The Great Championship - PvP Sandbox - Arena D

Game Master BC4Realz

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Monk lvl 4 | HP 29/36 | AC:19 T:19 FF:18 (+2 temp) | Init +3| (Saves: F:6 R:5 W:4 +2 vs enchantment)
Unarmed with Elemental:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice] [dice=Elemental Damage]1d6+1[/dice]
Unarmed:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice]

I know, i had to double check it a few times.


HP: 37/37 | AC: 18 (14 Tch, 14 Fl) | F: +3, R: +5, W: +4 (+2vs Illusion) | Init: +14 | Perc: +12 | Speed 30' Fly 60' | Active conditions: Mage Armor

There are some expensive consumables being thrown around, just remember they are coming out of wealth now. It was agreed that the first upgrade was a total revamp of price, but that after that you had to upgrade from your previous gear I believe.


Monk lvl 4 | HP 29/36 | AC:19 T:19 FF:18 (+2 temp) | Init +3| (Saves: F:6 R:5 W:4 +2 vs enchantment)
Unarmed with Elemental:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice] [dice=Elemental Damage]1d6+1[/dice]
Unarmed:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice]

A monk can't use armor and any weapons I would get, would get in the way of his natural attacks. So potions are the only option for him at this level.


HP 3/58 AC21 TA 11 FF 18 CMD 20 9/13 rounds bloodrage

I take a little bit of comfort knowing that you used up a considerable amount of your wealth defeating me.


HP: 37/37 | AC: 18 (14 Tch, 14 Fl) | F: +3, R: +5, W: +4 (+2vs Illusion) | Init: +14 | Perc: +12 | Speed 30' Fly 60' | Active conditions: Mage Armor

No issue with their usage, but they are coming off wealth per level just want to ensure nobody is blowing a quarter of their wealth on potions and then ignoring that when they level up and giving themselves full wealth.


HP: 37/37 | AC: 18 (14 Tch, 14 Fl) | F: +3, R: +5, W: +4 (+2vs Illusion) | Init: +14 | Perc: +12 | Speed 30' Fly 60' | Active conditions: Mage Armor

@GM BC4Realz can you confirm whether the braziers appear to contain normal flame? Can we feel heat radiating from them, etc.? Also how high do those rib bones go off the ground and does it look like they would be solid enough to stand on?


The braziers do contain normal flame. You can feel heat radiating from them, although there is an unnatural chill in the area (from the negative energy) that makes them feel less hot than you think they normally would.

As for the ribs(intiate make it up on the fly mode). Those are the ribcages of long dead giants. A human ribcage is (roughly) about 1 foot tall (from clavicle to floating ribs) and those are 20 foot tall. Extrapolating from there the highest point on the curvature is about 10 feet off the ground and each rib is about 6 - 10 inches thick and has the same surface width at its widest.

Climbing the bones worn smooth with time would be very difficult (DC 25). You would also find that the surface is surprisingly slippery, requiring an acrobatics check to keep your balance (DC 20) any time you take a move, standard or full action while on the surface. Failure means you fall 10 feet onto the ground below.


HP: 37/37 | AC: 18 (14 Tch, 14 Fl) | F: +3, R: +5, W: +4 (+2vs Illusion) | Init: +14 | Perc: +12 | Speed 30' Fly 60' | Active conditions: Mage Armor

How would that work if if was to land on them while flying and say try to make a hide check GM? Narg makes the check to hover pretty easily so he should be able to keep himself in place with his wings while positioning himself, would that help? Would they provide cover, and thus hide check eligibility?


Because of the gaps in the rib slats it only grants partial cover, not full...but that is still enough to allow stealth checks.

As for getting up there, the act of landing is part of your move action. Since you have the ability to fly I will let you make fly checks instead o acrobatics to keep your balance, same DCs apply though.


Monk lvl 4 | HP 29/36 | AC:19 T:19 FF:18 (+2 temp) | Init +3| (Saves: F:6 R:5 W:4 +2 vs enchantment)
Unarmed with Elemental:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice] [dice=Elemental Damage]1d6+1[/dice]
Unarmed:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice]

Am i in the next round, or do i have a by? Since we dropped those two, i don't know anymore.


