
| Race |
Orc |
| Classes/Levels |
Barbarian 4 | HP 44 | AC 15 (T11 FF14) | F+6 R+2 W+1 | Init.+1 Perc.+7 |
| Strength |
22 |
| Dexterity |
12 |
| Constitution |
14 |
| Intelligence |
10 |
| Wisdom |
10 |
| Charisma |
9 |
About GARK da ORK
Gark
Male orc barbarian 4 (Pathfinder RPG Bestiary 222)
CE Medium humanoid (orc)
Init +1; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 44 (4d12+11)
Fort +6, Ref +2, Will +1
Defensive Abilities: ferocity, trap sense +1, uncanny dodge
Weaknesses: light sensitivity
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Offense
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Speed 40 ft.
Melee: +1 nodachi +11 (1d10+10/18-20)
Ranged: pilum +5 (1d8+5)
Special Attacks: rage (13 rounds/day), rage powers (intimidating glare, Surprise accuracy +2)
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Statistics
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Str 22, Dex 12, Con 14, Int 10, Wis 10, Cha 9
Base Atk +3; CMB +8; CMD 19
Feats: Furious Focus, Power Attack
Traits: anatomist, bully
Skills: Acrobatics +7 (+11 to jump), Climb +9, Handle Animal +3, Intimidate +7, Perception +7, Survival +4, Swim +9
Languages: Common, Orc
SQ: fast movement
Combat Gear: potion of enlarge person, mwk lamellar (leather) armor[UC], +1 nodachi[UC], pilum[APG] (3), 3065 gp
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Special Abilities
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Darkvision (60 feet): You can see in the dark (black and white only).
Fast Movement +10 (Ex): +10 feet to speed, unless heavily loaded.
Ferocity (Ex): Fight without penalty even while disabled or dying.
Furious Focus: If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Intimidating Glare (Ex): As a move action while raging, demoralize vs. adj foe with extended duration.
Light Sensitivity (Ex): Dazzled as long as remain in bright light.
Power Attack -1/+2: You can subtract from your attack roll to add to your damage.
Rage (11 rounds/day) (Ex): +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Surprise Accuracy +2 (1/rage) (Ex) One attack per rage gets listed bonus to hit.
Trap Sense +1 (Ex): +1 bonus on reflex saves and AC against traps.
Uncanny Dodge (Ex): Retain Dex bonus to AC when flat-footed.
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[dice=Attack]d20+[/dice
[dice=Damage]d10+[/dice
[spoiler=Buffs & Conditions
Bull's Strength: +4 STR
Rage: +4 STR, +4 CON, +2 Will, -2 AC (rounds left)
Power Attack(2H): -1 Attack, +3 Damage
Charge: +2 Attack, -2 AC
- STR 29, CON 18 | AC 11 (T 7,FF 10) | F+7 W+2 -
[/spoiler