Skull and Shackles: How to drown a Kobold

Game Master Hokina

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Infamy: 10
Disrepute: 10
Ships:
Dragons' Kin | 1620/1620 HP | 20/20 Crew


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The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit and Looseal try again to chase the frog away with bullets and stones.

Sling: 1d20 + 5 ⇒ (14) + 5 = 19 Damage: 1d3 + 3 ⇒ (1) + 3 = 4

Bombard: 1d20 + 5 ⇒ (12) + 5 = 17 Damage: 1d4 + 0 ⇒ (2) + 0 = 2


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Swim: 1d20 - 1 ⇒ (1) - 1 = 0

Grauchi sinks further to the floor of the riverbed. Soon he'll be able to walk to the other side ...

12/14 rounds of breath remaining. I do have a swim spell available/prepared, I can use it next turn if the frog still standing strong. I am being cheap on my spell usages, but I have a feeling spending 2 lvl 1 spells here is a lot. (the spell can be turned into a summon nature's ally spell)


♀ N Undine Aquakineticist | Init +4 | Perc: +15, SM +7 | Wounds 44 / 44 (4 NL) | AC 19; T 14; FF 15 | CMB +7(+9); CMD +15 (+17) | F+8; R+9; W+4 | Speed 30' | Burn 1/6

Sassarra once again releases the storm on the red frog.

ranged touch: 1d20 + 6 ⇒ (18) + 6 = 24
electric damage: 1d6 + 1 ⇒ (1) + 1 = 2


Kobold Draconic Bloodrager 2

Eepers draws another arrow and launches it towards the frog red

Longbow: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 ⇒ 1

DIE DIE DIE


Kobold 19/19 HP, Bard 7/9 Bard Perf, AC 16/13/14, Fort+2/Ref+5/Will+6, Lvl 1 Spells 3/3 Int +2, Perception +8

Sarag continues to flounder about wailing about not being food in draconic.

Str: 1d20 - 1 ⇒ (14) - 1 = 13


Male Kobold Unchained Rogue 3

"Ehehe... I know you can do it! Mopsank believes in you!"

Mopsank continues to do nothing helpful. Damn it, Mopsank.


GM roll:

1d100 ⇒ 30

Round 2 end:
Skrelznit and Looseal bombard the frog with bullets and rocks. But other than a few slowly growing bruises.
Sassarra makes a nice scorch mark on the frogs back as Eeper follows up with an arrow to the rear lag.

Mopsank cheers Sarag and Grauchi on.

Frog Swim: 1d20 + 10 ⇒ (9) + 10 = 19
The frog moves closer as Sarag slow down as the thick water and mud holds him back.

Grauchi finds himself nearing the bottom of the river.
Grauchi is near the bottom of the river. So if he wants he can just move 5ft as a full-round. Takes 7 rounds worth of time to get to the other side.

Round 3 start:
Everyone is up.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

You no eats kobolds today, froggie-k-k-k!

Sling: 1d20 + 5 ⇒ (5) + 5 = 10 Damage: 1d3 + 3 ⇒ (2) + 3 = 5

Bombard: 1d20 + 5 ⇒ (5) + 5 = 10 Damage: 1d4 + 0 ⇒ (3) + 0 = 3

Or maybe you do-k-k-k.


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

A small grin appears on Grauchi's face as he reaches the bottom of the river. With the plants on the bottom, he pulls himself forward towards the other side.


♀ N Undine Aquakineticist | Init +4 | Perc: +15, SM +7 | Wounds 44 / 44 (4 NL) | AC 19; T 14; FF 15 | CMB +7(+9); CMD +15 (+17) | F+8; R+9; W+4 | Speed 30' | Burn 1/6

"We are so eating you tonight." she says prophetically. (She's probably talking about the frog)

Ranged touch: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d6 + 1 ⇒ (6) + 1 = 7


Round 3 end:
Having partly cooked it before, Sassarra finishes cooking the frog with a mighty shock.

The frogs body slowly sinks into the water.


Sarag can follow Grauchi is slowly walking along the bottom as he has the con needed hold his breath.
As long as the others cross shortly, combat has ended.
9 rounds before the other two frogs become aggressive.