Grog, you get your bye in round 5...we are heading towards round 4 now, where Agkarar has the bye.

Looks like everyone finished the combat while I was busy with RL things...sorry for my absence...but well fought.

I have a little prep work to do before round 4 starts, but go ahead and level up in the meantime. Everyone goes to level 4 and Agkarar goes to lv 5 since he has the bye.

Hope you guys are having fun with this. It is entertaining to watch at least.


Orc Barbarian 4 | HP 44 | AC 15 (T11 FF14) | F+6 R+2 W+1 | Init.+1 Perc.+7

I'm liking it. My first unambiguous loss! Neat


HP: 37/37 | AC: 18 (14 Tch, 14 Fl) | F: +3, R: +5, W: +4 (+2vs Illusion) | Init: +14 | Perc: +12 | Speed 30' Fly 60' | Active conditions: Mage Armor

Snap, Terra was Avery tough for for Narg and in the end scored a comprehensive victory :)


Inactive

I like it too. It's fun, can't wait for the 5th round.

Terra was tough for Agkarar too. She's fast, agile and shoots from distance.

Also, updated the alias.


HP 3/58 AC21 TA 11 FF 18 CMD 20 9/13 rounds bloodrage

Krute is up to 4th. Looking forward to seeing how he fairs against the might Gark.


Female | HP: 44/61 (8 non-lethal) | AC: 22 (17 Tch, 17 Fl) | CMB: +5, CMD: 20 | F: +12, R: +9, W: +4 | Init: +4 | Perc: +8 | Speed 35ft | Active conditions: Flesh of Stone (DR 4/adamantine) | current burn: 2 / 8 | Conditions: none

sorry all about Terra. I hope I am not diminishing the fun for everyone.

I just finally found a character that seems to be working for me.

If you find me mis-interpreting any rule please speak up I want to be fair and play properly.


HP: 37/37 | AC: 18 (14 Tch, 14 Fl) | F: +3, R: +5, W: +4 (+2vs Illusion) | Init: +14 | Perc: +12 | Speed 30' Fly 60' | Active conditions: Mage Armor

Not at all Terra, I certainly did not sign up not to be challenged :) I think its half the fun, and frankly Narg is probably much more likely to be irritating that Terra. It was a fun battle and I was going for compliment rather than complaint :)


Female | HP: 44/61 (8 non-lethal) | AC: 22 (17 Tch, 17 Fl) | CMB: +5, CMD: 20 | F: +12, R: +9, W: +4 | Init: +4 | Perc: +8 | Speed 35ft | Active conditions: Flesh of Stone (DR 4/adamantine) | current burn: 2 / 8 | Conditions: none

well thank you then. I am working on her level up now


Monk lvl 4 | HP 29/36 | AC:19 T:19 FF:18 (+2 temp) | Init +3| (Saves: F:6 R:5 W:4 +2 vs enchantment)
Unarmed with Elemental:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice] [dice=Elemental Damage]1d6+1[/dice]
Unarmed:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice]

Just wanted to bring this back to the forefront.

1 Dayreth - Suli Mage
2 Grog Skintaker - Suli Monk
3 Terra - Human Geokineticist
4 Krute Bloodroot - Ghoran Greenrager
5 Agkarar - Kasatha Warpriest
6 Gark - Orc Barbarian
7 Nawyu Simi - Halfling Druid
8 Narg Crowbait - Strix Wizard
9 Gormund - Gathlain Medium

Turnamet Bracket

So, am i facing Narg this round?


Inactive

Terra, no, that's great. Different characters - different play styles. It's fun.


Grog Skintaker wrote:

Just wanted to bring this back to the forefront.

1 Dayreth - Suli Mage
2 Grog Skintaker - Suli Monk
3 Terra - Human Geokineticist
4 Krute Bloodroot - Ghoran Greenrager
5 Agkarar - Kasatha Warpriest
6 Gark - Orc Barbarian
7 Nawyu Simi - Halfling Druid
8 Narg Crowbait - Strix Wizard
9 Gormund - Gathlain Medium

Turnamet Bracket

So, am i facing Narg this round?

This is where the bracket I updated lives: Updated Bracket

In your case Grog there is no difference between the two, so yes, you are fighting Narg this coming wround.


