The Absalom Gambit (Inactive)

Game Master Vuvu

A sandbox campaign focused on Absalom and the sewers beneath it.


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Unnamed

shocked he failed that anyhow. Also note that Boneyard has ALL the dust. 8 lbs I beleive it was. Each pound is like a holy water. Though since you never put it in anything I will rule that the range is only 5ft since you are basically throwing sand


Male Oread Student of Stone Flowing Monk/4 Lore Warden 2 (AC 22/21/18, HP 53/53, Fort +9, Ref +8, Will +7)

thats ok, I was reading up on how holy water works and you actually have to dump it on the creature if it ethereal (ranged touch of 5ft that doesnt provoke)


Unnamed

shame you can't carbonate your holy water...


Male Human Rog 3/Wordcaster(spellslinger) 3 (Mythic Sneak) | AC 23 (armor+5 Dex+6 NA+1 Pro+1) | T 17 | FF 18 | HP 55 F +6 | R +12 | W+7 | perc +10 | Int +7

Kracow says
That doesn't sound good.

Will
1d20 + 7 ⇒ (3) + 7 = 10

Looks like Im running too.


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Don't worry Ehad, someone else went with Marshal
Round 1
Fort save 1d20 + 2 ⇒ (16) + 2 = 18
Knowledge (Religion) 1d20 + 7 ⇒ (4) + 7 = 11
Will save 1d20 + 7 ⇒ (18) + 7 = 25
"Stop, all of you get back here and help me with this thing!" Boneyard activates his Mythic Rally ability. Everyone can reroll a d20 sometime this round. I'd suggest the failed Will saves :) Boneyard fumbles around in his haversack while cursing Filsha, but managed to retrieve his scroll of ghostbane dirge. Once he has it, he moves away from the ghost. Thanks for the reminder on the dust, but I think we're even better off with the scroll. Can't read it this round though since it is a standard action for Boneyard to retrieve the scroll.


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Will 1d20 + 6 ⇒ (16) + 6 = 22 Evil eye ac dc 18


Unnamed

Will Kracow1d20 + 7 ⇒ (8) + 7 = 15
Will Salus1d20 + 12 ⇒ (18) + 12 = 30

Kracow hears Boneyard's call but cant see the logic to it and continues to flee.

Despite giving the evilest of evil eyes the ghost does not seem to be effected by it.

Kracow takes off running directly away from the ghost. Boneyard stands strong as he pulls out a scroll.

Salus and Ehad have actions due to making their saves.


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

And Ehad can use that d20 reroll for something else if needed


Male Oread Student of Stone Flowing Monk/4 Lore Warden 2 (AC 22/21/18, HP 53/53, Fort +9, Ref +8, Will +7)

Hearing Boneyards call, Ehad runs over to him in an effort to regroup regroup.
So move action to move around the ghost and over to protect Boneyard as he seems to know whats going on. I'll get into janni style as well. wont help much in this case but still...

also, I'm curious to see how far a blind man can run....


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Not as far or fast as the rest of us could have :)


Male Tiefling (Beastbrood) Sorcerer (Abyssal) 4/ Paladin 2; AC 19/17/12, HP 43/45, F +10, R +8, W +12, Init + 2, Per +9, Sense M +8

Salus's eyes go cold for a moment at the jeers and with Boneyard encouragement the fear falls away from his face. Drawing his sword while charging he looses a wordless scream while swinging with all his might.

smite, to hit w/power attack, two-handed1d20 + 11 ⇒ (17) + 11 = 28
damage1d8 + 14 ⇒ (3) + 14 = 17


Unnamed

does smite ignore etherealness

salus's blade slices into the ghost, it wordlessly hows.


Unnamed

The ghost swings it's arm at Salus.

