 2: 1d52 ⇒ 34 What are the odds?
Your arrows both strike the bandit, and he goes down with an arrow through each eye. Moments later, another bandit rushes into the forest, just north of where your target fell. He hasn't seen you either.
To the east, someone shouts, "where do you cowards think you're going?" This seems to elicit a response of "anywhere but here! Kressle and the stag lord ain't worth dyin' for!"
Arastine Surtova |
Midnight acrobatics: 1d20 + 4 ⇒ (4) + 4 = 8
Arastine attack vs P22: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 + 4 ⇒ (4) + 4 = 8
Karina Sharasik |
Sister Nitina |
Will Save 1d20 + 4 ⇒ (8) + 4 = 12
Given that I'm adjacent to the tree-trunk, can I Gunslinger's Dodge behind it to gain cover in addition to the +2 AC?
DM CD |
You hear another gunshot from the east, and a cry of "you'll never take me alive! from the west.
You hear one gunshot from the west, as well as a distant cry of "you'll never take me alive!"
DM Rolls:
N44 will save: 1d20 - 1 ⇒ (17) - 1 = 16 Success!
N44 longbow attack vs Karina: 1d20 + 2 ⇒ (12) + 2 = 14 Hit
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
Fun Stuff: 1d100 ⇒ 38
Meanwhile, the bandit in N42 is unimpressed by Karina's illusion. Dashing through the illusory creature, he fires an arrow at Karina, striking her in the leg.
From the west, you hear one gunshot and a cry of "you'll never take me alive!"
DM Rolls:
1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d10 + 2 ⇒ (7) + 2 = 9
From the east, you hear two gunshots, one of them quite distant.
DM Rolls:
Short sword attack roll (from charge): 1d20 + 4 ⇒ (8) + 4 = 12
Arastine Surtova |
Midnight Attack (from charge): 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d4 + 5 ⇒ (1) + 5 = 6
Arastine then fires two shots, one at each of the other fleeing bandits.
Rapid shot 1 vs H20: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d8 + 4 ⇒ (1) + 4 = 5
Rapid shot 2 vs G19: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d8 + 4 ⇒ (3) + 4 = 7
Klinn Sharasik |
Initiative, since I had to look it up anyway.
Arastine (19)
Pete (12+)
Klinn (12-)
Vlad (10)
Karina (7+)
Nitina (7-)
Attack: 1d20 + 5 ⇒ (20) + 5 = 25
Crit threat: 1d20 + 5 ⇒ (15) + 5 = 20
I bet that confirms: 1d52 ⇒ 10 =>Eye removed, triple damage, 1d2 Con drain, -4 on perception checks and ranged attacks until healed (fort negates)
Damage1:1d6 + 5 ⇒ (2) + 5 = 7
Damage2:1d6 + 5 ⇒ (4) + 5 = 9
Damage3:1d6 + 5 ⇒ (4) + 5 = 9
Free Trip against CMB: 1d20 + 5 ⇒ (19) + 5 = 24 (a critical trip? :P)
Puddles Stats:
HP:17/17, AC: 13, Saves +7/+5/+1, SR 5 (resists cold and fire)
CMB +5; CMD 17 (21 vs. trip)
Karina Sharasik |
Seeing no way to close the gap on the bandits, she drops prone and tells Klinn, "Let me see if I can see a way out away from the traps."
So, my plan is to try to get a grasp for where the traps are around here and find a path out of here that would allow us to avoid them. I'll use a full round action of scanning, for what it's worth.
Perception:1d20 + 4 ⇒ (3) + 4 = 7
Vlad Sladdin |
Now this is what I call point blank!
Vlad steps back to K-3 and shoots the man twice (I assume with those rolls he hits). As he dies (I assume he dies) Vlad sings to him.
Hush little bandit now you die,
Just continue to whimper and cry,
and when you feel that death is pressing near,
Just know the Abyss is all that waits for you there.
With this Vlad smiles at the bandit.
Shot 1: 1d20 + 3 ⇒ (12) + 3 = 15
Shot 2: 1d20 + 3 ⇒ (15) + 3 = 18
dmg shot 1: 1d8 + 2 ⇒ (3) + 2 = 5
dmg shot 2: 1d8 + 2 ⇒ (1) + 2 = 3
DM CD |
One gunshot rings out from the east.
Puddles tears the bandit's face off altogether. He's very, very dead. Nitina falls after being shot, but drinks a healing potion and crawls to relative safety behind the tree.
The rifleman shouts "Look at what that dog did to Cletus! Shoot the summoner!" He reloads his weapon and fires at Klinn. His bullet strikes Klinn in the thigh (6 damage, which I believe renders you unconscious). Puddles disappears. His comrade runs north and takes aim at Karina, but his arrow glances off her armor.
