
| Nullpunkt | 
 
	
 
                
                
              
            
            Lorzub, please be aware of the difference between the first two points of strength drain and the last point of strength damage. The latter one goes away after at a rate of 1 per 8 hours of rest the other one can only be cured by magic.
Also, I made a mistake in bookkeeping so you can subtract one point of strength drain. This doesn't affect the rolls you already made however. Sorry!

| Lorzub Skabgrim | 
 
	
 
                
                
              
            
            Ok, I'm not 100% sure, but here's what I'm seeing. Currently, I'm down 3STR, but 2 of that will go away and 1 of it won't without intervention? Oh, and that last bit is saying that I only have 1 STR drain? So technically I should only be down 2?

| Nullpunkt | 
 
	
 
                
                
              
            
            Luke, I'd rather roll the miss chance for you. That way you don't know if your attack roll was too low or you missed because of the miss chance. With your last attack it would have been obvious either way though...
At a RL gaming table I tend to roll almost everything openly because I don't like hiding behind a screen but in a PbP I really like the fact that you can separate player and character knowledge very easily.

| Medraut | 
 
	
 
                
                
              
            
            GM Null, since summoned monsters attack your opponents to the best of its ability, I only need the Bluff and whatnot rolls if I ask them to do something different than attacking right? Otherwise they will do their best to try and take my enemies down - is this assumption correct?

| Lorzub Skabgrim | 
 
	
 
                
                
              
            
            No freaking kidding! You would think with my +7, and that's WITH 2 pts of STR down, I should be able to hit something. Oh no... that's silly!

| Lorzub Skabgrim | 
 
	
 
                
                
              
            
            Oy! That is not good my friend. Ilquis gets to act first, unfortunately. I'll wait and see what the little bugger does.

| Lorzub Skabgrim | 
 
	
 
                
                
              
            
            Ha! Finally!! Thank god for flanking, sorry I didn't realize I was or I would have added in the modifier. Hopefully we can keep this little bugger down!

| Lorzub Skabgrim | 
 
	
 
                
                
              
            
            Sorry for the late post, crazy weekend. On a slightly different note, if my modifiers look different, they are. I've apparently been running Power Attack wrong this whole time, not changing it for a +4 BAB and two-handed weapons, robbing myself of 4 extra damage points. Oh well, it obviously didn't matter for this swing, though that damage would have been nice.

| Nullpunkt | 
 
	
 
                
                
              
            
            Ah, sorry Luke, didn't read it that way.
Adalieh, take your time and be back soon! Wait, that sounds contradictory... You know what I mean!
And btw, the status in the Initiative spoiler is usually just what everyone knows. So it'll always say *dying* for someone below 0 hp if noone has checked on him, even if that creature has already stabilized on its own.

| Lucky Luke | 
 
	
 
                
                
              
            
            What sort of action is it to use Heal and try and identify which one is more grievously injured? If Luke had been able to determine that Oana was already stable, he would have used the spell on Fane instead. Just for fun, I'll roll a Heal check now to see which one needs it more.
Heal: 1d20 + 7 ⇒ (4) + 7 = 11

| Nullpunkt | 
 
	
 
                
                
              
            
            I'd say it's pretty hard to tell so from the distance when two victims have very similar wounds so that check didn't change your decision.
I find it hard to come up with a general rule for this. Let's go with a base DC of 10 to assess someone's status, modified by distance and, if trying to find out who's worse, the HP difference.

| Lorzub Skabgrim | 
 
	
 
                
                
              
            
            So, not liking the threat from Ilquis, especially at 15hp. Lorzub isn't the type to run, especially a second time, so there may need to be some healing involved at some point. Hopefully not a resurrection!

| Lorzub Skabgrim | 
 
	
 
                
                
              
            
            I try to bring a little fun to the gameplay. Dead bodies and fighting invisible creatures can sometimes bring the mood down! :)

| Nullpunkt | 
 
	
 
                
                
              
            
            Sorry for my absence as well, though it was for much less grave reasons. I've been swamped with work lately and will have to put the game on hold until after the 13th. I hope, you'll bear with me!
Adalieh, take care of yourself and I hope you'll come out of this rough spot as a stronger person. All the best to you!
 
	
 
     
     
     
	
 