1d20 + 6 ⇒ (10) + 6 = 16 touch for 7d6 ⇒ (1, 5, 1, 5, 4, 1, 4) = 21 fort 18 for half

round r
kracow continues to flee


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Round 2

Boneyard watches as Salus seemingly manages to deal a viscous blow to the ghost without magical aid. He focuses on the ghost, then reads the scroll. Casts ghostbane dirge. Will save negates. Otherwise takes half damage (50%) from nonmagical attack forms, and full damage from magic weapons, spells, spell-like effects, and supernatural effects. As soon as the spell takes effect, he begins rummaging around in his haversack for the lurker dust while fending off Filsha. What? The spell isn't enough? You need something more? Get in there and smack him boy!


Male Tiefling (Beastbrood) Sorcerer (Abyssal) 4/ Paladin 2; AC 19/17/12, HP 43/45, F +10, R +8, W +12, Init + 2, Per +9, Sense M +8

my search-fu indicates he only takes half from the smite since its a magic weapon, although nothing official I saw so your call. Also can I use absorb blow on this one, don't have access to the pdf from work.

Fort1d20 + 10 ⇒ (18) + 10 = 28

Salus steps back catching a grazing blow from the apparition across his arm leaving an angry welt across his arm. His left hand twisting as he chants, he weaves a barrier of energy before him.

5 ft back and shield


Unnamed

you may use absord. It means no swift this round.


Male Tiefling (Beastbrood) Sorcerer (Abyssal) 4/ Paladin 2; AC 19/17/12, HP 43/45, F +10, R +8, W +12, Init + 2, Per +9, Sense M +8

Yeah, takes an immediate doesn't it? I'd rather not risk spell failure on this one, I'll just eat the damage. Oh, AC 20 v touch from him after the shield comes up.


Male Human Rog 3/Wordcaster(spellslinger) 3 (Mythic Sneak) | AC 23 (armor+5 Dex+6 NA+1 Pro+1) | T 17 | FF 18 | HP 55 F +6 | R +12 | W+7 | perc +10 | Int +7

Aaahhhhh.....

No one but me has remove fear? Also, am I running at half speed or double moving at half speed?


Unnamed

whichever makes you happy in this case sense the ghost is not chasing you. 5 rounds out 5 rounds back

1d20 ⇒ 11 the ghost does not seem to be anymore substantial after boneyards spell


Male Oread Student of Stone Flowing Monk/4 Lore Warden 2 (AC 22/21/18, HP 53/53, Fort +9, Ref +8, Will +7)

Unsure of how to act with ghosts, Ehad follows Salus's example from the previous round and takes a swing. yes just a regular swing, but I want to make sure that I am next to Salus as he seems to be the current target (using Combat expertise and Defensive on the amulet, along with being adjacent with the ghost that should give me a net +4 to the posted ACs)
attack: 1d20 + 6 ⇒ (2) + 6 = 8
dmg: 1d8 + 2 ⇒ (4) + 2 = 6

Should the Ghost ignore my failure of a swipe and attack Salus (no peeking unless thats the case):

Immediate action and mythic ability Ally Defense, ghost has to roll twice and take the worse result as well as Salus gets a +3 to his AC (1 for my Tier and 2 from the feat that counts my Tier as 2 higher for mythic abilities.

Should the Ghost attack me and Deal 28+ dmg:

Immediate action to absorb the blow (30 damage) 10 from Tier, 20 from mythic feat to treat all my tier abilities as 2 Tiers higher


Unnamed

Waiting on Varin


Unnamed

Varin moves up to Salus and sacrifices a level 1 spell of your choice

Salus healed 1d8 + 5 ⇒ (6) + 5 = 11

The ghost concentrates on Salus

1d20 + 6 ⇒ (13) + 6 = 19

Ehad looks crosseyed at the ghost and it rethinks its attack using your mythic

1d20 + 6 ⇒ (19) + 6 = 25

The attack bounces off the shield aura that Salus has up.

