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Background story;
The source of the disappearing bodies is one man—a former priest of Pharasma named Svilennius Tripe. An acolyte of no great distinction in the church hierarchy, Svilennius stumbled upon a secret entrance to the sealed lower levels of the ossuary deep in a disused area of the catacombs. What he found there changed his life forever—in an ancient Thassilonian temple to Pharasma beneath the active levels of the ossuary, Svilennius discovered proscribed books from a heretical sect calling itself the Chymists of Life in Death. These tomes dealt with the creation of the undead through alchemical rather than magical means,
which the sect believed provided a loophole around Pharasma’s prohibition against undead creatures.
This forbidden lore captivated Svilennius, who had always had an unhealthy fascination with death, even for a priest of Pharasma. Delving deeper into his researches, he grew disaffected with the church hierarchy and Pharasmin dogma. Things came to a head when his superiors discovered one of the banned books in his quarters. Svilennius was brought before an ecclesiastical tribunal, where he presented his newfound heretical views—the church could use the undead to support its works, increasing its manpower and solving the problems of space within the ossuary at the same time. Needless to say, Svilennius’s ideas fell on deaf ears. The shocked church elders stripped Svilennius of his ecclesiastical rank and excommunicated him, branding him a heretic.
Enraged, Svilennius vowed to put the Chymists’ ideas into practice and lead an army of alchemical undead to conquer the Godsmouth Ossuary and overthrow the hidebound orthodoxy of the present church, ushering
in a new age of living-unliving cooperation. Using the secret entrance he had discovered, Svilennius set up a full alchemical laboratory beneath the ossuary, where the stacked bodies above would provide an almost limitless source of raw materials for his blasphemous experiments.
Svilennius, along with his muse and lover—an undead necromancer named Esme Verisi—has toiled for weeks to perfect his methods of creating alchemical undead. But with the exception of Esme and a handful of skeletons and zombies, most of Svilennius’s experiments have been failures, and he has grown increasingly frustrated and deranged.
Now the church of Pharasma has noticed the theft of bodies from the ossuary. Though they are unaware of Svilennius’s involvement in the disappearances (indeed, the excommunicated priest has been all but forgotten by the church), increased reports of undead deep in the
crypts has led them to believe that the source of the problem lies in the sealed levels below the main crypts.
A heresy has taken root in the Godsmouth Ossuary and must be stopped.

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If everyone could provide their society and character number and roll any dayjob checks you might have then I'll start with the reporting part.
I'll get a recruitment thread going for Thornkeep and I'll post the link here
And if it matters to anyone..if you return to the mirror chamber 24 hours later and use it again..your switched back to "normal"

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132,076-1
profession - merchant: 1d20 + 5 ⇒ (12) + 5 = 17
Thanks, btw, for running another fun, exciting, and fast adventure! Appreciate your willingness to run it!
For your recruitment thread, make sure you mention we prefer dwarves! :)

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In retrospect re recruiting, it might be nice to have some of those other skills we are missing.
So Clandelve, Glorin, Kalaron, and Sickly's cousin ____________(which class?).
Elliot, it sounded like you are out?
So we have some good front-line, Kalaron has some healing...we could really use a skill monkey and/or arcane caster?

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Elliot Feardwarf: # 123480-2
no dayjob roll
Thanks for running the show, it was really funny!
Yes, I'm out. I got holidays the next two weeks and there are some offline games Elliot wants to participate :)

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K, I've put the recruitment up
here
We'll see what we get. Feel free to comment on what I put in there and add more wishes to what you want.
I think I'll send out the chronicles tomorrow when I'll have some more time, I don't feel like doing the book keeping right now..maybe in a hour or so..but most likely tomorrow.

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Haha...LOVED the recruitment thread! Still sad we're not having Sickly's cousin. :(
I'm not understanding the "gained a lvl and 1398 gold." Clandelve had only completed one other adventure. Shouldn't I need one more to reach level 2?
I am just finishing a We Be Goblins that I was going to apply to Clandelve to reach level 2 anyway, but could you explain why this one was worth more XP and gold, or otherwise what that means?

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This was a module, not a scenario.
Thus completing it is worth 3 experience, 4 prestige, and a fair bit more money.
(Its basically the same as doing 3 scenarios)
The next 2 Thornkeep ones you plan to do are the same way.
(You can still assign the We Be Goblins to him, as that can be assigned to a level 2 character once.)

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Okay, I'll assign it before.
Even with the extra gold, I still won't be able to afford a +1 weapon. :(
I'll make sure I buy an oil of magic weapon or two.

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Revvy, thanks for running such a fun and fast ship! I really have enjoyed playing your scenarios.
Thanks for keeping the dwarves going! It's been a blast.

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You 2 (and Kalaron) can log into the discussion tab of Thornkeep and decide if you want to wait a bit for some more dwarves to join the recruitment or that we go with the best candidates we have now.
I'm going to need 1 or 2 days to set up the maps and stuff..but I'd like to start after that.
And to the rest of you, thanks for playing. It was fun ;)
I'll close the thread somewhere this weekend

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Thx, Sickly...hopefully we'll team up again soon!
EDIT: That dwarf rogue in the new campaign would likely be a great fit...covering skills, and he's a dwarf!

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FYI, regarding the start of the new campaign, I'll be on a camping trip for the next few days. I should be able to start any time after Saturday p.m.
Thanks!