The Eye of Eons (Inactive)

Game Master Chyrone

The tradeport city of Kharum is Varisia's center of commerce.
From the shadows events are set in motion which, unless intervened, will mean the end of Kharum and much more.

Eons loot sheet


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Loot sheet No plunder, no pay Battle map--Misc info slides

I'd have to say no, the design between crossbow bolts and arrows from a longbow, is too different.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

I figured as such, but had to ask :P

Last question: How far above are we from ground level?


Loot sheet No plunder, no pay Battle map--Misc info slides

25 feet.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

"Alright, Elsa and Grint for support from up here, while Orland, Sivar, and I rappel down and take the fight to them? I'll light myself as soon as I hit ground to give you guys vision for the targets. Sound good?"


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

"Sounds like an excellent idea Burdock. I'll keep a close eye and arrow from above here."


Male Half elf Dual-Cursed Oracle of Battle 7 HP:46/46, AC:20|T:12|FF:19|CMB+9/13 Trip|CMD:20/22 Trip|Fort:+3|Ref:+4|Will:+6|Init:+1|Perc:+11| Spells 1--7/7 2--3/7 3--4/5

"Hmm something feels wrong but I just can't figure out what.. ah well lets get going"

Sivar gathers his gear and gets ready


Loot sheet No plunder, no pay Battle map--Misc info slides

Okay, if you're going without a rope, DC 15 climb.

2d3 ⇒ (1, 2) = 3


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Of course we use rope. The word rappel indicates that, else they would say climb down.


Male Half elf Dual-Cursed Oracle of Battle 7 HP:46/46, AC:20|T:12|FF:19|CMB+9/13 Trip|CMD:20/22 Trip|Fort:+3|Ref:+4|Will:+6|Init:+1|Perc:+11| Spells 1--7/7 2--3/7 3--4/5

I have a rope and grappling hook


Loot sheet No plunder, no pay Battle map--Misc info slides

First time i've heard of the word.

3d4 ⇒ (3, 4, 1) = 8
Father Burdock gets down via the rope, and motions Orland to get down.
But as the brawler gets down, the sentry turns his dutiful eyes towards the west.

He yells towards the clearing.

Undercommon:

"Alert! Trespassers!"

======================
Init:

Elsa: 1d20 + 1 ⇒ (8) + 1 = 9
Father Burdock: 1d20 + 1 ⇒ (3) + 1 = 4
Grint: 1d20 + 6 ⇒ (12) + 6 = 18
Orland: 1d20 + 6 ⇒ (11) + 6 = 17
Sivar: 1d20 + 1 ⇒ (9) + 1 = 10
Sivar: 1d20 + 1 ⇒ (9) + 1 = 10

Sentries: 1d20 + 2 ⇒ (17) + 2 = 19
Lookout: 1d20 + 2 ⇒ (6) + 2 = 8


The Quarry entrance, round 1

The two duergar sentries double time over to the entrance.
-----------
Grint & Orland
Sivar & Elsa
-----------
Lookout
-----------
Father Burdock


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Grint readies a shot for when the area and enemies are properly illuminated.

Readied Shot, Deadly Aim: 1d20 + 9 - 2 ⇒ (12) + 9 - 2 = 191d8 + 4 ⇒ (7) + 4 = 11Add +1 to att & damage when the enemy is within 30 feet


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Sigh. Grint. Why are we always fighting. We should at least give these silly Dwarves a chance to recant their ways and grovel.

Elsa gathers power, and unleashes it in a torrent of ice!

Blast: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 3d6 + 4 ⇒ (6, 3, 3) + 4 = 16 *1.5= 24 Cold damage, DC15 Reflex or be entangled.


Loot sheet No plunder, no pay Battle map--Misc info slides

The Quarry entrance, round 1

The two duergar sentries double time over to the entrance.
-----------
Grint readies his shot for the lookout or guards to become visible.
Orland trusts the ranged support to take care of the lookout, and heads for the guards.
Punch, PA!: 1d20 + 9 - 2 ⇒ (7) + 9 - 2 = 14Dmg: 1d6 + 4 + 4 ⇒ (3) + 4 + 4 = 11
The duergar blocks the attack with his shield.

Elsa launches a blast of ice at the lookout.
Miss chance: 1d100 ⇒ 48 Hit
Reflex: 1d20 + 4 ⇒ (4) + 4 = 8

Undercommon:

"What is this??"

