Skull and Shackles: How to drown a Kobold

Game Master Hokina

The Ship
Crew, Ships, and Towns data
loot sheet
Old recruitment topic
Sea Map

Battle Map

Infamy: 10
Disrepute: 10
Ships:
Dragons' Kin | 1620/1620 HP | 20/20 Crew


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Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Grauchi goes to the tavern and tries to listen for interesting stories of treasure, dangerous places or other legends of the area.


Do you want to make your check for Infamy? Again the info is under campaign info tab.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

We'll probably want to buy stuff when we split loot.

On the night they arrive, she'll spin yarns of their incredible adventures.

Infamy(Bluff): 1d20 + 7 ⇒ (19) + 7 = 26

The next day, Sassarra will be looking for good deals to sell their loot.

Diplomacy: 1d20 + 8 ⇒ (18) + 8 = 26


They take you tales well. That along with taking down the ghost ship, a fearful tale, had greatly grown your infamy; gaining the title of Disgraceful.

Selling all your plunder took a while, but you end up with a fair amount for you and your crew. 20k + what other times in the loot list your wish to sell.

You feel you may be ready to make an alliance with the lady of Tidewater rock.

At your infamy level you now have access to abilities you can use your Disrepute on. I added a new tab to the Crew, town, info google doc named Disrepute Cost. It list what you can use Disrepute on now.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

I can't access the loot sheet at work. Until then, speak up if there's anything that calls to you.


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Grauchi is looking for a magic item merchant, to possibly trade the more expensive magic items for new, more useful ones. Looking to sell the returning harpoon. Possibly in return for an amulet of mighty fists, some wild armor or some quick runner's shirts for the crew.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit is hoping to find a Belt of Giant Strength +2. Failing that, he will search for a set of Studded Leather +1 and Gloves of Reconnaissance, when he's not regaling tavern crowds with tales of his exploits.


All those items can be found in the city.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

Okay, Since nobody else has expressed interest, Sassara will take the amulet of natural armor. The Shackles of Compliance are good to keep in party treasure.

That looks like 31548 to split. I think we have four players. With a share to party treasure that's 6,291 each.

I'd like to buy a mithral chain shirt +1, a belt of con +2, and a living steel drill.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

We should also buy some feather tokens out of party funds (I'm thinking 6), and a wand of cure light wounds.


You can find those items in the city.


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Grauchi is picking up a nice and shiney quick runners shirt, a Black Dragon's dragonhide breastplate Armor and an Amulet of Mighty Fists. He keeps looking at a wand of magic armor, but can't seem to figure out how to use it reliably.

He also returns his amulet of natural armor to the party stash. He can't wear two amulets together after all.

How close are we from lvl5?


You can level to 5 now.


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Grauchi feels strengthened by his new items, or is it his inner self that's matured? Probably not..

"Captain Sassarra, what feather tokens do you wish to purchase? I think we also have some time to train the crew here. Perhaps we should train to lookout for each other? Or Aid each other in coordinated maneuvers?"

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit is feeling stabby-stabby and quite happy with himself.

He likes the Lookout idea for our 5th-level freebie Teamwork Feat.


Is the party heading back to Tidewater rock now?

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Sounds good. And thanks for the push.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

"Set course for Tidewater rock!"

Of course if there's an easy prize on the way, we'll go for it.


gm rolls:

1d100 ⇒ 25
1d100 ⇒ 86
1d100 ⇒ 81

You find fine waters and seas clear sails. sailing into the Rock's waters you dock without trouble.

What do you want to do now?


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

Sassarra will dress well for the occasion, as they were meeting a lady. Of course she was still armed and armored, but mithral goes with so many different outfits. As they prepare to greet their hosts, she leaps over the side. while before she would have had trouble, the winds carry her gently over and to the dock.


you can see signs that there was a fight recently at the docks; half dried blood leads out into the water. But you see no signs of the fight heading closer to the tower.

A guard calls down to you. "The Lady saw your ship coming. A meal is being set for you meeting."

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit is suspicious. He peers up at the guard.

Perception on the guard: 1d20 + 15 ⇒ (16) + 15 = 31

He calls back,

That's good, we're hungry-k-k-k. What news-k-k-k?

Sense Motive on the response: 1d20 + 4 ⇒ (11) + 4 = 15


Looking closer Skrelznit sees how tired the guard looks. He sounds sincere.
"There was an attack from some sahuagin last night. We forced them back into the sea, but Mardus was badly injured before he was found ... and the one who saved his live was torn to shreds."


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

"Cursed shark-breeders!" she exclaims in Draconic. The anger is common to all sea-going folk. "I'm sorry to hear about your people."


I guess the party will move on to the keep.

As you enter the keep you see a badly injured man laying on a cot.
The Guard speaks up again. "Mardus has not been looking good."

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

If the man looks like he could be helped by it, Skrelznit quickly casts CLW on him.

You owe me, hoo-man-k-k-k. It's okay, pay later-k-k-k.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

Sassarra will chuckle at Skrelznit's joke, "Consider it a gift from your hospitality."

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit moves along with the group, arguing privately with Sassarra.

These healing hands don't come for free, Cap'n-k-k-k. That pinkskin owes me, maybe a few gold, maybe a drink-k-k. He gots to...

Skrelznit looks back at the injured man, realizing too late that all hoo-mans look the same and he should have made a better effort to identify him for later.

Aww, never mind-k-k-k.

He shrugs along, glumly.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

She whispers back in the dragon's tongue, "Trust me, I think we'll get a good deal out of having a friendly port. I'll cover this."

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

I assume all kobold-to-kobold interactions are done in Draconic by default.

Skrelznit's mood brightens visibly at her attention to his problem. In his mind, he's already drinking a glass of the most expensive brandy available in the whole town.


