The Dragon's Demand by the Fox

Game Master Foxified

Belhaim Town Limits
Belhaim Area
Witch Tower
Exploring the Kobold Cave
Wise Piper Inn (ID: 4 in Belhaim Town Limits)


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Male Dwarf Fighter 2 | HP:17/20 | AC:18 | Initiative :+0 | Fort +4, Ref +0, Will +1 |

"Yeh want some more!?"

Attack: 1d20 + 7 ⇒ (8) + 7 = 15
Damage: 1d8 + 7 ⇒ (6) + 7 = 13

Cleave: 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d8 + 7 ⇒ (1) + 7 = 8

Borin's axe glances off the kobold, seemingly causing it no harm.


You lost 1 HP Brian please update your stats

Round four enemies are up!

The one in the back skitters away down a passage way.

The two standing in front of the dwarf take a stab at him, and then step back. After their attacks are deflected by his armor, they step back.

GM:

Kobold Spear: 1d20 + 1 ⇒ (15) + 1 = 16
Kobold Spear: 1d20 + 1 ⇒ (1) + 1 = 2

Round five players are up!
Kobolds - AC: 15 HP: 5
Next round is on Saturday


Male Dwarf Fighter 2 | HP:17/20 | AC:18 | Initiative :+0 | Fort +4, Ref +0, Will +1 |

Where're yeh lot going!?

Borin swings is axe in another cleaving motion.

Attack: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d8 + 7 ⇒ (4) + 7 = 11

Cleave: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d8 + 7 ⇒ (8) + 7 = 15

Borin's axe tears through the two remaining kobolds, leaving nothing but a bloody mess in its wake.

BORIN SMASH


Male Half-Orc Bard 3 | Perception +3 | HP (24/24) | AC 12 Touch 12 FF 10 | Saves F +3 R +5 W +2 | CMD 14

Airak ends his song as the hall clears. the effects linger for a few rounds


Male Human Druid(Wolf Shaman)/3 | Perception +8 | HP (23/23) | AC 16 Touch 14 FF 12 | Saves F +5, R +5, W +5 | CMD 19

Loman sees his opportunity. "You will not get away so easily!" he says has he rushes past the Dwarf and after the one that got away.

darnit, why did I choose to play an irrational child


Any reaction?


HP: 48/48
Vital Stats/Skills:
AC: 11/T: 11/FF: 10 – Perception +6 - Initiative: +2 - F: +6/ R: +2/ W: -2 - CMB: +7- CMD: 19: Speed: 30
Rage:
HP:54/54 - AC:10/T:10/FF:9 - cmb+10/cmd 20 - Speed: 40

Like a cat watching a person walk by, Red watches Loman rush down the hall.


Male Half-Orc Bard 3 | Perception +3 | HP (24/24) | AC 12 Touch 12 FF 10 | Saves F +3 R +5 W +2 | CMD 14

Airak encourages others to follow if no one does, but stays with Hunclay.


Everyone follows... Airak at half speed due to pulling Hunclay along

Loman bolts after the kobold.

B3: Kobold Well

He runs through one room with wide steps that have been carved into the rock in each tunnel that intersects with this large cave. A five-foot-wide circular pit is the chamber’s only feature.

Assuming he has a light spell or it cast on him

He hooks right just barely catching glimpse of the kobolds tail.

B4: Fire

Straw is strewn across the floor of this large cave. The ceiling vaults to a height of twelve feet. Three ledges, eight feet off the ground, look out over the main cavern. A five-foot- wide, twenty-foot-deep trench runs north to south through the western half of the cavern, with just one five-foot wide bridge of natural stone allowing passage from one side to the other.

Arriving there is the end of the turn for the players

Round six enemies are up!

