| Uldar Aren |
Pushing a section of the wall that seems to open the halfling exclaims excited "Look! There seems to be a secret door here!", he looks for traps quickly and then actions the door moving inside the first one unless Roran or other one takes the spot.
Perception (traps): 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 31
If the door is locked he works to open the door.
Disable device (unlock): 1d20 + 17 ⇒ (2) + 17 = 19
Disable device (unlock, take 20 if fails): 20 + 17 = 37
He move stealthy inside, and once at the other side, Uldar looks for dangers and secrets unless there is an enemy to fight.
Stealth: 1d20 + 17 ⇒ (6) + 17 = 23
Perception (+2 vs traps): 1d20 + 9 ⇒ (10) + 9 = 19
Story Master
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Uldar carefully examines the wall, and finds a tiny mechanism that trips a latch. He opens the door to Room 204.
A fireplace on the east wall and a flowing fountain and basin on the west wall are the most remarkable features of this plastered but unpainted chamber. A large table stands in the center of the room, flanked by a pair of benches; all are a bit too large to be comfortable to humans. A sizeable haunch of some sort of cold meat is on the table. An old barrel stands in the center of the north wall, and holds seven javelins. Heaps of bedding lie along the south passageway to the west. The south passageway to the east leads onward for at least 100 feet, maybe farther.
Two bugbears wearing short capes of crimson cloth are standing guard. As the secret wall opens, they immediately throw javelins!
A - 1d20 + 3 ⇒ (1) + 3 = 4
B - 1d20 + 3 ⇒ (4) + 3 = 7
The javelins miss! They pull out morningstars and prepare to attack! 1d20 + 1 ⇒ (8) + 1 = 9
Roll for Initiative. The maps have been updated.
| Velcore Valiantheart |
Initiative: 1d20 ⇒ 13
| Uldar Aren |
Initiative: 1d20 + 7 ⇒ (16) + 7 = 23
1
"Bear-goblins! Stupids, you almost stab me with your javelins!" shouts Uldar as he dodges the weapons and loads his shortbow with an arrow.
| Roran Strax |
Roran grins as the javelin flies by, pushing past Uldar to enter the room. "You ugly bastards picked a bad day to show up for work." He lurches forward with a roar and swings his weapon for a cleave!
Attack: 1d20 + 15 ⇒ (12) + 15 = 27
Damage: 2d4 + 22 ⇒ (4, 4) + 22 = 30
Cleave: 1d20 + 13 ⇒ (2) + 13 = 15
Damage: 2d4 + 22 ⇒ (1, 3) + 22 = 26
Move to I7, attacking the one at I8 then if that hits cleaving into the one at J8.
| Uldar Aren |
Uldar rapid shots at the B bugbear with his readied arrows.
+1 shortbow-RS+PB+Precise Shot (flatfooted): 1d20 + 11 - 2 + 1 ⇒ (8) + 11 - 2 + 1 = 18
Piercing/Magical damage+PB+sneak attack: 1d4 + 1 + 1 + 3d6 ⇒ (4) + 1 + 1 + (2, 1, 5) = 14
If the first arrow drops B, Uldar shots at A instead with his next arrow.
+1 shortbow-RS+PB+Precise Shot (flatfooted): 1d20 + 11 - 2 + 1 ⇒ (20) + 11 - 2 + 1 = 30
Piercing/Magical damage+PB+sneak attack: 1d4 + 1 + 1 + 3d6 ⇒ (1) + 1 + 1 + (4, 6, 1) = 14
Crit? (flatfooted): 1d20 + 11 - 2 + 1 ⇒ (5) + 11 - 2 + 1 = 15
Piercing/Magical damage+PB: 2d4 + 2 + 2 ⇒ (3, 1) + 2 + 2 = 8
| Velcore Valiantheart |
Having seen Roran and Uldar take out a score of enemies by themselves quickly Velcore draws his sword while moving into the room but waits for any other enemies to show themselves.
Delay his standard action until he needs to use it for a channel or healing.
Story Master
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Roran moves into the room and attacks both bugbears! He swings his weapon at enemy A and slickly carves the creature in half with one blow! He then tries to strike enemy B, but the blow is parried...
Uldar rapidly fires a pair of arrows at enemy B! The first shaft misses, but the second buries itself into the creature's chest, causing a major wound!
Velcore readies himself for action...