Arena rooms have been updated with the new battle map. Not sure if everyone is done leveling yet...but if you are please report to your appropriate arenas. As before when you arrive please roll for initiative and roll 1d10 for any level per hour buffs that you have precast as outlined in discussion.

Krute and Gark, please report to Arena A.
Grog and Narg, you are headed to Arena B.
Dayreth and Terra, Arena C is where you will settle your differences.

Agkarar, please enjoy the bye this round and level to 5.


HP: 37/37 | AC: 18 (14 Tch, 14 Fl) | F: +3, R: +5, W: +4 (+2vs Illusion) | Init: +14 | Perc: +12 | Speed 30' Fly 60' | Active conditions: Mage Armor

Narg is levelled and heading over :)


HP: 37/37 | AC: 18 (14 Tch, 14 Fl) | F: +3, R: +5, W: +4 (+2vs Illusion) | Init: +14 | Perc: +12 | Speed 30' Fly 60' | Active conditions: Mage Armor

Cool arena BTW :)


You would like it, Mister 'I believe I can Fly'. :P


HP: 37/37 | AC: 18 (14 Tch, 14 Fl) | F: +3, R: +5, W: +4 (+2vs Illusion) | Init: +14 | Perc: +12 | Speed 30' Fly 60' | Active conditions: Mage Armor

LOL, well this could turn into an aerial battle since I believe Grog has a potion of fly. Trouble is Mary's damage and HP are both so low.

Could I ask for a ruling on whether ongoing bleed damage would wake someone under the effect of a Sleep spell? I would argue the wound is already inflicted and thus should not, but its debatable.

PFSRD Sleep wrote:
Slapping or wounding awakens an affected creature, but normal noise does not. Awakening a creature is a standard action (an application of the aid another action).


Female | HP: 44/61 (8 non-lethal) | AC: 22 (17 Tch, 17 Fl) | CMB: +5, CMD: 20 | F: +12, R: +9, W: +4 | Init: +4 | Perc: +8 | Speed 35ft | Active conditions: Flesh of Stone (DR 4/adamantine) | current burn: 2 / 8 | Conditions: none

Dayreth may be gone he has not posted since june 28th and has not leveled up to 4th yet.


That's really irritating. Apparently having a bye is bad for business.

Agkarar...I know you have already leveled to 5 as instructed...If it isn't to much trouble could you roll back the clock and come fight Terra this round?


Inactive

Sure thing.


Monk lvl 4 | HP 29/36 | AC:19 T:19 FF:18 (+2 temp) | Init +3| (Saves: F:6 R:5 W:4 +2 vs enchantment)
Unarmed with Elemental:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice] [dice=Elemental Damage]1d6+1[/dice]
Unarmed:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice]

Am i correct under the assumption that there is no by in the next round?


Actually I think we are going to call the competition after the current round completes...I know that may be disappointing to some, but at this point we have had a third of our original contestants drop. That is discouraging and does not really motivate me to keep going.

I have enjoyed reading and it seems like you guys have enjoyed playing, but it is getting harder and harder to adjust for the dropouts...


Monk lvl 4 | HP 29/36 | AC:19 T:19 FF:18 (+2 temp) | Init +3| (Saves: F:6 R:5 W:4 +2 vs enchantment)
Unarmed with Elemental:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice] [dice=Elemental Damage]1d6+1[/dice]
Unarmed:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice]

I understand that feeling. I just called a PFS game because my players were dropping and/or being jerks.

We currently have 6 players, after this round level 4... Would you consider sending us through a dungeon/game?


Maybe. It would probably just be another donjon random dungeon, similar to what I am running elsewhere. I think some of you are already in that?

Although this one would have an end goal of finding and killing the gamesmaker. Given the powers and resources he has already shown he has it might be interesting to stat him out.

So a small amount of story built in.

Let me know if you guys are interested...if at least 4 are then I will consider running it.


Monk lvl 4 | HP 29/36 | AC:19 T:19 FF:18 (+2 temp) | Init +3| (Saves: F:6 R:5 W:4 +2 vs enchantment)
Unarmed with Elemental:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice] [dice=Elemental Damage]1d6+1[/dice]
Unarmed:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice]

Grog is in. He'll bring Gorge with him.