GM:

Loman Kobold Sling: 1d20 + 4 ⇒ (3) + 4 = 7
Loman Kobold Sling: 1d20 + 4 ⇒ (17) + 4 = 21
Loman Kobold Sling Damage: 1d3 - 1 ⇒ (3) - 1 = 2
Loman Kobold Sling: 1d20 + 4 ⇒ (11) + 4 = 15
Tyler Kobold Sling: 1d20 + 3 ⇒ (15) + 3 = 18
Tyler Kobold Sling Damage: 1d3 - 1 ⇒ (1) - 1 = 0
Tyler Kobold Sling: 1d20 + 3 ⇒ (11) + 3 = 14
Red Kobold Sling: 1d20 + 3 ⇒ (2) + 3 = 5
Red Kobold Sling: 1d20 + 3 ⇒ (15) + 3 = 18
Red Kobold Sling Damage: 1d3 - 1 ⇒ (2) - 1 = 1

The group steps out into the room just in time to have a barrage of rocks thrown from slings hit them. Loman 2 HP Damage. Tyler: 1 HP Damage. Red: 1 HP Damage It reveals two kobolds on their right side ledge. Rope Climb DC 10 without Rope DC 15

Round seven players are up!
Kobolds - AC: 15 HP: 5
Next enemy action on Friday afternoon


Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13

Tyler moves to the corner of the tunnel and Channels

Channel: 1d6 ⇒ 6


Male Half-Orc Bard 3 | Perception +3 | HP (24/24) | AC 12 Touch 12 FF 10 | Saves F +3 R +5 W +2 | CMD 14

drag


Male Human Druid(Wolf Shaman)/3 | Perception +8 | HP (23/23) | AC 16 Touch 14 FF 12 | Saves F +5, R +5, W +5 | CMD 19

Loman, his mind still on the chase ignores the stones that bounce of his shoulder. "Found you!" he exclaims as he spots his prey.

If no source of light, would have put on me self. Charge at the one straight in front of me, assuming it was the one running(if not its what my char percives.)

Attack(Great Sword,Charge): 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
Damage: 2d4 + 4 ⇒ (3, 2) + 4 = 9

With the blood splatter from his prey his eyes narrow as Loman scan the room with a small smile spreading on his face, and what would seem a low growl.

14AC for the next round


GM:

Airak Perception: 1d20 + 3 ⇒ (9) + 3 = 12

[spoiler=Airak]
Airak hears some rattling of chains coming from the other direction.
[/spoiler


Round seven enemies are up!

GM:

Loman Kobold Sling: 1d20 + 4 ⇒ (10) + 4 = 14
Loman Kobold Sling: 1d20 + 4 ⇒ (20) + 4 = 24
Loman Kobold Sling Damage: 1d3 - 1 ⇒ (2) - 1 = 1
Loman Kobold Sling: 1d20 + 3 ⇒ (4) + 3 = 7
Loman Kobold Sling: 1d20 + 3 ⇒ (13) + 3 = 16
Loman Kobold Sling Damage: 1d3 - 1 ⇒ (2) - 1 = 1
Red Kobold Sling: 1d20 + 3 ⇒ (8) + 3 = 11
Red Kobold Sling: 1d20 + 3 ⇒ (1) + 3 = 4

Another volley of slung rocks are thrown at Loman, two manage to strike him. 2 Damage Two of the kobolds throw some rocks at Red in an attempt to stop any interference.

Round eight players are up!
Actions before Wednesday afternoon please!
Kobolds - AC: 15 HP: 5


Male Human Druid(Wolf Shaman)/3 | Perception +8 | HP (23/23) | AC 16 Touch 14 FF 12 | Saves F +5, R +5, W +5 | CMD 19

Loman rushes toward his next victim. Blood burning in excitement and rage. He rushes the larger group ignoring the pebbles thrown at his back. Swinging with his Great sword, he bellows at the Kobold he intends to kill.

I believe an attack of opportunity is due, attacking the one top right of me.

