The Academae

Game Master Shane Gifford

Play the life of a student at the Academae, a school for wizards.


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Shane:
/Speaking Gnomish/ My sincere apologies sir! I did not see you. He says a bit breathlessly. Motioning to the vial he says Oh that is just the base for an explosive compound I have been working on. Don't worry, it is completely safe without the catalyst. I am Thimble, Thimble Flittershot. He finishes extending his hand.


WS 40, BS 20, S 35, T 35, Ag 35, Int 30, Per 30, WP 40, Fel 43, Wounds 14/14, FP 1/1

Week 2 Event:
Looking down upon the small one with suspicion "I am Hathin little one... and yes this is interesting place" before making to move on past the chipper halfling.


Male Half-dork 5 Nerd (universalist)

Cezar:
The imp says to you in his high, gravelly voice, "Ah, yes, all I have is of interest. And not just reagents, oh no. I deal in knowledge as well, hmm, for I can go where others cannot." He eyes you with a cunning and intelligent look.

Hathin:
The halfling moves out of your way, but follows alongside you, practically jogging to keep up with your long strides. She says, "So where ya from, Hathin? What'd ya do before you came here? Did you meet any wizards before you came here? Did you do magic before coming to the school?" She seems very interested in your background.

Pakak:
The man spins around, leaving the woman be, and faces you. He looks you up and down for a moment, then walks off down the alleyway, trying to seem cool and in control. However, with your darkvision, you can tell he is shaking and quite scared. When you look down, you see that your tattoos are glowing softly, and the woman is looking at you wide-eyed. She quickly and fearfully says, "Thanks." And stumbles backward, dashing into one of the doors inside the alleyway.

By the way, what kind of tattoo is it? Looks, size, location...

Silyph:
The librarian says to you, "Gabi. My name is Gabi."

Silyph is aware that elves are immune to sleep spells. She's also aware that the half-elf wouldn't be totally immue like a fullblooded elf, though she will have some resistance.

The woman gives a short, cold chuckle when you decline dueling against her, saying, "My name is Eudomia, and please, don't take that submissive posture. It doesn't become one of your blood." You take it she means an elf when she says this phrase. She continues, "Normally, weapons such as the one I used are not allowed, though my opponent and I are both, how shall I say, new to magic, and haven't studied enough spells to be able to do combat with only magic as of yet."

When you talk of dueling with her on your side, she considers a few moments, then says, "Alright, we could arrange that. Would you be opposed to doing this next week?"

Finally, when questioning her about her dueling partner from before, she responds, "He is named Mael. He comes from the cold north, where his people despise magic. I know him well; he's earned my friendship." She smiles a thin smile as she says this, but her face locks up again when she says, "I wish to fight the monstrosities from the Tanglebriar in Kyonin. If I hesitate when attacking now, I will hesitate when I attack against those enemies. Every arrow I notch must be aimed for the kill, to ensure my resolve."

You now have a Relationship Score with Eudomia of 3.

Thimble:
The gnome takes your hand briefly. His grip is firm, and his hand cold. He smells foul, like sweat and dirt. He says to you in Gnome, "Mine name is Bodolelo. Unfortunately." He sighs as he organizes the papers he spilled, and says to you, "So, you are an alchemist, I take it? Can you do things other than create explosions with it?" He seems hesitant, but curious, when he asks about your alchemy.

Vasile:
Do you wish to give chase to the small boy?


WS 40, BS 20, S 35, T 35, Ag 35, Int 30, Per 30, WP 40, Fel 43, Wounds 14/14, FP 1/1

Week 2 Event:
Hathin keeps pace in an attempt to shed the halfling passenger... though when the small one's persistence ensures that the pace is kept, Hathin stops and whirls to face the short one, crouching down to her level. Talking in an even tone "You ask many questions... why?"


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)

Shane:
I'm sorry, I don't remember one, and checking my link and sheet don't see one. Unless you are giving him one,Pakak doesn't have a tattoo. Maybe you're confusing him with one of Hathin's traits?


Male Half-dork 5 Nerd (universalist)

Pakak:
Derp, I'm sorry, I did just confuse you with Hathin. Now I feel like an idiot. XD

He runs off without any glowing body modifications, and the woman is simply just as intimidated.

Hathin:
The halfling almost knocks into you at the abrupt stop, and gulps visibly when you ask her your question. She replies, "Well, you just look like you've got a story, y'know?" She smiles a nervous smile, and you see her eying your large teeth.