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Grauchi wrings the water from his cloths as good as possible.

"Lets move away from the frogs, the others will turn hostile soon"

He looks around and tries to see what lies ahead. Maybe some dry grounds?


♀ N Undine Aquakineticist | Init +4 | Perc: +15, SM +7 | Wounds 44 / 44 (4 NL) | AC 19; T 14; FF 15 | CMB +7(+9); CMD +15 (+17) | F+8; R+9; W+4 | Speed 30' | Burn 1/6

She will take this advice and hustle away from the other frogs.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

While Grauchi cavorts underwater, Skrelznit gathers up and coils the rope for him.

When Grauchi emerges, Skrelznit presents it to him with a flourish.

Here's your rope-k-k-k. Sorry it's so dry-k-k-k.

Skrelznit collapses into a giggling fit on the ground, immensely amused by his own cleverness.


Kobold Draconic Bloodrager 2

Eepers facepalms at the absurd, yet sadly amusing joke.

Ok, let's leave then before we have to kill more frogs. They don't look tasty, so is a waste of time.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit prepares to leave the frogs behind, replying,

Actually, frog legs pretty tasty-k-k-k. And tongue is delicacy. Bag Island little-men pay pretty coppers for them-k-k-k. Boils them with mustard and onions, mmm tasty-k-k-k.


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Grauchi cackles with the joke, even if it is on him.


Moving out of the mire the path continues deeper into the swamp. But after a short while passes before you come upon a clearing.
A terrible stench fills the swamp here, a fetid odor of cheap perfume and rotting flesh. A huge tree stands in the middle of a clearing in the swamp, draped with some sort of huge tent. Lurid, painted faces cover both the tree trunk and tent, and both are decorated with rotting meat body parts and carpets of squirming insects.

DC 15 Knowledge (local) or Survival:

The body parts are of humanoids.

The tree is the map to the right of the mire map. It may be hard to see, but under the dead tree is a canopy.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Survival: 1d20 + 9 ⇒ (15) + 9 = 24

Skrelznit motions the team to hold up.

Waits. Something there eats humanoids like us-k-k-k.

He whistles and motions to Looseal, who flies off to do some aerial scouting.

"Seek" trick to find any living or animate creatures in the area.


♀ N Undine Aquakineticist | Init +4 | Perc: +15, SM +7 | Wounds 44 / 44 (4 NL) | AC 19; T 14; FF 15 | CMB +7(+9); CMD +15 (+17) | F+8; R+9; W+4 | Speed 30' | Burn 1/6

"Bugs. I hate bugs." she says as she zaps a stray that gets too close.


Male Kobold Unchained Rogue 3

Local: 1d20 + 5 ⇒ (12) + 5 = 17

"Yes... all the pieces is from people. Mopsank would know. We should be sneaky."


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Survival: 1d20 + 9 ⇒ (9) + 9 = 18

"Agreed, we shoulds be sneaky. Mopsank, yous check if Quinn and Cog are in the tent? The 'we's in trouble word' is lobstereel"


Looseal does not see anyone, but hears some noises from the tent.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Me is sneaksie, too-k-k-k. I goes with you, Mopsank-k-k-k.

Whichever side of the tent does not have an entrance, Skrelznit would like to sneak up and listen to what's inside.

Stealth: 1d20 + 12 ⇒ (8) + 12 = 20
Perception: 1d20 + 12 ⇒ (19) + 12 = 31

Mopsank, if you have a better idea and post it before the GM replies, I'll go along with you.

@GM, can you mark the obvious entrances/windows we would see as we move around the tent?


Kobold Draconic Bloodrager 2

Eepers draws his bow and prepares for a fight.


Kobold 19/19 HP, Bard 7/9 Bard Perf, AC 16/13/14, Fort+2/Ref+5/Will+6, Lvl 1 Spells 3/3 Int +2, Perception +8

Sarag follows along twittering a bit, talking to himself and arguing with himself about how he was almost eating. He listens to the others rather half heartedly but when it comes to attempting to check in on the others he cuts in. "NOOO...no, we should not splits. We is kobolds and we are all sneaky. Stay together yes?" he said coming up and getting awfully close behind Eepers holding onto his own bow.