Group 2: Bugbears
Bugbear B yells, We are under attack! He swings his morning star weapon at Roran 1d20 + 5 ⇒ (17) + 5 = 22 and strikes a solid blow for 1d8 + 3 ⇒ (6) + 3 = 9 nine points of damage!
More bugbears enter the room from the western hallway, throwing javelins at Roran and moving in to engage!
C - 1d20 + 3 ⇒ (20) + 3 = 23
D - 1d20 + 3 ⇒ (5) + 3 = 8
E - 1d20 + 3 ⇒ (12) + 3 = 15
F - 1d20 + 3 ⇒ (9) + 3 = 12
Most of the javelins travel wide and miss their target, but one lands solidly into Roran possible crit = 1d20 + 3 ⇒ (10) + 3 = 13 no crit 1d6 + 3 ⇒ (5) + 3 = 8 for eight points of damage!
Group 3: Kalizama, Trane
The map is updated.
| Trane Loften |
Trane pounces on the bugbear directly ahead of him (move to J7).
claw pa: 1d20 + 10 + 1 ⇒ (10) + 10 + 1 = 211d4 + 11 ⇒ (4) + 11 = 15
claw pa: 1d20 + 10 + 1 ⇒ (4) + 10 + 1 = 151d4 + 11 ⇒ (3) + 11 = 14
bite pa: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 181d4 + 11 ⇒ (2) + 11 = 13
-2 ac from charge Bull's strength, wild shape = lion
| Velcore Valiantheart |
Velcore raises his sword and the air and begins to pray his birthmark on his shoulder shining brightly."Vahhicw oquc Anutelc'l yrelc-relnaht Anakci." He speaks in a tongue unknown as he always does when battle is joined.
Cast Bless - Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.
Story Master
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Trane leaps into the fray and swipes at bugbear B, tearing it into pieces and killing it!
Velcore casts the Bless spell...
Chaandra leaps onto the table and attacks bugbear C, and manages to bite it by being inspired by the Bless spell! I added +1. Her teeth sink into the beast for 10 points of damage!
Kalizama casts a protection spell upon herself and moves forward to observe the room...
Group 1: Roran, Uldar
The map is updated.
| Uldar Aren |
Uldar attempts to hide himself in the corner from the just arrived bugbears.
Stealth: 1d20 + 17 ⇒ (4) + 17 = 21
He then shots a couple of arrows at bugbear E, swapping targets to F if the first one drops.
+1 shortbow-RS+PB+Bless+Precise Shot: 1d20 + 11 - 2 + 1 + 1 ⇒ (1) + 11 - 2 + 1 + 1 = 12 Automatic fail
+1 shortbow-RS+PB+Bless+Precise Shot: 1d20 + 11 - 2 + 1 + 1 ⇒ (15) + 11 - 2 + 1 + 1 = 26
Piercing/Magical damage+PB: 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5
Sneak attack damage if hide successful: 3d6 ⇒ (4, 5, 1) = 10
The small halfling shouts "We came here to save you from your corrupt leaders, depose your attitude or die!"
And steps to I6 into the room.
Story Master
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Roran steps forward to I-8 and swings his weapon at bugbear C:
1d20 + 15 + 1 ⇒ (10) + 15 + 1 = 26 2d4 + 22 ⇒ (3, 3) + 22 = 28
He smashes the creature with a mighty blow, killing it!
1d20 + 8 ⇒ (19) + 8 = 27
Uldar tries to be stealthy and engage in a sneak attack, but he is spotted by the bugbears. He fires arrows at bugbear E, striking it for five points of damage!
Story Master
|
Group 2: Bugbears
You all hear chanting coming from the western hallway...
A half-orc enters the room, wearing a red robe with a gold skull emblem, but with plate mail armor underneath, and carrying a shield as well. He is adorned with a gold fire amulet on a gold chain around his neck...
We shall depose your attitude...and your lives!
He points in the vicinity of Kalizama, Trane, Chaandra, Uldar and Roran and suddenly you are subject to a blast of tremendous cacophony! You experience sonic damage:
Kalizama: 1d8 ⇒ 7
Trane: 1d8 ⇒ 1
Chaandra: 1d8 ⇒ 5
Uldar: 1d8 ⇒ 6
Roran: 1d8 ⇒ 5
Each of you must make a Fortitude save please...
| Uldar Aren |
For: 1d20 + 4 ⇒ (15) + 4 = 19
Uldar attempts to cover behind the wall in order to resist most of the blast. Still he grimaces, trying to recover from the strong ringing in his ears.