Mardus recovers some after Skrelnit's healing. His wounds close up, but he looks sickly.

DC 20 Heal check or remove disease to cure his major infection.

Mardus, in a raspy voice, thanks Skrelznit.

Entering the dinning room you find the table set just as well as the 1st time. Lady Smythee stands up. "You have quickly made your self known. Truthfully, I did not think much of you. Many free captains set sail, but few last long.
She smile.
"But I keep my word, and a Shackles law marriage will benefit us both. Sit, eat; best to close new bonds on a full stomach." With that she sits herself.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit thinks about what he noticed about Mardus' illness.

Heal DC20: 1d20 + 8 ⇒ (2) + 8 = 10

He whispers to Sassarra,

It's the crab-cancer-k-k-k. He'll be sprouting claws and extra legs within a week-k-k-k. I knew a guy who heard about it once-k-k-k. I'd stay away-k-k-k.

At the table, he salivates at the fine food offered, but waits for the Captain to sit before seating himself.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

As the Hostess sits, she will also sit. "Oh, I definitely see the appeal in having a friendly port. Especially one with such fine cooking."


The Lady nods. "And the Rock benefits from having a ship out there growing its legends."


Who is going to step up and get married to Lady Smythee. A Shackles law marriage normally latest 1 year; but can be renewed.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Oh, I didn't realize that was what was going on here. Did I miss where this was explained?

Skrelznit quietly suggests drawing straws among the crewmembers who are eligible for this "honor".

What *is* the status of same-sex marriage in Golarion? Enquiring minds want to know. :-)

Edit: Oh, I see it now. Duh.
"But I keep my word, and a Shackles law marriage will benefit us both."

I assumed this was a metaphor for a political/trade alliance, not a literal marriage. Of course, in this setting that distinction is often pretty blurry.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

A Shackles marriage is whatever people bring to it. Paizo's products definitely have a few LGBT characters thrown in.

As the conversation continues, Sassarra tries to figure out what Lady Smythee is looking for in a marriage.

sense motive: 1d20 + 8 ⇒ (1) + 8 = 9

I had to roll...


Maybe it is a human thing, but Sassarra does not fully understand why Lady smythee, who has a very good slandered of living, would want to draw attaching to her self by connection herself with new pirate attacks.

Shackle Law:

Under Shackles Law, two parties can agree to a mutually beneficial marriage relationship for a set period of time. During that time, each party enjoys the full benefits of marriage to his or her spouse and concomitant resources. Once the agreed-upon time period is up, however, either party can choose to divorce simply by stating as much, and each party returns amicably to his or her own holdings with no further strings attached.

Normally a rival captain will marry each other. So they don't have to fear each others ships (or even whole fleets) attacking them.
Like other political marriages, it can result in love, or just be only political. But unlike many political marriages, you can get divorce,

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit, watching his captain closely, is also wary of unknown entanglements.

Sense Motive: 1d20 + 4 ⇒ (6) + 4 = 10

Beat you, but not by much.

My good lady-k-k-k, what do you propose each party brings to the marriage-k-k-k?


"lordship of Tidewater Rock and access to its resources and strategic position for that time period." The lady reply's.
"You will also hold my dowry, a magical farglass, for the length of marriage. On my end your actions will remind people of the power of Tidewater Rock; and its Lady. It will also grow the resources we have access to."


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

does she have her eye on anyone?
Perception: 1d20 + 10 ⇒ (16) + 10 = 26


She looks to be eyeing Sasarra's scales.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

*Well, this will be new.* she thinks to herself. She will stand, step over and offer her hand to Lady Smythee. (kneeling was for landlubbers) "That sounds delightful. Will you be my wife?"


"Yes, you will do fine." Lady Smythee waves to her Sergeant.
The Sergeant stands up, and with a unhappy grunt, quickly preforms the ceremony.

After the short ceremony Smythee returns to her seat, but as she goes to take a bit to eat; one of the guards rush in.

The guard, looking out of breath, tries to speak. But little more then the words "boats" and "we are" is spoke before a loud boom shakes the tower. Pulling in a last hard breath the guard speaks, "Boats have landed, and we are under attack."
With that the guard falls down; an arrow can be seen coming from his back and a blood trail leading down stairs.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

Can we see anything from the windows?

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit's eyes roll up into his head and he takes on a faraway look.

Looseal, show me.

Improved Empathic Link (Su):
At 4th level, the hunter gains an empathic link with his animal companion. This functions like an empathic link with a familiar, except the hunter can also see through a companion's eyes as a swift action, maintaining this connection as long as she likes (as long as the companion is within 1 mile) and ending it as a free action. The hunter is blinded while maintaining this connection.


Looking out the window, a odd cloud of fog looks to be covering much of the water and ending very close to the tower. The gate looks to have been blown open and a few are fighting their way in.

Moving much closer to he fog, Looseal can also see that some more of the attackers are fighting members of your crew at your ship. But your crew is holding their own well.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit breaks out of his trance with a start.

Cap'n-k-k-k!

He looks to the newly married Lady Smythee and curtsies awkwardly.

And you too, ma'am-k-k-k.

Turning his attention back to Sassassara, his excitement returns.

The ship is under attack-k-k-k! Some sort of fog cloud-k-k-k!

Turning back to Lady Smythee, he says,

They've blown the gate and are starting to enter the town-k-k-k!

He jumps on the table, heedless of the plates and glasses, ready to follow his captain.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

"Defend the Rock!" she calls with a shout.

More to come when we finish discussing.


Zaaka pops his spikes with a gleeful grin and hurls himself down the stairs. "Die invaders!" He'll attack the first invader he see.

attack: 1d20 + 11 ⇒ (13) + 11 = 24
damage: 1d6 + 7 ⇒ (4) + 7 = 11

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