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Despite Grauchi stated to send Mopsank up front (I didn't think anyone would agree, least of all Mopsank himself) I do think we need to stick together. Most of us took Stealth Synergy right?

Grauchi agrees with Sarag, "Yess, we don't wants to alone out here's" he casts detect magic to see if there are magic aura's in the tent. We're still some distance off, but I'll cast it again when we get close, keeping it on until there is another action that requires concentration


When he gets closer to the tent Grauchi detects magic on the tent.
I marked on the map where the tent flap is.


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Grauchi informs his team mates, while remaining as quiet as possible.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit whispers,

Let's make them come out to us-k-k-k. If we cuts the support ropes near the flap-k-k-k, they gonna come out to investigate-k-k-k. Then me and Looseal and Mopsank stabsie them by surprise-k-k-k.

He suggests Looseal wait near the tree trunk, while the kobolds fan out counterclockwise in this order: Mopsank, Skrelznit, Grauchi, Sarag, Eepers. After dropping the tent, Mopsank and Skrelznit sneak to the flap and wait while Eepers cuts through the far side of the tent for additional chaos.

@GM, does Skrelznit think cutting the ropes will collapse the tent? Or is it visibly supported from the top?

If we think this plan won't work, we could also try luring them out with a decoy, or doing a surprise tent-cut-and-enter from 5 sides? What do we think, koboldses?


The upper part of the tent looks to be tied to the beaches of the tree.


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Grauchi nods

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Does it look like we can collapse the tent by cutting a single rope?


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Can Looseal cut a rope? Can you escape while climbing in the tree, or do we count on being able to kill the hostiles, if any?

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

I don't think Looseal can cut a rope. I was thinking of collapsing the tent to get the occupants outside where we can see them. If I'm cutting the rope I plan on dropping down on an enemy when they least expect it.


Male Kobold Unchained Rogue 3

Stealth: 1d20 + 12 ⇒ (1) + 12 = 13 Stealth synergy makes that into a 20, unless someone rolls something higher
Perception: 1d20 + 5 ⇒ (12) + 5 = 17

Mopsank has his daggers, so he can cut a rope if needed.


cutting one of the ropes would likely collapse a part of the tent.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Mopsank, you and me climbs up and cuts ropes. Whaddya say?


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

You do realize the chance of this becoming a non-combat situation are next to 0% when we do that? When Kobolds collapse your tent in ambush, you fight. :) Just a remark, I still think its the best course of action. The body parts are already a pretty good indicator the situation will result in combat


♀ N Undine Aquakineticist | Init +4 | Perc: +15, SM +7 | Wounds 44 / 44 (4 NL) | AC 19; T 14; FF 15 | CMB +7(+9); CMD +15 (+17) | F+8; R+9; W+4 | Speed 30' | Burn 1/6

She whispers to the others, "With the bugs, this isn't likely someone we can simply talk with."

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Assuming Mopsank agrees,

Skrelznit sneakily climbs up the tree to find the rope holding the East side of the tent up.

Stealth: 1d20 + 12 ⇒ (9) + 12 = 21
Climb: 1d20 + 7 ⇒ (3) + 7 = 10

If that climb roll is not enough:
Skrelznit calls upon his inner swashbuckler to perform some Derring-Do.

Climb bonus: 1d6 ⇒ 3

Once in place, with short sword ready, he signals to Mopsank to cut two ropes simultaneously.

Does he hear anything from the tent?

Perception: 1d20 + 12 ⇒ (14) + 12 = 26


Male Kobold Unchained Rogue 3

"Yes, good, ambush. Finally, a good plan!"

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit smiles at the fawning adoration (in his own mind) of the entire group.

Mopsank, if you want to position yourself over the tent like I did we can probably go ahead. I would suggest others position themselves by the tent flap or hide nearby if you're a ranged attacker.

Assuming hemp rope (2 hp) and an automatic hit.

Once everyone is buffed and ready (and also assuming Skrelznit and Mopsank don't hear anything to make them pause), Skrelznit and Mopsank cut their ropes at the same time.