Sivar
-----------
Lookout (-24)
-----------
Father Burdock


Loot sheet No plunder, no pay Battle map--Misc info slides

Botting.

Sivar, having his weapon tied on his back, taps it for a light cantrip.
He climbs down at 1/4 speed.
I noticed with even a nat 1 you climb this, but better you roll for it regardless, since accelerated climb gets you down faster.
----------
The lookout returns fire at Elsa.
Crossbow, entangled: 1d20 + 6 - 3 ⇒ (17) + 6 - 3 = 201d8 ⇒ 4
It hits, but it's of little hurt.
----------
Father Burdock


Male Half elf Dual-Cursed Oracle of Battle 7 HP:46/46, AC:20|T:12|FF:19|CMB+9/13 Trip|CMD:20/22 Trip|Fort:+3|Ref:+4|Will:+6|Init:+1|Perc:+11| Spells 1--7/7 2--3/7 3--4/5

climb: 1d20 + 5 ⇒ (7) + 5 = 12


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

That punch was a little low My base is +11 a 16 wasnt going to hit likely anyway.. I assume they have shields, I would have raged, but that is what happens when I get busy.


Loot sheet No plunder, no pay Battle map--Misc info slides

It would've helped a bit if your sheet pointed out more than your ability scores. :)


Loot sheet No plunder, no pay Battle map--Misc info slides

I'll bot Burdock.

Father Burdock taps himself with light cantrip too, and moves towards the tower.
Grint lets his Arrow fly, which scrapes the duergar's cheek.
Elevation.
======================

Quarry entrance, round 2

The sentries engage Orland.
Blue axe: 1d20 + 8 ⇒ (2) + 8 = 101d1d10 + 3 ⇒ (4) + 3 = 7
Orland easily dodges the duergar's swing.
Green heads around the watchtower to engage Father Burdock.
---------------
Grint & Orland
Elsa & Sivar
-------------
Lookout (-24)
-------------
Father Burdock


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

Fair Enough I apologize for that.

Orland Sweeps under the axe swing and leans into the strike digging himself into the Duergar's chest before unleashing an explosive combination of strikes to the man's temple.

Rage

Two Piece Combo One: 1d20 + 9 ⇒ (8) + 9 = 171d6 + 12 ⇒ (4) + 12 = 16
Two Piece Combo Two: 1d20 + 9 ⇒ (11) + 9 = 201d6 + 12 ⇒ (3) + 12 = 15

One Blue


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Thanks GM, that was my plan!


Loot sheet No plunder, no pay Battle map--Misc info slides

Yw.

Blue deflects Orland's first attack, but eats the other attack as he lowers his shield after his deflection.

Grint
Elsa & Sivar
----------
Lookout (-24, entangled)
----------
Father Burdock.


Loot sheet No plunder, no pay Battle map--Misc info slides

Botting.

Grint moves a bit east, and shoots at the lookout.
PBS, deadly aim: 1d20 + 9 + 1 - 2 ⇒ (7) + 9 + 1 - 2 = 15Twang: 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13
The bolt flies hard, but the aim was off mark.

Elsa & Sivar
-------------
Lookout (-24)
-------------
Father Burdock


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Elsa gathers power, and unleashes it in a torrent of ice!

Blast: 1d20 + 9 ⇒ (6) + 9 = 15 PBS @Green
Damage: 3d6 + 4 ⇒ (6, 1, 5) + 4 = 16 *1.5= 24 Cold damage, DC15 Reflex or be entangled.


Loot sheet No plunder, no pay Battle map--Misc info slides

Green gets a load of ice from above.
Ref: 1d20 + 4 ⇒ (10) + 4 = 14
So close.

Annoyed as he is, he finds himself with a frosty coating.
Sivar
---------
Lookout (-24)
---------
Father Burdock


Male Half elf Dual-Cursed Oracle of Battle 7 HP:46/46, AC:20|T:12|FF:19|CMB+9/13 Trip|CMD:20/22 Trip|Fort:+3|Ref:+4|Will:+6|Init:+1|Perc:+11| Spells 1--7/7 2--3/7 3--4/5

Sivar engages green attacking normally as he wants to trick his way around the shield

Fauchard: 1d20 + 9 ⇒ (19) + 9 = 281d10 + 7 ⇒ (3) + 7 = 10

Fauchard Confirm Crit: 1d20 + 9 ⇒ (13) + 9 = 221d10 + 7 ⇒ (4) + 7 = 11


Loot sheet No plunder, no pay Battle map--Misc info slides

That confirms, and Sivar's hit outright kills the dark dwarf.
----------
The lookout (-24) shoots at Elsa.
Shot, entangled: 1d20 + 6 - 3 ⇒ (8) + 6 - 3 = 111d8 ⇒ 6
But misses utterly.
----------
Father Burdock


Loot sheet No plunder, no pay Battle map--Misc info slides

Botting.