Okay, so Hathin, what does your tattoo look like? Size, location, picture, etc.


Female Human Wizard(Evoker) 1

Shane:
I think so, yeah. Actually, I'll cast dancing lights 30 feet in front of him if possible, in the humanoid form, and try to get him to stop with it. Once I've cast, though, I'll give chase.


Male Half-dork 5 Nerd (universalist)

Vasile:
The little boy stop dead in his tracks when your glowing humanoid stands to body block him. He turns around to flee the other way, but you catch him. "Ow, let gooa mee yew git!" The boy demands, squirming in your grasp.


Female Human Wizard(Evoker) 1

Shane:
"Not so fast, little one. I think you have both something to say to me and something to return to me."

Intimidate1d20 + 1 ⇒ (15) + 1 = 16


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)

Shane:
No worries, it happens. :)

Quote:
the woman is looking at you wide-eyed. She quickly and fearfully says, "Thanks." And stumbles backward, dashing into one of the doors inside the alleyway.

"You sure your'e gonna be o..." He watches her dart into the door and close it, "...kay?" He grumbles as he thinks to himself how it figures. Even the people I help are scared of me.

Still, he perks up at one thought. His shield spell was cast perfectly, and while untested, it looked good.

Time to head home, though he'll be cautious and watch his back in case that mugger gets his courage back.


Male Half-dork 5 Nerd (universalist)

Vasile:
The boy rattles of rapid-fire, "Fine have yer stupid coins I don' wann 'em anyways." And throws your 3 gold to the ground in front of him. He pouts and looks away from you, still squirming to get from your grasp.


Female Human Wizard(Evoker) 1

Shane:
And what else?


Male Half-dork 5 Nerd (universalist)

Vasile:
"An' get yer stupid mitts of me!" he exclaims as he bites your hand. You let your grip slip as you clutch the bite mark and he runs off, leaving your coins on the ground.


Female Human Wizard(Evoker) 1

Shane:
I'll just pick up my gold, then.


Shane:
Not as of yet but I have some theories that I am working on for many different types of solutions and extracts. There is one that I am working on that can greatly enhance mental activity but I have not quite gotten it right yet. He says, oblivious to the ickiness of the gnome.


WS 40, BS 20, S 35, T 35, Ag 35, Int 30, Per 30, WP 40, Fel 43, Wounds 14/14, FP 1/1

Week 2 Event:
Talking evenly without threat or welcome Hathin continues "What of you, do you have a story also?" while fixing a cautious stare upon the lass. She is curious, but to what end...

From his familiar Hathin gets a feeling of wariness and unease.

Just realised I hadn't put up my tatt details - will add a tattoo tracker to my profile as I start filling in my skin with ink.
Sacred Tattoo / Birthmark - a spiral in black that starts at one shoulder loops around the neck and finishes on the other shoulder. It is a segmented line (maybe 1cm wide) that ends on each shoulder in what appears to be a centipede's head facing forwards.
So while wearing robes all that is visibile is a segmented line looping his neck - almost as though a noose.


Male Half-dork 5 Nerd (universalist)

Hathin:
The halfling breathes a deep breath, looking into youe eyes, and says, "Yep, just like everyone I've got a story. Does that mean you want to hear it?" A warmer smile creeps onto her face as she looks hopefully at you. you notice she has cute little dimples when she smiles like that.


Female Human Wizard(Evoker) 1

Shane:
I'll then go back to my harrowing stand, or wherever I harrow. Just realized I didn't put that into my last post.


WS 40, BS 20, S 35, T 35, Ag 35, Int 30, Per 30, WP 40, Fel 43, Wounds 14/14, FP 1/1

Week 2 Event:
Easing his suspicion and a fragment of warmth sneaking into his tone "Perhaps... for each question you ask of me, I get to ask one of you?"


Male Half-dork 5 Nerd (universalist)

Hathin:
She giggles, and says, "Alright, but I get to ask first. Where'd you get that tattoo?" She looks at your neck with wide eyes.


WS 40, BS 20, S 35, T 35, Ag 35, Int 30, Per 30, WP 40, Fel 43, Wounds 14/14, FP 1/1

Week 2 Event:
"I have had this mark since birth... The rose and the blade, whose mark are they?" pointing first at his neck and then at the halfling's staff.


