Skreed Gorewillow |
Marikel's cantrip lights up the cavern and reveals Skreed Gorewillow standing just at the edge of the darkness deeper into the cave. He obligingly steps forward so that he is more visible and smiles pleasantly at the group. "I'm sure you meant to say, I'll show you the girl and you'll show me the stone, yes? She's just around the corner. Would you like to send the dwarf to check?" He gestures to the darkness to his left.
Mahath Kishion |
Mahath touches his thigh, reassuring himself that the tingling pressure of the mage armor is still there. He glances at the ground to see if he can identify any giant lizard tracks, but he doesn't really know what to look for. He too glances at Markiel, waiting for a cue to retrieve the stone from his pack.
The Balladeer |
Gorewillow politely withdraws nearer the eastern wall of the cavern so as not to crowd Marikel as he investigates. Around the corner, the cave floor ascends in rough and irregular natural steps. Among more scattered bones and multiple bare branches that might have been last season's nesting material, Zola Sawyer is sitting, dirty and unkempt but outwardly unharmed, her wrists bound and a gag in her mouth. She squints as the light off Marikel's shield suddenly angles around the rocky corner into her face.
Mahath Kishion |
Mahath stows his cudgel. He reaches over his shoulder, drawing the stone from his haversack. He holds the stone tightly in both hands, as though he were expecting it to try and escape of its own accord. He steps forward carefully around the corner, taking in the scene.
The Balladeer |
A dark shadow briefly crosses Marikel's face.
"Your father sent us to help. If you're alright, I want you to stand and walk towards me. Mahath, bring the stone around the corner and show we have it."
Zola pushes her hair back out of her face awkwardly with a forearm and does her best to look dignified as she struggles to her feet and advances carefully toward Marikel, trying not to stumble over the debris littering the cavern floor.
Skreed Gorewillow |
He holds the stone tightly in both hands, as though he were expecting it to try and escape of its own accord. He steps forward carefully around the corner, taking in the scene.
Gorewillow can't conceal his eagerness as Mahath produces the stone. He doesn't move toward the wizard, but his fingers involuntarily flex as if to grasp his treasure. "The girl for the stone: that was the deal. Set it on the floor and leave it as you lead her out."
Mahath Kishion |
Mahath grimaces and crouches down. He lays the stone on the ground with great care, choosing a slight indentation where it is certain to not roll. Then he steps back away from it.
Dorn Desslach |
"'Pleasure doin' business'," the dwarf mocks quietly in a mocking voice of mockingness. "I'll pleasure ya doin' business with me hammer upside yer head," he mutters under his breath, keeping an eye on the half-orc until he's completely out of sight.
Once Skreed is gone, Dorn makes his way toward the others. "So when do we leave? I mean, we're goin' after that walkin' piece of scum, right? We're not goin' ta just let 'im get away with the stone, are we?"
The Balladeer |
"How are you, Miss Sawyer?" he asks leading her away from the cave.
"Dreadful!" she responds as soon as the gag is removed. "I haven't had a bath since Father sent me away from Trunau, and those people eat like animals! No plates, no utensils, no napkins! Everything I'm wearing is just going to have to be burned! I thought I was going to Vigil! I've never seen Vigil; I hear it's lovely. What's going on anyway? What was that rock, and why did he want it so badly?"
Marikel Selentin |
"It's alright, Miss Sawyer." Marikel glares at Alicia then turns to Dorn. "Vigil is lovely, but we'll be returning you to your father in Trunau. He didn't give you to that man though, did he? What can you tell us about your journey and the people that abducted you?"
The Balladeer |
"Vigil is lovely, but we'll be returning you to your father in Trunau. He didn't give you to that man though, did he? What can you tell us about your journey and the people that abducted you?"
"Well, they were awfully crude and smelly," Zola replies, "although of course I knew not to expect any better of common guides. Father said I would take a ferry down the Kestrel to Vigil; but the first night out, before we even got to the river, we stopped at a dumpy little farmhouse of some kind to spend the night, and when I got up in the morning, this woman had arrived. The guides all seemed to know and expect her, and she said I wouldn't be going any further. I was locked in there with them for ages, and one day she took my earring and said my father could have that much back for free but he'd have to pay to get any more than that. Then, after a while, that half-orc showed up and said he'd be taking me home, and I never got to see Vigil or even get on the boat!"
