The Seer's Journey - DM Downrightamazed

Game Master downrightamazed

A young refugee girl, blessed by the gods with foresight, is accompanied by six warriors to one of the most dangerous places in the world, where a great hero will die.


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DM Barcas wrote:
AdAstraGames wrote:

"Seek not control, nor multiply laws,

For the cracks in the system are virtues, not flaws."

These are words that Karthan Zhosk lives by.

Sounds like a hooligan!

More of a realist. He has passed through and seen overly law-ridden societies; they seem to quash most of the joy out of life in the name of 'greater security' and 'conformity'. Given that he's a half-orc, conformity generally means "People will judge me based on my skin and tusks, not on who I am."

I'm thinking that he's a casual worshipper of Desna.

@downrightamazed: Thanks. They seemed more appropriate (and idiosyncratic) than "Boots of Winterkind" and "Hat of Disguise". I would like one minor (thematic) alteration on the way the Disguise Self on the Vest of Comfort and Style works: Any alteration of clothing is tactile as well as visual.

This has two game mechanical benefit that I can see:

1) If I walk and leave footprints, the foot print pattern might change, as if I changed shoes to throw off trackers. This is unlikely to be important.

2) It does make it less jarring in social situations - someone touching your shoulder to get your attention would feel appropriate cloth to the garment being simulated. And really, this is an item that's made for people to wear to social events, keep them comfortable, and let them decide 'what to wear' after seeing whoever else is out there.

It cannot render armor silent, cannot provide an armor benefit, and cannot reduce the ACP of armor worn under it. (It can make an illusionary suit of plate mail that provides no benefit, but feels metallic when touched - it just doesn't make any more noise than the underlying clothes do.)

Figure it's worth an extra 200 GP for that difference?

It's a stylistic difference rather than a mechanical one.


Well. I wish everyone good luck, then! (Though I hope Agon gets picked, of course! He needs to exact rightful retribution on those evil monks, after all.)

Dark Archive

Alright, after reading through the entire length of this thread, I'd like to post my own dragonrider build - few GMs are allowing of the class, so it's a great place to put interest in playing one.

It's a really great concept in my mind, and here's all the little information, spoilered for easy reading.

Basic Concept:

The character is an elven dragonrider, having been born into a line of such people in an isolated area. It's here they have lived for a very, very long time (subject to where you place it, I like the island to the far northwest). Here's the kicker - the dragon was born near the same day as the character, as they tend to plan everything with unity and keep birthdays identical for better bonding. Thus, the dragon's age will be near/match mine, etc., as fluff (I would like to get a chromatic, but the alignment system prevents me from having my awesome blue dragon [ EDIT: found the dragon fluff, never you mind ] ). But, that's the jist. (In complete honesty, I'd love a Cavalier with the dragon mount, or maybe just a drake. Anyways, I'd also like to drop the spellcasting [Quick edit in-post: I believe since the Mount ability is akin to a druid's animal companion, by the book, I could multiclass and suffer a loss in growth. Thoughts?] ) And below...

About the Character:

The elven rider is tall and thin, preferring flexibility and momentum to sheer, brute strength. Her hair sifts into the wind effortlessly, spreading deep black strands everywhere when such things occur. Her body is supple yet graceful in all ways, for even her mere walking seems to be some form of art. Bold eyes of emeralds stare out, as if judging you, and then she gives a light smile to take away any fear. The bronze dragon is majestic in appearance, for glossy, mottled blue scales glisten in the sunlight - no cruel, barbed horns or tails in this creature. Instead, it appears far more regal than one of its kind, and seems accustomed to hardships that it and its ally have been through in all the years they have shared. It seems overly friendly, if not loyal, to its trusted brother.

They are both about a century and a third in age, showing their experience through scars, or trophies - for every dragon, no matter who, must have a hoard, ne? This will be reflected in my starting gold.

Background (Basic):

This is a temporary, and summarized, background for the character.

It was a long time ago that the House of (------------) founded their first darastrix schakriri, or "dragon nobles" as they were called, and began a tradition that would span many lifetimes to its founding. With the cooperation of a few other selected houses, the small island nation of (------) was founded on this tradition. The noble daughter of House (--------), [name unfounded yet] was born, followed three months later by a dragon wyrmling, named (-----------) [also, unfounded]. They were raised as partners, and blood-bound at an early age as brother and sister.