HP: 37/37 | AC: 18 (14 Tch, 14 Fl) | F: +3, R: +5, W: +4 (+2vs Illusion) | Init: +14 | Perc: +12 | Speed 30' Fly 60' | Active conditions: Mage Armor

Sure Narg is, shame we could not push it a little further, but I really do not see what more you could have done as GM its just one of those things sadly.


HP: 37/37 | AC: 18 (14 Tch, 14 Fl) | F: +3, R: +5, W: +4 (+2vs Illusion) | Init: +14 | Perc: +12 | Speed 30' Fly 60' | Active conditions: Mage Armor

If we did want to gain a few more level how about having us face a randomly rolled monster of our CR in a duel? We could each run a monster maybe? Seems like we could use a few more levels under our belt if we are to be up against something with the power to control this arena.


Orc Barbarian 4 | HP 44 | AC 15 (T11 FF14) | F+6 R+2 W+1 | Init.+1 Perc.+7

I'm up for it. Gark might need a healer though ;P


Female | HP: 44/61 (8 non-lethal) | AC: 22 (17 Tch, 17 Fl) | CMB: +5, CMD: 20 | F: +12, R: +9, W: +4 | Init: +4 | Perc: +8 | Speed 35ft | Active conditions: Flesh of Stone (DR 4/adamantine) | current burn: 2 / 8 | Conditions: none

could be interesting. count Terra in.


HP 3/58 AC21 TA 11 FF 18 CMD 20 9/13 rounds bloodrage

I'll bow out of that. Thanks for running what you did. It was fun.


GARK da ORK wrote:
I'm up for it. Gark might need a healer though ;P

Agkarar is a warpriest, so if he is in that gives you guys the positive energy healing.


Inactive

Sorry guys, but I don't plan to play him past this arena.


Female | HP: 44/61 (8 non-lethal) | AC: 22 (17 Tch, 17 Fl) | CMB: +5, CMD: 20 | F: +12, R: +9, W: +4 | Init: +4 | Perc: +8 | Speed 35ft | Active conditions: Flesh of Stone (DR 4/adamantine) | current burn: 2 / 8 | Conditions: none

well it seems excitement has died. knowing that the arena is over after this round I am not so sure Agkarar is into finishing especially since he does not wish to continue after this.


Going through a family crisis. Will not be able to post for a while. Possibly all this week. Hope to come back soon.


HP: 37/37 | AC: 18 (14 Tch, 14 Fl) | F: +3, R: +5, W: +4 (+2vs Illusion) | Init: +14 | Perc: +12 | Speed 30' Fly 60' | Active conditions: Mage Armor

Best of luck, hope its nothing too serious :)


Inactive
*Terra wrote:
well it seems excitement has died. knowing that the arena is over after this round I am not so sure Agkarar is into finishing especially since he does not wish to continue after this.

Yeah, I think so.


Monk lvl 4 | HP 29/36 | AC:19 T:19 FF:18 (+2 temp) | Init +3| (Saves: F:6 R:5 W:4 +2 vs enchantment)
Unarmed with Elemental:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice] [dice=Elemental Damage]1d6+1[/dice]
Unarmed:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice]

GM... Honestly take care of the family stuff. This stuff is last.

I am starting custody battle with my wife and trying to raise funds to get my child or at least be able to visit her. So i know this PbP bs is last. Your real life matters more. fund raiser of course... ive been drinking because of this bull stuff and just posted a fund raiser to help me get my daughter.


Monk lvl 4 | HP 29/36 | AC:19 T:19 FF:18 (+2 temp) | Init +3| (Saves: F:6 R:5 W:4 +2 vs enchantment)
Unarmed with Elemental:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice] [dice=Elemental Damage]1d6+1[/dice]
Unarmed:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice]

messed up

Just tried it and messed up the URL.


Monk lvl 4 | HP 29/36 | AC:19 T:19 FF:18 (+2 temp) | Init +3| (Saves: F:6 R:5 W:4 +2 vs enchantment)
Unarmed with Elemental:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice] [dice=Elemental Damage]1d6+1[/dice]
Unarmed:
[dice=attack]1d20+8[/dice] [dice=damage]1d8+7[/dice]

I think it's dead.. Can we get this archived?

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