The Cold-d20 modern homebrew (Inactive)

Game Master legoguy4492

Nunavut, Canada: Shivering, you check and recheck your weapons. You hear your squad doing the same. You have been waiting here for hours, under the freezing snow. Even the thick layers do not keep out the cold. Finally you hear footsteps. Your heart begins to beat faster. Finally you hear the signal through the comm, ”GO” You pop out of the snow and raise your weapons


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Male Human Strong Hero 1 (HP 9/9 | AC:17 | T:14 | FF:14 | Fort:+2 | Ref:+3 | Will:+0 | Init:+3 | Listen +4 | Speed 30)

Enemy 2 is still on the map, but Robert dropped him a couple of posts up.

Zed stayed under the snow and fired at the soldier near the front of the truck.

Attacking enemy 3.

M16: 1d20 + 4 ⇒ (2) + 4 = 6 ...geez.
Damage: 2d8 ⇒ (3, 5) = 8


HUD:
HP 12/12 | Anaconda 6/6 | M16 0/30 | Action Points 5 | Status: Coordinate(+1 to hit)
Numbers:
AC 18 | T 13 | FF 16 | MDT 14 | Fort +3 Ref +2, Will -1 | Init +2

He's noted as 'dying', if you look at his status description. Anyway, that'd make it Alisha's turn, then Enemy 3 & 4, right?


Human GM

A natural 2.. that sucks.


Female Human Marksman

Alisha Quinn having not taken a counter-attack from the last round decides to prop up and take a shot at one of the soldiers.

She looks out to see if there is anyone paying undue attention to her.

Perception Check 1d20 + 4 ⇒ (1) + 4 = 5

Crap a 1

Not noticing anyone paying undue attention she gathers the guts to take a shot and does so at the closest standing enemy solider.

Rifle Shot: 1d20 + 1 ⇒ (20) + 1 = 21
Rifle Shot Crit Confirm: 1d20 + 1 ⇒ (19) + 1 = 20

4d8 ⇒ (3, 1, 3, 7) = 14

She fires a shot at the closest standing solider to her putting a bullet in a vital point in the enemy.


Human GM

Alisha's gun roars as a single bullet flies out and hits enemy one in the head, he crumples down.
If you look at his status bar, you will see it says he is dying


Female Human Marksman

Alisha shivers when the bullet hit. She's never shot someone before. Sure she shot at targets and fired blanks during basic training but she never thought she'ed end up killing people, but instead just working a cushy job as a base medic. This indeed does skew the whole Do no harm thing of the Hippocratic oath and she is shocked to the core.


HUD:
HP 12/12 | Anaconda 6/6 | M16 0/30 | Action Points 5 | Status: Coordinate(+1 to hit)
Numbers:
AC 18 | T 13 | FF 16 | MDT 14 | Fort +3 Ref +2, Will -1 | Init +2

Robert looks around wildly as the guy in front of him collapses. Barely registering that Alisha has her rifle raised, he circles around the front of the truck, to get a clear shot at the soldiers huddled together on the right side.

"Nice shot doc!"

As soon as he's got it, he opens fire.

The bullets go wide, spraying all over the place, but missing the Americans entirely.

autofire on the 10 by 10 square besides the truck that has the driver and one of the remaining enemies in it. As before, the square has AC 10, and if Robert hits, there's a DC 15 reflex save for half damage for both of them.

1d20 + 3 ⇒ (3) + 3 = 6
RDC 15 for half: 2d8 ⇒ (1, 4) = 5


Human GM

Enemy three moves to get a better shot at Alisha. He hunkers down and whispers into his walkie-talkie. DC 15 to hear what he says.

Enemy four burrows down into the snow and moves, you do not know where he is.
Roberts action takes place: As the bullets spray everywhere, the soldier that used to be in the car ducks.
The same soldier scurries over to Enemy three.


Male Human Level 1 Charismatic Hero
More Stats:
Reputation Bonus:+3 Initiative:+2 Defense:14 Base Attack Bonus:0 Action Points:5 Fort Save:1 Ref Save:3 Will Save:-1 HP:6

Aaron dashes to a point just in front of the car, and shoots the nearest soldier.

Attack Roll: 1d20 + 2 ⇒ (5) + 2 = 7
Damage(if it did hit): 2d6 ⇒ (1, 5) = 6


Male Human Strong Hero 1 (HP 9/9 | AC:17 | T:14 | FF:14 | Fort:+2 | Ref:+3 | Will:+0 | Init:+3 | Listen +4 | Speed 30)

Map is now blocked at work, grrr.

Zed follows Robert's example and fires a spray of bullets at the pair of soldiers by the truck.