They grew up in a slightly pampered environment, having been born into nobility, and are taught manners and other such wondrous things that elves are good at, as comes with the territory. She is schooled on basic combat so as to defend herself, and is given permission to learn in the academy on the island-nation, so she may delve as deep into a profession as she wishes.

They have been on that island and suffered much in the forms of dark dragons attempting to form military forces to undo the work done by this community, and are therefore veterans in such manners of aerial combat - she is a paragon of sorts in the steady tide that she continues to fend off every few years. One year, her parents decide that she has come of age, and should seek out whatever she wishes of her life in the outside world, and gives her their best wishes on departure - which, unfortunately, may result in her never returning. (Yeah, it's quick and simple - but I always expand my backgrounds, and I can send you a sample if you want).

Also, since I trust in my character, I will begin her page soon - but not before I roll up what she has to work with.

May the dice gods favor me this morning.

Dice Rolls (Epic):

1d3 + 15 ⇒ (1) + 15 = 16
1d3 + 15 ⇒ (2) + 15 = 17
1d3 + 15 ⇒ (3) + 15 = 18
1d10 + 6 ⇒ (3) + 6 = 9
1d10 + 6 ⇒ (4) + 6 = 10
1d10 + 6 ⇒ (4) + 6 = 10

EDIT:Cleaned up the order, and rolling the seventh. Adding HP rolls.
4d6 ⇒ (2, 2, 3, 6) = 13

10 + 5d10 ⇒ 10 + (3, 6, 2, 6, 9) = 36


Equpment and combat stats set.


As far as i can see so far no-one has posted a dedicated healer so I'd like to join the hat throwing crowds with the concept of a wandering healer and scholar with a pet lion as a guardian
Aelric an Aasimar Priest with the domains of animal and travel {trade}

He is a Loreseeker from a place i made up although if you have someplace similar I'll happily shift him over to it. The place is

Loremount
Loremount is a hidden library, a bastion of knowledge kept to preserve knowledge and use it to the betterment of all good peoples. The inhabitants are mostly adepts, experts, & sages, with a small order of monks & priest dedicated to defending the scholars collectively known as Lorekeepers. A few of those inducted to the ways of the keepers are chosen to instead become Loreseekers and go out into the world seeking new knowledge and using that which they possess to help others.

Stats are
1d3 + 15 ⇒ (3) + 15 = 18 Wisdom +2 Race = 20
1d10 + 6 ⇒ (8) + 6 = 14 Constitution
1d3 + 15 ⇒ (1) + 15 = 16 Dexterity
1d10 + 6 ⇒ (2) + 6 = 8 Strength
1d3 + 15 ⇒ (3) + 15 = 18 Charisma +2 Race = 20
1d10 + 6 ⇒ (2) + 6 = 8 Spare
1d10 + 6 ⇒ (9) + 6 = 15 Intellegence +1 level 4 = 16

5d6 + 18 ⇒ (4, 4, 3, 6, 6) + 18 = 41 Hit points


Aelric Aasimar Priest 6:

(i'm assuming the lore ability is intended as bardic knowledge rather than performance :))
Str 08
Dex 16
Con 14
Int 15 +1 Lvl 4=16
Wis 18 +2 race=20
Cha 18 +2 race=20

Domains
Animal
Knowledge
Travel (trade)

Skills (9)
Perception 6 13
Heal 6 14
Diplomacy 6 16
Sense Motive 6 14
Spellcraft 6 12
Knowledge Religion 6 15
Knowledge Planes 2 11
Knowledge Dungeoneering 2 11
Knowledge Nature 2 11
Knowledge Geography 2 11
Knowledge Arcana 2 11
Linguistics 2 8
Handle Animal 3 12
Profession Scribe 3 11
Use Magic Device 6 15

Traits
Dangerously Curious
Savanna Child (handle animal)

Feats
Lvl 1 Selective Channeling
Lvl 3 Craft wonderous item
Lvl 5 Boon Companion

I'll write up a full background, buy items and post him to an alias shortly


Pathfinder Rulebook Subscriber

Okay, one thing I've definitely decided is that I'm going to run two campaigns; I love Kalderaan's idea of a group made up entirely of flyers so much that I'm writing a separate campaign just to make that happen. Again, it's a storyline other PCs have been weaving in and out of, so this gives me a cool chance to make it explicit. Right now here's how things look:

