The Half Dead City (Mummy's Mask Part 1) (Inactive)

Game Master Chainmail

The Half-Dead City
(1 of 6): In Wati, the half city, the church of Pharasma holds a lottery allowing explorers to delve the tombs of the city’s vast necropolis in search of the nation’s lost glories. In the course of investigating dusty tombs and fighting their ancient guardians and devious traps, the heroes encounter a rival adventuring group intent on keeping one tomb’s treasures for themselves. At the same time, the heroes learn that a potent artifact, potentially capable of animating the dead, has been stolen from the tomb. Can the adventurers defeat their rivals, or will they join the undead defenders of the city’s necropolis?

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Aeolar wrote:
Fiendish Zen wrote:

Sounds great :)

Dhampir urban ranger will be my application, crunch and fluff to follow!

Looks like I've got some competition... :o

Ah sorry, didn't see you there!

Would have been nice to have duelling dhampir rangers, but I'm going to withdraw my interest.

Too many other irons in the fire and thinking of doing some GM'ing myself. So, all the best with your character application Aeolar :)


Actually scratch the Spellslinger idea; I think I'll come up with something else :)


I am throwing my hat in the ring. I would be going straight rogue, tomb raideresque.

Silver Crusade

Cue Indiana Jones Music


I get both pdf and hardcopy.

I need a couple of adventurers to look for mummies.

Link

I know this was before many of you were born.


Used to love watching the Abbott n Costello shows on Sundays when I was a kid. A n C met the Invisible Man, Frankenstein, Wolfman, Mummy. great shows.


So, will you be looking to start once the PDF is available? Just trying to get an idea as to when I would need to get my character made.

Scarab Sages

This is Zefig, getting my inquisitor of Horus set up. I'm kind of speculating on domains at this point, but given Horus's focus in history I think protection (defense) is a fairly safe bet. If I need to change thimgs once the article on the old gods in the AP comes out, I can do that. I'll wait to buy my weapons until then too (for favored weapon) but I dont think that will be as big of a deal.

Any chance you'll be giving out pfs chronicle sheets for this as it gets sanctioned?


Here is my character. It's kind of a strange build. A small skinchanger (theoretically halfling-descended but mechanically a normal skinchanger with small size) for maximum sneakiness, but he doesn't take any strength penalties. I'm planning on dipping a level of cleric (one of the old gods) to get the Darkness/Night domain (Separatist archetype if necessary to get the free choice of domain), and at level 6 I will take the Shadowdancer prestige class.


There will be a one week notice to submit when the softcover arrives in the white cardboard wrapper.

Haven't thought about pfs. But then I would have to ban synthesis summoner.
(Sarcasm intended)


GM Tribute wrote:

There will be a one week notice to submit when the softcover arrives in the white cardboard wrapper.

Haven't thought about pfs. But then I would have to ban synthesis summoner.
(Sarcasm intended)

You're in campaign mode, the PFS rules are completely irrelevant, you just need to fill out chronicle sheets every time you get to the end of a book.


Ah! Of course the newest AP is always the most interesting!
But as an old Dark Sun, Fallout and Dune fan, i like nearly all desert settings. And the description of this AP is much more thrilling than some of the last to me.

I have a huge interest of playing this AP and i´m also thinking about running it myself. But i really would like to play it before.

GM Tribute, can i ask where you get that 15 point buy idea from?
Didn´t see that anywhere yet and i have to say my S&S group would not have made it with 4 people and such a build (no criticism to your style, just curious).

I already have an idea for an charakter, but i want to read the new Osirion book before, because it really needs backup.

Silver Crusade

You know thinking back, I have DM'd the desert of desolation series, in 2nd ED AD&D. A fun game I thought. Odd mix of Arabian nights and ancient Egypt. A pathfinder upgrade would be awesome.

Shadow Lodge

Sorry for answering for you, GM Tribute:
Using point-buy method, 15 points is the standard fantasy level. It's also the same number of points needed to recreate the Elite Array, which is the baseline used to measure all the APs (15, 14, 13, 12, 10, 8).