Damage: 1d4 + 4 ⇒ (1) + 4 = 5


♀ N Undine Aquakineticist | Init +4 | Perc: +15, SM +7 | Wounds 44 / 44 (4 NL) | AC 19; T 14; FF 15 | CMB +7(+9); CMD +15 (+17) | F+8; R+9; W+4 | Speed 30' | Burn 1/6

Sassarra will try to find a hiding place within 30' of the tent.

stealth: 1d20 + 11 ⇒ (13) + 11 = 24


Kobold Draconic Bloodrager 2

Eepers finds a good hiding place, and draws his bow ready to fire on anyone not coming out peacefully.

Stealth: 1d20 + 4 ⇒ (20) + 4 = 24


Male Kobold Unchained Rogue 3

Hopefully this is a good spot.

Mopsank grabs one of his knives and times the rope-cutting with Skrelznit.

Damage: 1d3 + 4 ⇒ (2) + 4 = 6


Male Kobold Saurian Shaman 5 | HP: 38/38 | AC: 22 (14 Tch, 19 FF) | CMD: 16 | F: +6*, R: +4, W: +7* | Init: +5* | Perc: +11, SenseM: +3

Grauchi awaits the result of what comes out. He readies if possible a sling to throw at the first hostile looking creature that comes out of the tent. That would be my action in the suprise round if we get any


Working together Mopsank and Skrelznit make part of the tent fall. Shortly after three twisted abominations of human woman come out. They look around and but don't looks to see anyone.

GM rolls:

1d20 + 7 ⇒ (4) + 7 = 11
1d20 + 7 ⇒ (8) + 7 = 15
1d20 + 7 ⇒ (2) + 7 = 9

DC 11 Knowledge religion:

The three are ghouls. A type of undead that spreads disease.

INIT rolls:

Mopsank: 1d20 + 6 ⇒ (5) + 6 = 11
Eepers: 1d20 + 1 ⇒ (2) + 1 = 3
Sassarra: 1d20 + 4 ⇒ (5) + 4 = 9
Skrelznit: 1d20 + 3 ⇒ (18) + 3 = 21
Grauchi: 1d20 + 5 ⇒ (7) + 5 = 12
Sarag: 1d20 + 2 ⇒ (12) + 2 = 14

Ship prostitutes: 1d20 + 2 ⇒ (10) + 2 = 12


INIT order:

Skrelznit (21)
Sarag (14)
Grauchi (12)

Ship Whores (12)

Mopsank (11)
Sassarra (9)
Eepers (3)


surprise round:
Everyone in the party gets a surprise round action.
Also Skrelznit, Grauchi, and Sarag gets round 1 actions.


♀ N Undine Aquakineticist | Init +4 | Perc: +15, SM +7 | Wounds 44 / 44 (4 NL) | AC 19; T 14; FF 15 | CMB +7(+9); CMD +15 (+17) | F+8; R+9; W+4 | Speed 30' | Burn 1/6

Sassarra may not know much about how to tell one undead from another, but she knows they all need to be returned to their graves.

flatfoot touch lightning attack: 1d20 + 6 ⇒ (11) + 6 = 17
damage: 1d6 + 1 ⇒ (3) + 1 = 4

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit follows the first woman (Green) and leaps down at her with a primal scream, after taking on the aspect of the bull. Animal Focus: +2 Str

Short Sword, higher ground, Animal Focus: 1d20 + 6 + 1 + 1 ⇒ (7) + 6 + 1 + 1 = 15 Damage: 1d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Looseal, following a well-worn pattern, swoops in to the far side.

Looseal has the Attack II trick so she doesn't shy away from unnatural opponents.

Bite, Outflank: 1d20 + 7 + 4 ⇒ (15) + 7 + 4 = 26 Damage: 1d4 + 0 ⇒ (1) + 0 = 1

Skrelznit, in turn, uses the distraction to attack again.

Short Sword, Outflank, Animal Focus: 1d20 + 6 + 4 + 1 ⇒ (4) + 6 + 4 + 1 = 15 Damage: 1d4 + 4 + 1 ⇒ (4) + 4 + 1 = 9

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