GROUP 1(walkers) - THE SEER'S JOURNEY
Please note I'm still picking people for this group! This is just a partial list so those selected can finish any last things on their character sheets. I will be adding two more. (Bertious, I'm interested in seeing your healer build. Also eyeballing Kelne and Camris.)
khaladon / Jorzan - CN human shadow dancer
vagrant poet / tanel - N human oracle
von doom - Agon - LG human zen archer monk
ad astra games - Karthan - CG(ish) half-orc draconic bloodline sorcerer

GROUP 2(flyers) - THE LEGACY OF MARIANASU
kalderaan / dolo - halfling summoner with flying eidolon
corerue / min - NG half-elf Dragonrider (silver)
Terran – dwarven ranger on griffon
Rizzym - elven dragonrider
Belsarious - elven witch(flight hex)/ranger

Setting up OOC threads now. I'll also set up the IC thread for Group 2, but I'll hold off on the IC thread for Group 1 until I've chosen the last two PCs.

I wanna say again that the number of cool builds on this thread is completely blowing me away.


Wanted to point out with the flight hex, including feather fall at will Would be comfortable in either group, would end up as a passenger for the flying group, or temporary aireal support for the walking group!


Agon's arrows will strike true. And stuff.

Thank you for your consideration, I'll make certain to be an active participant indeed.


Pathfinder Rulebook Subscriber
Belsarious II wrote:
Wanted to point out with the flight hex, including feather fall at will Would be comfortable in either group, would end up as a passenger for the flying group, or temporary aireal support for the walking group!

Mm! Good call! Added you to the flying group, my friend. And in fact I think your character is going to be the adventure seed. More to come on this...

OOC Threads:

OOC for The Legacy of Marianasu (Group 2 - the flyers)


OOC for The Seer's Journey (Group 1 - non-flyers)


The unimportant parts of my build are in the spoiler tag (i.e. stats and such :)) The story is taking a little longer than i had hoped as i keep rewiting it.

I was tempted to use some of my starting money to "buy" a young pegasus and try to join the flyers but Belsarious should be able to heal somewhat for them :)


Pathfinder Rulebook Subscriber

If those of you who have been picked so far could drop a post in your respective OOC threads when your builds are fully done, that would be rad. Right now I have everybody's proposed builds vaguely assembled in scraps and notes that I've been updating as you've been updating, and as such I'd like to get the normative versions of your builds once you've got 'em ready. It'll make my life much easier. :-)


Pathfinder Rulebook Subscriber
AdAstraGames wrote:


I'm thinking that he's a casual worshipper of Desna.

I would like one minor (thematic) alteration on the way the Disguise Self on the Vest of Comfort and Style works: Any alteration of clothing is tactile as well as visual.

This has two game mechanical benefit that I can see:

1) If I walk and leave footprints, the foot print pattern might change, as if I changed shoes to throw off trackers. This is unlikely to be important.

2) It does make it less jarring in social situations - someone touching your shoulder to get your attention would feel appropriate cloth to the garment being simulated. And really, this is an item that's made for people to wear to social events, keep them comfortable, and let them decide 'what to wear' after seeing whoever else is out there.

It cannot render armor silent, cannot provide an armor benefit, and cannot reduce the ACP of armor worn under it. (It can make an illusionary suit of plate mail that provides no benefit, but feels metallic when touched - it just doesn't make any more noise than the underlying clothes do.)

Figure it's worth an extra 200 GP for that difference?

It's a stylistic difference rather than a mechanical one.

Go for it! If you can generate a bit of fluff to justify where you got it (weird back-alley merchant, etc. doesn't have to be extensive) in addition to the small upcharge then yeah, I'm down. Cool idea.

I like the "casual Desna worshipper" angle, too.


To make things easier for me to track, I'll remove my RSS subscription to this thread now.


Awesome! Thanks so much for the consideration and acceptance downrightamazed. One little note, I had changed Jorzan's alignment to CG instead of CN to fit more into the Hero mold.