Attack(Great Sword): 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 2d6 + 4 ⇒ (5, 6) + 4 = 15

Wish I had cleave :(


HP: 48/48
Vital Stats/Skills:
AC: 11/T: 11/FF: 10 – Perception +6 - Initiative: +2 - F: +6/ R: +2/ W: -2 - CMB: +7- CMD: 19: Speed: 30
Rage:
HP:54/54 - AC:10/T:10/FF:9 - cmb+10/cmd 20 - Speed: 40

Not wanting to give up her spot next to Inwinsme Red readies to move if she does


Female Elf Wizard 1 - HP: 7/17, - AC: 12/T: 12/FF: 10 – Perception +3 - Initiative: +2 - F: +3 / R: +3/ W: +2 - CMB: -2 - CMD: 10, Speed: 30

Inwismë, content to stay put, casts grease at the pair of kobolds on the small ledge. DC 16


Male Half-Orc Bard 3 | Perception +3 | HP (24/24) | AC 12 Touch 12 FF 10 | Saves F +3 R +5 W +2 | CMD 14

Airak sets Hunclay down carefully and takes his mace back a few steps to make sure more trouble isn't cumming from behind.


Someone here does, but keeps forgetting to post heh

GM:

Kobold Reflex: 1d20 + 1 ⇒ (8) + 1 = 9
Kobold Acrobatics: 1d20 + 1 ⇒ (19) + 1 = 20
Kobold Reflex: 1d20 + 1 ⇒ (15) + 1 = 16

One manages to keep a footing while the other falls off the ledge and land softly, but prone.

Round eight enemies are up!

GM:

Loman Sling Attack: 1d20 + 3 ⇒ (6) + 3 = 9
Loman Sling Attack: 1d20 + 3 ⇒ (17) + 3 = 20
Loman Sling Damage: 1d3 - 1 ⇒ (3) - 1 = 2
Loman Sling Attack: 1d20 + 3 ⇒ (6) + 3 = 9
Inwisme Sling Attack: 1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 17
Loman Sling Damage: 1d3 - 1 ⇒ (3) - 1 = 2
Inwisme Sling Attack: 1d20 + 3 - 4 ⇒ (2) + 3 - 4 = 1

Another barrage of slinged rocks hits Loman, manages to catch him hard on his hand, but he keeps a hold of his greatsword. 2 damage

Two of the kobolds notice Inwisme making strange noise and decide to try to stop more of that. One of the manages to catch her in the shoulder. 2 damage

The kobold that fell of the cliff stands up and grabs his spear, looking ready to charge at Red!

Is Airak going back to look down the other way? Or just readying should anyone come from that direction?

Round nine players are up!
Kobolds - AC: 15 HP: 5
Next action: Saturday afternoon


Male Human Druid(Wolf Shaman)/3 | Perception +8 | HP (23/23) | AC 16 Touch 14 FF 12 | Saves F +5, R +5, W +5 | CMD 19

With little concern of the events occurring behind him, Loman moves to strike down another of these foul creatures.

5ft movement
Attack(Great Sword): 1d20 + 4 ⇒ (4) + 4 = 8


Male Half-Orc Bard 3 | Perception +3 | HP (24/24) | AC 12 Touch 12 FF 10 | Saves F +3 R +5 W +2 | CMD 14

maybe like 15 feet back down the hall defensively readying an attack should something pop up.


Please move yourself accordingly


Male Human Druid(Wolf Shaman)/3 | Perception +8 | HP (23/23) | AC 16 Touch 14 FF 12 | Saves F +5, R +5, W +5 | CMD 19

Brad, my response to you is this: http://www.youtube.com/watch?v=MV0sK65PyVI


Lols


Round nine enemies are up!

GM:

Kobold Spear Charge: 1d20 + 3 ⇒ (10) + 3 = 13
Kobold Spear Damage: 1d6 - 1 ⇒ (6) - 1 = 5
Loman Sling: 1d20 + 4 ⇒ (14) + 4 = 18
Loman Sling: 1d20 + 3 ⇒ (20) + 3 = 23
Loman Sling: 1d20 + 3 ⇒ (14) + 3 = 17
Loman Sling: 1d20 + 3 ⇒ (2) + 3 = 5
Sling Damage: 1d3 - 1 ⇒ (2) - 1 = 1
Sling Damage: 1d3 - 1 ⇒ (2) - 1 = 1
Sling Damage: 1d3 - 1 ⇒ (2) - 1 = 1

The kobold that fell charges at Red. The spear pierces her shoulder! 5 Damage

Another barrage of rocks are thrown at Loman. 3 Damage

Round ten players are up!
Kobolds - AC: 15 HP: 5
Next action: Wednesday afternoon

Channel: 1d6 ⇒ 6
Tyler channels positive energy. 6 Health


GM:

Perception: 1d20 + 3 ⇒ (14) + 3 = 17

Airak:
Airak makes out the sound of whips and gasps coming further down the passageway.