41/47 hp
Is it bugbears turn to attack or Thrane/Velcore/Kalizama?
Story Master
|
You all reel in anguish as the loud sound damages each of you. Roran is stunned for one round! He drops his weapon and stares off into space...
A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any). Attackers receive a +4 bonus on attack rolls to perform combat maneuvers against a stunned opponent.
Bugbears D, E and F move into battle, swinging their morningstars at their foes!
D (at Roran): 1d20 + 5 ⇒ (10) + 5 = 15
E (at Uldar): 1d20 + 5 ⇒ (10) + 5 = 15
F (at Chaandra): 1d20 + 5 ⇒ (8) + 5 = 13
The dice hate me!
All three attacks miss!
Group 3: Kalizama, Trane and Cananthir
The map is updated.
| Trane Loften |
Trane moves forward (I7) and mauls the bugbear (e).
claw: 1d20 + 11 ⇒ (14) + 11 = 251d4 + 11 ⇒ (4) + 11 = 15
claw: 1d20 + 11 ⇒ (19) + 11 = 301d4 + 11 ⇒ (3) + 11 = 14
bite: 1d20 + 11 ⇒ (7) + 11 = 181d4 + 11 ⇒ (1) + 11 = 12
Cananthir Acalimon
|
..from behind the brave adventurers maniacal laughter is heard above the battle din...
A tattered and disheveled elf moves swiftly past Velcore and Kalizma then dives into a controlled roll next to Uldar, who uncannily dodges, beyond a bugbear and into the fray!
Acrobatics: 1d20 + 11 ⇒ (17) + 11 = 28
ending move G6, attacking (flanking) Bugbear E
Raging Animal fury bite atk: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8Dmg: 1d4 + 2 ⇒ (4) + 2 = 6
Raging Blade atk: 1d20 + 11 + 2 ⇒ (6) + 11 + 2 = 19dmg: 1d10 + 7 ⇒ (3) + 7 = 10
Oddly enough during the roll Carp tries to bite the bugbear, his blade flashing with much ado...
Just picked up Beast Totem rage ability which allows for two claw attacks but I don't see how I could swing a blade and claw at the same time...
Story Master
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Trane moves toward bugbear E and tears into it with both claws! He savagely tears the creature to pieces, killing it!
Chaandra turns and attacks bugbear D, trying to rake with its claws and gnash with its teeth...but the bugbear manages to parry all of her attacks!
Cananthir joins the group, and he manages to swiftly dodge past those in his way and avoids an attack of opportunity from bugbear E. He prepares his attack...and watches in fascination as the foe drops dead at his feet from Trane's attack!
| Uldar Aren |
Uldar steps back to J6 and double shots at the bugbear just in front (E).
+1 Shortbow+PB-RS: 1d20 + 11 - 2 ⇒ (18) + 11 - 2 = 27
Piercing damage+PB: 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6
+1 Shortbow+PB-RS: 1d20 + 11 - 2 ⇒ (10) + 11 - 2 = 19
Piercing damage+PB: 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6
| Velcore Valiantheart |
Sorry. Holidays and sick kids. I will post today sometime
| Velcore Valiantheart |
Velcore strides into the room next to Uldar begins to chant and levels his sword at the Orc.
Cast Silence DC 15 on the Orc and Move to J6
Story Master
|
Will Save: 1d20 + 7 ⇒ (2) + 7 = 9
Velcore moves farther into the room and casts Silence on the Orc. A radius of silence envelopes the creature in a 20 foot radius for the next five rounds...
I put you in J-5 as Uldar is in J-6
Group 2: Bugbears
Bugbear F attacks Cananthir, swinging his morningstar weapon 1d20 + 5 ⇒ (15) + 5 = 20 and smacking him with a solid blow for 1d8 + 3 ⇒ (4) + 3 = 7 seven points of damage!
The Orc G moves forward, leaps on the table, and attacks Roran (the circle of silence following him) 1d20 + 8 ⇒ (14) + 8 = 22, swinging a powerful longsword down and inflicting 1d8 + 3 ⇒ (5) + 3 = 8 eight points of damage!
More creatures move into the room:
The bugbear that escaped you earlier in the northern battle appears, (Bugbear H) plants his feet, pulls a glowing arrow back toward his ear, and grins as it launches it at Velcore 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15 but the shaft flies over his head and shatters on the wall.