Second thing...haha! A Challenge! This is getting to be fun already. ; )

Making his way about the city, naturally skulking in the shadows as was his wont, Jorzan notices the crowd parting to allow a larger than average sized figure through. Pausing curiously to watch, the young Shadowdancer is amused and not a little surprised, to see a big half-orc, looking nothing so much like a circus tent, go barging through the crowd. With his gaze fixed on the distance before him and with the supreme arrogance he displays with every step, it was clear the big humanoid had little care for those he made his bullish way through. 'Truly amazing' thought Jorzan 'First that one as unfortunate looking as that would bring even more attention to himself by dressing so, and second his overconfidence in himself. Why, he seems so unaware of his surroundings that I am sure I could steal that silly vest right off of him without his even noticing'

Having no interest whatsoever in any article of clothing worn by the half-orc, Jorzan nevertheless decides to test his skills, as he often does, and begins to stealthily follow the tall, bald pated, circus performer. As usual, he gives little to no thought whatsoever as to the possible consequences of his actions... Stealth:1d20+ 13;(19)+13=32

Just a little bit of good humored fun, i'll also post it to the OOC and if you care to repond, AdAstraGames, you can do so there : )


FYI - the "(item)" of shield is priced incorrectly on your sheet. Compare it to the Ring of Force Shield, which provides half the protection for twice the price.

This has been ruled on multiple times; a constantly on shield item is generally considered to be worth AC Bonus^2, times 2250 GP.


Aeldric's full stats are now in his profile background, goals, and description will follow soon.

Edit: BTW i do have a backup idea of a drow paladin of Sarenrae if that would be preferable as a healer :D


AdAstraGames wrote:

FYI - the "(item)" of shield is priced incorrectly on your sheet. Compare it to the Ring of Force Shield, which provides half the protection for twice the price.

This has been ruled on multiple times; a constantly on shield item is generally considered to be worth AC Bonus^2, times 2250 GP.

Ah yes, wasn't sure about that one and in fact I just finished posting a question about it to our DM in the OOC. I know that I made it correctly according to the RAW but I also knew that it seemed way too low priced when compared to the Ring of Force. Hadn't ever seen any rulings on it though so I figured I'd throw it out there. Assuming our DM rules the same way, I'll get to changing it right now. I'd already figured I would likely have to do so anyway. But thanks for the 'multiple ruling' info as I hadn't been aware of that.

PS Hope my little response to your Archon/Shadowdancer jibe was taken in the spirit it was meant! As I said, all in good fun, yes? :)

PSS Do you mind sharing your formula for pricing partially charged wands? I may have Jorzan pick up one or two more of those.


Khaladon wrote:

Ah yes, wasn't sure about that one and in fact I just finished posting a question about it to our DM in the OOC. I know that I made it correctly according to the RAW but I also knew that it seemed way too low priced when compared to the Ring of Force. Hadn't ever seen any rulings on it though so I figured I'd throw it out there. Assuming our DM rules the same way, I'll get to changing it right now. I'd already figured I would likely have to do so anyway. But thanks for the 'multiple ruling' info as I hadn't been aware of that.

Yeah, it came up a few times. It's generally priced at AC bonus ^2 * 2250 because of Force Shield (which is effectively an AC bonus of +2, squared, is 4, times 2250, is 9000. The higher than usual bonus for it is because it gives magic users and monks an AC bonus that's not normally available to them.

Quote:
PS Hope my little response to your Archon/Shadowdancer jibe was taken in the spirit it was meant! As I said, all in good fun, yes? :)

No, no, not a problem. Interestingly enough, the two of them are about evenly matched on Stealth and Perception. And I know what I intend to do if I manage to beat your Stealth roll. Note also that even with HiPS, you need to be close to a swatch of shadow to use Stealth, so tailing someone during the day is tricky.

Quote:
PSS Do you mind sharing your formula for pricing partially charged wands? I may have Jorzan pick up one or two more of those.

1st level spell is # of charges times 15. (750/50=15)

2nd level spell is # of charges times 90. (4500/50=90)
3rd level spell is # of charges times 225. (11250/50=225)


Pathfinder Rulebook Subscriber

Okay! Last two slots are filled:

Camris/Sir Justal
and
Chris Banks/Kelne

Please respond in The Seer's Journey OOC Thread

HUGE HUGE THANKS! To DM Barcas, Waasij, Bertious, Dan Gunther, Gormok, Benoit, and anyone I may be forgetting for showing interest and taking the time to make such freaking awesome builds. I am keeping you all on my list for subs or to fill in if anyone drops out. I really appreciate the time you all took to make builds. Thank you so much!