Father Burdock taps guidance on Orland, and moves around the watchtower.
=================

Quarry entrance, round 3

The duergar strikes back at Orland.
Axe, PA: 1d20 + 8 - 1 ⇒ (18) + 8 - 1 = 251d10 + 3 + 2 ⇒ (8) + 3 + 2 = 13
His hit is pretty accurate, and he steps 5 feet back to evade more flanking.
-----------
Grint & Orland
Elsa & SIvar
-----------
Lookout (-24)
-----------
Father Burdock


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Rats, was about to post :P GM is getting quick on me!


Loot sheet No plunder, no pay Battle map--Misc info slides

Go easy on that dwarven stout :P


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Grint 5-foot steps east and fires upon the red duergar.

Ranged Attack, Moved, Deadly Aim: 1d20 + 9 - 2 + 1 ⇒ (9) + 9 - 2 + 1 = 171d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Add +1 to att and damage if this is within 30 feet still, probably not.

Afterwards Grint reloads the crossbow and eyes up the next opportunity.


Loot sheet No plunder, no pay Battle map--Misc info slides

Nah, you're within 30 feet.

Grint's bolt flies swiftly, yet it lands in the watchtower's beam.

Orland
Elsa & Sivar Guys post ahead here.
------------
Lookout (-24)
------------
Father Burdock


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Elsa gathers power, and unleashes it in a torrent of ice!

Blast: 1d20 + 9 ⇒ (8) + 9 = 17 @Red
Damage: 3d6 + 4 ⇒ (1, 3, 2) + 4 = 10 *1.5= 15 Cold damage, DC15 Reflex or be entangled.


Male Half elf Dual-Cursed Oracle of Battle 7 HP:46/46, AC:20|T:12|FF:19|CMB+9/13 Trip|CMD:20/22 Trip|Fort:+3|Ref:+4|Will:+6|Init:+1|Perc:+11| Spells 1--7/7 2--3/7 3--4/5

Sivar moves around until he is in range of the blue target.


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

Orland Grunts as the Axe strikes him but rebounds the blow with two of his own. One aimed right between the eyes with an Elbow to the gut.

Face Slam: 1d20 + 10 ⇒ (11) + 10 = 211d6 + 12 ⇒ (3) + 12 = 15
Gut Shot: 1d20 + 9 ⇒ (7) + 9 = 161d6 + 12 ⇒ (6) + 12 = 18


Loot sheet No plunder, no pay Battle map--Misc info slides

With a swift fist to the face, the duergar is taken out of the fight.
His buddy up in the watchtower isn't lucky either, as Elsa throws a ball of frost at him, and he keels over the edge, landing near Father Burdock on the ground.

And that's a wrap, combat over.


Loot sheet No plunder, no pay Battle map--Misc info slides

Aside from their usual gear, they each carry
5d10 + 5 ⇒ (3, 2, 4, 1, 8) + 5 = 23 gold pieces from recent wages.

Coming to the clearing, two cages, 10 x10 feet, and 10 feet high, stand in the center near a bonfire.
A large barrel lies on its side to the west, and two trunks
stand to the east.

One cage is open, and was likely where the captives you saw earlier were kept in. Inside the other cage two figures lie underneath crude blankets.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Burdock looks at the two figures, expecting to see poor dwarven souls that need rites.


Loot sheet No plunder, no pay Battle map--Misc info slides

Perception 15:

They are not dead.

They are, however, trying to breathe really quiet.


Sense Motive 12 with perception:

Curled up, you get the idea they are trying to stay this quiet out of fear.


Male Half elf Dual-Cursed Oracle of Battle 7 HP:46/46, AC:20|T:12|FF:19|CMB+9/13 Trip|CMD:20/22 Trip|Fort:+3|Ref:+4|Will:+6|Init:+1|Perc:+11| Spells 1--7/7 2--3/7 3--4/5

Perception: 1d20 + 10 ⇒ (3) + 10 = 13

Relieved to be out of the thrill and danger of combat, Sivar is able to speak properly again.