Two humans enter the room and immediately enter combat:
Human I has a crimson hooded robe with gold embroidered skulls on front and back; he is wearing a golden chain around his neck with a fire amulet upon it, and wears chain mail armor and carries a shield. He joins the Orc in attacking Roran swinging an evil-looking scimitar 1d20 + 10 ⇒ (20) + 10 = 30, crit? 1d20 + 10 ⇒ (11) + 10 = 21 crit confirmed! slicing him for 2d6 + 4 ⇒ (1, 6) + 4 = 11 eleven points of damage!
Human J advances north toward Cananthir. He wears a robe of deep crimson with a purple lining and gold trim; it has gold skulls on front, back, and sleeves. His gold fire symbol (on golden chain) is set with a nice ruby. He wears chain mail that softly glows, and a shield, and carries two hammers, one of which glows as he swings it down 1d20 + 10 + 2 ⇒ (3) + 10 + 2 = 15 but Cananthir parries the blow!
Cananthir Acalimon
|
Mouth attack: 1d20 + 5 ⇒ (2) + 5 = 7dmg: 1d4 + 2 ⇒ (2) + 2 = 4
Blade attack: 1d20 + 11 ⇒ (11) + 11 = 22dmg: 1d10 + 7 ⇒ (6) + 7 = 13
Carp growls in rage and attacks his assailant (Bugbear F), first trying to bite then swinging his bloodied Elven blade.
| Trane Loften |
Trane begins attacking the bugbear (G), and once he falls, he steps over his body and attacks the other enemy (I)
claw: 1d20 + 12 ⇒ (11) + 12 = 231d4 + 11 ⇒ (2) + 11 = 13
claw: 1d20 + 12 ⇒ (2) + 12 = 141d4 + 11 ⇒ (3) + 11 = 14
bite: 1d20 + 12 ⇒ (1) + 12 = 131d4 + 11 ⇒ (2) + 11 = 13
Story Master
|
Trane attacks the Orc (G) and manages to wound it with a claw attack for 13 damage!
Kalizama backs out of the range of the Silence spell and casts a spell at the human in H-9:
Reflex Save: 1d20 + 5 ⇒ (19) + 5 = 24
The human sees the sphere materialize, and he manages to dodge the flames!
Top of the Round...The map is updated.
Group 1: Roran, Uldar, Velcore
| Velcore Valiantheart |
Velcore shuffles backward out of the silence spell Move to I3 and begins to chant again. "Bnus yrel pavx ub a bhzicw wnibbuc, yrel luuc-yu-pel-wuttelll relfelt Lelwnovrelc yrel Inuc Wanwuzhel'l ficwl bnus ril putz." He pulls a small bag from his belt pouch and at the end of his chanting three giant spiders burst from the bag flinging webs at the enemies.
Number: 1d3 ⇒ 3
Poison Bite—injury; save Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save.
Web (Ex) Creatures with the web ability can use webs to support themselves and up to one additional creature of the same size. In addition, such creatures can throw a web up to eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the web spinner. An entangled creature can escape with a successful Escape Artist check or burst the web with a Strength check. Both are standard actions with a DC equal to 10 + 1/2 creature's HD + creature's Con modifier. Attempts to burst a web by those caught in it suffer a –4 penalty.
Celestial Template
Celestial creatures dwell in the higher planes, but can be summoned using spells such as summon monster and planar ally.
Gains darkvision 60 ft., DR and energy resistance Cold, Acid, and Electricity 5, SR 6, Smite evil 1/day as a swift action (adds Cha bonus to attack rolls and damage bonus equal to HD against evil foes; smite persists until target is dead or the celestial creature rests).
Attack Web Spider 1: 1d20 + 5 ⇒ (12) + 5 = 17
Attack Web Spider 2: 1d20 + 5 ⇒ (17) + 5 = 22
Attack Web Spider 3: 1d20 + 5 ⇒ (10) + 5 = 15
Here is to hoping my spiders entangle the enemy within my circle of silence.
| Uldar Aren |
Uldar steps on the empty spot I6 freed from Velcore and depending on where the giant spiders get positioned, the halfling shots at G or J, whomever is free from cover.
+1 Shortbow+PB-RS: 1d20 + 11 - 2 ⇒ (2) + 11 - 2 = 11
Piercing damage+PB: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4
+1 Shortbow+PB-RS: 1d20 + 11 - 2 ⇒ (13) + 11 - 2 = 22
Piercing damage+PB: 1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3