Female Elf Wizard Conjurer 1 (Infernal Binder)

Week 2 Event:

OOC: Both elves and half-elves are racially immune to sleep effects. (Half-Elf SRD Link). I personally refer to half-elfs as Elvish and full-elves as Elven. Silyph never spoke the word elvish, though. ;)

The "by the 9" line refers to the 9 layers of hell btw, in case you thought I was sneaking in a Elder scrolls reference or something weird.

Silyph nods politely, "It's a pleasure to meet you Eudomia, I only meant to show proper respect"

Silyph seems amenable to the idea of dueling. "Yes perhaps that will be enjoyable. Check with me next week and we'll see, but I do think I'll be interested quite interested.... especially with you rather than against you."

She chats with the girl as they walk. "I'm afraid I'm not entirely sure on the rules of how the dueling here works, would you be kind enough to correct my ignorance?"

After listening to her explain how things work unless the question is already answered Silyph asks. "Are you allowed to cast spells before the duel proper begins?" and "How are opponents selected? I'd prefer to fight those without our shared blood." she adds to the question brushing her left hand slightly over her pointed ear.


Male Half-dork 5 Nerd (universalist)

Silyph:
Cool, I didn't know half-elves got the full immunity. Guess I should read it more closely. And I totally thought of Oblivion when you said by the 9. I was laughing.

She responds to your questions, "Well, if you're dueling on your own, and not in a class, there aren't exactly rules. If you are in a class, you're supposed to wait to begin casting until the duel starts, but that doesn't mean students haven't snuck in the occasional enhancement spell on themselves. If you are dueling in your spare time, you can select your opponent; in the classes, you'll duel against a variety of students who are at your grade level."

Finally, she says, "Well, there's always Mael. He isn't afraid of pain, and we spar together frequently. You know what," she says a little suddenly. "What if we got larger teams? That would be something interesting. Maybe two teams of 4?" She looks upward pensively, and the smile on her face shows that she likes the idea. "It would be a better simulation, don't you think?"


Male Half-dork 5 Nerd (universalist)

Hathin:
"They are the symbols of Shelyn, the goddess of love and beauty. Now my turn. Were you an apprentice before you came here?"

I'm going to move the game along soon, though we can continue to do this until you're done. I like this conversation.

Thimble:
He finishes picking up his things, and straightens up. The gnome ponders your statement a moment, and says, "Interesting. Alchemy is a subject I find intriguing. Perhaps we could exchange notes some time?" With the dour expression on the gnome's face, you can't tell whether he's being friendly or not.

Sorry to all; with work and my IRL game, weekends are usually when I slow down on my PbP's. I'll try my best to keep up.

To those who are done, we'll move on on Monday. Just so ya have a date and aren't too anxious.


WS 40, BS 20, S 35, T 35, Ag 35, Int 30, Per 30, WP 40, Fel 43, Wounds 14/14, FP 1/1

Week 2 Event:
Hathin pauses a few moments before warily responding "I was servant to a master... but not an apprentice..." waiting to see if the subtlety is seen or lost by the halfling, before responding "If she is goddess of love and beauty, what use has she for a blade?"

I also am enjoying the conversation and would be more than happy for plot to advance and have this play out in retrospect

Roll on Week 3 :)


Male Half-dork 5 Nerd (universalist)

Hathin:
It seems your implications were not lost on her. She has a quizzical look as you ask your question, but responds nonetheless, "This world is not made of sunshine and happiness, as I'm sure you understand." Her tone is more solemn now, as she says, "Sometimes we must defend our love and the beauty that we can find from those wicked enough to destroy it." She pauses a moment, seeming the most sad she's seemed since you've met her, but after a moment poses her new question. "If you were a servant, how did you come to the Academae?" She's looking very serious now, though you aren't sure whether she's suspicious of you or if it's just leftover solemnity from your last question.


WS 40, BS 20, S 35, T 35, Ag 35, Int 30, Per 30, WP 40, Fel 43, Wounds 14/14, FP 1/1

Week 2 Event:
Wryly grinning so as to expose his tusks where he is still crouched close to the halfling "I came to the Academae the same way I judge you did... walking on my own feet." Not stopping to allow her to protest the specific and narrow answer, leaning in close and whispering harshly "So little one... have you had reason to use your blade upon something wicked?"