So! The final roster is:
GROUP 1(walkers) - THE SEER'S JOURNEY
khaladon / Jorzan - CN human shadow dancer
vagrant poet / tanel - N human oracle
von doom - Agon - LG human zen archer monk
ad astra games - Karthan - CG(ish) half-orc draconic bloodline sorcerer
Chris Banks - Kelne - CG Human Fighter
Camris - Sir Justal - LG Aasimar Paladin

GROUP 2(flyers) - THE LEGACY OF MARIANASU
kalderaan / dolo - halfling summoner with flying eidolon
corerue / min - NG half-elf Dragonrider (silver)
Terran – dwarven ranger on griffon
Rizzym - elven dragonrider
Belsarious - elven witch(flight hex)/ranger

Again! Please respond in the appropriate OOC thread so I know you saw this. If no activity after a couple days, you may find yourself subbed out. As I said initially I like at least daily activity.


AdAstraGames wrote:
Khaladon wrote:

Ah yes, wasn't sure about that one and in fact I just finished posting a question about it to our DM in the OOC. I know that I made it correctly according to the RAW but I also knew that it seemed way too low priced when compared to the Ring of Force. Hadn't ever seen any rulings on it though so I figured I'd throw it out there. Assuming our DM rules the same way, I'll get to changing it right now. I'd already figured I would likely have to do so anyway. But thanks for the 'multiple ruling' info as I hadn't been aware of that.

Yeah, it came up a few times. It's generally priced at AC bonus ^2 * 2250 because of Force Shield (which is effectively an AC bonus of +2, squared, is 4, times 2250, is 9000. The higher than usual bonus for it is because it gives magic users and monks an AC bonus that's not normally available to them.

Quote:
PS Hope my little response to your Archon/Shadowdancer jibe was taken in the spirit it was meant! As I said, all in good fun, yes? :)

No, no, not a problem. Interestingly enough, the two of them are about evenly matched on Stealth and Perception. And I know what I intend to do if I manage to beat your Stealth roll. Note also that even with HiPS, you need to be close to a swatch of shadow to use Stealth, so tailing someone during the day is tricky.

Quote:
PSS Do you mind sharing your formula for pricing partially charged wands? I may have Jorzan pick up one or two more of those.

1st level spell is # of charges times 15. (750/50=15)

2nd level spell is # of charges times 90. (4500/50=90)
3rd level spell is # of charges times 225. (11250/50=225)

Gracias Amigo : )


awww.. shucks...
Well, good luck and good gaming everyone :)


Same here, hope you guys have a great game. :)


The Gryphon riding ranger in the Marianasu branch of the game hasn't posted yet.

Don't give up hope. Do think about what you'd tweak to be a flyer. :)


AdAstraGames wrote:

The Gryphon riding ranger in the Marianasu branch of the game hasn't posted yet.

Don't give up hope. Do think about what you'd tweak to be a flyer. :)

Flyers are tricky :) my best suggestion woud be buy a pegasus. In the beastiary they suggest 3k for a young one and 1k to train it

My character idea wouldn't work in the flyers game sadly as i have an animal compnion to worry about but this idea may help one of the others if downrightamazed is ok with it.

Although i'd be tempted to do a paladin and ask if i can craft a level 5 feat to grant flight to my bonded mount.

Edit: i noticed in your ooc there was a query about boon companion so i thought i'd LINK it here to help :)


hmmmm... *drums fingers on table* a few feats and different thoughts on shopping then. Go for ranged instead of melee... it could be done.


Naaah. Level 6 Aristocrat all the way.

Someone's gotta be Charlie for Charlie's Angels to work... :)


AdAstraGames wrote:

Naaah. Level 6 Aristocrat all the way.

Someone's gotta be Charlie for Charlie's Angels to work... :)

Surely the DM is Charlie what you need is Bosley and hes definatly a commoner.