Marikel Selentin |
Marikel looks carefully about the area and leads Zola back up to the horses.
"I can't guarantee you the esteemed company to which you've become accustomed, but we will be returning you to your father and asking him some more questions about these people he hired. We'll also be getting the exact location of that farmhouse from you. We may be paying a visit there after you're safely home."
Marikel looks about the others.
"If we're all in agreement..."
The Balladeer |
"I can't guarantee you the esteemed company to which you've become accustomed, but we will be returning you to your father and asking him some more questions about these people he hired."
"Does he have my other earring?" she asks, putting a hand to one ear self-consciously. "I feel just silly wearing only one, but of course I wasn't going to take the other one out: I was sure those people would steal it if I gave them the chance."
The Balladeer |
Zola shoots Alicia a nasty look but doesn't deign to address her. "I'm sure I couldn't tell you where exactly that farmhouse was. I mean, knowing where we're going was the guide's job. I just went with them. It's between Trunau and the Kestrel ... unless they were lying about that, too." She stops and thinks a moment. "It is near the river, though. We left the farmhouse and took a raft to get to that dark cave. And we floated on the current. So the farm has to be upriver from that cave, right?" She looks very pleased with herself for figuring that out.
The Balladeer |
The group mounts their horses and turns back toward Trunau as the sun begins to sink behind the peaks of the Mindspin Mountains to the west.
From here, a reminder about the time of day:
Leaving immediately should (barring any adventures along the way) get the group to the river shortly before nightfall; if the party were to wait and leave at dawn, they could expect to arrive at the Kestrel by noon and have more daylight ahead of them to deal with whatever they find there.
Do you want to travel through the darkness, at least for a while, or look to make camp?
The Balladeer |
Dorn keeps the party moving forward, though the horses are uneasy being led through the dark of a cloudy night. After a while, the party's apprehension is joined by discomfort as a light rain starts falling.
"Ugh, this is miserable!" Zola complains, huddled over her horse's neck. "Isn't there anywhere dry we can stop?"
Dorn Desslach |
Dorn lets out a slight chuckle. "She's a funny one," he mutters under his breath. "Alright; probably best we find us some shelter and call it a night. What do ya think, lad?" he asks Marikel. "We surely don't need the lass there gettin' sick on us if we were ta drive all night. I could just see that goin' over well with you know who." he says with an emphatic wink and nod, dreading the thought of having to deal with the girl's annoying father.
The Balladeer |
It takes some doing to get the wet brush Dorn collects to light, but he eventually gets a small fire blazing in the dryish space next to the rock.
"Ugh," Zola shudders at the food and the bedroll and the weather and the makeshift shelter all together. "I'll never be able to sleep in these conditions." Ten minutes later, she's taking up most of the dry ground and snoring.
Setting a watch?
Marikel Selentin |
Marikel, still alert, stands and readies his shield.
He makes his way towards the horses, peering intently into the darkness. As he reaches the edge of the campfire's light, he pushes his sword forwards and mutters a prayer.
His sword bursts into light.
The Balladeer |
At the edge of the ring of firelight, Marikel ignites his sword. Twenty-five feet away, in the dim light, he sees a familiar figure: a flood troll.
Dorn 1d20 + 3 ⇒ (9) + 3 = 12
Skyreaver 1d20 + 5 ⇒ (2) + 5 = 7
Mahath 1d20 + 2 ⇒ (14) + 2 = 16
Marikel 1d20 + 1 ⇒ (15) + 1 = 16
Flood Troll 1d20 + 8 ⇒ (5) + 8 = 13
Current effects: light (Marikel)
Marikel, you get a single action in the surprise round. The flood troll is in N1.
Marikel Selentin |
"TROLL!! TO ARMS!!"
Marikel thrusts his sword high and swings it down with a prayer cried to Iomedae, and a copy of his sword appears beside the troll. The spiritual weapon slashes down at the troll.
spiritual weapon: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d8 + 1 ⇒ (3) + 1 = 4