"Are we going to check on them" indicating to the forms under the covers in the cage.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Perception: 1d20 + 4 ⇒ (5) + 4 = 9


Loot sheet No plunder, no pay Battle map--Misc info slides

Sivar, you could have taken 10 for that.

Grint inspects the cage.
"Could you stay quiet for a moment..."

(listens carefully)
"Whoever they are, they're alive."
Sense motive: 1d20 + 4 ⇒ (20) + 4 = 24
[smaller]"And i think they're scared...they are laying on the floor curled up. Could one of you try to talk to them? I'll inspect the chests."

Contents chest:

Within you find you find a +1 long sword, 5 mwk long swords, and 6 studded leather armors.

6 mwk short bows and 5 common arrows.
A +1 staff.

6d20 ⇒ (18, 5, 16, 20, 16, 9) = 84 gold pieces

A scroll of invisibility and an arcane spellbook and component pouch.


Male Half elf Dual-Cursed Oracle of Battle 7 HP:46/46, AC:20|T:12|FF:19|CMB+9/13 Trip|CMD:20/22 Trip|Fort:+3|Ref:+4|Will:+6|Init:+1|Perc:+11| Spells 1--7/7 2--3/7 3--4/5

Please just say what we notice if we are allowed to take ten

"Hey you under the covers we are nice, we won't hurt you."

Diplomacy: 1d20 + 3 ⇒ (7) + 3 = 10


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

"Aye, we come in peace here. We have defeated the duergar; you are free.", Burdock tells the people upon Grint's suggestion.

Diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22


Loot sheet No plunder, no pay Battle map--Misc info slides

One of the blankets slowly pulls away, revealing a misshapen humanoid face.

That is, until a longer look shows the masculine face a mixture of elf, scales and fur. This is beyond a doubt a mongrelman.
The other face now showing carefully, it reveals a feminine face, with mostly the features of a human head, but with two pitch black eyes and small mandibles and antennas like an ant.

They cautiously observe you, and when they have ascertained themselves that you are the only ones at the scene, the man starts talking.

In broken common: "You've beat the grey skinned ones? That, be a feat of skill. Let us out, please? Grey skinned ones take us captive.
They take more of us down dark hall beyond, before you come."


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Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Elsa says Grint! We should free them. These foul Dwarves kept them in no fitting manner. Elsa complains, and you get the sense that what outrages her is not the slavery, it's the shoddy upkeep of the slaves.


Loot sheet No plunder, no pay Battle map--Misc info slides

I know he's occupied atm, so...

Grint nods, surprised yet not surprised at Elsa's sudden outburst.

He nods and slams at the lock a few times with the hilt of his sword.

<Clang...clang...clang>
The lock eventually breaks and falls off.

Once both prisoners are standing again, they are in just plain clothes.

The man bows slightly his head.
"Our thanks. My name is Tarrus, and she is Nelphys.
We were on a patrol with 4 others, trying to hunt for game. Fortune did not smile on us, a group of the grey skinned ones caught us in an ambush, while we was busy fighting prey."

Nelphys: "We heard some talk between grey skinned ones who came from the tunnel and later returned.
They talk of rumor of a big gem find, among recent delvings.
What they call...diamond! Yes, diamond. One big as fist."

She describes what she heard


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Burdock's eyebrows rise upon Nelphys' words. "Do you happen to remember which direction that other group went?", Burdock asks as he tends to any wounds they have.


Loot sheet No plunder, no pay Battle map--Misc info slides

Nelphys nods, at points towards the tunnel up ahead.

"They organized, disciplined and cruel. One not of us, he act defiant, and they whip his back open, before take him into the tunnel.
Pale ugly one, he say he and part of tribe taken prisoner."

Tarrus adds to her comment.
"My guess is the captured either get killed, or must work."

He rubs his neck.
"But we can't leave without our friends, not as long as we don't know if they be dead or not. Is it ok to follow you from a distance?"

The two scavenge the two guards from their mail, axe and shield, if you let them.
Down the tunnel and at what is ahead, you could have them do tasks to aid you as you see fit.
If you want to know their stats before deciding if yes or no, just ask.


Loot sheet No plunder, no pay Battle map--Misc info slides

I guess not. :)
But before you're going in....you're going up a lvl to lvl 6.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

"What are your prowess in battle? And any other talents to support?", Burdock asks as the two arm themselves.

And huzzah! Need more 3rd level spells!

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