Bertious wrote:
AdAstraGames wrote:

Naaah. Level 6 Aristocrat all the way.

Someone's gotta be Charlie for Charlie's Angels to work... :)

Surely the DM is Charlie what you need is Bosley and hes definatly a commoner.

I would much rather dig the Angels than potatoes. They're hawt!!111! :)

(If he's a commoner, he's the luckiest commoner ever.) :)


Pathfinder Rulebook Subscriber

Okay, guys, Terran has sadly dropped out of the game. I need a flyer for the Legacy of Marianasu PBP. I currently have:

2 dragonriders (silver and white)
summoner with flying eidolon
witch/ranger with flying hex

Anyone else want in on this one? IC thread goes up tonight, but it's a slow burn to start so you have time to adjust build. No evil alignments for this adventure, sorry. Otherwise pretty much anything goes.

Only got one spot open.


I'd be willing to take it. Mokh'tar is too similar to Karthan, so I'd have to make a new character. How do you feel about a cavalier with a flying mount?


Pathfinder Rulebook Subscriber
DM Barcas wrote:
I'd be willing to take it. Mokh'tar is too similar to Karthan, so I'd have to make a new character. How do you feel about a cavalier with a flying mount?

Love it, it's yours. Plus that character idea will fit in very well with this campaign. Can you have some kind of build up by tonight?


Already started working on it. What kind of flying mounts can he have?

You guys need a human, imo.


Pathfinder Rulebook Subscriber
DM Barcas wrote:

Already started working on it. What kind of flying mounts can he have?

You guys need a human, imo.

A human cavalier pulled from the ranks of soldiers defending Izmir works well. As for mount, I dunno. Terran's Gryphon idea was cool, pegasus is also cool. See what strikes your fancy, if you're unsure just ping me, but I'm pretty flexible on this stuff.

Post to the OOC thread when you have something up. Welcome aboard! :-D


Crap!! Ninjad, and quickly as well. Wow that was fast.

You can look at Aakif if you like downrightamazed, I've changed his feats and skills to a flyer and was working up a background (mostly to keep myself amused).
Was aiming for a griffon and was logging on to ask how you would have it handled. My thought was to win it over with skill checks for fluff but spend the gold for mechanics.

Ah well...


For something really special, I'd recommend a bound/sealed Nightmare!


Rats i was working on a plan here too still rather than let my plan be totally foiled i'll post what i came up with in hopes that

a/ I get picked anyway :P or
b/ someone else can use it :D

Knights of the wing(needs a better name really :))

The Knights were originaly a small sect of paladins dedicated not to any one god but instead collectively they serve the Empyreal lords, a group of Angelic beings who have attained demigod status. They were originally created by a counsel of many of the higher ranking clerics of the good gods to give them a strong defense against the the percieved threat of the dragonriders. This mandate has changed somewhat over time and the membership now includes cavaliers, rangers and even some of the very dragonriders they were intended to counter all dedicated to futhering the will of the Empyreal lords and protecting the skys of the explored lands from evil.

I was gonna give them a modified version of this feat

SABLE COMPANY MARINE
You graduated from the elite hippogriff-riding school of the
Endrin Military Academy. Not only can you ride a hippogriff
with great skill, but you may also bond with one.
[b]Prerequisite:[b] Ranger level 4th. - change this to animal companion level 5
Benefit: You gain a hippogriff as your animal companion.
You gain a +2 bonus on Ride checks made while riding your
hippogriff animal companion. Whenever you are within 20
feet of your hippogriff, it gains a +2 bonus on saving throws
made against fear effects.

I also worked out a Hippogriff using the animal companion format

Hippogriff

Starting Statistics: Size Large; Speed 50 ft.Fly 50 (poor); AC +4 natural armor; Attack 2 claws (1d4) ,Bite* (1d8); Ability Scores Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, scent.

*This is a secondary natural attack, see Combat for more information on how secondary attacks work.

7th-Level Advancement: Ability Scores Str +2, Con +2; Special Qualities Fly 100ft (Average)

My idea was

Daen Wynguard Knight of the Wing
Human Shining Knight Paladin 6


Pathfinder Rulebook Subscriber
Aakif Waajida wrote:

Crap!! Ninjad, and quickly as well. Wow that was fast.