HP: 48/48
Vital Stats/Skills:
AC: 11/T: 11/FF: 10 – Perception +6 - Initiative: +2 - F: +6/ R: +2/ W: -2 - CMB: +7- CMD: 19: Speed: 30
Rage:
HP:54/54 - AC:10/T:10/FF:9 - cmb+10/cmd 20 - Speed: 40

bull rush: 1d20 + 5 ⇒ (20) + 5 = 25

Red cries out as she shove the kobold as hard as she can. go ahead and take the AoO and move him accordingly Red will not be following and it is 5 ft for every 5 of the CMD - damage taken from AoO


Male Human Druid(Wolf Shaman)/3 | Perception +8 | HP (23/23) | AC 16 Touch 14 FF 12 | Saves F +5, R +5, W +5 | CMD 19

Loman steps up and swings at the creature he failed to hit on his last swing, his breathing grew heavier but he was not about to give up yet.

5ft movement
Attack(Great Sword): 1d20 + 4 ⇒ (19) + 4 = 23
Attack(Confirm): 1d20 + 4 ⇒ (6) + 4 = 10 fail
Damage: 2d6 + 4 ⇒ (4, 6) + 4 = 14

Swinging wide to have a better chance at hitting the foul thing, Loman connects hard on its side and doesn't stop. His swing comes full circle with the body of the already dead creature coming to a thud at the bottom of the trench and him facing the other two Kobolds.
make whatever corrections needed to the description if it does not work


Male Dwarf Fighter 2 | HP:17/20 | AC:18 | Initiative :+0 | Fort +4, Ref +0, Will +1 |

Borin suddenly rush to the front of the group and swings at the nearest enemy.

Attack: 1d20 + 7 ⇒ (14) + 7 = 21
Damage: 1d8 + 7 ⇒ (4) + 7 = 11

Borin smashes the kobold with his axe.


Tyler moves up ahead of Borin with his shield raised.

Round ten enemies are up!

GM:

Borin Sling: 1d20 + 4 - 4 ⇒ (19) + 4 - 4 = 19
Borin Sling Damage: 1d3 - 1 ⇒ (3) - 1 = 2
Loman Sling: 1d20 + 3 ⇒ (2) + 3 = 5
Loman Sling: 1d20 + 3 ⇒ (5) + 3 = 8

The kobolds arms seem to be tired as none of slung rocks reach him.

The kobold on top of the ledge gets a good shot over Tyler's head and hits Borin in the head. 2 damage

Round eleven players are up!
Kobolds - AC: 15 HP: 5
Next action: Saturday afternoon


Male Half-Orc Bard 3 | Perception +3 | HP (24/24) | AC 12 Touch 12 FF 10 | Saves F +3 R +5 W +2 | CMD 14

Airak cautiously moves down the tunnel in the dark
stealth: 1d20 + 6 ⇒ (19) + 6 = 25


Male Human Druid(Wolf Shaman)/3 | Perception +8 | HP (23/23) | AC 16 Touch 14 FF 12 | Saves F +5, R +5, W +5 | CMD 19

Leaving for Hong Kong today, RP my char. as needed. Will be back in a week.


Airak:

Airak comes across a trio of Kobolds that have three captives. He recognizes two of them as Carlo and Sela Bellathi, a married couple, and peddlers of religious charms. They had not been seen in town for over two months. The other woman he was not familiar with.

The kobolds seem to be attempting to keep them quiet with threats of violence that is occasionally followed through.

Loman charges the two Kobolds in front of him taking a swing at one of their heads.

Loman Swing: 1d20 + 4 ⇒ (17) + 4 = 21
Loman Damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10

He loops off it's head effortlessly.