M16 Autofire, DC 10: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 2d8 ⇒ (6, 5) = 11


Female Human Marksman

Alisha takes a shot at the closest enemy solider from behind a rock with her automatic rifle.

Rifle Shot: 1d20 + 1 ⇒ (14) + 1 = 15
2d8 ⇒ (6, 6) = 12


Human GM

reflex save(enemy three, enemy in car): 1d20 + 2 ⇒ (7) + 2 = 91d20 + 2 ⇒ (14) + 2 = 16
Enemy three is hit by a hail of bullets. He is not dying yet, but is close. Somehow, the bullets whip by the enemy that was in the car.
Alishas shot misses, but barely.
Enemy three takes a shot at Robert
assault rifle attack: 1d20 + 3 ⇒ (10) + 3 = 13
Enemy four pops up near Aaron and tries to hit him in the knee with the butt of his rifle
Rifle butt attack: 1d20 - 2 ⇒ (16) - 2 = 14
damage if hits: 1d6 + 1 ⇒ (2) + 1 = 3


HUD:
HP 12/12 | Anaconda 6/6 | M16 0/30 | Action Points 5 | Status: Coordinate(+1 to hit)
Numbers:
AC 18 | T 13 | FF 16 | MDT 14 | Fort +3 Ref +2, Will -1 | Init +2

Robert continues running, get out of Hosier's line of fire. No reason to stand around getting shot by accident. he fires at the two soldiers again.

Autofire: 1d20 + 3 ⇒ (20) + 3 = 23
Can't crit with AoE attacks, sadly.

Damage: 2d8 ⇒ (3, 7) = 10


Human GM

Reflex saves
Reflex saves:Enemy 3, Enemy in car: 1d20 + 2 ⇒ (10) + 2 = 121d20 + 2 ⇒ (1) + 2 = 3
Enemy three is hit by a hail of bullets. His body lays in the snow. The enemy that was in the car is wounded badly.


Human GM

The enemy in the car fires at Robert with his pistol:
attack: 1d20 + 3 ⇒ (14) + 3 = 17
damage(if hits): 2d6 ⇒ (2, 5) = 7


Male Human Level 1 Charismatic Hero
More Stats:
Reputation Bonus:+3 Initiative:+2 Defense:14 Base Attack Bonus:0 Action Points:5 Fort Save:1 Ref Save:3 Will Save:-1 HP:6

Wait, it is my turn right? I think so....

Aaron takes a shot at the soldier that just hit him, and moves behind the jeep, all while nursing his wounded leg.

Attack Roll: 1d20 + 2 ⇒ (3) + 2 = 5
Damage if hit: 2d6 ⇒ (4, 2) = 6


Male Human Level 1 Charismatic Hero
More Stats:
Reputation Bonus:+3 Initiative:+2 Defense:14 Base Attack Bonus:0 Action Points:5 Fort Save:1 Ref Save:3 Will Save:-1 HP:6

^^^^ Why?...... So low.....


Female Human Marksman

Yea, we've rolled so low in this fight. We're clearly outmatched as well as were dealing with soldiers with armor and high AC's.


HUD:
HP 12/12 | Anaconda 6/6 | M16 0/30 | Action Points 5 | Status: Coordinate(+1 to hit)
Numbers:
AC 18 | T 13 | FF 16 | MDT 14 | Fort +3 Ref +2, Will -1 | Init +2

It's okay. We're winning this thing.


Male Human Level 1 Charismatic Hero
More Stats:
Reputation Bonus:+3 Initiative:+2 Defense:14 Base Attack Bonus:0 Action Points:5 Fort Save:1 Ref Save:3 Will Save:-1 HP:6

We can do it! *yells more encouraging phrases, then heads to local game store to buy better dice*


Human GM

Alisha should act out her turn now, when Zed posts his turn, we'll add that in


Female Human Marksman

Alisha takes a shot with her rifle again from her covered position.

Rifle shot: 1d20 + 1 ⇒ (1) + 1 = 2

Unfortunately the weapon locks up on her and jams. She curses and ducks down further behind the rock she is propped on.


Human GM


Aaron:20
Zed:14
Alisha:13
Enemy four:8+
Robert:8-
Enemy in car:5
I posted the init. order again, so I don't have to keep referring to the first page


Human GM

Enemy four attacks Robert
attack: 1d20 + 3 ⇒ (1) + 3 = 4
damage(if hits: 2d8 ⇒ (5, 6) = 11


Male Human Level 1 Charismatic Hero
More Stats:
Reputation Bonus:+3 Initiative:+2 Defense:14 Base Attack Bonus:0 Action Points:5 Fort Save:1 Ref Save:3 Will Save:-1 HP:6

Is it Roberts turn? Or...


Human GM

It seems like nobody is interested, so I'll close this campaign. Sorry

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