Round 3


Male Tiefling (Beastbrood) Sorcerer (Abyssal) 4/ Paladin 2; AC 19/17/12, HP 43/45, F +10, R +8, W +12, Init + 2, Per +9, Sense M +8

Salus shoulders in with his blade, trying to lay into the ethereal form.

to hit, 2-hands, etc.1d20 + 9 ⇒ (13) + 9 = 22
damage1d8 + 12 ⇒ (6) + 12 = 18


Unnamed

The Ghost again wordlessly screams.


Male Oread Student of Stone Flowing Monk/4 Lore Warden 2 (AC 22/21/18, HP 53/53, Fort +9, Ref +8, Will +7)

So quick question: is it possible to flank a ghost? I ask because I'm to one side of the ghost and could flank it with Salus through a 5 ft step.
Edit nvm I'll just do it and see what happens.

Seeing that the ghost is focused on Salus, Ehad steps behind it and begins his own assault (Combat expertise for a net +3 AC)
1attack:1d20 + 7 ⇒ (19) + 7 = 26 +2 if I can flank
2attack:1d20 + 7 ⇒ (3) + 7 = 10 +2 if I can flank
3attack:1d20 + 2 ⇒ (5) + 2 = 7 +2 if I can flank

1dmg:1d8 + 3 ⇒ (7) + 3 = 10
2dmg:1d8 + 3 ⇒ (7) + 3 = 10
3dmg1d8 + 3 ⇒ (7) + 3 = 10


Male Oread Student of Stone Flowing Monk/4 Lore Warden 2 (AC 22/21/18, HP 53/53, Fort +9, Ref +8, Will +7)

oh and I guess I'll follow the same routine as last time: if it attacks anyone adjacent to me I'll use my last mythic point to make it reroll and take the lower vs their AC with +3


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Round 3
Boneyard finishes retrieving the dust and moves forward with Ehad to get closer to the ghost. Think I have another round before I can throw it.


Male Human Rog 3/Wordcaster(spellslinger) 3 (Mythic Sneak) | AC 23 (armor+5 Dex+6 NA+1 Pro+1) | T 17 | FF 18 | HP 55 F +6 | R +12 | W+7 | perc +10 | Int +7

R 3 action

Aaaaaaaaaaahh....


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

okay lol I did something else but that was a rocking cure so I will keep it lol.

Lets try this again evil eye attack rolls -2 dc 18

Varin sates wordlessly into its dark eyes shifting to it the weight of all his pain....


Unnamed

Sorry bud, Trying to keep the combat moving. In general if there is just one or two people not gone, I will bot something that makes sense.

Once again Varin gives the ghost the evilest of evil eyes but nothing happens.

Ehad moves slightly to the side, slowly working his way around to a flank, but not there yet. Perhaps he is more frightened than he thinks as he punches wide twice, and catches his foe with a kick, though he does little damage.

Round 4


Unnamed

1d20 + 6 ⇒ (7) + 6 = 13

The ghost misses his attack at Salus, and moves to the side keeping out of flank possibility to a simple step.

Well this is getting lame

ROUND 4 waiting on all characters


Male Oread Student of Stone Flowing Monk/4 Lore Warden 2 (AC 22/21/18, HP 53/53, Fort +9, Ref +8, Will +7)

lame that it cant do anything to us? I think it would be funny if it kept coming back because we didnt give it the coins.


Unnamed

yep I keep rolling crap.

DM Burning Crap Rolls:
100d20 ⇒ (6, 1, 7, 2, 3, 8, 3, 12, 9, 5, 16, 13, 14, 18, 3, 13, 12, 17, 20, 14, 13, 3, 6, 19, 3, 13, 17, 16, 20, 6, 6, 19, 9, 5, 6, 20, 3, 13, 20, 3, 19, 7, 9, 14, 9, 7, 5, 7, 16, 12, 16, 11, 16, 8, 2, 4, 16, 15, 9, 1, 16, 8, 9, 19, 8, 19, 3, 1, 19, 7, 3, 2, 14, 1, 3, 20, 15, 18, 18, 1, 11, 12, 14, 5, 9, 18, 11, 10, 10, 7, 3, 4, 14, 12, 11, 1, 3, 18, 8, 9) = 1013


