Damnation Stride duration question. ARG


Rules Questions


14 people marked this as FAQ candidate. 1 person marked this as a favorite.

The spell Damnation Stride states that it has a duration of 1 minutes/level, can you use it every round or once you teleport with it once does the spell end?

Grand Lodge

Where is this spell?


blackbloodtroll wrote:
Where is this spell?

Tiefling spells, page 173.

Grand Lodge

ARG?


blackbloodtroll wrote:
ARG?

Advanced Races Guide, I'm assuming.

Hargert, it would really help if you would post the complete text of the spell you're asking about. Alternately, if you wait until it's available on the PRD, (usually a few months) we'd be happy to take a look.


Grick wrote:
blackbloodtroll wrote:
ARG?

Advanced Races Guide, I'm assuming.

Hargert, it would really help if you would post the complete text of the spell you're asking about. Alternately, if you wait until it's available on the PRD, (usually a few months) we'd be happy to take a look.

Yes the Advanced Races Guide.

spoiler:
DAMNATION STRIDE
School conjuration (teleportation) [fire]; Level sorcerer/wizard
5, summoner 4, witch 5
Casting Time 1 standard action
Target self and creatures within a 10-foot-radius burst (see
below)
Duration 1 minutes/level
Saving Throw Reflex half, see text; Spell Resistance no
This spell functions like dimension door, except you leave
behind a burst of fire. Choose one corner of your starting
square. A 10-foot-radius burst of flame explodes from that
corner the moment you leave, dealing 4d6 points of fire
damage (Reflex negates).


Thanks for the quote. (And the spoiler tag!)

It looks like a mistake to me. I don't think there's any way it was intended for you to be able to use every round for min/lv. I would probably run it without the duration, just like DDoor but with the extra effect.

FAQing.

Paizo Employee Design Manager

1 person marked this as FAQ candidate.
Grick wrote:

Thanks for the quote. (And the spoiler tag!)

It looks like a mistake to me. I don't think there's any way it was intended for you to be able to use every round for min/lv. I would probably run it without the duration, just like DDoor but with the extra effect.

FAQing.

I agree that it looks like a typo. It might be worth getting a Paizo employee to weigh in on. If it's not a mistake and it's intended to be actively used for the duration, I've got a new favorite spell. A new, favorite, fairly OP spell.

The Exchange

Ssalarn wrote:
I agree that it looks like a typo. It might be worth getting a Paizo employee to weigh in on.

Five months and no comment from a Paizo employee. Does that imply it is not a typo and the RAW stands (i.e., Duration of 1 minutes/level but otherwise works as Dimension Door)? If that's the case does the 4d6 burst last that long or can you DD every round with a burst?

FAQing


THREADCROMANCY! (but it's better than starting a new thread, yes?)

I was looking over all of the non-somatic spells listed at d20pfsrd and this spell is listed (although the URL uses the keywords Dimension StriKe).

Either way, does anyone have a link to a ruling on the duration of this spell?

I would assume this is a typo, but if you can dim-door and blast people every round for 1 min/lvl that would be kinda cool.


I doubt there has been clarification, but I would think this spell should have a duration of instantaneous. Otherwise its far too powerful.

The Exchange

It looks like they expanded the spell in Mythic Adventures but did not change (or clarify) the duration.

Mythic Damnation Stride:
The burst of fire created reeks of sulfur and brimstone and also acts like stinking cloud (with the same duration as that spell and a separate Fortitude save).

Augmented (6th): If you expend two uses of mythic power, you bring one unwilling adjacent creature with you. You may bring additional creatures, but each must be adjacent to you and each requires you to expend one additional use of mythic power. These creatures must first attempt A saving throw against the burst of flame and stinking cloud, then can attempt a Will Saving Throw to resist being teleported with you.

Since Paizo didn't clarify or change anything, it must be RAW. Problem is, RAW is poorly written.

Differences between Dimension Door and Damnation Stride:
  • School adds [fire] descriptor
  • Level is increased by one; Domain and Bloodline removed
  • No listed Components for Damnation Stride (Dimension Door is V); have to assume there is still a verbal component
  • No listed Range for Damnation Stride (Dimension Door is long (400 ft. + 40 ft./level)); have to assume the range remains long
  • Target changes from “you and touched objects or other touched willing creatures” to “self and creatures within a 10-foot-radius burst (see below)”
  • Duration changes from instantaneous to 1 minute/level
  • Saving Throw changes from “none and Will negates (object)” to “Reflex half, see text”
  • Spell Resistance changes from “no and yes (object)” to “no”

You lose the ability to transport others in exchange for a minor effect (10' radius burst of flame for 4d6 points of fire damage). So why the extra level, especially with the Tiefling restriction?

That's where the Duration comes in. Since it is 1 minute/level, but otherwise works the same as D-Door, it's logical that by spending a standard action (and requiring a verbal component) you can DS and be unable to perform any other actions for the rest of your turn. Effectively, you can do this once/round for 1 minute/level. At 9th level you could Dimension Stride 90 times in 9 minutes - but you'd have only a move equivalent action beforehand and no actions afterwards. Unless you could Quicken a spell, you wouldn't be able to cast anything else unless you forgo using DS that round. That's a really cool way to simulate Nightcrawler (X-Men) and fits in a lot with the Tiefling theme.


eldergod0515 wrote:

It looks like they expanded the spell in Mythic Adventures but did not change (or clarify) the duration.

** spoiler omitted **

Since Paizo didn't clarify or change anything, it must be RAW. Problem is, RAW is poorly written.

** spoiler omitted **

You lose the ability to transport others in exchange for a minor effect (10' radius burst of flame for 4d6 points of fire damage). So why the extra level, especially with the Tiefling restriction?

That's where the Duration comes in. Since it is 1 minute/level, but otherwise works the same as D-Door, it's logical that by spending a standard action (and requiring a verbal component) you can DS and be unable...

My goal is to convince my DM that it will work with the Dimensional Dervish feat chain. If I can activate it every round for 1 min/lvl that will go far in making the build far more viable at the higher levels.

That, and consider how far you could move with one casting at 9th CL:

400 ft. +40 ft./lvl = 760 ft. per round
10 rounds in a minute * 9 minutes = 90 rounds

68,400 ft. traveled = 12.95 miles

An Extended Damnation Stride at 20th caster level would take you 90 miles unerringly. Kinda neat, but obviously Greater Teleport is better.


Not to necro a post, I know I know. But to make sure everyone is aware...
This spell has been errated. So the duration is now instantaneous for anyone that has the first edition of the book and was unaware and sees this thread. So all of the things discussed in this thread basically don't work anymore.

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