| DireMerc |
Hmm ok so...
-Tormod (fighter)
-Thalion Hopson (cleric)
-Riven White (arcanist)
-Flare (bard)
...are accepted.
Freya and Victor are the top contenders right now...Only reason I haven't accepted Freya is cause she has no background or personality listed so her concept is just she's a ranger. and victor well his concept is a just bit weird. So I will to wait a bit to see what some of the early poster are working on since you haven't posted a character yet. Still I wont wait much longer probly make the final decision tonight.
The 4 above can dot ooc and make an intro post in gameplay.
| Victor Krishna |
He's a genius who makes potions to make himself smarter while sacrificing his body
Thats it exactly. I kinda wanted to embrace the idea of a "smart warrior", think Ender from Enders Game. Someone that typically wouldn't use pure brawn. To that end he constructed bombs to answer his physical frailty, and cognatogen's to boost his tactical prowess. I guess thats sorta weird in a way.
| Pathfinder Zoey |
Sweet glad to be aboard, sorry about not posting her story yet I had some troubles with time and Pazio's website but I'm working on it atm. Look forward to the game
More questions
1. How much would you charge for a book of fiction or something similar, everything I see on the paizo site gives a bonus and is costly so i was looking for something like a story book or something similar
2. Do we worship the gold dragon or do we pick a deity?
3. Do we need to keep spare starting gold for things like food in town?
4. Do we need things like tents/rations?
5. Is anything forbidden/looked down on in the town? Like learning goblin be considered bad form
I think that's all for now, sorry for all the questions.
| DireMerc |
1. I'll give you one for free. A gift from master Joley
2. Most folk in town worship the dead godesse and nobody really worships the dragon. You can pick whatever god you want.
3. Not really no.
4. No
5. Not really, Anything considered evil such as necromancy or worshiping an evil god would get you exiled from the island or killed by the dragon if it's bad enough.
| Rednal |
Female human shaman (speaker for the past) 1
NG Medium humanoid (human)
Init +9; Senses Perception +8
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Defense
--------------------
AC 16, touch 13, flat-footed 13 (+3 armor, +3 dexterity)
hp 9 (1d8+1)
Fort +1, Ref +3, Will +6; +2 trait bonus vs. charm and compulson
--------------------
Offense
--------------------
Speed 30 ft.
Ranged light crossbow +3 (1d8/19-20)
Shaman (Speaker for the Past) Spells Prepared (CL 1st; concentration +5)
. . 1st— protection from evil, unseen servant
(1/day) identify
. . 0 (at will)—detect magic, light, read magic
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Statistics
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Str 10, Dex 16, Con 12, Int 16, Wis 18, Cha 14
Base Atk +0; CMB +0; CMD 13
Feats Improved Initiative
Traits birthmark, reactionary
Skills Knowledge (arcana) +4, Knowledge (local) +7, Knowledge (nature) +7, Knowledge (planes) +7, Knowledge (religion) +7, Perception +8, Sense Motive +5, Spellcraft +7
Languages Celestial, Common, Draconic, Elven
SQ monstrous insight, spirit (lore)
Other Gear hide shirt, crossbow bolts (40), light crossbow, 91 gp
--------------------
Special Abilities
--------------------
Birthmark +2 save vs. charm & compulsion
Monstrous Insight (5/day) (Su) As a standard action, attempt know check to ID monster and gain +2 to att & AC vs. that foe.
Cynthia is a Shaman, a human with the ability to tap into the spirits of the world and benefit from their powers. In particular, she plays host to a Spirit of Lore and acts as a speaker for the past, using the knowledge of the past as a guide for the present. Unlike some of the others in the group, combat is not her primary calling - though she's an extremely sensible person and carries around a light crossbow to protect herself with.
Instead, Cynthia focuses on aiding and supporting others. Her memorized spells typically take the form of supporting spells, rather than offensive ones, though she's been known to memorize special spells when she knows something interesting is going to happen... and she does seem to have a way of guessing the future with an uncanny degree of accuracy. When she's not supporting her companions with magic, Cynthia can often be found observing their enemies and providing information about them - she knows far more about most creatures alive than most people ever expect, and her training has focused around ways to put that to use and help the other trainees exploit any weaknesses their enemies have.
In her personal time, Cynthia is a bit of a loner, content to sit on the edge of a group as long as she can still sit close enough to be included. Her status as what's essentially a Wise Woman in training makes it a little harder for her to form personal relationships, though she doesn't actively push people away, either. All in all, she usually comes off as a nice girl.
| DireMerc |
just to see if anyone is interested would anyone be willing to take over tormod hopson? He is a level 1 fighter who went inactive some time ago.
You would need to level him up to level 3 and I'd allow you to rebuild him however you like even changing his class if you want just keep him a melee fighter type.
| Billybrainpan |
How about this. I still have to wip up a background and change his race to perfect human.
Male Human Invulnerable Rager 3
CG Medium Humanoid (Human)
Init +3 Senses perception +6
----------------
DEFENSE
----------------
AC 16
hp 38
Fort +8
Ref +2
Will +1
DR 1/-
----------------
OFFENSE
----------------
Spd 40 ft. (30 ft. in scale mail)
Melee +8
Hellion +10 2d6+8
19-20/x2 Slashing
Bite +4 1d2+5
x2 Piercing
Ranged +4
Mwk Short bow +5 1d6
x3 Piercing
20 arrows
Space 5 ft.; Reach 5 ft.
----------------
STATISTICS
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Str 20
Dex 12
Con 16
Int 10
Wis 10
Cha 7
Base Atk +3
CMB +8
CMD 19
Feats
power attack
furious focus
Traits
reactionary
mother's teeth
Skills
Acrobatics +7
intimidate +4
Perception +6
Survival +6
Total Points: 12
Languages Common
Combat Equipment
Mwk Scale mail
Hellion (+1 Greatsword)
Mwk Short bow
20 arrows
Other Possessions
153 gp
8 sp
backpack
bedroll
signal horn
silk rope (50 ft.)
10 torches
4 days rations
flint and steel
----------------
SPECIAL ABILITIES
----------------
Dual talent
Fast movement
Rage 11 rounds/day
DR 1/-
Endure elements
Lesser beast totem
| Flare Brent |
The only thing I see wrong is that we basically don't have anywhere near that amount of gold (though we have objects probably totaling to a decent amount of wealth, despite this). Seems good, otherwise, though!
Basically, we haven't even bought -masterwork- stuff yet. We're only just now getting to the Shiny Looty part.