Intimidate: 1d20 + 6 ⇒ (1) + 6 = 7 - not intending to change her opinion of me, merely impress a sense of presence and gravitas..... or not :P


Male Half-dork 5 Nerd (universalist)

Hathin:
The halfling backs up a little, seeming suddenly uncomfortable with being so close to you. She nevertheless responds, "No. But I'll be ready when I need to. That's why I'm here." She waits a few long moments in silence before saying to you, "Well, Hathin, you certainly are a mysterious stranger." Her pretty little dimpled smile returns. "Maybe I'll see you around sometime?"
Looks like I've run out of questions for you. Whether or not you continue the conversation from here, you can record on your profile that your Relationship Score with Adelaida is now a 2.

End of week 2: Each of you is approached on Starday by a short and fierce looking Kellid boy. He says to you that he senses a fire in you, and would like to test it out. He invites you to have a friendly sparring match with him and a few others in the spell duel arena on Sunday. If you are hesitant, he becomes insistant, telling you that it will be a fun activity for you to test yourself with.


WS 40, BS 20, S 35, T 35, Ag 35, Int 30, Per 30, WP 40, Fel 43, Wounds 14/14, FP 1/1

Week 2 Event:
Hathin gives a nod to the halfling and straightens as the little one walks away, mildly bemused at her curiosity... but thankful that it seems to have only been that.

Kellid Boy:

Hathin takes the boy in his stride, and though resistant he is eventually won over as to do otherwise would be to draw even more attention. He accepts the invitation, though does turn to thought But I know no spells....


Female Human Wizard(Evoker) 1

Kellid Boy:

Sure, it sounds like fun.


Female Elf Wizard Conjurer 1 (Infernal Binder)

Week 2 event:

Silyph noding in agreement liking the sound of a fight with more than one duelist intrigues her. "Yes that does sound...well..interesting. If you can manage it I'm amenable to the idea, but try not to line up any elvish students as our opponents I'm wary of fighting against those of my own blood"

Silyph will politely chat about the idea with Eudomia for some time before leaving to do her studies. She'll makes idle comments asking her about what kind of magic she hopes to learn and try to gleam any information on her new dueling partners spell list or preferred school.

Week 2 free-time stuff:

Not sure if you're want to know how we're allocating our free time, but I figured I'd post mine up as it's pretty tame.

Silyph will spend her free time relaxing and doing non-dedicated work at the library. She'll send her familiar out to find the locations of shops that sell "Shiny clothes, and Point things humans use for stabbing, promising better food if Vhiloe can locate a few of them for her". She'll try to make time to buy up any armor that won't interfere with spell-casting since she's going to be fighting in the arena soon. I'll purchase an armored kilt if possible. It would be OC otherwise, but you threw me a darn good reason for her to want a little protection.

non-dedicated-work at library,
1d8 ⇒ 1

Silyph will ask the Kellid boys name before agreeing to show up at the arena and see where things take her.


Male Half-dork 5 Nerd (universalist)

Silyph:
The half-elf cannot promise that you won't be fighting other elves, as her dueling partner Mael will be gathering participants.

From her robes, you know Eudomia is a transmuter. She has several spells in her spellbook, more than you have, as she studied a bit on her own before coming to the Academy.

The Kellid introduces himself as Mael, and you recognize him as the one who was dueling Eudomia before.

Vhiloe does find an armory, and you can buy any light armor or simple weapons here from Core, as well as an armored kilt. The shopkeep, a strong and dark human, makes other weapons and armors, but they are mostly going to the city guards. You would need to special order a martial weapon, or heavier armor.

Just so everyone knows, you can buy normal items at full price without having to spend a week. Dedicating a week to shopping will give you time to find a sweet deal on exactly what you want.


Male Half-dork 5 Nerd (universalist)

I'll assume Cezar is in on it too, so we can move along.

You all gather on Sunday at the Academae's arena, though most of you are unfamiliar to each other. Though you have seen the others in class, including Mael, many of you haven't been acquainted.

Eudomia looks you all over, and says in a calm tone toward Mael, seemingly forgetting you are all there, "Excellent. They look like a lively bunch. You've done well." She then speaks to you all in an authoritative voice, "So, you all must be up for some fun, as you showed up. Here's how it's going to work. We'll be doing a no holds, all-out brawl between two teams, with the victory going to the side with conscious people in the end. Don't worry, we can't do any lasting damage to each other so long as we're in this place, so give it your all. Mael and I will be the team captains. Any questions?"


WS 40, BS 20, S 35, T 35, Ag 35, Int 30, Per 30, WP 40, Fel 43, Wounds 14/14, FP 1/1

Hathin looks around the arena to see what weapons might be on offer...