Great! Looking forward to putting something together

Scarab Sages

My stats are a little bit more fleshed out.

As for PFS chronicles, yeah, I was figured we were doing campaign mode, which means that after we finish each book, you can give us each a chronicle (including yourself) that we can apply to characters within each chronicle's level range. There's more info about it in chapter 6 of the PFS guide.

Grand Lodge

Will have my character thrown together in a few days.

Silver Crusade

I am thinking about running a Catfolk Sorcerer instead of the half drow.

Silver Crusade

GM Tribute I give you Silverpaw the great saviour!


APs are designed for 4 15 pt buy characters that are core races. I am flexing on the races because they add to character options and depth.

Somehow 20 pts has become the new 'standard'

A 7 in a foible statistic is fine. I have yet to put a 7 in con, but int, str and cha I have tried often!

Shadow Lodge

GM Tribute wrote:
Somehow 20 pts has become the new 'standard'

Might be the PFS influence. I've been hearing that, too.

Silver Crusade

I have found that 20pts is the new standard as GM's like to modify encounters to reflect their own style. It also means your characters are less likely to TPK on the first or second encounter, which I have seen happen. To upscale an encounter is easy if you want. Also many DM's take on larger groups, so the encounters have to change.

But back to a choice between 15, 20 or 25, I have always found it depends on the game the GM wants to play. All can be fun. Heck I even saw a 40 pt game once (we were playing the children of gods) and that was a tough game.


If you are still accepting player submissions I would love a chance to play a no nonsense Undead scourge Paladin. Might run him as a Pahmet.

Scarab Sages

I could use the company, brother. I fear that I may have to tolerate constant allergies and questionable elves on my own, and that's a thought I do not relish.

Dark Archive

Bowing out as young age goes against my character idea (was planning on middle aged). Great ideas posted here; good luck to all!


I'm hoping when you said young age you mean adult, youth would make characters kinda unplayable in this ap.


Just started adult--no middle aged.

Characters just starting their adventuring careers.


Sounds good. Getting together an odd dwarf paladin. Pahmet. Think he is just going to use daggers :P


Adventure Path Charter Subscriber; Pathfinder Maps Subscriber

Interested!

Tor of Sunset, Samsaran Cleric of Pharasma (with Undead Crusader trait)

details:

NG
HP 9
AC 17 (touch 10)
Fort/Ref/Will 3/0/5
Heal 7
Knowledge Religion 8
Sense Motive 7
Sacred Conduit trait
Undead Crusader trait
Domains: Repose and Sun
Feat: Selective Channeling

Born into this life with a burning desire to free those souls trapped in unlife so they can live again, Tor became a cleric of Pharasma.

Silver Crusade

Ah competition


Dotting.

Scarab Sages

The mummy's mask player's guide is live.


Awesome. downloaded and read! Can't wait. Hope I'm in!
Luck all.


Gonna be unable to post till Sunday so if this gets started before then......


Please let us know when you want characters turned in by.

Shadow Lodge

I think, thematically, it makes more sense to take the Resurrected campaign trait for Raziya and change her alignment to Chaotic Neutral. Worshipper of Pharasma, and the resurrection and her own past have given her an intense fascination with death, and life on the edge of death.

Raziya, Scaleheart Barbarian:
Female scaleheart barbarian 1
N Medium humanoid (skinwalker, shapechanger)
Init +2; Senses low-light vision, darkvision 60 ft. (while shifted); Perception +4
____________________

DEFENSE
____________________

AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex); -2 raging
HP 13 (1d12+1); +2 raging
Fort +3 (+5 raging), Ref +2, Will +0
Defensive Abilities ferocity (while shifted)
____________________

OFFENSE
____________________

Speed 40 ft.
Melee spear +3 (1d8+3/x3)
Ranged javelin +3 (1d6+2)
Special Attacks rage (6 rounds/day)
Spell-Like Abilities
1/day–scare
____________________

STATISTICS
____________________

Str 14 (16 while shifted), Dex 14, Con 12, Int 10, Wis 11, Cha 12
Base Atk +1; CMB +3 (+4 while shifted); CMD 15 (16 while shifted)
Traits Resurrected, Terrifying Lunge
Feats Extra Feature
Skills Acrobatics +4, Intimidate +5, Perception +4, Stealth +3, Swim +4 (+5 while shifted)
Languages Common
SQ change shape (3/day), fast movement
Gear chain shirt, spear, 3 javelins


I will give a one week notice to get all characters finalized by.