Male Tiefling (Beastbrood) Sorcerer (Abyssal) 4/ Paladin 2; AC 19/17/12, HP 43/45, F +10, R +8, W +12, Init + 2, Per +9, Sense M +8

Salus continues his assault, letting out a wolf-like howl.

to hit, same drill1d20 + 9 ⇒ (11) + 9 = 20
damage1d8 + 12 ⇒ (1) + 12 = 13


Male Oread Student of Stone Flowing Monk/4 Lore Warden 2 (AC 22/21/18, HP 53/53, Fort +9, Ref +8, Will +7)

Seeing the demoralized GM, Ehad goes for the throat

Ehad continues his assault on the ghost fists flying in an effort to keep it away from friends.
So, I forgot I have Ki until now so lets go on a Ki frenzy: assuming I can take a 5 ft step to threaten the ghost, I'll use Combat Expertise for a +2 AC and a Ki point for an extra attack.

extra attack: 1d20 + 7 ⇒ (19) + 7 = 26
1 attack:1d20 + 7 ⇒ (19) + 7 = 26
2 attack:1d20 + 7 ⇒ (12) + 7 = 19
3 attack:1d20 + 2 ⇒ (20) + 2 = 22

extra dmg: 1d8 + 3 ⇒ (1) + 3 = 4
1dmg: 1d8 + 3 ⇒ (8) + 3 = 11
2dmg: 1d8 + 3 ⇒ (4) + 3 = 7
3dmg: 1d8 + 3 ⇒ (1) + 3 = 4

So I'll only have a net +3 AC again however this time if I get hit I cant use mythic as I used my swift already for the Ki


Unnamed

Salus slashes completely through the ghost, which again howls, while Ehad pummles on it, as if it was a ghostly punching bag.


Male Human Rog 3/Wordcaster(spellslinger) 3 (Mythic Sneak) | AC 23 (armor+5 Dex+6 NA+1 Pro+1) | T 17 | FF 18 | HP 55 F +6 | R +12 | W+7 | perc +10 | Int +7

Aaaaaaaaahhhhhh...


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Mage armor self.

Varin passes a bit if leather over his torso a few times and feels his skin crinkle as the armor if force comes into being around it.


Unnamed

Boneyard moves up to the Ghost and flings a handful of dust at it.

1d20 + 5 ⇒ (20) + 5 = 25

1d20 + 5 ⇒ (8) + 5 = 13

Almost getting down it's moaning throat

2d4 ⇒ (1, 2) = 3


Unnamed

Having multiple Targets the ghost responds with a sweep of it's arm brushing Salus across the chest.

1d20 + 6 ⇒ (14) + 6 = 20 for 7d6 ⇒ (2, 5, 3, 2, 2, 6, 4) = 24 fort 18 for half

ROUND 5


Male Tiefling (Beastbrood) Sorcerer (Abyssal) 4/ Paladin 2; AC 19/17/12, HP 43/45, F +10, R +8, W +12, Init + 2, Per +9, Sense M +8

fort1d20 + 10 ⇒ (10) + 10 = 20

To hit1d20 + 9 ⇒ (16) + 9 = 25
Damage1d8 + 12 ⇒ (8) + 12 = 20

Absorb blow, so I should only take 7

Salus flinches back for a moment and brings his sword around in an arc across the ghost in turn.


Male Oread Student of Stone Flowing Monk/4 Lore Warden 2 (AC 22/21/18, HP 53/53, Fort +9, Ref +8, Will +7)

Seeing as how the pummeling seems to have an effect on it, Ehad continues working to beat the thing to a wispy pulp between Boneyard and Salus.

hit1: 1d20 + 7 ⇒ (14) + 7 = 21
hit2: 1d20 + 7 ⇒ (16) + 7 = 23
hit2: 1d20 + 2 ⇒ (15) + 2 = 17

dmg1: 1d8 + 3 ⇒ (7) + 3 = 10
dmg2: 1d8 + 3 ⇒ (2) + 3 = 5
dmg3: 1d8 + 3 ⇒ (1) + 3 = 4

Combat Expertise (+2) and adjacent enemy for a net +3 AC assuming the ghost goes after Boneyard or Salus, I'll use my last mythic point to make it re-roll and take the lower and the defender will have a +3 to their AC


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Gets behind Salus and casts heroism

Remember your dead and the glory and power they have brought you friend.