To the terms he gives a wary acceptance.


Male Half-dork 5 Nerd (universalist)

You see no weapons displayed anywhere. If you ask Mael or Eudomia about weapons, they tell you, "Normally, weapons aren't allowed in the spell duels of this school. However, seeing as the same magics that protect us from spells will keep the weapons from harming us, we bring our own. After all, it's not like we wouldn't have them in a real fight." Eudomia and Mael can both offer daggers to anyone needing a weapon, if you desire.


WS 40, BS 20, S 35, T 35, Ag 35, Int 30, Per 30, WP 40, Fel 43, Wounds 14/14, FP 1/1

Knowing that he was coming to a fight, Hathin would have brought a serviceable club. Is that ok?


Male Half-dork 5 Nerd (universalist)

That's fine.


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)

If it's ok, Pakak would bring his club as well, otherwise he takes a dagger.

Pakak isn't sure what to make of this, COULD be fun, "We got healing of some sort nearby in case something goes wrong? "


Male Human Wizard 1

Sorry for not responding, been busy watching anime 24/7
Cezar hesitantly goes to the arena at the given time, and sits quietly in the bleachers with Reem in hand. If anyone asks why he isn't getting ready for a duel, Cezar will say that he's feeling sick and isn't in any condition to be fighting.
Bluff Check1d20 + 7 ⇒ (3) + 7 = 10
I'm content just watching, Sister always has fun in this kind of situation, she'll do enough for both of us I'm sure.


Female Human Wizard(Evoker) 1

I'll take a dagger, thanks. Not that I'll do any good with it.

It's not that I have fun, so much as I make fun.


Female Elf Wizard Conjurer 1 (Infernal Binder)

Sense Motive vs.Cezars bluff
1d20 + 1 ⇒ (12) + 1 = 13

Silyph listens closely the hood of her rob drawn up covering her eyes barely concealing an idle grin. She scans the room to gauge the number of willing participants and looks towards the arena to evaluate the battle scape. (Trying to get a handle on who's showed up race/if she recognizes them, also trying to determine if there's anything that might resemble cover in the arena)

A little birdie pops out of her sleeve and it's head darts around before quickly returning to hide. Silyph takes a few moments to evaluate the participants.
Vihloe's perception aid
1d20 + 5 ⇒ (2) + 5 = 7 [Failure]
[ooc]Perception roll (Size up opponents)

1d20 + 1 ⇒ (15) + 1 = 16

She speaks out after some time observing and asks "How will we know when the fight has begun?"

She gives a quick glance at Eudomia having heard the conversation between Cezar & Vasile motioning towards Vasile with approval. "Either way this should be most fun evening miss Vasile, correct?"

Bluff Deliver a Secret Message (to Eudomia)
1d20 + 1 ⇒ (20) + 1 = 21

Secret Message:

I like this one (Vasile), pick both of us for your team if possible.


Female Human Wizard(Evoker) 1

Yeah, this should be quite the fun little quarrel.


Male Half-dork 5 Nerd (universalist)

All of you would have brought any weapons you already had.

Eudomia nods at Cezar, saying, "Very well, that leaves us with even teams."

As for Silyph's questions, she answers, "First we must decide the teams. Mael and I will alternate, picking teammates, until all are decided. I will start with that one. Silyph." She points in Silyph's direction. You deliver your secret message to her now.

Mael, the fierce Kellid, looks to Hathin, then to Pakak, and says, "You." He point to Hathin.

Next Eudomia picks Vasile, and Mael picks Pakak. When it becomes evident that this is a battle of the sexes, Mael scoffs and says, "Well, this should be interesting. Don't worry mates, you won't leave a bruise on their pretty little faces, so swing all ye want!" He seems savage now, so close to the fight's start, hardly a disciplined student of the Academae.

You all step into the massive arena floor, a surface ever shifting from one terrain to the next. As you stand, waiting for Cezar to call a start to the competition, the ground beneath you turns from plains to shallow water to transparent crystal.

The cover comes and goes, Silyph. The arena changes constantly. Your opponents are two half-orcs and a Kellid.

Everyone roll initiative now, please.


Female Elf Wizard Conjurer 1 (Infernal Binder)

@Shane OOC 'no peaking':

I assume a lack of death effects applies towards familiars as well? Vhiloe can't really do much damage, but he might provide a decent distraction. I'll assume he's under my control as is anything I summon? She'll have expressed that he can't be killed here and threatened quite unpleasant things if he where to behave as a coward.