I do want to skim the first adventure when I get it.

I am also hoping some other DMs will be ready to use this as a base of players to run this AP too.


Tribute, if you're still taking new entrants, I'd like to offer my elven druid.


Skim means read in this context?


Dotting to keep it alive...


I will give one week notice after I hold the AP in my hands.

Recruitment will close exactly one week later and selections will be made and game will start then. First few encounter maps will be built and ready.

MUMMY'S the word!!

Silver Crusade

Hey all. Here is Dusty Fireseeker's background

background:
As a youth, Susty travelled the world with her parents on the trading vessel, Noon star. Dusty was a perceptive child, but lacked focus and ambition. She saw many lands but didn't really take them in. The ship was her world but even that was beyond her interest. She liked to read, that was it.Then came the night it all changed.

Her father had taken in a cargo while docking in Osirian, for delivery to absalom. It was a large crate, closed with chains. Her father was reluctant, but the pay was excellent, as mother said. The first night out it emerged. First a storm rose up out of nowhere, and then, one by one the crew was devoured by a thing, drinking their life blood. It took a while before the crew realised it was being attacked, and by then half the crew and passengers were dead.

Dusty's father gather her, her mother and the rest of the crew on the sterncastle of the ship, then he steered back to Osirian. The creature animated the dead crew and attacked with them. When a crewman fell next to her, Dusty seized his scimitar and struck at the zombie that had done the deed. The fight went on, then the author of this horrible night came itself. Dusty's fell, her life drained away and his father attacked the creature with a renewed frenzy. It just laughed. Then snapped his neck. As it turned to Dusty and the last few, despairing crew, and then a fire lit inside h Dusty.

"Help me" she cried as he struck at the creature. His scimitar suddenly exploded into flame as he slashed at it, causing it to scream in pain. Then a firery angel appeared, causing all the zombies to fall to ash. The creature fled, leaping overboard, shreiking in agony. The angel turned to her, with sad eyes and she heard a voice. "Will you let this stand?"

"No!"

"Then become what you are now destined to be. Destroy those things that twist life and death into undeath. Seek them ouit. Do this is Saranrae's name."

Then a bright light blinded all. When their vision cleared, Dusty and the survivors were on the shore watching the Noon Star crash against rocks. It was dawn. Shet felt the crews eyes on her as she open the sea chest near her. In the distance there was a small fishing village.

Holding the scimitar she collected a portion of the gold in the chest and looked at them. "take what you need. Goodbye."
As she walked away one of them yelled "do you seek your parents killer?"

Dusty, now the fireseeker turned, a fell smile on hers face. "Yes. And all those things like it."

She walked into the brightening dawn.


kick - according to the Paizo site, March 26 is the scheduled release date for the PDF.

Scarab Sages

Heyo, blog post with a basic overview of the Egyptian gods is up.

Looks like I'm going to need to switch things up on my god/domain. I'll work on that soon.

Sczarni

dot


My AP has shipped and pdf is available!!!!
Recruitment will close in exactly one week!

Decisions will be made by ten days from now.

Good luck.

Monday I will start to consolidate applications.


The Player's Guide is out--I recommend giving it a read. Abadar, Irori, Pharasma and Sarenrae seem to be thematic and appropriate deities to worship.

The party will be a young adventuring group that is drawn to the lottery to explore the tombs being opened for exploration. The lack of experience has encouraged the adventurers, not wanted by any of the more experienced groups, to band together and form their own group.

After a cursory read, I am quite impressed. This AP starts off and continues in a way all its own.

Shadow Lodge

Here we go. :)


YAY! Luck all.


Party Time

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