N, Male, Kasatha, Humanoid (kasatha)
Warpriest (Blessings: Travel, Protection) 4
Init +6;
Senses: Perception +11, SM +10
Str 19 (+4) (18 +1(lvl))
Dex 14 (+2)
Con 14 (+2)
Int 10 (+0)
Wis 16 (+3) (16 +2(headband))
Cha 7 (-2)
Traits:
Reactionary
Fate’s Favored
Feats:
1[character]: Improved Initiative
1[class]: Weapon Focus (Earth Breaker)
3[character]: Power Attack
3[class]: Furious Focus
5[character]: Step Up
Skills:
2 per level = 2(class)
8 total
4 Knowledge (religion) 1 +0(int) +3(class)
11 Perception 4 +4(wis) +3(class)
10 Sense Motive 3 +4(wis) +3(class)
*ACP -6
Languages: Common, Kasatha
Racial features:
Ability Score: Kasathas are nimble and perceptive. They gain +2 Dexterity and +2 Wisdom
Defensive Training, Greater: Kasathas have a +2 dodge bonus to Armor Class.
Desert Runner: Kasathas have a +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue, exhaustion, and other ill effects from running, forced marches, starvation, thirst, and hot or cold environments.
Stalker: Perception and Stealth are class skills for kasathas.
Spinal Sword Proficiency: Kasathas treat kasatha spinal swords as martial weapons.
Jumper: Kasathas are always considered to have a running start when attempting Acrobatics checks to jump.
Desert Stride: Kasathas move through non-magical difficult terrain in desert environments at normal speed.
Multi-Armed: A kasatha has four arms. One hand is considered its primary hand; all others are considered off hands. It can use any of its hands for other purposes that require free hands.
Class Features:
1[warpriest]: Aura, blessings (minor), focus weapon, orisons, sacred weapon
2[warpriest]: Fervor 1d6
3[warpriest]: Bonus feat
4[warpriest]: Channel energy, sacred weapon +1
5[warpriest]: Fervor 2d6