You can look at Aakif if you like downrightamazed, I've changed his feats and skills to a flyer and was working up a background (mostly to keep myself amused).
Was aiming for a griffon and was logging on to ask how you would have it handled. My thought was to win it over with skill checks for fluff but spend the gold for mechanics.

Ah well...

Yeah, sorry, I moved quickly as I wanted to get the games going. :-) The build is awesome, though!


Pathfinder Rulebook Subscriber

@Bertious, man, I have a feeling you're gonna end up in one of my games eventually no matter what. We'll keep our eyes open for each other. :-D


downrightamazed wrote:
@Bertious, man, I have a feeling you're gonna end up in one of my games eventually no matter what. We'll keep our eyes open for each other. :-D

I hope so i'll be keeping up with the games.

BTW: if any of the stuff i posted here is useful to you feel free to use/modify it as needed. :)


i'd like to play a human wizard from a long line of mathematicians, scientists and arcanists. she tries to blend the 3 and has a lust for knowledge that seems to be on the border of a sexual turn on.

1d3 + 15 ⇒ (2) + 15 = 17

1d3 + 15 ⇒ (1) + 15 = 16

1d3 + 15 ⇒ (3) + 15 = 18

1d10 + 6 ⇒ (4) + 6 = 10

1d10 + 6 ⇒ (2) + 6 = 8

1d10 + 6 ⇒ (1) + 6 = 7

4d6 ⇒ (5, 2, 3, 1) = 11 drop lowest

Turns out my Array is 8, 10, 10. 18, 17, 16

HP Rolls 5d6 + 6 ⇒ (5, 3, 5, 6, 6) + 6 = 31

Dark Archive

Well if there is still a place

1d10 + 6 ⇒ (9) + 6 = 15
1d10 + 6 ⇒ (6) + 6 = 12
1d10 + 6 ⇒ (4) + 6 = 10
1d3 + 15 ⇒ (1) + 15 = 16
1d3 + 15 ⇒ (2) + 15 = 17
1d3 + 15 ⇒ (2) + 15 = 17
4d6 ⇒ (2, 6, 3, 3) = 14

Drop the lowest one


Both games in this one appear to be filled.

Dark Archive

AdAstraGames wrote:
Both games in this one appear to be filled.

Well Ill just stick around ya never know when someone bows down or simply stop playing


Deiros wrote:
AdAstraGames wrote:
Both games in this one appear to be filled.
Well Ill just stick around ya never know when someone bows down or simply stop playing

Nox found her Own Pbp. may i suggest a "Catgirl Ronin" (mechanically represented as a 1/2 elf fighter)

1d3 + 15 ⇒ (1) + 15 = 16

1d3 + 15 ⇒ (1) + 15 = 16

1d3 + 15 ⇒ (3) + 15 = 18

1d10 + 6 ⇒ (5) + 6 = 11

1d10 + 6 ⇒ (7) + 6 = 13

1d10 + 6 ⇒ (4) + 6 = 10

4d6 ⇒ (5, 5, 5, 4) = 19

Turns out my array is 16, 16, 18, 15, 13, 11

5d10 + 10 ⇒ (7, 10, 3, 4, 10) + 10 = 44


Deiros wrote:
AdAstraGames wrote:
Both games in this one appear to be filled.
Well Ill just stick around ya never know when someone bows down or simply stop playing

Ad Astra is correct in that both games are currently at capacity, but As Deiros points out, please feel free to keep an eye on the threads. :-)


1d6 + 10 ⇒ (3) + 10 = 13
4d6 ⇒ (1, 6, 4, 4) = 15
4d6 ⇒ (2, 4, 3, 5) = 14
4d6 ⇒ (6, 6, 6, 5) = 23
4d6 ⇒ (1, 2, 4, 2) = 9
4d6 ⇒ (3, 5, 1, 5) = 14
1d3 + 15 ⇒ (3) + 15 = 18

If I understand correctly.
Str: 20
Dex: 20
Con: 14
Int: 13
Wis: 11
Cha: 16


HP rolls.
1d8 + 3 + 1d8 + 3 + 1d8 + 3 + 1d8 + 3 + 1d8 + 3 ⇒ (4) + 3 + (8) + 3 + (4) + 3 + (7) + 3 + (6) + 3 = 44

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