DM Rolls:
Fun stuff: 1d100 ⇒ 75
Q37 rifle shot vs Klinn: 1d20 + 3 ⇒ (14) + 3 = 17 Hit vs prone touch w/ partial cover from tree (1st range increment)
20% miss chance from tree: 1d100 ⇒ 86
Damage: 1d10 + 2 ⇒ (4) + 2 = 6
O41 longbow attack vs Karina: 1d20 + 1 ⇒ (12) + 1 = 13 Miss!
Three gunshots ring out from the east, one of them from much further away than the first two.
Arastine Surtova |
Rapid shot 1 vs Q37: 1d20 - 1 ⇒ (3) - 1 = 2
Rapid shot 2 vs Q37: 1d20 - 1 ⇒ (19) - 1 = 18
Damage: 1d8 + 4 ⇒ (6) + 4 = 10
Note that this was resolved early as it might affect your actions this turn.
Klinn Sharasik |
Edit: You would control Puddles of course.
DM CD |
So no, puddles is gone once again. In the future, however, I will apply the not dismissed until eidolon hits negative hit points clause to summons you make via your class ability.
Arastine Surtova |
We're still on initiative, mind you. At least until Klinn stabilizes.
Anyway, I need you to roll to stabilize (DC 10 Con check, with a penalty equal to your current negative hit point total).
Karina Sharasik |
She heals him for 1d8 + 1 ⇒ (2) + 1 = 3 points of damage.
Klinn Sharasik |
The instances where this will be important seem are probably pretty uncommon, and it is clear that it doesn't even matter this time. Even so, we should figure out what is up with the whole situation so I know what to expect for the future.
Stabalize: 1d20 - 4 + 2 ⇒ (18) - 4 + 2 = 16 Stabilized.
Healed to -1/11
DM CD |
FYI, magical healing of any sort always automatically stabilizes a dying victim, so no roll is needed on Klinn's part.
DM CD |
As everyone's stable and all the bandits are dead, we are now off initiative.
Arastine Surtova |
Ride check for a fast dismount: 1d20 + 7 - 1 ⇒ (16) + 7 - 1 = 22
Potion of CLW: 1d8 + 1 ⇒ (5) + 1 = 6
Vlad Sladdin |
Vlad continues to stay tense "Did any get away? (If Arastine says yes then Vlad asks) How many and which direction did they go?"
Vlad, no matter the answers, will then ask: "How is everyone else doing? Is anyone else in...four peices?" After saying this Vlad begins to snicker and then laughs so hard he falls over as he looks at the state Pete is in.
Arastine Surtova |
Vlad Sladdin |
Vlad continues to roll on the ground laughing, "I'm sorry Pete it's just..." Vlad snickers a little more "Pete, try to keep yourself together. I'm sorry Pete but since we don't have the king's horses or the king's men I don't think we'll be able to put you together again." Vlad continues laughing and making puns and jokes out of the fact that Pete is now in several pieces for a few minutes.
Then when he has finished laughing Vlad sits up and begins to light a cigarette, "Yes, I believe I did make the brief of acquaintance of the two that got away. Let's simply say that I don't think that anyone will be hearing any reports from this base ever again."
Vlad pauses to take a deep satisfying drag from his cigarette. "Oh god, that's the stuff" Vlad then holds up his pack and says directly to the pack "I'm sorry my friend. I never want to leave you again. You really are my constant companion." At this point Vlad kisses the pack of cigarettes and stores it away in his pocket.
"And about how they spotted me. Well good news, they didn't. Unfortunately, they did hear the bear trap that went off on me despite being a good distance from them." As Vlad says this he pulls up his pant leg to examine the wound left by the trap. It is very badly damaged and clearly still causing Vlad considerable pain. "They didn't know what had set off the trap but they sent up the flare as a precaution."
Arastine Surtova |
Vlad Sladdin |
Don't worry it is not the special cigarette. Although I will be using that to celebrate the victory soon.
"Lucky for them, unfortunately less lucky for us." Vlad puts his bow away and begins searching the bodies of the bandits. "One of them have to have some bandages on them, or a potion or something to help me with my god---- leg."
Klinn Sharasik |
There's A Place In
Your Heart
And I Know That It Is Love
And This Place Could
Be Much
Brighter Than Tomorrow
And If You Really Try
You'll Find There's No Need
To Cry
In This Place You'll Feel
There's No Hurt Or Sorrow
There Are Ways
To Get There
If You Care Enough
For The Summoner
Make A Little Space
Make A Better Place...
Heal The Summoner
Make A Better Place
For You And For Me
And The Entire Human Race
There's An Unconscious Player
If You Care Enough
For The Caster
Make A Better Place
For You And For Me