Climb: 1d20 - 2 ⇒ (19) - 2 = 17
Mace: 1d20 + 2 ⇒ (4) + 2 = 6

Tyler climbs his way on top of the edge, but loses his balance and misses the nimble kobold.

Round eleven enemies are up!

GM:

Kobold Spear: 1d20 + 1 ⇒ (4) + 1 = 5
Kobold Spear: 1d20 + 1 ⇒ (6) + 1 = 7

The kobolds begin to lose their morale as neither of the last two kobolds manage to strike their opponent.

Round twelve players are up!
Kobolds - AC: 15 HP: 5
Next action Wednesday afternoon


Male Half-Orc Bard 3 | Perception +3 | HP (24/24) | AC 12 Touch 12 FF 10 | Saves F +3 R +5 W +2 | CMD 14

Airak quietly runs back to the group.
"There are more kobolds back this way, and they have captives!"


Female Elf Wizard 1 - HP: 7/17, - AC: 12/T: 12/FF: 10 – Perception +3 - Initiative: +2 - F: +3 / R: +3/ W: +2 - CMB: -2 - CMD: 10, Speed: 30

Inwismë hesitates, unsure of what to do or which way to turn her attentions in the bottleneck.


Male Dwarf Fighter 2 | HP:17/20 | AC:18 | Initiative :+0 | Fort +4, Ref +0, Will +1 |

Borin races towards the next kobold, readying his axe.

attack: 1d20 + 7 ⇒ (6) + 7 = 13

Borin swings his axe wildly, missing the kobold completely.

"Aye, that's embarrassing."


Moved you Borin. Update your stats! You took 2 damage so far.

Loman Attack: 1d20 + 4 ⇒ (3) + 4 = 7

Tyler Attack: 1d20 + 2 ⇒ (12) + 2 = 14

Loman loses some of his footing getting of the way of the kobold's attack and his swing comes up short.

The kobold is too nimble for Tyler, as his swing goes over the kobold's head.

Round eleven enemies are up!

[spoiler=GM]
Borin Kobold Spear: 1d20 + 1 ⇒ (10) + 1 = 11
Tyler Kobold Spear: 1d20 + 1 ⇒ (17) + 1 = 18
Tyler Kobold Damage: 1d6 - 1 ⇒ (3) - 1 = 2

Tyler gasps in pain as the kobold's spear pierces his armor and swipes his leg. 2 damage

The kobold's spear bounces harmlessly off of Borin's dwarven armor.

Round twelve players are up!
Kobolds - AC: 15 HP: 5
Next enemy action Wednesday evening


Male Human Druid(Wolf Shaman)/3 | Perception +8 | HP (23/23) | AC 16 Touch 14 FF 12 | Saves F +5, R +5, W +5 | CMD 19

Weary but still fueled by hate Loman brings his sword to the Kobold once more in an upward swing.

Attack(Great Sword): 1d20 + 4 ⇒ (6) + 4 = 10

Even in the tight quarters the nimble creature seemed to just dodge another attack. Was it the creature getting smarter, or was it him reaching his limit. The foul beast seemed to give a little sneer at his lacking and Loman could feel the rage beginning to surface again. He needed to focus.


Male Dwarf Fighter 2 | HP:17/20 | AC:18 | Initiative :+0 | Fort +4, Ref +0, Will +1 |

Borin swings again...

Attack: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 1d8 + 7 ⇒ (2) + 7 = 9

"Take that!"


Male Half-Orc Bard 3 | Perception +3 | HP (24/24) | AC 12 Touch 12 FF 10 | Saves F +3 R +5 W +2 | CMD 14

Airak anxiously keeps an eye down the tunnel, hoping they can make it back in time.


Tyler Attack: 1d20 + 2 ⇒ (8) + 2 = 10

Tyler swings at the kobold and misses entirely.

Round twelve enemies are up!

GM:

Kobold Attack: 1d20 + 2 ⇒ (9) + 2 = 11

The kobold's thrust is deflected off of Tyler's shield and steps off the ledge.

