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Thimble Flittershot's page

26 posts. Alias of imimrtl.


About Thimble Flittershot

THIMBLE FLITTERSHOT CR 1/2
Male Gnome Wizard (Arcane Bomber) 1
NN Small Humanoid (Gnome)
Init +1; Senses Low-Light Vision; Perception +1
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DEFENSE
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AC 12, touch 12, flat-footed 11. . (+1 Dex, +1 size)
hp 6 (1d6)
Fort +0, Ref +1, Will +1
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OFFENSE
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Spd 20 ft.
Melee Unarmed Strike +0 (1d2-1/20/x2)
Special Attacks Bomb 1d6+4 (Fire) (5/day) (DC 14)
Spell-Like Abilities Dancing Lights (1/day), Flare (1/day), Prestidigitation (1/day), Produce Flame (1/day)
Wizard (Arcane Bomber) Spells Known (CL 1, 0 melee touch, 2 ranged touch): Cantrips: Detect Magic, Read Magic, Prestidigitation, Mage Hand, Mending
Level 1: Grease, Crafters Fortune
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STATISTICS
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Str 8, Dex 12, Con 10, Int 18, Wis 8, Cha 12
Base Atk +0; CMB -2; CMD 9
Feats Scribe Scroll, Splash Weapon Mastery, Wizard Weapon Proficiencies
Traits Accelerated Drinker, Magical Knack: Wizard (Arcane Bomber)
Skills Concentration: Wizard +5, Craft (Alchemy) +8, Fly +3, Knowledge (Arcana) +10, Knowledge (Engineering) +8, Knowledge (Nature) +8, Knowledge (Religion) +8, Linguistics +8, Perception +1, Spellcraft +8, Stealth +5
Languages Common, Draconic, Dwarven, Elven, Gnome, Ignan, Sylvan, Varisian
SQ Enchantment, Eternal Hope (1/day), Evocation, Illusion, Necromancy,

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SPECIAL ABILITIES
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Bomb 1d6+4: Fire (5/day) (DC 14) (Su) Thrown Splash Weapon deals 1d6+4 Fire damage.
Dancing Lights (1/day) (Sp) With Charisma 11+, cast Dancing Lights once per day.
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Eternal Hope (1/day) +2 save vs. fear and despair. 1/day, reroll a 1 rolled on 1d20.
Evocation You must spend 2 slots to cast spells from the Evocation school.
Flare (Pyromaniac) (1/day) (Sp) With Charisma 11+, cast Flare once per day.
Illusion You must spend 2 slots to cast spells from the Illusion school.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Magical Knack: Wizard (Arcane Bomber) +2 CL for a specific class, to a max of your HD.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Prestidigitation (Pyromaniac) (1/day) (Sp) With Charisma 11+, cast Prestidigitation once per day.
Produce Flame (Pyromaniac) (1/day) (Sp) With Charisma 11+, cast Produce Flame once per day.