Male Human Rog 3/Wordcaster(spellslinger) 3 (Mythic Sneak) | AC 23 (armor+5 Dex+6 NA+1 Pro+1) | T 17 | FF 18 | HP 55 F +6 | R +12 | W+7 | perc +10 | Int +7

In the distance, even the deaf can hear a blind man scream,

aaaaahhh.........

Last round running or do I continue one more and count the return after that?


Unnamed

this is the last one. Your fear will be rage next round.


Male Oread Student of Stone Flowing Monk/4 Lore Warden 2 (AC 22/21/18, HP 53/53, Fort +9, Ref +8, Will +7)

Lolz, so Kracow was scared out of his wits for 5 rounds and now he's going to be stomping his feet mad with rage to get back here. LOVE IT!!


Unnamed

Boneyard throws another handful of dust

1d20 + 5 ⇒ (15) + 5 = 20 for 2d4 ⇒ (3, 3) = 6

The ghost continues his assault on Salus

1d20 + 6 ⇒ (6) + 6 = 12 and reroll 1d20 + 6 ⇒ (19) + 6 = 25

The ghost misses again.

ROUND 6


Male Tiefling (Beastbrood) Sorcerer (Abyssal) 4/ Paladin 2; AC 19/17/12, HP 43/45, F +10, R +8, W +12, Init + 2, Per +9, Sense M +8

to hit1d20 + 11 ⇒ (10) + 11 = 21
damage1d8 + 12 ⇒ (3) + 12 = 15
Lay on Hands self 1d6 ⇒ 5

Invigorated, Salus drives the sword point forward, and with a twisting movement, moves as if to disembowel his foe.


Male Oread Student of Stone Flowing Monk/4 Lore Warden 2 (AC 22/21/18, HP 53/53, Fort +9, Ref +8, Will +7)

As Ehads fist begin to feel strange from swinging through a semipermeable foe, He switches to kicking his foe
Combat Expertise for a net +3 AC, and 1 ki for an extra attack
extra attack: 1d20 + 7 ⇒ (18) + 7 = 25
attack1: 1d20 + 7 ⇒ (14) + 7 = 21
attack2: 1d20 + 7 ⇒ (15) + 7 = 22
attack3: 1d20 + 2 ⇒ (20) + 2 = 22
attack3Crit: 1d20 + 2 ⇒ (20) + 2 = 22

extra dmg: 1d8 + 3 ⇒ (3) + 3 = 6
dmg1: 1d8 + 3 ⇒ (5) + 3 = 8
dmg2: 1d8 + 3 ⇒ (1) + 3 = 4
dmg3: 1d8 + 3 ⇒ (8) + 3 = 11
Critdmg: 1d8 + 3 ⇒ (8) + 3 = 11 pretty sure you cant actually crit a ghost but I'll roll anyway


Unnamed

The Ghost howls again and seems to dissipate.

Everyone gains 640 XP

The world shifts. Left is right, right is left, up is down, in is out.

Everyone make a fort save of 1d20 ⇒ 7 or be nauseated for 1d4 ⇒ 3 rounds. Save to be sickened for half

Our heroes find themselves on a smooth wooden floor, in a square room 400x400x100. Along the wall are various torches that cast a blue light on the room, with sconces spread about that do the same. The room is filled with crates and boxes. Every inch of the room is filled with weapons and equipment and bottles and books.

In the center of the room is a raised pedestal with something on it, but from the hundred feet away it is not clear exactly what it is.

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