I'll likely be using Master of Pentacles for a +2 to CL on SM1 which bumps the duration up to 3 rounds. Tack on Conjuration specialization and it's 4 rounds correct? I'd prefer to summon a round before combat begins and sack a 1 round of duration, but that's probably not possible.

Silyph asks Eudomia a question as they approach the arena. "What's Mael's specialty? I gather he's likely to move in close from what I saw of you two before; you've sparred with him before any helpful hints? know what spells he's likely to cast?"

She later adds. "It seems the boys are angling to get up close, we should try to keep them at bay."

Silyph's Initiative
1d20 + 3 ⇒ (17) + 3 = 20
Vhiloe's Initiative
1d20 + 2 ⇒ (19) + 2 = 21


WS 40, BS 20, S 35, T 35, Ag 35, Int 30, Per 30, WP 40, Fel 43, Wounds 14/14, FP 1/1

Hathin takes the floor, the club feeling heavy in his hands and unsure what will be transpiring as this is the first duel he has witnessed.

Initiative: 1d20 + 1 ⇒ (17) + 1 = 18


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)

initiative: 1d20 ⇒ 3 Sorry, got the wrong format, changed spoiler there to dice to make it work :doh:

Pakak steps up, feeling oddly unsure. He's never fought fellow users of magic before.

Gamemaster:
He plans to whip up his shield spell if he can. Here's hoping combat casting will come in handy if need be :)


Male Half-dork 5 Nerd (universalist)

Just so everyone knows, they've told you there's no pre-combat buffing. Same goes for summoning or any other spells cast before combat. Forgot to add that bit.

Silyph:
You couldn't start summoning before combat as you don't know when Cezar will say go.

You can use Vhiloe in the fight as a distractino, though if he's injured he'll probably be more hesitant to do so in the future.

Also, where does the +1 CL for Conjuration specialization come from? I get the +2 from your trait, but the other bonus eludes me...

Edit; Your familiar is receives the same benefits from fighting here as you, so he can't be killed by this duel.

You can all tell that Mael's a diviner and Eudomia's a transmuter, based on their robes.

To Silyph (and Vasile, as she's nearby), Eudomia whispers, "He's a diviner. He uses his magic to know just where to strike. He normally uses the club, though he sometimes conjures a dagger made of ice. He's very hardy. Then again, the other two look just as fit."

To his half-orc comrades, Mael says, "Eudomia is very skilled with her bow, and can enhance its effectiveness further with her magic. Should we take it from her, she will be much less effective. I do not like the look in the conjurer's eye; best watch that one carefully, she's got something planned, I can tell."


WS 40, BS 20, S 35, T 35, Ag 35, Int 30, Per 30, WP 40, Fel 43, Wounds 14/14, FP 1/1

Hathin growls quietly at Mael and Pakak "I do not know much of magic yet... but I should be able to bludgeon them..."


Female Elf Wizard Conjurer 1 (Infernal Binder)

Shane OOC:

Conjuration Specialization Arcane school Relevant section is Summoners Charm: "Whenever you cast a conjuration (summoning) spell, increase the duration by a number of rounds equal to 1/2 your wizard level (minimum 1)" Not entirely sure if that means it's limited to only taking effect at level 2 or if it simply rounds level 1 up to 1, I've always assumed the latter. Which is why I asked.

It doesn't boost CL it extends duration by 1 round. The duration with Master of pentacles is changed to 3 for bumping the CL by 2 add on conjuration specialization for another 1 round for 4 rounds of duration. MP is more useful on things like Mage Armor and other things, but at the moment all I've got is summon monster 1 and at low levels keeping them around for more then 6 seconds is quite nice even if it's 1/per day.

On a side note I thought our robes for first years where Grey? I'm pretty sure Silyph has mentioned to nobody she's a Conjurer, which makes Mael's comment slightly weird unless we've gotten nifty robes that tell other people what we are...

At best Vhiloe can be used to take damage or do the minimum of 1 non-lethal damage per attack. If he takes any damage and is still conscious feel free to DMPC him into flying away.

Silyph smiles, "Ah than perhaps we should make sure he doesn't get close. My magics don't lend themselves much to brute force, but I could try a few things that might work."


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)

Pakak scowls but nods at his comrades, and mutters to himself "I really don't like hitting women."

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