Round thirteen players are up!
Kobolds - AC: 15 HP: 5
Next enemy action Wednesday evening


Male Human Druid(Wolf Shaman)/3 | Perception +8 | HP (23/23) | AC 16 Touch 14 FF 12 | Saves F +5, R +5, W +5 | CMD 19

Loman moves the other side of the gorge and attempts to take advantage of the Kobold that just jumped off the cliff.

Attack(Great Sword): 1d20 + 4 ⇒ (6) + 4 = 10


Male Half-Orc Bard 3 | Perception +3 | HP (24/24) | AC 12 Touch 12 FF 10 | Saves F +3 R +5 W +2 | CMD 14

Airak begins to sing, almost under his breath as he keeps his eyes glued down the hall. (bard song +1 attack/damage)

"We can tell by the fact the rooster just crowed
we've got to go and get ready.
We can tell by the fact that the sun is up
we've got to do our chores.

CHORUS
Hurry up!
Hurry up!
Another day's begun.
Hurry up!
Do hurry up!
We don't want to have to run.

2
We can tell by the fact that our mum's getting cross
we've got to go and get ready.
We can tell by the fact that the sun is up
we've got to get to work.

Hurry up!
Hurry up!
Another day's begun.
Hurry up!
Do hurry up!
We don't want to have to run.

3
We can tell by the fact that she's really cross now
we've got to go and get ready.
We can tell by the fact that she's counting to ten
we've got to get to work.

Hurry up!
Hurry up!
Another day's begun.
Hurry up!
Do hurry up!
We don't want to have to run."


Tyler Attack: 1d20 + 2 ⇒ (2) + 2 = 4

Tyler drops down behind the kobold to cut off it's escape. He swings with a downward motion as the kobold side steps it.

Round thirteen enemies are up!

Kobold: 1d20 + 1 ⇒ (5) + 1 = 6

The kobold steps back and misses Tyler with a riposte.

Round fourteen players are up!
Kobolds - AC: 15 HP: 5
Next enemy action Thursday morning


Male Dwarf Fighter 2 | HP:17/20 | AC:18 | Initiative :+0 | Fort +4, Ref +0, Will +1 |

Borin goes in for another attack.

Attack: 1d20 + 7 ⇒ (20) + 7 = 27

Confirm: 1d20 ⇒ 17

Damage: 1d8 + 7 ⇒ (3) + 7 = 10 Damage x2 = 20.

Borin brings his axe high over his head and tears through the wretched creature. The kobold seems to explode into a red mist, leaving just its small leather shoes in their place.


Tyler takes a step back and wipes his armor clean with a handkerchief.

Hunclay does not react as he is unconscious in the other room.

Airak brought up captives the other way...or do you guys press forward?


Male Dwarf Fighter 2 | HP:17/20 | AC:18 | Initiative :+0 | Fort +4, Ref +0, Will +1 |

Borin turns and runs down the hall way towards the next group of kobolds.

I'm going to do a perception on that 2nd hall way just before the B4 chamber looking for traps or unusual stonework.

Perception: 1d20 + 5 ⇒ (15) + 5 = 20


Female Elf Wizard 1 - HP: 7/17, - AC: 12/T: 12/FF: 10 – Perception +3 - Initiative: +2 - F: +3 / R: +3/ W: +2 - CMB: -2 - CMD: 10, Speed: 30

"We should investigate the captives first," Inwismë said, turning back to investigate.


Male Half-Orc Bard 3 | Perception +3 | HP (24/24) | AC 12 Touch 12 FF 10 | Saves F +3 R +5 W +2 | CMD 14

Airak quietly leads the others back to the room with the captives.


Borin doesn't observe anything too strange out of the crude stonework done by the kobolds.

What he does see though boils his blood.

In front of him and the rest of his group is a trio of Kobolds that have three captives. He recognizes two of them as Carlo and Sela Bellathi, a married couple, and peddlers of religious charms. They had not been seen in town for over two months. The other woman he was not familiar with.

Before he launches his assault, he spots on the kobolds striking Sela with the blunt end of his spear.

Surprise Round!
PC's are up
Next PC action will be Wednesday evening
Kobolds - AC: 15 HP: 5
Role playing is coming I swear! Lol

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